Author Topic: Life States Dynasty Hints & Tips  (Read 23230 times)

Offline Ricalynn

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Re: Life States Dynasty Hints & Tips
« Reply #125 on: March 25, 2013, 07:21:23 PM »
Pick up the Multi-Tasker LTR. Get to work at least one hour early (the ideal time is to be at the mausoleum doors when you get the notice that your carpool will show up in 1 hour). You want to get the notification that say something like, "Great job <sim>! Your coworkers noticed you showed up early!"

Once I started doing that, I'd get promotions at the end of every shift. It looks like showing up early adds about a half level to your promotion metric.

I can't seem to get that message even if I send my sims to the graveyard right after school and have them do their homework and wait for it to happen.
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Offline Shirin

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Re: Life States Dynasty Hints & Tips
« Reply #126 on: March 25, 2013, 07:29:03 PM »
Really? How bizarre. I don't get it immediately when they walk in, but I usually get it no later than actual shift start.

Edit: If you want, I can try to (remember to!) screen capture the notification, just to confirm I'm not making up notifications in my head ;)



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Offline Ricalynn

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Re: Life States Dynasty Hints & Tips
« Reply #127 on: April 03, 2013, 10:59:25 AM »
Really? How bizarre. I don't get it immediately when they walk in, but I usually get it no later than actual shift start.

Edit: If you want, I can try to (remember to!) screen capture the notification, just to confirm I'm not making up notifications in my head ;)

I get the notification all the time for the adults that use the Not So Routine Machine but I can't get it for the teenagers ever.   I can say that it only takes four days with MultiTasker LTR to get the two promotions without the trait.  So it's not horrible as it could be.  Plus the job is over the weekend which means it may take more than that just to get the honor roll you need.
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Offline dontmindme

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Re: Life States Dynasty Hints & Tips
« Reply #128 on: April 10, 2013, 11:18:32 AM »
You've got two weeks as a teenager. If you complete the requirements early, use the rest of that time, especially if you have a normal life-span sim. Quit the job, skip school, use those last few days to give yourself as much of an advantage for adulthood as you can.

Offline Ricalynn

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Re: Life States Dynasty Hints & Tips
« Reply #129 on: April 10, 2013, 11:32:01 AM »
Actually I find aging up early to be beneficial.  I don't let any of my heirs learn any skills prior to YA out of habit for the other two dynasties.  Plus being a YA means they don't have curfew and can get done their LTW faster for more LTHP to get those rewards. 

Thanks to Baby Boomers, I've managed to streamline the toddler stage to 1 day.  Childhood takes at least 3 school days.  Being a teenager takes three or four school days plus four nights at the job if they weren't lucky enough to get workaholic. (They never are)

The big thing for me is keeping the file size as small as possible and fewer days truly helps with that.   Not going to school and no curfew means more time working on Skill challenges wherever you can get them done.
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Offline Shirin

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Re: Life States Dynasty Hints & Tips
« Reply #130 on: April 10, 2013, 02:22:08 PM »
I agree with Ricalynn on that one, I was always antsy to cake the kids up as soon as their requirements were done. This is especially true of the teenagers. Get them going on their opportunities and stuff!

Offline dontmindme

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Re: Life States Dynasty Hints & Tips
« Reply #131 on: April 10, 2013, 06:48:22 PM »
My sims have to go straight into rabbit hole careers for their career rewards so I prefer taking the last few days of teendom to up their skills/work on skill challenges as much as possible so that they only need to worry about doing well in the career and getting opps (took my cop and criminal 5+ weeks to reach the top of their careers with Liquid Job Booster and mostly maxed skills). Plus I can never find those green swallowtail butterflies for Fountain of Youth elixirs so the less I have to use them (ie, a female heir reaching elder before completing requirements) the better.



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Re: Life States Dynasty Hints & Tips
« Reply #132 on: April 10, 2013, 06:54:05 PM »
Liquid Job Boosters actually slow the progress of rabbithole careers. It took me a while to learn that.
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Offline Ricalynn

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Re: Life States Dynasty Hints & Tips
« Reply #133 on: April 10, 2013, 07:02:41 PM »
Yeah Liquid Job Boosters are the worse thing you can do for anything that isn't experience based.  Also Criminal has that bug where it only registers them working after midnight so that's a real pain that can't be avoided. 

As for the Swallowtail thing, have someone get to level 10 alchemy to get the opportunity.  Then never turn it in so you always see where the insects of the world are located. Alchemy can't be used for a job certificate because it doesn't have one so more than one person can max it.   You cannot get a single skill challenge while maxing it either so it's a safe bet.
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Offline dontmindme

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Re: Life States Dynasty Hints & Tips
« Reply #134 on: April 10, 2013, 07:54:37 PM »
...now that Job Booster thing is weird. My boy's been maxed on alchemy since he turned Young Adult (one day til first elder now) and so have two of his brothers. Nothing's triggered yet. It's no biggie, I'll just have Mom keep looking for them or buy out the alchemist shop every time they have them in stock. Thank you all for the suggestions!

Offline ombradellarosa

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Re: Life States Dynasty Hints & Tips
« Reply #135 on: April 10, 2013, 08:50:53 PM »
Yeah Liquid Job Boosters are the worse thing you can do for anything that isn't experience based.

Oh my gosh! I had no idea! I was sabotaging my poor heir all the time! That's terrible. :(
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By intl_incident                                                      By samoht04

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Re: Life States Dynasty Hints & Tips
« Reply #136 on: May 07, 2013, 10:53:50 PM »

There are some blueprints that can be found with buydebug lighting squares/circles.   If you purchase the blueprint, you can destroy everything but the light and use it for the rest of the house as a cheap light source without having to worry about having lamps everywhere too!
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Re: Life States Dynasty Hints & Tips
« Reply #137 on: May 24, 2013, 06:40:38 PM »
I apologize if this has already been answered in this thread, but what do you guys think is the best life state to start with and why?

Offline Ricalynn

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Re: Life States Dynasty Hints & Tips
« Reply #138 on: May 24, 2013, 07:09:30 PM »
No one can really ever answer that.  Doing a dynasty is your own strategy.  This is not a thread really for questions and that question really has no answers. 
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Offline Snufflesxx

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Re: Life States Dynasty Hints & Tips
« Reply #139 on: May 24, 2013, 07:18:28 PM »
If you wanted tips on founder life states, I'd go for one with expanded life (e.g vampires, fairies, etc), but it doesn't really matter. You can always make Young Again potions on the chemistry table (generations) or get them as a LTR for life states without life extension  :) (after you've finished your requirements!)
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Offline Ricalynn

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Re: Life States Dynasty Hints & Tips
« Reply #140 on: May 24, 2013, 07:23:01 PM »
If you wanted tips on founder life states, I'd go for one with expanded life (e.g vampires, fairies, etc), but it doesn't really matter. You can always make Young Again potions on the chemistry table (generations) or get them as a LTR for life states without life extension  :)

These can only be used after you do your requirements though.
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Offline Snufflesxx

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Re: Life States Dynasty Hints & Tips
« Reply #141 on: May 24, 2013, 07:48:09 PM »
Thanks for reminding me, Rica. I edited my post  :)
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Offline azokka361

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Re: Life States Dynasty Hints & Tips
« Reply #142 on: May 24, 2013, 07:54:29 PM »
I apologize if this has already been answered in this thread, but what do you guys think is the best life state to start with and why?

My opinion is that it depends on traits. My founder was Athletic and Artistic, which has exactly six skill challenges together that are easy to complete, so I made her human. If her traits were random, I probably would have gone with fairy so I had time to finish everything.
I expect Azokka either to yell at everyone and totally dominate or else get out the popcorn.-Ombradellarosa

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Offline ombradellarosa

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Re: Life States Dynasty Hints & Tips
« Reply #143 on: May 24, 2013, 09:27:33 PM »
My opinion is that it depends on traits. My founder was Athletic and Artistic, which has exactly six skill challenges together that are easy to complete, so I made her human. If her traits were random, I probably would have gone with fairy so I had time to finish everything.

Her traits were random, as per the rules. You should probably clarify that.
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By intl_incident                                                      By samoht04

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Re: Life States Dynasty Hints & Tips
« Reply #144 on: May 24, 2013, 09:31:39 PM »
Her traits were random, as per the rules. You should probably clarify that.

Oh, yes. Based on random traits, which is what makes it so important to choose the right life state.
I expect Azokka either to yell at everyone and totally dominate or else get out the popcorn.-Ombradellarosa

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Offline ombradellarosa

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Re: Life States Dynasty Hints & Tips
« Reply #145 on: May 24, 2013, 09:33:53 PM »
It could be me, but that doesn't seem any clearer. I thought you had to pick the life state before you randomise the traits, but I guess it's all in CAS so you can do it however you want.
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By intl_incident                                                      By samoht04

Offline azokka361

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Re: Life States Dynasty Hints & Tips
« Reply #146 on: May 24, 2013, 09:35:56 PM »
It could be me, but that doesn't seem any clearer. I thought you had to pick the life state before you randomise the traits, but I guess it's all in CAS so you can do it however you want.

The rules only say to create a YA sim with randomized traits, as far as I can tell.
I expect Azokka either to yell at everyone and totally dominate or else get out the popcorn.-Ombradellarosa

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Offline Ricalynn

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Re: Life States Dynasty Hints & Tips
« Reply #147 on: May 24, 2013, 10:34:26 PM »
I think this needs to be clarified because choosing the life state afterwards changes the possible LTWs so changing the life state is essentially choosing your own LTW in the scenario where you chose it and then it's not one of the five that available after you've changed life state. 

I'll ask Metro.. it's kind of tricky.
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Offline Ricalynn

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Re: Life States Dynasty Hints & Tips
« Reply #148 on: May 29, 2013, 05:26:28 PM »
With the release of Dragon Valley on May 30th, all players of the dynasty challenges are asked to refrain from using any of it's content until the challenge board team has had time to review what is being released. 

If you want to explore the new content, that is what a new game is for.   Dynasties are not allowed to be started in this world until after the go ahead is given.   That means don't start one saying "Oh they'll approve it of course.  I just won't post until they do."

Remember the challenge team is made up of people, too.   Two out of three have children of their own while the other one's job centers around children.  We have families and we would like to play some ourselves while still making sure you guys have all the information you need.   Just like with University Life, we will get back to everyone as soon as is possible with our three schedules.   This material is not banned infinitely.  Just for now.

Thank you.
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Re: Life States Dynasty Hints & Tips
« Reply #149 on: June 01, 2013, 12:55:20 PM »
I just want to be sure before I create my founder, was there a ruling on whether or not you have to choose the life state before rolling traits?