Author Topic: The Sims 3 Townie DecaDynasty Challenge  (Read 223680 times)

Offline MoonsAreBlue

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #500 on: August 22, 2011, 05:46:28 PM »
The don't make friends instantly, but it puts them about halfway there. I always use ask about career, ask about alma mater, ask if single, BAM! friend status.

Very true. A strategy I like to do is make someone learn at least one point in Charisma via mirror or Town Hall and then make them throw a series of parties. Then I make my sim talk to everyone to work on the Charisma skill a little and if you throw a really good party, you get a pretty decent relationship boost with everyone who attended. Using this strategy is a really good way to raise the relationship bar with only 4 or 5 parties. In addition, socializing will get your Charisma skill up, so if anyone dies, you'll be right around level 5 or 6, which means it will be easy to make new friends if you need to.

Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #501 on: August 22, 2011, 08:04:36 PM »
Metro,in case you did not see my question. Can tattoo artists count towards the NPC requirement if they are played by a homeless townie.

Rachel
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Online Metropolis Man

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #502 on: August 22, 2011, 08:24:28 PM »
Metro,in case you did not see my question. Can tattoo artists count towards the NPC requirement if they are played by a homeless townie.

Rachel

Oops. Sorry, Rachel. I did miss it. Yeah, tattoo artists are fine as an NPC. Whether or not they are homeless does not factor into the equation really.

Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #503 on: August 23, 2011, 05:39:46 AM »
If it is alright I have compiled a list of NPCS.

Base game
Babysitter.
Burglar.
Ghost.
Grim Reaper.
Fireman.
Magician.
Maid.
Mail carrier.
Paper girl/boy.
Pizza deliverer.
Police Officer
Repair man.
Repo Man.
Science geek.
Social Worker(this can include the adoption service and child protection worker)

Ambitions
Tattoo artist.

World Adventures
Explorer.
Merchant.
Tourist.

Late Night
Bouncer.
Butler.
Mixologist.
Paparazzi.

Generations
Party Dancer.


This is all I can think of if anyone else can think of anymore let me know. I just thought this would help people with the NPC requirement.

Rachel

Edited on the 26th of August.



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Offline samoht04

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #504 on: August 23, 2011, 05:50:00 AM »
The Merchants are not NPC's, I don't think. In my Legacy I married Wu Xio into my Legacy and she was a Book Merchant but she also lives with her Sisters in a House in Shang Simla.

Offline TheChronicR

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #505 on: August 23, 2011, 06:23:14 AM »
Yeah that's correct but as long as they are merchants they are NPCs, right?
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Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #506 on: August 23, 2011, 07:14:46 AM »
Most of the NPC can be married into a family and made playable the maid for instance. But you wouldn't be able to start a fresh game and play as one of the merchants but you would be able to start a game and play as one of the townies.

Rachel
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Offline TallStar

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #507 on: August 23, 2011, 03:12:49 PM »
I thought the adoption service, child protection worker, and social worker were all one person?

Offline samoht04

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #508 on: August 23, 2011, 03:16:02 PM »
I thought the adoption service, child protection worker, and social worker were all one person?

They can be but there are different Sims that do those Roles, so there are normally two Social Workers but people may be confused if they are an Adoption Service not a Social Worker.

Offline TallStar

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #509 on: August 23, 2011, 03:24:37 PM »
So if they kind of are the same, I thought two of the same kind of npc was ruled out?

Offline Esther1981

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #510 on: August 23, 2011, 03:31:57 PM »
Not really the same. Adoption service is the person that comes out and gives you a child you adopted. Social worker is the one that comes and takes a kid away for being neglected.

Offline PlatnumDymnd

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #511 on: August 25, 2011, 11:03:43 PM »
Oh man I wish I could find sometime get into my DecaD. I miss my sims so much. I haven't had any time to do anything but check in here. And Facebook. Everyone sounds things are going pretty smoothe with their challenge. I hope I get off on a hitch as well when  get into mine.

Offline Pam

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #512 on: August 25, 2011, 11:51:25 PM »
Even if the Sim does Adoption Services or Child Protection Services, they are both called a Social Worker in the game, aren't they?  The game doesn't tell you what kind of job they perform, as far as I know.

I must have missed the part that we can't have more than one type of NPC.  If I meet two firefighters, I can only count one of them toward my moving requirements?
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Offline Esther1981

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #513 on: August 25, 2011, 11:57:26 PM »
No Pam, they all have to have a different job.  >:(
The Townie DecaDynasty



For the Heir to be Eligible to Move to the Next Townie House...

1. The heir must get on the honor roll in grade school and high school. Staying on the honor roll is not required.
2. The household must have 10 different NPC friends (all must have different jobs) at moving time—Maid, Repair Technician, Repoman, Baby Sitter, Adoption Service/Child Protection Worker, Pizza Delivery, Butler, Bartender, Bouncer, Pianist, Burglar, Police, Firefighter, Grim Reaper, Newspaper Delivery, Mail Delivery, Science Geek, Magician, Ghost, Tourist, Explorer, Paparazzi, Tattoo Artist, male/female dancers.
3. The household must have 10 different Best Friends at moving time. There can be overlap with other households’ Best Friends and the NPC requirement can serve double duty here if any are also Best Friends.
4. Heirs must max a unique career (rabbit-hole, profession, or self-employed)—no other DecaDynasty heir can max the same career.
5. Heirs must SuperMax a unique skill—no other heir can SuperMax the same skill. SuperMax means that not only is the skill maxed, but all related skill challenges have also been completed.
6. Heirs must complete 10 unique Opportunities (BlackOps) that no other heir has completed. These can be Career, Skill, or Special Opportunities.
7. Each heir needs to purchase one building and one property (2 separate ownerships). The property must be fully upgraded before the heir moves.
8. The heir must be in the Adult life stage.
9. Heirs must acquire a short, rounded tombstone or the larger obelisk resulting from the natural death of a household member. The ground plaque does not qualify (the smallest size). Tombstones must be placed on the lot before moving.  
10. Heirs must leave behind 10 items (no more) of a particular type in the house. No items left can be from previous households. These items must be a) created, b) found, or c) given to you as freebies/perks as part of a career or being a Celebrity. None of the 10 items can be purchased or made on the Display Table. Each house must have a unique item type. Examples of qualifying types — freebies/perks (criminal career objects taken home, culinary career fridge, law enforcement squad car, celebrity freebies in family inventory, etc.), presents, field trip souvenirs, paintings, photos, sculptures, beetles, butterflies, gems, metals, spacerocks, fish, relics, inventions, nectar, books, spirits, Gnomes, Lifetime Happiness Reward objects (i.e. teleporter, collection helper), plants, and any harvestables from Omni Plants. All household members from a given house can contribute towards this requirement.

Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #514 on: August 26, 2011, 04:59:06 AM »
Pam,we have to be friends with eight NPCs all with different jobs. I am going to go edit my NPC post and just leave it as one social worker.

Rachel
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Offline SassySimmer

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #515 on: August 26, 2011, 05:36:30 AM »
Pam,we have to be friends with eight NPCs all with different jobs. I am going to go edit my NPC post and just leave it as one social worker.

Rachel

Should that be 10 different NPC's or have I missed something?
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Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #516 on: August 26, 2011, 08:34:48 AM »
Yeah ten NPCs I have no idea why I put eight  :-[.

Yes just to clarify you have to be friends with Ten different NPCs all with different jobs. Also you have to be friends with them when your heir is ready for moving.

Rachel
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Offline CreativeCrayola

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #517 on: August 26, 2011, 08:42:52 AM »
I've just read through this ruleset, and just to clarify, for the ten friend requirment, it you can be best friends?

Offline SassySimmer

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #518 on: August 26, 2011, 09:00:00 AM »
Yeah ten NPCs I have no idea why I put eight  :-[.

Thank Rachel, I'm easily confused  :D

I've just read through this ruleset, and just to clarify, for the ten friend requirment, it you can be best friends?

If you mean the heir, then no I don't think that the heir can help to meet the best friend requirement.
♫♪If life seems jolly rotten, there's something you've forgotten and that's to laugh and smile and dance and sing.  When you're feeling in the dumps, don't be silly chumps, just purse your lips and whistle that's the thing, and always look on the bright side of life......♪♫

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Offline CreativeCrayola

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #519 on: August 26, 2011, 09:01:03 AM »
Not exacty, I meant that for the 10 townie friends, it's ok to be Best friends?

Offline Schipperke

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #520 on: August 26, 2011, 09:09:28 AM »
Not exacty, I meant that for the 10 townie friends, it's ok to be Best friends?

They can be friends, good friends or best friends.  Any of those would count.
 
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Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #521 on: August 26, 2011, 10:09:16 AM »
They have to have ten bestfriends at moving time.The NPCs can be just friends.

Rachel
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Offline Schipperke

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #522 on: August 26, 2011, 10:15:42 AM »
Rachel is right.  There are two separate requirements:  (1) Ten different NPC friends, who can as I said be friends, good friends, or best friends; and (2) Ten best friends.  There can be overlap between these two groups.  That is, an NPC who is a best friend can be counted in both groups.
 
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Offline Pam

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #523 on: August 26, 2011, 04:39:49 PM »
@Metro:

Have you modified the rules to include Hidden Springs?  We already have players doing Dynasties in the new town.
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Online Metropolis Man

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #524 on: August 26, 2011, 07:39:48 PM »
@Metro:

Have you modified the rules to include Hidden Springs?  We already have players doing Dynasties in the new town.

This Dynasty should not be an issue at all. Rule #2 already covers things nicely. With the Immortal Dynasty I need to edit the ruleset for a specific starting lot. samo gave me that information.