Author Topic: The Consignment Shop in General and its Relation to Experience  (Read 70416 times)

Offline Metropolis Man

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #100 on: June 25, 2010, 10:00:55 AM »
I am totally fed up with this stupid consignment store.  It's a great idea - too bad it doesn't work.

Following Metro's suggestion, when the register at the store stopped working I cancelled all the consignments my Wishmaster sims had at the store.  Couldn't re-consign them as the cash register still doesn't work.  Now the sculptures are stuck in my sim's personal inventory and I can't figure out how to get them out.  Does anyone know how I can get those items out to sell them?

They're in personal inventory and not family inventory? That's weird. You can't just drag them to sell? This is infuriating. I was griping to Pam last night about the whole consignment store botched job. I'm going to swap the da Vinci and Alphabetical Heartbreaker challenges right now in the schedule given EA's track record of releasing timely patches. :(

Offline Schipperke

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #101 on: June 25, 2010, 10:45:10 AM »
They're in personal inventory and not family inventory? That's weird. You can't just drag them to sell? This is infuriating.

Yes, yes, and yes to all of the above!  Unless someone can suggest a way to get the **** things out of my sim's personal inventory, it appears they'll be there forever.
 
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Offline Metropolis Man

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #102 on: June 25, 2010, 12:17:16 PM »
Yes, yes, and yes to all of the above!  Unless someone can suggest a way to get the **** things out of my sim's personal inventory, it appears they'll be there forever.

If there's a cheat to remove them I would be open to that remedy.

Offline Schipperke

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #103 on: June 25, 2010, 12:59:20 PM »
Thanks Tom.  It's the waste of all those simmy hours that rankles, especially in a challenge.
 
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Offline Metropolis Man

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #104 on: June 25, 2010, 02:08:16 PM »
Thanks Tom.  It's the waste of all those simmy hours that rankles, especially in a challenge.

I know it and feel bad for you. :( Keep your chin up. :)

Offline Saltypaws

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #105 on: June 25, 2010, 06:07:39 PM »
Now that you mention it, the same thing happened, but I was not sure how that stuff got in my personal inventory and I can't get it out either.  Sorry to here that it is in your challenge though, believe me, I am not having much luck either with a couple of challenges.  If I come up with anything, will let you know.
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Offline Metropolis Man

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #106 on: June 25, 2010, 06:12:58 PM »
There has to be a cheat to remove something from inventory. Swede, you're the cheats pro here, if you can think of how to do this throw in your two cents.



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Offline Esther1981

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #107 on: June 25, 2010, 06:50:02 PM »
I know exactly how you feel! When I un-consign sculptures, they are stuck in my personal inventory as well! I replace the cash register, than wait a day and re-consign, it usually works for me.

Offline Asleep

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #108 on: June 25, 2010, 07:01:58 PM »
If you change your active household, everything in their inventory will be lost.
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Offline Jonna

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #109 on: June 26, 2010, 12:07:11 AM »
Same thing happens to me with the items going into my personal inventory, and then nothing else I try to consign will sell.  I moved out the sim with the offending inventory and that fixed my problem -- except that then I was faced with a new problem: that was the sim with which I wanted to play!  I moved her back in later but the items were still there.  Also I tried sending her on a vacation but that didn't help either.  I am unaware of a cheat that will get rid of her inventory.  I think I'll try changing active households the next time I play.

Oh! But when I was playing around with changing out the registers... May you all be aware that you may place more than one register in the store.  Each register will employ one sim, and while each register will share what you consign (meaning, you can consign at any of the registers; unconsign at any register; and come end of day, you will only receive one notification that your items sold, even if, for example, you consigned one item at each register), they all have different items for you to buy.  So it's a great way to get more gems or metals or that specific item you keep hoping shows up soon.

Offline LlamaMama

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #110 on: June 26, 2010, 01:30:16 AM »
I like the idea of added goods! Plus, it'll employ those lazy townies! Did you buy the shop first? Then got the registers where? (I hear conflicting instructions).

Edit to add: my sim married the consignment clerk and from then on, he appeared as "unemployed". Sheesh, trying to find an employed man is hard enough...
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Offline Jonna

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #111 on: June 26, 2010, 02:19:53 AM »
I like the idea of added goods! Plus, it'll employ those lazy townies! Did you buy the shop first? Then got the registers where? (I hear conflicting instructions).

Edit to add: my sim married the consignment clerk and from then on, he appeared as "unemployed". Sheesh, trying to find an employed man is hard enough...

I did, indeed, buy the shop first (although you can achieve the same end by using the Edit Town feature).  You can just use the eye dropper tool to click on the existing register to then add more.  Or you can look around and find the registers in buy/build mode.  They're available without using cheats.

Your new spouse is unemployed because sims in the household you're playing cannot work in the consignment shop.  It's similar to the maids or repairmen.  Only NPCs get to do certain jobs.  The amazing thing about this game, though, is that everyone is always hiring, so at least he doesn't have to be unemployed for long!

Offline Pam

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #112 on: June 26, 2010, 02:54:02 AM »
Your new spouse is unemployed because sims in the household you're playing cannot work in the consignment shop.  It's similar to the maids or repairmen.  Only NPCs get to do certain jobs.  The amazing thing about this game, though, is that everyone is always hiring, so at least he doesn't have to be unemployed for long!

The weird thing with this new Ambitions stuff, though, is that the regular townies are taking the jobs as NPCs in the new shops.  Christopher Steel at the Salon, Cornelia Goth at the Consignment Shop, etc.  It's pretty funny to see after knowing these characters for so long.
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Offline Saltypaws

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #113 on: June 26, 2010, 11:19:36 AM »
I will agree with you on that Pam. 
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Offline LlamaMama

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #114 on: June 26, 2010, 12:32:41 PM »
Great information, thanks! I did recently buy the consignment shop but didn't realize I could do stuff to it.
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Offline Saltypaws

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #115 on: June 26, 2010, 05:31:26 PM »
I have not bought anything either, but, that is next.  I guess if you upgrade your shop, it pays more weekly.  I am not sure, but sounds good to me.
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Offline Jonna

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #116 on: June 26, 2010, 05:54:43 PM »
The weird thing with this new Ambitions stuff, though, is that the regular townies are taking the jobs as NPCs in the new shops.  Christopher Steel at the Salon, Cornelia Goth at the Consignment Shop, etc.  It's pretty funny to see after knowing these characters for so long.

It's flipped the other way for me usually.  Cornelia as a stylist and Christopher Steel a consignment clerk.  But it's kinda funny to see five people behind the counter at the shop.  They run a few steps every so often, strange.

@Saltypaws: Upgraded venues do indeed provide more revenue each week.  However, you cannot upgrade using items that you've made - everything has to be bought.  Very disappointing because I wanted to turn the art gallery into an homage of things my sim had painted and sculpted.

Offline Saltypaws

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #117 on: June 26, 2010, 06:10:48 PM »
I thought about that too and then I heard that you couldn't use your own stuff.  Oh well, still sounds interesting though.  Something different to do.
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Re: The Consignment Shop in General and its Relation to Experience
« Reply #118 on: June 28, 2010, 04:18:18 AM »
I really don't like the way these new roled jobs (cashier, tattooist, etc) work.  EA stuffed up on this.  These "roled jobs" should have been assigned to NPCs, like the stylists, baristas, cashiers, etc in TS2.  In TS2, if a playable sim owned a business then they could employ playables in these positions, but the positions were filled by NPCs if the business was not owned.

As it is, these roled jobs are neither fish nor fowl, the jobs are neither completely playable nor NPC.  If I can't put a playable sim into the cashier job then the game shouldn't be assigning it to playables.

I like to play entire neighbourhoods, not restrict myself to just one household, switching as the whim takes me.  In empty neighbourhoods I've started since installing Ambitions, I'm seeing new sims created to fill these roled jobs.  When I switch to a household with a sim in a roled job, they instantly become unemployed and I get more sims created to fill the now vacant positions (apart from the sylists who are instantly promoted to level 8 without any effort).

I haven't dared play my main hood since installing Ambitions, since I have stocked it entirely with red, blue, and green sims, and the game-created sims that fill the jobs are from the standard skin-swatch.

Offline Missa

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #119 on: June 28, 2010, 11:45:48 AM »
I keep having new clerks and I think every time they are replaced the old clerck takes my consignments with them grr!

Offline Metropolis Man

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #120 on: June 28, 2010, 11:58:38 AM »
I keep having new clerks and I think every time they are replaced the old clerck takes my consignments with them grr!

The two main things I see being whacked out are 1) exactly what you mention above — clerk changes messes up everything; and 2) Inventions are sold but do not add to the career experience. I've had that particular problem happen several times. Sculpting and painting seem great and work as advertised. But, not inventions. Has anyone had inventions add to experience?

Offline Twinmum

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #121 on: June 28, 2010, 05:27:34 PM »
I've got a casual game going - she's a painter and has been selling at the consignment store and getting experience. He has just started to dabble as an inventor and has sold a couple of things there and I think he got experience. After I get the kids of to school and do some housework, I'll fire up that game and check.

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Offline Esther1981

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #122 on: June 28, 2010, 07:55:36 PM »
I just took my woman to the shop and consigned some sculptures and I got this for the first time. How are customers getting bored?


Offline Twinmum

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #123 on: June 28, 2010, 08:12:24 PM »
OK just checked and I was mistaken. My inventor didn't gain any experience from selling his inventions at the store  :(

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Offline Metropolis Man

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Re: The Consignment Shop in General and its Relation to Experience
« Reply #124 on: June 28, 2010, 08:28:05 PM »
OK just checked and I was mistaken. My inventor didn't gain any experience from selling his inventions at the store  :(

Norma

I was hopeful, Norma. But, yeah, I'm pretty sure I have not seen inventions ever boost experience.

I had another consignment store glitch today. This time it wasn't related to a clerk switch. And it wasn't related to inventions. But, everything dried up again for some painters. The only thing I can figure is that I missed a day and did not visit the consignment shop with paintings to consign. This seems to echo a similar thing that happened to me with my da Vinci walkthrough character — my guy went to the store every day, missed a day and then I had problems.

 

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