Author Topic: Supernatural - First Impressions  (Read 84316 times)

Offline thelittlepakeha

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Re: Supernatural - First Impressions
« Reply #50 on: September 05, 2012, 04:27:14 AM »
I had to stop playing to make dinner, so might as well add to the thread -

I'm playing a fairy with the traits angler, loves the outdoors, green thumb, natural cook and gatherer (one of the new ones), with the Greener Gardens lifetime wish. I have an outdoors lot with a pond and a ton of trees as well as a shack containing the bathroom and a gazebo-like thing with a kitchen inside. There are two fairy houses, a bungalow for 425 or 450 and a castle for 625. They have exactly the same stats (three stress relief, three environment and four hunger I think from memory) so I went for the bungalow because it's cheaper and, imo, pretty cute. There are also fairy houses out in the "wild" - so far I've seen one at the arboretum and one at the point down the track past the cemetary. As well as counting as a bed, you can change your clothes, drink pollen punch to relieve hunger (though not the whole bar) and throw a house party. I didn't get asked to invite any Sims when I tried that, but if you have more than one fairy they can probably all hang out at it because the house is a group activity. Basically, if you don't mind drinking pollen more than once to refill hunger, you can live out of a fairy house except for bladder and hygiene bars. The pollen also gives you a moodlet of +10 or +20 that lasts 2 hours.

Fairies can also play pranks on people, so far I have the option for chattering teeth and hot head - my girl autonomously cast chattering teeth on the first ghost she saw, there were a few ghosts hanging around the community lot just across from city hall. With other fairies they get options like fairy frolic where you both turn into your true fairy form (a little ball of light the same colour as your wings, the same thing you do when you go into the fairy house) and fly around together, improving social and fun. With any other sim you can talk about flowers and brag about playing pranks, too, and I think there was something like playful prattle?

The alchemy bench is 850s, which I couldn't afford because I spent all my money on a lot too big for me and plants to fill it, but you can research and mix on the bench at the elixir consignment store. So far I've learned two recipes - can't recall the name of the first one but it prevents you from getting "lonely or bored" and you can make it with any food item. The other is Ad Nauseum, which from the description seems to just make you nauseous, and the ingredient is any insect. (Speaking of, there are a bunch of insect spawns at the elixir consignment store. I've got several butterflies and ladybugs there.) The challenges are to make 250 elixirs so that you can make three at a time, learn all recipes so that you don't always use up the ingredients, and to throw potions at 50 sims to make them less annoyed when you throw harmful ones and even like you for throwing beneficial ones.

I need to get around to getting my peashooters etc though since I've already had a zombie come through my yard (which is, of course, my entire house). I had to use moveobjects on to move it out of the way and fence off my garden before it ate everything, but I needed to do that anyway since I have Pets installed and there's a couple of horses that run around everywhere.

As for gatherer and greener gardens - so far I have not yet failed to catch any insects, so gatherer seems to be helping out there. As well as making that easier, gem cuts and metal smelts are more valuable and you harvest better plants. For greener gardens, I don't yet seem to have the ability to make plants bloom. I'm not sure yet if I need higher gardening (I'm up to 6) or practice my fairy magic to learn more spells, but I'll experiment further unless someone else has found out already.

I'll get some screenshots later tonight when I'm back on my desktop.

Offline SabrinaFaire

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Re: Supernatural - First Impressions
« Reply #51 on: September 05, 2012, 07:01:44 AM »
I played for a bit last night. I think I spent more time in CAS than playing though. I created two sisters, a witch and a fairy. I was a little worried that the fairy wings would slow the PC down but they haven't so far. I love that the witch flies around town on a broom. The fairy will fly to the curb but then get in a cab (or car, I assume). I noticed there was an old timey car in buy mode. I made my witch be a cat person and she's in the education career because it reminded me of that cartoon, Miss Switch. :)

Does anyone know how to join the fortune teller career?  I only played for about an hour last night, but I looked and couldn't find it.
I clicked on the Gypsy Wagon and had the option of joining the career, so I would assume that would be how, not sure if there's anything else to it.
Sabrina



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Offline dnagirl

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Re: Supernatural - First Impressions
« Reply #52 on: September 05, 2012, 07:32:34 AM »
I'm enjoying it so far.  My first Sim is an evil witch, Bettina Enyerlildogtoo.  I found a few seeds, started learning alchemy, and searched for fairies at the Arboretum (a sort of choose-your-own-adventure thing).

I'll do more tonight in-game, since I spent most of last night playing in CAS with Bettina's face and checking out all the new goodies.

Offline RunAmokSims

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Re: Supernatural - First Impressions
« Reply #53 on: September 05, 2012, 07:59:08 AM »
I started with a witch also. What surprised me was this EP seems to have added a little more autonomous  ability to my Sim. If I'm not paying attention to her she'll practice magic, chat with her magic mirror or find things to do.

One thing that is really great is that she doesn't have this constant urge to play in the garden sprinklers!

Since I was looking at the town and playing in CAS I didn't get a lot of play time in last night. My lot spawned one fairy/zombie and when she couldn't get to my Sim, who was in the house, she climbed into a cab and took off. I thought that was too funny.

Offline RavenKay

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Re: Supernatural - First Impressions
« Reply #54 on: September 05, 2012, 08:07:15 AM »
I played a CAS made witch. I gave her green thumb and gatherer. She planted her garden with seeds found about town and countryside. While the unknown seeds were still "unknown"  she accomplished Master Planter.
A glitch it seems. She did not have 19 plants total.
 :(

Offline Beezy

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Re: Supernatural - First Impressions
« Reply #55 on: September 05, 2012, 08:18:38 AM »
I really dislike the clothing in a CAS. Just imagine someone wearing a torn shirt, fairy pants, and flippers!

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #56 on: September 05, 2012, 08:23:56 AM »
I really like the addition of the torn up clothing. It will be awesome when customizing a werewolf in their transformed state.


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.



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Offline cndneh

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Re: Supernatural - First Impressions
« Reply #57 on: September 05, 2012, 08:54:29 AM »
I played a fairy and ghost last night and I like both of them so far.  The fairy LTW is the "make 12 people find their inner beauty"  And I still haven't figured it out yet, I also have to max Charisma so maybe I have to do that first before getting some option for inner beauty.  The ghost LTW is the Alchemy "make and use 50 potions" and its going well, finding the ingredients seems to be a bit of a challenge with some of the new ones, I need the collection helper to show "harvestable plants" to help me with finding mushrooms etc!  ha!

Love the new furniture, and clothes... seems to have a Victorian theme to a lot of it - LOVE it!  The new hair styles are great as well!  The new skin tones are great (I have a orange fairy!).  Someone mentioned not enough people in town, I don't mind that at all, there is so much new stuff to learn (with each new occult) that I don't need extra people to worry about. 

Fun stuff I've noticed - the ghosts can teleport with no cheats or rewards, makes collecting so much easier!  The new at home gem cutter - awesome.  Also awesome are the pots you can grow plants in at home (perfect for Bridgeport - grow your own Condo Garden!).  Werewolf toddlers (at least I saw one at the library do this) will scratch the furniture like the cats/dogs do in Pets! I guess you have to keep the werewolf pups entertained or the kill your furniture!!  The fairy homes (as people have mentioned) are awesome, minus bladder and hygiene they deal with everything else.  My fairy threw her own party and ended up with a +50 moodlet for 'a great party'.  The alchemy display cabinets are great, show off the bottles AND store everything else you need (like the boxes from World Adventures).  Super!

Liking this a lot, so far no complaints.

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Re: Supernatural - First Impressions
« Reply #58 on: September 05, 2012, 09:25:29 AM »
What are the new lot types? And new rabbitholes? I saw a few pictures, but is that all of them? I'm patiently waiting to get paid so I can go and buy it!

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #59 on: September 05, 2012, 09:27:13 AM »
Thankfully a Fairy Baby only takes 3 days to age up to a toddler, I was pretty worried that it was going to be 15 days...


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #60 on: September 05, 2012, 09:42:40 AM »
What are the new lot types? And new rabbitholes? I saw a few pictures, but is that all of them? I'm patiently waiting to get paid so I can go and buy it!

There are a lot more but I was trying to not flood the thread and there is the picture limit after all.  The new lot types as I mentioned in the Supernatural thread are Supernatural Hangout and Elixir Shop.  The theater and criminal hangout are one & the same.  There are a lot of others too but here is only a few.


Zoomsweeper Test Track - It's for trick flying those cool new brooms!


Vault of Antiquity - Sims can go here to research Supernaturals and learn Alchemy to start.  It's located behind the library and works kind of like the mausoleum.


Commonwealth Court - This building is City Hall, Military Base and Police Station all rolled into one.
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Offline sdhoey

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Supernatural - First Impressions
« Reply #61 on: September 05, 2012, 10:04:44 AM »
Where is the Zoomsweeper Test Track located?

Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #62 on: September 05, 2012, 10:09:42 AM »
Right next to the Elixir Shop which is the blue building you see. 
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Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #63 on: September 05, 2012, 10:19:55 AM »
My fairy rolled a wish to search for fairies at the Arboretum. After she came out she was already friends with a fairy that she had not known before!


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline Draigh

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Re: Supernatural - First Impressions
« Reply #64 on: September 05, 2012, 10:21:38 AM »
Hey all,
Have just been playing with the new expansion. Started as a normal human with the alchemy lifetime wish. Reached lvl 10 in the skill and got a chain of quests (delivering alchemy components to several different places) with a Philosopher's Stone as a result. So, curious as to how that one worked, I tried it a couple of times.
Now my sim is a solid gold statue (and no death flower on him). So endgame for me, because the transformation backfired.
All in all a fun expansion though.

PS
The statue of a solid golden sim is worth 50.000 simoleans, if anyone was wondering...

Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #65 on: September 05, 2012, 10:30:10 AM »
Hey all,
Have just been playing with the new expansion. Started as a normal human with the alchemy lifetime wish. Reached lvl 10 in the skill and got a chain of quests (delivering alchemy components to several different places) with a Philosopher's Stone as a result. So, curious as to how that one worked, I tried it a couple of times.
Now my sim is a solid gold statue (and no death flower on him). So endgame for me, because the transformation backfired.
All in all a fun expansion though.

PS
The statue of a solid golden sim is worth 50.000 simoleans, if anyone was wondering...

Did you have an earlier save that you could just quit and go back to it?  Is he still in your portrait panel and you can see his needs and inventory and everything?  If that is still there, then there is hope he'll come out of it. (maybe)
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Offline Draigh

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Re: Supernatural - First Impressions
« Reply #66 on: September 05, 2012, 10:33:08 AM »
I've got a save from about 40 minutes before that. So will return to that one.
Just mentioning it here so people know to save before using the philosopher's stone. You might turn in a gold statue yourself. ;-)

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Re: Supernatural - First Impressions
« Reply #67 on: September 05, 2012, 10:34:01 AM »
Did you have an earlier save that you could just quit and go back to it?  Is he still in your portrait panel and you can see his needs and inventory and everything?  If that is still there, then there is hope he'll come out of it. (maybe)

Rica, I suspect but can't prove that the statue may be a gravestone and the sim may have the Transmutation ghost. Draigh, when you mouse over the statue, does it have your sim's name there?

Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #68 on: September 05, 2012, 10:38:58 AM »
Artie just finished this opportunity.  I think I will save and see if it will backfire.  Experimentation may be had.  However I suspect that you are definitely right, sweetest pea.


Edit: I was able to bind a ghost to the philosopher's Stone that made that ghost join my family!  Just another thing to tell Metro.
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Offline Draigh

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Re: Supernatural - First Impressions
« Reply #69 on: September 05, 2012, 11:03:16 AM »
My Sim turned in a golden hued Ghost and an urn was next to him. He is dead, no doubt about that.

Offline Salome Toums

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Re: Supernatural - First Impressions
« Reply #70 on: September 05, 2012, 11:38:07 AM »
The LLAMA will turn your sim into a Tragic Clown for 24 hours.  They will trip if they walk, then giggle, embarrassed.  If they're running, they'll flail their arms and yell, then trip and giggle.

Not really impressed, but not really disappointed.  I was having some troubles collecting with my Magician (who'd changed a trait to Gatherer) in Sunlit Tides.  Created a witch in Moonlit Falls (Moonlight?) - Sophia McGlitterbutt and her two cats Fruity and Meaty - and so far was pretty entertained by the zombies on the first full moon.  The second full moon, no zombies, but lots of ghosts and werewolves.  Overall, I give it a 4 out of 5 stars, but then again, I'm not dissecting the game, just playing it.  One more thing, the Arboretum has a new rabbit hole place, but I'm not too sure what it does.  Sophia explored it, but nothing came of it.

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #71 on: September 05, 2012, 11:45:19 AM »
Fairy Sims can explore the Arboretum to search for fairies. If they find one, they will automatically become friends with it. It is not always successful. One of my fairies did not find a fairy, instead she came out with two seeds. They can also play fairy games and enter gardening competitions at the Arboretum. I don't know if non-Fairies can really do anything there as I haven't tried yet.


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline bluebelle

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Re: Supernatural - First Impressions
« Reply #72 on: September 05, 2012, 12:04:21 PM »
Has anyone else been having trouble with the lunar cycle? Every time I come back to my game, it resets at waxing crescent, full moon in 2 days. I may have to manually set at full if I want to see zombies.

I'm having the same problem. I saved during the full moon and when I went in this morning it was back to 2 days. I didn't see any zombies though.

I don't know if it is just fairies or the fact that I gave her the supernatural fan trait, but as soon as the full moon started she kept freaking out and stopped what I had her doing. She did get a tranquil moodlet from the full moon.

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #73 on: September 05, 2012, 12:22:46 PM »

Children:
- Also no new clothing or hair, just the bite marks and teeth. (I was hoping for some fairy-themed clothes here. Sigh.)


This was in fact wrong, there are three full outfits for Female Children, assuming that there are a few for Male Children also, but not sure.


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline cathyknits

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Re: Supernatural - First Impressions
« Reply #74 on: September 05, 2012, 12:30:57 PM »
I've seen screenshots of fairy clothing for boys.
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