Author Topic: Supernatural - First Impressions  (Read 84808 times)

Online MarianT

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Re: Supernatural - First Impressions
« Reply #25 on: September 04, 2012, 08:20:44 PM »
Has anyone else been having trouble with the lunar cycle? Every time I come back to my game, it resets at waxing crescent, full moon in 2 days. I may have to manually set at full if I want to see zombies.
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Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #26 on: September 04, 2012, 08:23:22 PM »
I'm also enjoying playing with alchemy, and I'm working on a spreadsheet with all the elixirs and their formulas, if anyone is interested. It'll be a while, considering there are 44 elixirs to learn.

I'm also playing with alchemy.  One of the other mods might be working on the article for it I don't know but whatever information you get can be posted into a thread if no one else has done it yet.  Also if you want we can compare notes and I can send you what I have tonight to see if you were missing anything that I got.   

As for faery wings not showing up - sometimes it takes a minute for mine to appear like there is a lag but they always eventually show up.
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Re: Supernatural - First Impressions
« Reply #27 on: September 04, 2012, 08:50:06 PM »
I've been playing around with CAS, and noted some stuff that may be interesting.

For Supernatural LTWs, the list includes:

-Alchemy Artisan: Reach level 10 in alchemy skill; use 50 alchemy elixirs - This sounds very interesting; though this can be viewed mostly for those witches/wizards, I'm not sure whether human sims can also apply for it. :-\

-Celebrity Psychic: Reach level 10 in the Fortune Teller career (Scam Artist Branch) - I think any type of sim can go for this LTW, seeing as they're mostly going to be scamming other sims for money, hehe. ;D

-Greener Gardens: Make 100 plants grow using 'Bloom'; Reach level 10 Gardening skill - I believe this is geared mostly towards fairies, as the description itself talks about 'fairies taming their gardens', and 'Bloom' is most likely a fairy ability.

-Leader of The Pack: Convert 5 Sims to Werewolves; Find 40,000 Simoleans worth of objects while hunting with pack - rather obviously, this is geared towards the werewolves.

-Magic Makeover: Grant 12 different Sims 'Inner Beauty'; Reach level 10 Charisma skill - Again, made mostly for the fairies.

-Master of Mysticism: Reach level 10 of the Fortune Teller career (Mystic Branch) - similar to the 'Celebrity Psychic' LTW, except you actually are predicting events.

-Mystic Healer: Cure 12 different transformed Sims using 'Sunlight Charm' or 'Potent Cure' Elixir - This applies to turning back any zombies and any other magically transformed creatures (well, those who were transformed twice at least). 'Sunlight Charm' is from the fairy line, while alchemy will be needed to create the 'Potent Cure' elixir.

-Turn The Town: Drink from 20 Sims; Turn 5 Sims into Vampires - again, it's obvious this is mainly for the vampires.

-Zombie Master: Turn 10 different Sims into Zombies using the 'Reanimation Ritual' or a 'Zombification' Elixir - I'm not exactly sure about what supernatural species would cause the 'Reanimation Ritual', but alchemy will most definitely be needed for a 'Zombification' Elixir.

Those are the LTWs that I found so far. Hopefully, this list will be useful to all of you! :)

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #28 on: September 04, 2012, 08:50:59 PM »
Some more info, this time from Create a Sim.

Toddlers:
- No new Clothing or Hair. It is possible to give them bite marks and vamp teeth.

Children:
- Also no new clothing or hair, just the bite marks and teeth. (I was hoping for some fairy-themed clothes here. Sigh.)

Teen Females:
- 13 Hairstyles, 1 eyeshadow, 1 blush, 1 lipstick, 2 full-face makeup
- 7 tops, 4 bottoms, 1 full outfit, 2 pairs of shoes
- 1 pair of earrings, 2 necklaces, 2 bracelets, fingernails, 1 pair of gloves, bite marks, vamp teeth

Teen Males:
- 11 Hairstyles, same makeup options as teen Females
- 9 tops, 5 bottoms, 1 pair of shoes
- 1 bracelet, bite marks, vamp teeth

Young Adult / Adult Females:
- Same hair, makeup, and accessories as Teen Females
- 16 tops, 11 bottoms, 7 full outfits, 2 pairs of shoes

Young Adult / Adult Males:
- Same hair, makeup, and accessories as Teen Males
- 2 beard options and 10 new body hair options (make those werewolves extra hairy!)
- 17 tops, 9 bottoms, 1 full outfit, 1 pair of shoes

Elder Females:
- Same hair, makeup, and accessories as above
- 7 tops, 4 bottoms, 1 pair of shoes

Elder Males:
- Same hair, makeup, and accessories as above
- 7 tops, 2 bottoms, 1 full outfit, 1 pair of shoes

Werewolves:
Both the normal human form and the transformed Werewolf form can be separately customized

Fairies:
6 Wing options are available, and are recolorable

Ghosts, 12 types to choose from:
- Old Age: White
- Drowning: Blue
- Starvation: Purple
- Electrocution: Yellow with a moving electric current
- Fire: Orange
- Mummy's Curse: Brown
- Meteor: Black with orange highlights
- Watery Grave: Same blue as for drowning
- Human Statue: Pale grey, nearly transparent
- Transmuted: Bright yellow
- Jelly Bean Death: Pink, blue and aqua

All Life States are available from the toddler stage

New Traits:
Brooding
Gatherer
Night Owl
Proper
Supernatural Fan
Supernatural Skeptic

New Music Station: Dark Wave

Was also going to post new LTW's, but Starlight Phoenix beat me to it!


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Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #29 on: September 04, 2012, 09:11:32 PM »
One of my favorite things about the new EP is that most of the artwork has two phases.  One you see during the day and another at night.   Also the library has a hidden underground room in it's basment and that's where the tardis LLAMA is.
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Offline ladyaya

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Re: Supernatural - First Impressions
« Reply #30 on: September 04, 2012, 10:06:09 PM »
This is all kind of random --

The bookcase door is located in the Door section of Building. It only functions as a door, not as a bookcase.

There's a train set in the playground at the school in Moonlight Falls. One of my fairies used it -- very cute!

Alchemy has 3 associated challenges. The alchemy set is in with hobbies and is not very expensive. I think it costs something to make recipes, like with cooking.

Awwww, the bookcase door in the TS2 worked as both a bookcase and a door on both sides, so it was nice inputting that as a bedroom door, and the sim inside wouldn't have to go anywhere for a book. I wish they had kept that aspect of it, you know?

Offline Xazeal

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Re: Supernatural - First Impressions
« Reply #31 on: September 04, 2012, 10:24:54 PM »
Wow, I'm getting really excited reading all of this. I may be getting my copy as soon as tomorrow, one day before release, since I just got a message saying the game is on it's way.

The new LTWs sound interesting and I'm glad do hear there's lots of furniture and CAS stuff. It would be great if someone could post a list of the new LTRs, too. The only one I know is the one that allows witches to cast spells without a wand, but I'm sure there's some other cool ones. :)



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Offline lvrugger

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Re: Supernatural - First Impressions
« Reply #32 on: September 04, 2012, 10:36:19 PM »
Xazeal - I bought the Prima guide since I was traveling all day and could read it on the way. The game is downloading now, but according to that (sometimes wrong) guide:
Flying Vacuum (10,000) - yes, a flying vacuum
Philosopher's Stone (40,000) - turns other items into gold
Alpha Dog (20,000) - for Werewolves - Sims tremble more and bites are guaranteed to be effective in turning Sims into werewolves
Magic Hands (20,000) - for Witches - no need to use wands and spells never fail
King/Queen of the Fae - for Fairies - summon other fairies, change wing shape and color at will, and less drain for magic

Offline Carl

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Re: Supernatural - First Impressions
« Reply #33 on: September 04, 2012, 10:37:08 PM »
-Mystic Healer: Cure 12 different transformed Sims using 'Sunlight Charm' or 'Potent Cure' Elixir - This applies to turning back any zombies and any other magically transformed creatures (well, those who were transformed twice at least). 'Sunlight Charm' is from the fairy line, while alchemy will be needed to create the 'Potent Cure' elixir.

-Zombie Master: Turn 10 different Sims into Zombies using the 'Reanimation Ritual' or a 'Zombification' Elixir - I'm not exactly sure about what supernatural species would cause the 'Reanimation Ritual', but alchemy will most definitely be needed for a 'Zombification' Elixir.

These are both Witch/Alchemist LTWs. The Sunlight charm removes Zombification and Pestilence. Reanimation ritual can only be cast on tombstones where the Sim has not yet 'moved on'. Not sure how we'll come up with 10 easily as it doesn't seem there are that many in Moonlight Falls cemetery.

Overall it's been fun to dive in but I am not a huge fan of the alternate life states, so might have skipped this if i weren't covering it. I'm not sure about that though: the 12 new plants is pretty appealing given how sparsely those have come over the last EPs. Moonlight Falls is beautiful although feeling a little too sparsely populated for my taste.

Zombies are a disappointment so far, but I'm really not sure what I expected  ???

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #34 on: September 04, 2012, 10:39:32 PM »
I can confirm the Flying Vaccuum, Philosopher's Stone, and Queen of the Fae LTR's. Faeries are the only life state I have played so far though.


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline PlatnumDymnd

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Re: Supernatural - First Impressions
« Reply #35 on: September 04, 2012, 11:09:40 PM »
I wish mine would hurry up and get here!! I want Fairies!

Offline Lysita

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Re: Supernatural - First Impressions
« Reply #36 on: September 04, 2012, 11:17:09 PM »
I don't have it yet, UK doesn't get it until the 7th, but from what I've seen on here about it, the live chats, the blogs, it is really looking awesome and I can't wait to try it out.

Offline cathyknits

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Re: Supernatural - First Impressions
« Reply #37 on: September 04, 2012, 11:19:15 PM »
New "mundane" interactions: on a pond, "skip stone"; on a radio, "Smustle Dance" as a subset of "Dance".
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Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #38 on: September 04, 2012, 11:21:29 PM »
For the fairies, you can buy these little mini fairy homes, there is one that is like a quaint little treehouse, and another that is bigger like a castle. THe fairies can go inside them to nap, sleep, woohoo, change clothes, drink 'pollen punch', or throw a fairy party.


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #39 on: September 04, 2012, 11:32:30 PM »
To go with the three new gems, there are also three new cuts that can be done using the new gem cutter - a Sun cut, a moon cut and gem dust.  Gem dust is part of alchemy.  I'm enjoying being able to cut a stack of gems at once without having to wait for the mail carrier to bring it to me the next day.  Less likely to get lots of magic gnomes and so far I haven't had any of the gems not get cut.  Put in 8 for star cut and get 8 star cut gems plus 12 gem dust.

Edit: Not to mention using the gem cutter doesn't cost any money beyond buying the item which was §975.
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Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #40 on: September 04, 2012, 11:37:43 PM »
To add to the fairy houses, if it is placed outdoors, Sims with the Loves the Outdoors trait will have the "one with nature" moodlet when inside it. It can also be placed in a Sims inventory, which would come in very handy when fishing or collecting.


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline cathyknits

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Re: Supernatural - First Impressions
« Reply #41 on: September 04, 2012, 11:43:51 PM »
Child sims can "Check for monsters" on their beds.
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Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #42 on: September 04, 2012, 11:55:41 PM »
A zombie just walked into my house, then out into the back yard, and started eating my plants...  :o


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline cathyknits

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Re: Supernatural - First Impressions
« Reply #43 on: September 05, 2012, 12:02:23 AM »
There's a zombie on your lawn, there's a zombie on your lawn... Time to plant peashooters? :)
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Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #44 on: September 05, 2012, 12:06:26 AM »
I did not get the limited edition... is there any other way to get rid of them? They are kind of entertaining... I just dont want them eating my tomatoes.


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline Lysita

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Re: Supernatural - First Impressions
« Reply #45 on: September 05, 2012, 12:17:01 AM »
There is an alchemy potion to cure them, but if it's from the full moon, they will revert back to normal sims in the morning. You could always fence your garden and lock the gate. Just leave a bit of space between the fence and the plants, so they can't reach over or through it.

Offline Missa

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Re: Supernatural - First Impressions
« Reply #46 on: September 05, 2012, 01:43:00 AM »
I made a witch and a vampire couple and have the witch in the alchemy career. So far it seems really fun. I love the gem cutter, and the new cabinets for alchemy are really cool, they have two shelves to display gems and metals and potions and you can drag ingredients in, like plants and mushrooms and even insects and it keeps in there like a fridge or chest from WA.

It was so nice to be able to make my vampire instead of having to find an existing one and befriend it. There seem to be a lot of new objects, which is really nice. Plus all the new clothes are great, too! I just wish I didn't have to go to bed now.  :-\

Offline Lasnien

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Re: Supernatural - First Impressions
« Reply #47 on: September 05, 2012, 01:46:45 AM »
Okay, so this is a bit of an odd picture, but Bonehilda is seriously the best babysitter/maid I've ever had in Sims 3.


She cleans the house (without stopping for a snack), and then she goes and snuggles and feeds the nooboos! Though, I wouldn't want to think what kind of trauma that poor boy is going through right about now...

Offline Tealeaf

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Re: Supernatural - First Impressions
« Reply #48 on: September 05, 2012, 04:01:52 AM »
Does anyone know how to join the fortune teller career?  I only played for about an hour last night, but I looked and couldn't find it.
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Offline Cas

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Re: Supernatural - First Impressions
« Reply #49 on: September 05, 2012, 04:09:06 AM »
I don't have it yet, UK doesn't get it until the 7th, but from what I've seen on here about it, the live chats, the blogs, it is really looking awesome and I can't wait to try it out.
Yep, can't wait to try it out, but will have to be patient until Friday.  Hoping they may release it for download via origin earlier, as I per-ordered the digital download, but that's probably just wishful thinking on my part.

 

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