Author Topic: The Legacy Help, Tips, and Strategies Thread  (Read 74316 times)

Offline Pam

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #275 on: September 19, 2010, 04:09:12 AM »
One more question? is it ok to add created sims from the create sim panel cuz most sims in my town are old.

For Pinstar's legacy, the answer is yes, but they can never become part of your household.  However, their children are eligible.  Also, the game has a story progression feature that brings new Sims into town on a regular basis.  If you have your Sim read the newspaper, it will tell you who moves to town.  You can literally go door to door to see who lives in a house and get to know them.  And if you have children or teens in school, select the "Meet New Friends" tone (in the upper left corner) while they are at school.  This will help your family meet new and younger Sims.
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Offline LlamaMama

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #276 on: September 19, 2010, 01:17:56 PM »
From Carl's Guide:
The Great Sphinx
This is my favored way of removing the curse. Shortly after being cursed, if you have no other opportunities in Egypt, you'll get an adventure called Cursed!. While you don't have to do the adventure to gain entry to the Sphinx, you can turn it into a nice way to earn some extra VISA points. Not only are you treated to an impressive visual display by the Great Sphinx, you'll also unlock a good place to come back and collect tons of gems later.


My bolds. This is what I'm referring to. Thanks for trying to help, Pam.

Edit: Now that I've played this part, I can share that the Cursed opportunity came by phone call, and unfortunately arrived just as I was approaching the soulpiece statue, which was too late for achieving that particular opportunity, as it required "pleading" to the Great Sphinx before entering. However it'll be a nice tomb to come back to for loot each visit.

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Offline Pam

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #277 on: September 19, 2010, 11:49:15 PM »
Thanks for clarifying, LlamaMama.  Good information.
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Offline LlamaMama

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #278 on: September 20, 2010, 02:23:28 PM »
I noticed that my child sim gets wishes for LTWs that reflect the artistic activity going on around her, despite that her randomized traits don't include Artistic. Is it possible that those LTWs won't come up for her once she's YA, and I would need commit her to one of them as early as childhood so not to miss the chance?
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Offline ratchie

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #279 on: September 21, 2010, 06:54:16 PM »
I would say if you feel that is the right LTW for them to choose it when it comes up in childhood.

I have a question do you feel that you need to get your heirs married and with child as soon as possible or are you willing to wait. I sometimes get into panic mode and marry my poor Sim off to the first bloke she lays her eyes on. In my experience Sims are pretty fertile so I don't know why I feel the need to rush things.
I think its slightly harder with males because there is that risk the spouse to be is about to age up into an elder.

Rachel
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Offline Pam

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #280 on: September 21, 2010, 07:17:57 PM »
I noticed that my child sim gets wishes for LTWs that reflect the artistic activity going on around her, despite that her randomized traits don't include Artistic. Is it possible that those LTWs won't come up for her once she's YA, and I would need commit her to one of them as early as childhood so not to miss the chance?

The LTW choices that come up at Young Adult are more reflective of their actual traits than the influences they receive out in the world.  So, I would say, yes, if you really like the LTW and it's not related to traits, go ahead and take it.  It's not likely to come up again.  It's possible, but not likely if it's been caused by outside events.
I have a question do you feel that you need to get your heirs married and with child as soon as possible or are you willing to wait. I sometimes get into panic mode and marry my poor Sim off to the first bloke she lays her eyes on. In my experience Sims are pretty fertile so I don't know why I feel the need to rush things.
I think its slightly harder with males because there is that risk the spouse to be is about to age up into an elder.

Rachel

I don't think it's necessary right away.  You've got two life phases before the females become barren at Elder.  I've never had a sim fail to get pregnant, even if they have to try for baby 3 or 4 times in a row or try on more than one day.  There's also the Fertility Treatment Lifetime Happiness Reward that will almost guarantee a pregnancy, usually twins.  It wouldn't take long for her to meet several guys so that she would have a choice in a spouse, especially if you have the Observant reward and she can learn their first 3 traits right away.
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Offline LlamaMama

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #281 on: September 21, 2010, 08:55:29 PM »
My founders and heirs are usually female, so I definitely feel the clock when it comes to finding a husband. To try something different, in my recent legacy I focused on laying down a strong financial foundation in the first generation, so while I married her off right away, she didn't try to get pregnant until she turned Adult. As in real life, that results in an elder mom for a young family. She's in her late 70s with a child and a teen still. I hope she lives to see a grandchild.

I don't feel that rush with a male heir, because he can father a child anytime. As long as he marries a YA, he'll get kids.

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Offline Seabody

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #282 on: December 02, 2011, 03:05:25 AM »
I know this is an old thread, but from the tidbits I've read, I think this is an excellent help for Legacies. I'm trying to find a feasible way to get a hard copy (it's 57 pages when I try to print it!).
Any chance this could be stickied? I think it'd be great - It'd be easy to find (I have to rely on bookmarks).


Also, can anybody please give me some advice on money? I always seem to spend my Legacy heir's fortune on random stuff I don't need (like cars. Curse my addiction to downloading cars from the store!).

Offline Pam

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #283 on: December 02, 2011, 03:36:32 AM »
I know this is an old thread, but from the tidbits I've read, I think this is an excellent help for Legacies. I'm trying to find a feasible way to get a hard copy (it's 57 pages when I try to print it!).
Any chance this could be stickied? I think it'd be great - It'd be easy to find (I have to rely on bookmarks).


Also, can anybody please give me some advice on money? I always seem to spend my Legacy heir's fortune on random stuff I don't need (like cars. Curse my addiction to downloading cars from the store!).

Sure, I'll sticky it for you.

My suggestion for quick money early in the game is to travel to Shang Simla, China and take the Telescopic Metal adventure.  Use the map tags to collect the best metals:  platinum, mercury, and palladium.  If you also take all the books from the bookcases at the Base Camp and sell them when you get back home, you'll have $20,000 to $30,000 in family funds when you add the smelted metals.  If you never actually complete the adventure, you can return to China to collect more metals until the Sim who wants it dies.  Even then, you can get the same adventure again at least until you can get a Collection Helper.

For long term income, I like money trees.  A nice big grove of money trees!  Breaking space rocks for gems is also a good source of income. 
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Offline samoht04

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #284 on: December 03, 2011, 04:21:39 AM »
In my Character Legacy I did my favourite method: Agnes.  :D I actually think Agnes is epic though so it isn't just Money and she married him in the end. I also had Mikey go into Business and that got quite a bit of money early on especially with the meetings which were a great help.
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Offline Ricalynn

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #285 on: December 03, 2011, 10:22:59 AM »
If you're actually following the rules, Agnes is out though.  Just because your Sim doesn't know she's rich, you sure do.  I would suggest these days that if you have Pets, get a dog.  They can bring in rocks and metals of all kinds to sell. 
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Offline Pam

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #286 on: December 03, 2011, 03:51:26 PM »
If you're actually following the rules, Agnes is out though.  Just because your Sim doesn't know she's rich, you sure do.

Actually, I think this is a loophole in the legacy rules.  It's your Sim who needs to know if a potential spouse is rich, not the player.  If your Sim never visits Agnes' house, he won't know that she's rich.  I didn't take advantage of the loophole in my legacy, but I've studied it since then.  Once a player has played the game for awhile, it's impossible not to know who all the townies are. 

When I have more time, I might go look at the legacy rules again and see if it still holds up.
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Offline Seabody

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #287 on: December 03, 2011, 04:02:31 PM »
When I joined, I asked a person who knows rulesets and can interpret them easily: Metro. His exact words were:

My understanding of that is that your Founder cannot marry rich Sims. Period. For everyone else — rich Sims are fair game.


Though my interpretation of the rule is that your SIM has to identify that they are rich, YOU don't have to. So if I meet Agnes but never visit her house, therefore never getting the message "Sim A found out Agnes is rich!", then Agnes is fair game. As soon as I do get that, she's off-limits for my founder.

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #288 on: December 03, 2011, 04:09:15 PM »
The rule:
Sims that are identified by your sim as "Rich" are now fair game for all sims except your founder.

At first I agreed with Metro, but now that I think about it I think Pam is correct that it your sims doesn't know that they are rich than they are fine.

Offline Seabody

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #289 on: December 03, 2011, 04:18:22 PM »
It could just be bad wording though. What could've happened was Pinstar put it in, missed it, and since he's been mysteriously absent from the community, he didn't edit it out.

Offline Ricalynn

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #290 on: December 03, 2011, 04:58:28 PM »
It's always been as Pam puts it but it still feels like cheating because I know she's rich and therefore comes with the car and everything else now.  But this is a personal opinion and I'm aware of that now. 

Learning a sim is rich can sometimes come up in conversation I've noticed, too.  It only happened like once for me but it has happened.  I was surprised when it did.  It might have had something to do with the fact that my sim was a Gold Digger. 

Another thing I noticed is that the first time around for my dynasty, because my founder went to Agnes's house and they didn't leave the lot til they were to be married, he never actually learned she was rich.  I had to change his LTW to Emperor of Evil.
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Offline samoht04

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #291 on: December 03, 2011, 05:40:55 PM »
Oh yeah, I didn't follow the official rules. Although I needed that cash because it was my first ever serious Sims game and first game not using cheats. I didn't spend all the money though at the time, I kept most of it in the bank.
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Offline Pam

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #292 on: December 03, 2011, 07:33:03 PM »
The rule:
Sims that are identified by your sim as "Rich" are now fair game for all sims except your founder.

At first I agreed with Metro, but now that I think about it I think Pam is correct that it your sims doesn't know that they are rich than they are fine.

I think that the rule stated above was actually an edited rule from a previous version.  The words "are now" imply that it's something that has been changed, in my opinion.  Considering this, I think it's fair to assume that Pinstar wrote the rule exactly as he intended for it to be.  Pinstar isn't like Metro, though, and doesn't open a thread for discussion and clarification of the rules.  He may have tweaked that rule if he was involved in a discussion with players, as Metro often does.  But he didn't, so we have to play it as it's written.  And it does say that it has to be identified by your Sim.

I would feel perfectly fine using the loophole and still feel that I was following all the rules.  :)
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Offline Babycard

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #293 on: January 24, 2012, 11:44:32 AM »
I was pretty unlucky, since the first time my sims WooHooed, they ended up with triplets. Not a fun first few days for them, what with constant 'Rude Awakening' moodlet.

Offline Hosfac

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #294 on: February 19, 2012, 01:04:15 PM »
Actually, I think this is a loophole in the legacy rules.  It's your Sim who needs to know if a potential spouse is rich, not the player.

I do believe this was specifically clarified by Pinstar to be the actual interpretation of the rule.  It presents with it specific challenges:  your founder needs to encounter said rich sim out in the world because if they travel to their home, they'll be disqualified as potential spouses.

Offline KrispyNickyB

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #295 on: February 21, 2012, 05:26:17 PM »
Well Pinstar never had (that I know of) updated the legacy to go with the new EPs and so on. I always interpreted it the way Metro does. However, in my own legacy glitches threw out the rules long ago. :P

Offline wednesday21

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #296 on: February 21, 2012, 06:53:18 PM »
Well Pinstar never had (that I know of) updated the legacy to go with the new EPs and so on.

Pinstar1161 himself has confirmed this (quoting his reply to a comment on his official thesims3.com page).

Quote from: Pinstar1161 (http://www.thesims3.com/myComments.html?persona=Pinstar1161&commentView=164079#comment164079)
I have not adapted the challenge to the new EPs, so you are welcome to make whatever adaptation you see fit.

If I'm not mistaken, there are optional player-made updates for expansion packs. There are somewhere at the official forums as part of the main legacy thread or as separate rule sets. I personally have not tried to play with these revised versions of the original rules as I find them to have too many unnecessary restrictions.

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #297 on: February 21, 2012, 07:12:13 PM »
I have a set written down myself that I've adapted. (somewhere I babysit my 1 year old nephew a lot whom has currently ran off with my notebook hiding it) I'd actually wish someone would completely rethink and update the rules.

Offline Pam

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #298 on: February 21, 2012, 10:32:49 PM »
I'd actually wish someone would completely rethink and update the rules.

Yeah, that was part of why I wanted us to have our own major challenge.  We would be able to keep it updated the way Pinstar didn't.  That's when the Immortal Dynasty challenge was born.
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Offline Hosfac

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Re: The Legacy Help, Tips, and Strategies Thread
« Reply #299 on: February 22, 2012, 12:36:30 AM »
If I'm not mistaken, there are optional player-made updates for expansion packs.

Yes, but none of them ever really reflect well on the quality and spirit of the existing rule set.  They're typically created to appeal to the creator's personal desires of challenge, or general lack thereof.  Also, the fact that other people are making these changes, there's no way to physically incorporate them into the rule set.  This spreads them out through this 322 page thread.  This is why I don't play under Pinstar's rules anymore.

Honestly, Pinstar was part of a special breed (the same breed that Metro is part of ;) ), and really nobody can replace him...regardless of their desire to do so.