Author Topic: Supernatural - First Impressions  (Read 84109 times)

Offline lvrugger

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Re: Supernatural - First Impressions
« Reply #125 on: September 07, 2012, 12:23:21 AM »
I haven't played a witch yet so maybe its one of her/his things but how do you change people back from having frog/toad heads?  (I'm assuming they got turned into a toad by an evil witch) is there a potion? a spell perhaps? 

There is cure elixir that will cure the sim, or the afflicted sim can ask another sim for a kiss. There are probably more.

One thing that I've just noticed is that EA keeps giving more ways to increase fertility and/or increase romance. I'm probably missing something.

- French incense burners
- woohooium
- Genie wishes
- Massage tables
- Now, elixir of fertility.

What's next?

Offline thelittlepakeha

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Re: Supernatural - First Impressions
« Reply #126 on: September 07, 2012, 01:08:11 AM »
Yes I just went on a three day trip to China and I was starting to get annoyed at the red assassin beetles because I want to get my 10 beetles, haha. I got a pile of those and some of the yellow dart butterflies, as well as water beetles and bamboo straight butterflies, so only two more for each collection. I got a LOT of platinum though, as well as jade, septarian nodules and some luminorious gem. Right now my conservative estimate on profit for three days minus the time I spent fishing just collecting insects and rocks is 15-20k simoleans, probably more when I consider the increased value of cut gems/ingots from gatherer (esp with returning extra ingots) and the fact that you can sell rocks etc at the consignment shop now.

Haha okay I massively underestimated that. I just got 78k *just* from metal ingots sold out of inventory and I still have my insects, books from two book shelves at base camp and the gems, if I figure out how to un-bug them so I can cut them. (see: http://www.carls-sims-3-guide.com/forum/index.php/topic,12275.0.html if anyone has a suggeston!)

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Offline Shirin

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Re: Supernatural - First Impressions
« Reply #127 on: September 07, 2012, 01:31:58 AM »
Just barely installed the game, but I have a new love already.

The bug display case. Not only can you display up to 8 bugs (2 side by side, stack of 4 each), but when you open it, you can store more bugs inside, like the treasure chests from EA.

Hurray!

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #128 on: September 07, 2012, 02:17:43 AM »
I noticed under mean interactions, a few occult-specific options:
When talking to a Fairy, you can Imply Mother was a Glowbug
When talking to a Werewolf, you can Imply Mother was a Poodle
I haven't seen a similar option for Witches, and have not yet played a Vampire, Ghost, Zombie, or Genie


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Re: Supernatural - First Impressions
« Reply #129 on: September 07, 2012, 03:55:30 AM »
Also, imply mother is a Chuba kabra to werewolves. I found that funny because there is an episode of Bones where they investigate a supposed chuba kabra attack.

Offline Emmaoc6

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Re: Supernatural - First Impressions
« Reply #130 on: September 07, 2012, 03:59:33 AM »
Just found out why Bonehilda is also listed in the alarms section, forgetting to install a burglar alarm, I heard the familiar music and wake up my fairy to call the police, then along comes Bonehilda proceeds to beat up the burglar who then runs away!!

Classic!

Offline Blackluck

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Re: Supernatural - First Impressions
« Reply #131 on: September 07, 2012, 06:14:29 AM »
Not sure where to post this, but my game is infested with zombies. After moving from a starter house to a modest upgrade (a placed house) zombies spawn non stop. I literally have zombie parties with half a dozen or more dancing around a radio, or using the fairy castle, or trying to get into the house (one actually rang the doorbell.) Not infrequently I get the 'zombie attack' interaction which will interrupt my sim's actions.

I decided to move to a new lot, and not ten minutes later it started all over again. I don't use any mods or custom content. My sim does have the like supernatural trait. The zombies are like super annoying paparazzi on steroids. I thought they would come out only during the full moon, but now it's just non stop. I'm thinking I'm going to have to place an apartment building or make a lot that is just all house in order to avoid this.

Anyone else have something like this happen, or is my game just weird?

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Offline sunnydays

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Re: Supernatural - First Impressions
« Reply #132 on: September 07, 2012, 07:21:26 AM »
Not sure where to post this, but my game is infested with zombies. After moving from a starter house to a modest upgrade (a placed house) zombies spawn non stop. I literally have zombie parties with half a dozen or more dancing around a radio, or using the fairy castle, or trying to get into the house (one actually rang the doorbell.) Not infrequently I get the 'zombie attack' interaction which will interrupt my sim's actions.

I decided to move to a new lot, and not ten minutes later it started all over again. I don't use any mods or custom content. My sim does have the like supernatural trait. The zombies are like super annoying paparazzi on steroids. I thought they would come out only during the full moon, but now it's just non stop. I'm thinking I'm going to have to place an apartment building or make a lot that is just all house in order to avoid this.

Anyone else have something like this happen, or is my game just weird?

Judging by some threads on the Sims 3 website, lots of people are having this problem. I assume it's a glitch, since lots of other people - myself included - are only seeing a few zombies each full moon, and no other time. You could try using cheats to get rid of them - with testing cheats enabled, you can shift click on the mailbox and it will give you the option to remove zombies from the world. That doesn't seem to work for everyone, though.

Offline Blackluck

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Re: Supernatural - First Impressions
« Reply #133 on: September 07, 2012, 07:34:34 AM »
Thanks for the reply.
I did use the remove zombies choice, but it doesn't stop spawning them, rather turns them instantly back into humans. That's preferable, but the zombie spawnathon continues unabated. Oh well, maybe it'll get fixed.
That or I'll try a new game  ;)

Offline cndneh

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Re: Supernatural - First Impressions
« Reply #134 on: September 07, 2012, 08:10:03 AM »
Just barely installed the game, but I have a new love already.

The bug display case. Not only can you display up to 8 bugs (2 side by side, stack of 4 each), but when you open it, you can store more bugs inside, like the treasure chests from EA.

Hurray!

I LOVE this feature, the Alchemy cabinets keep all sorts of stuff in them as well, and you have the option to "put away gems" or "put away metals"  (Similar to the bug display "put away bug" option)  I also noticed if you display gemstones on the cabinets they sparkle... anyone else notice this?  Is it gemstones now, or just because they're on the alchemy cabinet?  Needless to say it is very awesome! Though vials of alchemy potions can not be displayed on short/long individual shelves on the wall, anyone else try this and have a problem with it, or is it just me?

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #135 on: September 07, 2012, 12:39:32 PM »
If you hover over a zombie to find out their name, you can use resetsim and it will remove them from your lot.


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When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

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Re: Supernatural - First Impressions
« Reply #136 on: September 07, 2012, 03:12:47 PM »
I just start playing and I love it. I created a fairy and a werewolf, the wings are so pretty. I haven't explore much of the town, but I like it. It is a big town!
The only little problem that I've get is the game wants to uninstall when you take the disk out and put it back in. it happened with generations also, so if it happen to anybody just say no and push the play button.
I can't wait to play again but must give myself a hour break, video games give me vertigo whgen I play too long. ::)

Offline saltpastillen

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Re: Supernatural - First Impressions
« Reply #137 on: September 07, 2012, 03:36:49 PM »
Just barely installed the game, but I have a new love already.

The bug display case. Not only can you display up to 8 bugs (2 side by side, stack of 4 each), but when you open it, you can store more bugs inside, like the treasure chests from EA.

Hurray!

Where is the bug display located in BuyMode?

Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #138 on: September 07, 2012, 03:51:59 PM »
Where is the bug display located in BuyMode?

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Offline lvrugger

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Re: Supernatural - First Impressions
« Reply #139 on: September 07, 2012, 04:23:42 PM »
My sim explored the Archives but failed at understanding the supernatural. She got the Lunacy moodlet for +40 for 12 hours (I think). Unfortunately, she keeps popping actions to "lunacy slap" or "lunacy hug" other sims that I have to keep canceling. She just dropped her queue to freak out like a neurotic sim would, but she's not neurotic.

Offline thelittlepakeha

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Re: Supernatural - First Impressions
« Reply #140 on: September 07, 2012, 04:50:35 PM »
If you hover over a zombie to find out their name, you can use resetsim and it will remove them from your lot.

Yeah but if they're spawning constantly that's barely going to keep up with them even if you do nothing else.

Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #141 on: September 07, 2012, 05:10:45 PM »
My sim explored the Archives but failed at understanding the supernatural. She got the Lunacy moodlet for +40 for 12 hours (I think). Unfortunately, she keeps popping actions to "lunacy slap" or "lunacy hug" other sims that I have to keep canceling. She just dropped her queue to freak out like a neurotic sim would, but she's not neurotic.

Most of these interactions are directly associated with the Full Moon so these wishes and this moodlet will happen every Full Moon.  The neurotic screaming happened in my dynasty the first time a zombie appeared and the whole family did it not just one person. 
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Offline lvrugger

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Re: Supernatural - First Impressions
« Reply #142 on: September 07, 2012, 05:28:14 PM »
It's still 3 days to a new moon. The best part is that she got the moodlet for freaking out and she kept doing it - at least once an hour until the lunacy moodlet was gone.

Offline Shirin

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Re: Supernatural - First Impressions
« Reply #143 on: September 07, 2012, 05:37:17 PM »
There are some new romantic interactions I found (generation 7 in my Dynasty is a Hopeless Romantic, and with the install of Supernatural, her Romantic Interest turned into a fairy).

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Offline saltpastillen

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Re: Supernatural - First Impressions
« Reply #144 on: September 07, 2012, 07:21:03 PM »
@Shirin I have those too, and it's not only for hopeless romantics.

Offline Lisey

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Re: Supernatural - First Impressions
« Reply #145 on: September 07, 2012, 08:34:38 PM »
I LOVE the game and the zombies, but the zombie glitch is seriously starting to annoy me! They've been spawning day and night (if I reset one, another appears) and it slows down my entire game. I'm at the point where I would nix zombies from my game completely, but apparently there's no option under population control? Which really surprises me, because that means the only way to keep zombies out of your game is to opt out of the lunar cycle (which is also totally bugged and doesn't follow the set schedule in my game, but whatever). What if someone wants to play a werewolf but doesn't want zombies in their game?

I guess I should give the Peashooters a try? Maybe they'll send the zombies away permanently? Another option is to save my family and create a new save file and hope the glitch doesn't occur again, but I'd like to avoid that if possible.

Sure that it will be fixed with the next patch, but I'm hoping that the problems with the Lunar Cycle aren't a portent of bugs to come in Seasons...

EDIT: Also, I thought I heard that we might be able to delete Memories from our game? Or is that coming with Seasons (or maybe not at all, eep)? Because memories don't add to my gaming experience at all and they're probably slowing down my game. I know this is a sort of techie question but is there a way to delete the memories manually in the Sims 3 folder?

Offline Blackluck

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Re: Supernatural - First Impressions
« Reply #146 on: September 07, 2012, 08:49:03 PM »
I LOVE the game and the zombies, but the zombie glitch is seriously starting to annoy me! They've been spawning day and night (if I reset one, another appears) and it slows down my entire game. I'm at the point where I would nix zombies from my game completely, but apparently there's no option under population control? Which really surprises me, because that means the only way to keep zombies out of your game is to opt out of the lunar cycle (which is also totally bugged and doesn't follow the set schedule in my game, but whatever). What if someone wants to play a werewolf but doesn't want zombies in their game?

I guess I should give the Peashooters a try? Maybe they'll send the zombies away permanently?

Sure that it will be fixed with the next patch, but I'm hoping that the problems with the Lunar Cycle aren't a portent of bugs to come in Seasons...

EDIT: Also, I thought I heard that we might be able to delete Memories from our game? Or is that coming with Seasons (or maybe not at all, eep)? Because memories don't add to my gaming experience at all and they're probably slowing down my game. I know this is a sort of techie question but is there a way to delete the memories manually in the Sims 3 folder?

Up thread I posted about this. I did find a fix of sorts.
First, things I tried:
- Used the testingcheatsenabled option to remove zombies. That didn't remove them, it did however instantly turned them human, and they immediately left the lot. Not a great solution as they were spawning two-three at a time, all day, every day.

- Saved the game under another name. Nope.

-Cleared the caches (per instructions on this forum's technical help thread.) Nope.

I then exported my Sim and household. Started a new game, planted the household. That did the trick. No more zombies, yay. It also fixed an issue where my fairy's wings were not displaying properly. I don't know what caused the original problem. I did turn off celebrities when I started, so I'm not sure if that somehow started the raging zombies.

However there's a cost to this choice if you have an extensive social network (as in, you won't have any when you start new.) In my case it also wiped out all the lifetime awards I had purchased. I did resort to cheats in order to put things back to a close approximation to where I left off.

Offline Pam

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Re: Supernatural - First Impressions
« Reply #147 on: September 07, 2012, 08:59:19 PM »
Not sure where to post this, but my game is infested with zombies.

For something like this, you can start a new topic on the Supernatural board.  It's a real issue and not really a "first impression" of the EP.
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Offline Lisey

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Re: Supernatural - First Impressions
« Reply #148 on: September 07, 2012, 09:03:21 PM »
Up thread I posted about this. I did find a fix of sorts.
First, things I tried:
- Used the testingcheatsenabled option to remove zombies. That didn't remove them, it did however instantly turned them human, and they immediately left the lot. Not a great solution as they were spawning two-three at a time, all day, every day.

- Saved the game under another name. Nope.

-Cleared the caches (per instructions on this forum's technical help thread.) Nope.

I then exported my Sim and household. Started a new game, planted the household. That did the trick. No more zombies, yay. It also fixed an issue where my fairy's wings were not displaying properly. I don't know what caused the original problem. I did turn off celebrities when I started, so I'm not sure if that somehow started the raging zombies.

However there's a cost to this choice if you have an extensive social network (as in, you won't have any when you start new.) In my case it also wiped out all the lifetime awards I had purchased. I did resort to cheats in order to put things back to a close approximation to where I left off.

Thanks! I think I'll end up doing this because my Sims have been very antisocial and have almost no townie relations, so not much of a cost there. I've done this fix before for house-related bugs. It's not my favorite but if it'll clean up the zombies, then it's worth it.

Like you, I also nixed Celebrities from my game because OMG Celebrity opportunity spam is SO ANNOYING. But I'm actually wondering if my problems are more because I messed around with the Lunar Cycle a lot. I even set it permanently to Full Moon at one point, and I think my problems started after that...even after I changed it back, it's like I was 'stuck'.

So hopefully if I don't mess with the Lunar Cycles, it'll be okay, although irregardless I think the Lunar Cycles are bugged, because if I exit the game during a Full Moon, it'll be the day before when I return. Which is why I set it permanently to Full Moon in the first place, because I kept missing the Full Moon and wanted to experience zombies!

...I definitely got that wish. And then some.

Offline Seabody

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Re: Supernatural - First Impressions
« Reply #149 on: September 07, 2012, 09:56:19 PM »
I haven't thoroughly played yet, but here's my initial verdict.


I moved into Moonlight Falls and made an Evil Faerie named Alfonzo and his good daughter, a witch named Daisy. To complete the ensemble, I made sure that Alfonzo had Purple Wings. ;D


Moving into Moonlight Falls, I saw that there weren't a lot of empty lots. :(  I bought a lot for around $3000, and Motherlode'd twice. I used as much SN content as possible. I love the LLAMA and the Hidden Door. My house is full of secret passages, and even has two LLAMA's.  :D


I LOL'd at the new Romantic Interaction "Confess to Watching while Sleeping" (or something). It was so sweet (in my eyes. It can be ambiguous, but I took it the sweet way). I didn't try it, but I did have my Alfonzo marry a human.


I spent a lot of time just zapping around in the LLAMA, and I also enjoyed brooms -- EA even put training wheels on the Zoomsweeper Junior broom. :D


All in all, from me, around a 8/10.

 

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