Author Topic: Future Sim Improvement Ideas  (Read 162346 times)

Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #2000 on: August 15, 2012, 01:26:09 PM »
Generation introduced sandboxes Jeana.  And it won't surprise me if kiddie pools come with seasons. 


Yes, but toddlers can't play in them. What a shame!

Offline YZJay

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Re: Future Sim Improvement and New Items Ideas
« Reply #2001 on: August 16, 2012, 12:56:21 PM »
EA is well known for it's sports games, so a sports themed EP will sure be great. If it does happen, maybe a simlimpics could happen.



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Offline Coocoo girl

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Re: Future Sim Improvement and New Items Ideas
« Reply #2002 on: August 17, 2012, 11:52:30 PM »
EA is well known for it's sports games, so a sports themed EP will sure be great. If it does happen, maybe a simlimpics could happen.
That would be awesome!  But I'd hate to see how much the sim bill rises after my sim wins about 20 gold medals...actually, that depends on the frequency of simlimpics in sims...if they ever get it.  It would be funny if it wasn't the simlimpics, but the llamalimpics!  Well, Will Wright does seem to have a possibly slight interest in llamas, besides, it would be cool if my sim could enter that, and instead of a normal gold medal, get a gold medal with a little llama like picture on it!  Hehe.
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Offline eisande

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Re: Future Sim Improvement and New Items Ideas
« Reply #2003 on: August 18, 2012, 01:08:14 AM »
Some things I would like to see:

- a height slider
- the ability to choose maternity clothes
- more autonomy from NPCs/townies/CAS regarding my Sim (I feel my Sims are always the ones that have to initiate meaningful interactions)
- more variety in Investigator cases

But the one thing I want (aside from world peace) is for the bugs to be fixed!
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Offline Rainbow Dash

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Re: Future Sim Improvement and New Items Ideas
« Reply #2004 on: August 18, 2012, 02:35:57 AM »
I totally agree with all the comments about elders and toddlers not getting enough attention, I HATE the way they are practically left out of almost every expansion!

No new interactions for toddlers in Seasons?!  I mean come on! Why can't they play in the sand, hide in a pile of leaves and splash in puddles? At least Supernatural has a Rocking horse for them, about time! They should be able to play in the sandbox, in a paddling pool (With adult supervision of course) and get a Tricycle or one of those toy cars they can ride by pushing with their feet.

As for Elders, I agree, the outfits are horrible!  :( I hate how they slouch and shuffle and lose their muscles. None of my Aunts and Uncles, who all 60 years plus btw, do that and one of my Uncles is a big muscular bear of a man who can run & play with the dog easily. I'd like to see more things just Elders can do, like play Lawn Bowls or Bingo maybe and I would LOVE if it if Grannies could Knit. (I hope I didn't offend any older players here by saying that).

I think EA should definitely release a Stuff or Store pack just for Toddlers and Elders. I think we should petition them about the treatment of those two age groups, anyone with me?

Offline Pam

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Re: Future Sim Improvement and New Items Ideas
« Reply #2005 on: August 18, 2012, 04:00:04 AM »
As for Elders, I agree, the outfits are horrible!  :( I hate how they slouch and shuffle and lose their muscles. None of my Aunts and Uncles, who all 60 years plus btw, do that and one of my Uncles is a big muscular bear of a man who can run & play with the dog easily. I'd like to see more things just Elders can do, like play Lawn Bowls or Bingo maybe and I would LOVE if it if Grannies could Knit. (I hope I didn't offend any older players here by saying that).

The elders in Sims 3 are the equivalent of people who are 70 to 90 years old, from what I can tell.  That's quite a bit older than your aunts and uncles.  Those extra years make a difference.
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Offline samoht04

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Re: Future Sim Improvement and New Items Ideas
« Reply #2006 on: August 18, 2012, 07:10:29 AM »
Another thing that doesn't quite make sense about Elders is how they walk so slowly and look so old and frail yet when on Athletic Equipment they can run the same as Adults, lift weights easily and yet look so skinny and lanky. It doesn't match up really.

- the ability to choose maternity clothes

You can make a Sim wear custom Maternity Clothes by changing their outfit to one of the clothing items that are compatible and have them wear that recoloured outfit before they start showing.
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Offline donatello

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Re: Future Sim Improvement and New Items Ideas
« Reply #2007 on: August 20, 2012, 01:31:34 AM »
Some things I would like to see:

- a height slider...

I have one for neck length (mod) but I've been craving the presence of a height slider for a very long time too. Really, not everyone is equally tall at the same age...
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Re: Future Sim Improvement and New Items Ideas
« Reply #2008 on: August 20, 2012, 09:09:24 AM »
There is a height slider out there on MTS, but the main problem is that the animations don't line up when sims are of different heights (and it can only make sims taller; there are apparently lots of problems when making sims shorter). I wish there was a way around it, but we might have to wait until TS4 to get a true variation in heights without problems. :(

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Re: Future Sim Improvement and New Items Ideas
« Reply #2009 on: August 20, 2012, 10:09:26 AM »
Regarding the comments about elderly sims, my granddad has one leg and he walks more upright than that!

I have always prevented my sims from becoming elders, and until EA offers diverse and stylish outfits, better posture and muscle mass (half the regular slider would be nice), I shall continue to do so. Losing previous clothing options is the worst part, and why does that happen to adults? They have the same body frame as YA.

 
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Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #2010 on: August 22, 2012, 01:42:27 PM »
I'd like a proper tortoiseshell pattern in CAP, for cats. I mean, we have all kinds of cool interesting tabby and calico patterns, so why not a pretty tortoiseshell?

Offline Kaye

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Re: Future Sim Improvement and New Items Ideas
« Reply #2011 on: August 22, 2012, 04:27:03 PM »
I'm going to be alone in this opinion, but I kind of like that sims are the same height. Yes, I know we're not all the same height in real life, but it makes it easier to tell the teens from the adults (my game has a glitch where sometimes only four traits show for adults instead of five).
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Re: Future Sim Improvement and New Items Ideas
« Reply #2012 on: August 22, 2012, 04:39:02 PM »
My game has a glitch where sometimes only four traits show for adults instead of five.
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Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #2013 on: August 22, 2012, 06:13:01 PM »
I'm going to be alone in this opinion, but I kind of like that sims are the same height. Yes, I know we're not all the same height in real life, but it makes it easier tell the teens from the adults (my game has a glitch where sometimes only four traits show for adults instead of five).

No, you're not alone! I like that Sims are the same height too! I think if Sims were different height, then it wouldn't look appropriate for a T for teen game. Not to mention the animations would look really off. The game has enough problems/glitches as is, (EA is trying, I know), and I think height would make things ten times worse.  :-\

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Re: Future Sim Improvement and New Items Ideas
« Reply #2014 on: August 22, 2012, 06:32:58 PM »
No, you're not alone! I like that Sims are the same height too! I think if Sims were different height, then it wouldn't look appropriate for a T for teen game. Not to mention the animations would look really off. The game has enough problems/glitches as is, (EA is trying, I know), and I think height would make things ten times worse.  :-\

I really don't see how height has anything to do with changing the rating of the game?
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Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #2015 on: August 22, 2012, 06:47:01 PM »
While I realize that in the real world, there are different heights, of different people, including adults being shorter than teens in the real world, and there are couples over a foot apart in height difference. I feel that height would lose the distinction between adults and teens. That being said, if I made two Sims the same age, a small female who's 4'11", and her 5'11" boyfriend, to me, it will look like a normal adult Sim, taking advantage of a young teenager. I realize that my 5'0" self, has encountered an average 5'10" male (yes, even an average 5'10" male looks tall next to me!), in real life, but in the Sims, where everyone knows the distinct difference between a teen and a YA/A, and everyone is in uniform height, it won't look appropriate.

That's not the primary reason, that's the secondary one. The primary reason, as I said, is that it would mess up the animation, and cause severe problems.

EDIT: What about normal, non RPG types of Vacation? I'd like to see just staying at a hotel, and not having to go through all those travel levels.

Offline folcon

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Re: Future Sim Improvement and New Items Ideas
« Reply #2016 on: August 22, 2012, 10:59:51 PM »
It would be nice, particuarly with Seasons coming, to have some more vacation destinations.  A tropical island, a ski resort, and other places. 

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Re: Future Sim Improvement and New Items Ideas
« Reply #2017 on: August 22, 2012, 11:06:49 PM »
Yeah, I think a ski lodge, with a hot tub, open spa (not a rabbit hole), that gives that relaxation vibe needs to happen, with WA patch in conjunction with Seasons. I don't know if I would count WA as vacation seeing as it's more of a RPG type of expansion, rather than a getaway type of deal. Maybe it is, but if EA comes out with the type I suggested in game, maybe two vacation EP's won't be a bad idea.

I don't think opening up the diner and bistro is a bad idea either. I understand closing off the theatre, athletic stadium, school, hospital, police station and city hall, but I don't think opening the two I suggested, with real NPC chefs and waiters would be a bad thing. I played TS2 and will still go back and play that, if there's a certain part of the game I miss, and in all honesty, I could sacrifice the open neighborhood just to watch my Sims dine again.

EDIT: I think if we opened up the diner and bistro, and made it work like TS2, it would be like the consignment shop and salon, where unemployed, homeless, and randomly generated Sims would work as servers and cooks.

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Re: Future Sim Improvement and New Items Ideas
« Reply #2018 on: August 22, 2012, 11:53:48 PM »
I try to emulate a restaurant by using the WA food registers, but dear Quorthon, I really need a proper open restaurant. One thing that would be really cool is if it was connected to the culinary career. Moonlight as a chef for the night and make some extra dough (and watch your cooking skill go up). Though I wouldn't give up an open world for it.

Should I repeat how much I want simple, longer hairs for the game? The base game has a nice wavy style for the ladies that is just the texture of my hair in real life, but mine is twice as long. Sure, the base game has a handful of straight, long styles for women, and one for men. But I need more variety, and I'd pay good money for a store set or an SP that is just long hairs for both genders.

Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #2019 on: August 23, 2012, 12:11:30 AM »
I honestly don't think we would have any problems if EA decided to open the Bistro and Diner. Obviously, it would require a patch, but if you really think about it, it's not like the resturant really has that much activity that could lag. To me, it would work like the Salon or the Consignment shop. You program the unemployed and homeless townies to work as a waiter or a chef, or a server, and they bring you your food.

Plus, I really miss the interactions at the table. So we can add them back into the game. Plus, it's Sims 3, so an Inappropriate or Mean Spirited Sim could throw food at the table, or demand the waiter.

Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #2020 on: August 23, 2012, 12:32:35 AM »
I think EA needs to do something about the voices. They need to let the future generations have that vairity of voices as well. I cannot play legacies because having the same voices after multiple generations annoys me. It's almost like Sims 2 all over again!

Offline Kaye

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Re: Future Sim Improvement and New Items Ideas
« Reply #2021 on: August 23, 2012, 02:01:51 PM »
The voices don't really bother me, but I wouldn't mind them being a bit more variable.

Minor, but I wish sims could wear perfume or cologne.
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Re: Future Sim Improvement and New Items Ideas
« Reply #2022 on: August 23, 2012, 02:06:16 PM »
They need to do a lot about generated sims. They can randomize their hair color, clothes, weight, muscle mass, muscle definition, but not their voices or facial features? Modders have both of those sorted out with ease, but for my immortal dynasty, I have to face facts and realize that my sims will be subjected to the dreaded vanilla pudding syndrome.

As for perfume or cologne, that's actually a pretty good idea. Someone on another site commented on how there need to be more smell-related moodlets in the game. It's a sense too!

Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #2023 on: August 23, 2012, 03:24:48 PM »
The pudding face really doesn't bother me. I mean, it's a SIM, not a real person, for crying out loud! Those realistic skins look really creepy to me, because they draw the line at Barbie, and looks like those vain plastic real world people. I mean, I have my aesthetics, and my hair is as floofy as those custom hairstyles, but mine was done by nature, and not by extreme aesthetics. The ugliness of Sims really doesn't bother me, because they're free to look however they want without anyone truly picking on them for looking different. I mean, yeah, Sims 2 was a bit more into looks, but you could dress weird and no one would talk about you or make fun of you.

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Re: Future Sim Improvement and New Items Ideas
« Reply #2024 on: August 23, 2012, 03:41:11 PM »
I'm more referring to the facial sculpt, as opposed to the skin. I guess those sims generated by the game aren't necessarily ugly, but they all have the same face with all the sliders set to zero. I'd rather have the game generate sims that wouldn't look out of place in Twinbrook, because true ugliness still isn't as ugly as looking the same. Considering the game's love of generating sims as opposed to making the original townies reproduce, I get frustrated very quickly.

I also prefer to give my sims angular, somewhat unique faces, and am quick to label anything else as "PUDDING!" Think of it as a bad quirk. :P

 

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