Author Topic: The Sims 3 4x4 Dynasty  (Read 154594 times)

Offline Snufflesxx

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Re: The Sims 3 4x4 Dynasty
« Reply #400 on: October 16, 2013, 03:35:34 PM »
I'm afraid to say that moving the family in and out didn't fix my ageing bug either. I could just count the days they age but what do I do about deaths?  :-\
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Offline KRae

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Re: The Sims 3 4x4 Dynasty
« Reply #401 on: October 16, 2013, 03:40:09 PM »
I thought that might be a problem for you. I already had 4 large tombstones. I hope someone comes up with something to help because I've been reading your 4x4 and it's one of my favorites.



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Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #402 on: October 16, 2013, 03:46:57 PM »
I asked this in the workbench thread but I don't think anyone gave a definite answer.  Are the scavenger hunts allowed as unique opportunities?  Although they first appear for kids, they're special opprtunities, not school ones.

Yes they do count.  They occupy the last opportunity slot (special), and they are neither school or after school related.

I'm afraid to say that moving the family in and out didn't fix my ageing bug either. I could just count the days they age but what do I do about deaths?  :-\

Let the team have a chat about this and we will get back to you with an answer.  I am out of ideas on how to fix the aging bug. 

Which heir are you having this problem on?  What world are you on?

Offline hazelnut

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Re: The Sims 3 4x4 Dynasty
« Reply #403 on: October 16, 2013, 03:49:41 PM »
Yes they do count.  They occupy the last opportunity slot (special), and they are neither school or after school related.

Thanks.  I had a feeling they were probably OK but wanted to make sure.

I'm afraid to say that moving the family in and out didn't fix my ageing bug either. I could just count the days they age but what do I do about deaths?  :-\

Ooh, that's horrible.  I really hope you find an answer.  I've had that bug in a couple of recent games (without Young Again potion) and haven't found anything other than mods that fixes it more than temporarily.

Offline Snufflesxx

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Re: The Sims 3 4x4 Dynasty
« Reply #404 on: October 16, 2013, 03:51:16 PM »
Which heir are you having this problem on?  What world are you on?

I'm only in World 1 and Generation 2 is still a child.
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Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #405 on: October 16, 2013, 06:39:33 PM »
I'm only in World 1 and Generation 2 is still a child.

Snufflesxx, you have 2 options:

1) Evict your family again to the clipboard using edit town, and also delete your house (save a copy of your house first).  Then move the house back to the lot, and move family back.  Maybe the house is bugged, and this might solve the problem, and hopefully you will be able to continue your dynasty in the world.

2) Do you have at least 5 worlds?  The team is giving you permission to uproot your entire family to a new world and continue your dynasty there.  However you will still need to move for heir 4,8,12.  The moving to a new world should definitely solve your aging bug.

Also, please no more young again potions, it's giving me grey hair.  Let me know which option you choose.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #406 on: October 16, 2013, 06:42:59 PM »
At this point, I'm frustrated to all heck, and would like to just go into edit town and raze the dang place. But, that's obviously not an option. I'd love suggestions on how to get the resort functioning, and if all else fails, I'd like permission to raze via build mode, and sell it, and chalk it up to...I don't know what. I can't imagine what's causing this. At all.

Shirin, the team is giving you permission to raze the dang place, if you still can't get the resort to work after buying it back.



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Offline Shirin

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Re: The Sims 3 4x4 Dynasty
« Reply #407 on: October 16, 2013, 09:17:47 PM »
Thank you very much! I definitely learned my lesson about resorts, though I can safely say this is the most bizarre bug I'd yet encountered with IP.

I will also definitely rethink my strategy of using IP as one of my move-to worlds.

Offline Shirin

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Re: The Sims 3 4x4 Dynasty
« Reply #408 on: October 16, 2013, 11:04:06 PM »
Update:

I purchased the property back, set it to "open resort" and it did. The staff all came out of nowhere at the back of the property (literally, just materialized), and so far, it's where it is supposed to be, they are where they are supposed to be, and I just watched roaches get stomped. The resort I sold as 1 star came back as 5 star (go figure!).

Still not gonna tempt fate, though, and build resorts in non-IP towns, and I'm not going to play world 4 as IP, either.

Oh, and the darn dog finally died, at 41 days (no gourmet food or life-extension LTR either).

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #409 on: October 17, 2013, 12:01:24 AM »
Woot.  Glad you got your resort working, this tells me the game can manage the resort better than a player.   ;)


Offline Tilia

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Re: The Sims 3 4x4 Dynasty
« Reply #410 on: October 17, 2013, 12:16:05 AM »
Soooo a spare came home from boarding school due to a marriage adding a new household member.  Her schooling bar showed her in community high school rather than Smuggsworth, so I went ahead and kept her home and aged her up.  Her attempts at enrolling in university (with my heir) were all cancelled immediately "due to unforeseen circumstances."  So I did some research and the first fix was moving her out and back in.  I did this.  When she moved back in, her phone had reverted to the "blackberry" design rather than the smart phone design.  Tried sending just my heir to university after that, but got the same error.

Could I possibly have permission to evict my household in edit town, then move them back in?  I'm not sure what else to try other than nix traveling all together in only gen 2.  Which would really suck considering I also don't have access to the consignment register due to a glitch.  I'm wondering if moving the game over to my new computer (mac to PC) created an issue...

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #411 on: October 17, 2013, 12:28:42 AM »
Tilia-

Yes, you have permission to go ahead and evict your household in edit town.  Good luck.

Offline Snufflesxx

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Re: The Sims 3 4x4 Dynasty
« Reply #412 on: October 17, 2013, 04:53:48 AM »
I tried option 1 and again it did nothing. So it looks like town jumping is my only solution. My only question is what do I do about purchased properties?
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Online Metropolis Man

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Re: The Sims 3 4x4 Dynasty
« Reply #413 on: October 17, 2013, 06:01:47 AM »
I tried option 1 and again it did nothing. So it looks like town jumping is my only solution. My only question is what do I do about purchased properties?

You forget about any purchased properties in the bugged town and when you move to a new one you are essentially starting with a clean slate and would need to still purchase all properties before moving again.

Offline Blackrosea

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Re: The Sims 3 4x4 Dynasty
« Reply #414 on: October 17, 2013, 07:00:35 AM »
I tried option 1 and again it did nothing. So it looks like town jumping is my only solution. My only question is what do I do about purchased properties?

Have you tried to save your house to the house bin, then evict your family out, bulldoze the house, then replace it with the one you saved to the house bin? Then move the family back into the house.

Offline Snufflesxx

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Re: The Sims 3 4x4 Dynasty
« Reply #415 on: October 17, 2013, 08:56:57 AM »
Have you tried to save your house to the house bin, then evict your family out, bulldoze the house, then replace it with the one you saved to the house bin? Then move the family back into the house.

That's exactly what I did but it had no effect.

You forget about any purchased properties in the bugged town and when you move to a new one you are essentially starting with a clean slate and would need to still purchase all properties before moving again.

Hmm, that is going to make things harder. Doesn't matter though, they're pretty rich  :)

EDIT: They've moved, but it seems my twins are no longer registered as twins. I don't think it should cause any problems unless they start flirting with each other which would just be messed up!  :P
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Offline Shirin

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Re: The Sims 3 4x4 Dynasty
« Reply #416 on: October 17, 2013, 04:44:37 PM »
Something the challenge team may want to consider (personally, I find it to be a bit of a non-issue, but I'm not challenge team for a reason :P)

It appears the new patch 1.63 offers two loading screen options when the game is firing up - the original one that loads random tips, or funny sayings, and a new interactive one that asks you to find various objects and awards LTHP based on those finds. When the game file in question is fired up, the LTHP is distributed amongst all members of the household evenly. So, for example, you earn 800 LTHP from the screen game, and your game file is 4 sims big - each sim gets an additional 200 LTHP.

The reason I find it a non-issue is that players can already take advantage of the LTHP gifting option, which was deemed small enough to be trivial. I can't imagine anyone finding the time in their days to constantly shut down and restart Sims 3 just for the additional LTHP, and it's not all funnelled to one sim anyway.

(Also, while I personally found it entertaining, I have other things I can do while the game is loading, so I just turned off the option.)

Offline Elena

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Re: The Sims 3 4x4 Dynasty
« Reply #417 on: October 17, 2013, 05:05:27 PM »
Something the challenge team may want to consider (personally, I find it to be a bit of a non-issue, but I'm not challenge team for a reason :P)

It appears the new patch 1.63 offers two loading screen options when the game is firing up - the original one that loads random tips, or funny sayings, and a new interactive one that asks you to find various objects and awards LTHP based on those finds. When the game file in question is fired up, the LTHP is distributed amongst all members of the household evenly. So, for example, you earn 800 LTHP from the screen game, and your game file is 4 sims big - each sim gets an additional 200 LTHP.

The reason I find it a non-issue is that players can already take advantage of the LTHP gifting option, which was deemed small enough to be trivial. I can't imagine anyone finding the time in their days to constantly shut down and restart Sims 3 just for the additional LTHP, and it's not all funnelled to one sim anyway.

(Also, while I personally found it entertaining, I have other things I can do while the game is loading, so I just turned off the option.)

I was just typing the post and you beat me to it:) Sorry challenge team I gained a few points on loading then realized what it is about and stopped. Maybe dynasty players should hold off from that mini-game?

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Re: The Sims 3 4x4 Dynasty
« Reply #418 on: October 17, 2013, 05:10:27 PM »
Hmmmm...interesting. I'll jot this new info down and the pull the chains of the other teams members to discuss this. Yeah, I would say for now that Dynasty players just use the original start up screen.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #419 on: October 17, 2013, 05:17:53 PM »
Shirin-

Did you watch the live demo?  The smoke alarm going off had me laughing so hard.

I find it non issue for dynasty play, but will affect certain tournament play.

Offline Shirin

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Re: The Sims 3 4x4 Dynasty
« Reply #420 on: October 17, 2013, 05:40:43 PM »
 :( I didn't watch it, because I'm usually at work when they happen, so I plain forgot. Plus, now that the resort thing has been fixed, I've been playing catch up. I'll watch it for sure though!

For those who are turning off the interactive screen:
Options > General Settings > Enable Interactive Loading Screen (unchecking will disable it)

Offline Elena

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Re: The Sims 3 4x4 Dynasty
« Reply #421 on: October 17, 2013, 05:46:07 PM »
Hi, I think I've just met requirements for heir 1 and he's ready to try for baby, but there are a few things I'd like to make sure:

About the 2 best friends. Do I need to note down every BF a household member has and should this be taken into consideraton after this person dies? I've currently had only one person died in my household and don't remember exact details, don't think she made BFs with anyone else than her relatives. Female founder accidentally became BF with Heir 1's boss who I wanted to use for requirement, but I've soon discovered that he has BF statue with someone else, so I guess he should be okay. However, am I allowed to use SN app or mean interactions to get rid of a few BFs of other household members and make one of them unique BF with my future heirs?

I've had his potential spouse moved in (asked by the heir) and kept making her young enough for pregnancy before requirements are done. I've also tried extending the lives of a few original townies using young again potion drinks. Are these ok as well? I am sorry to hear Snufflesxx's glitch and is considering to use elixirs instead for potions, so can I leave out alchemy (as well as charisma, it's useful) for future unique skill challenge requirements?

Do all 4 large tombstones, career rewards and 4x4 collections need to be contributed by founders and heirs? I am currently leaving one founder immortal and letting the other die, but he seems to live on and on even now when the heir is almost elder...The family seems to age properly though.

Offline Shirin

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Re: The Sims 3 4x4 Dynasty
« Reply #422 on: October 17, 2013, 06:01:39 PM »
Do all 4 large tombstones, career rewards and 4x4 collections need to be contributed by founders and heirs? I am currently leaving one founder immortal and letting the other die, but he seems to live on and on even now when the heir is almost elder...The family seems to age properly though.

I'm not positive on the BF thing, I kept mine completely separate. I'll leave that for more knowledgeable and/or challenge team.

The answer to the above, though, is yes. Spares and spouses and roommates cannot contribute. How you do the rewards and collection is up to you, but the 4 large tombstones can be done thusly: 2 founders and 2 heirs, or 1 founder and 3 heirs.

Offline Elena

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Re: The Sims 3 4x4 Dynasty
« Reply #423 on: October 17, 2013, 06:32:59 PM »
I'm not positive on the BF thing, I kept mine completely separate. I'll leave that for more knowledgeable and/or challenge team.
The answer to the above, though, is yes. Spares and spouses and roommates cannot contribute. How you do the rewards and collection is up to you, but the 4 large tombstones can be done thusly: 2 founders and 2 heirs, or 1 founder and 3 heirs.
Thank you for the reply. I'm glad that my plan of future careers and collection will still work as long as the BF thing is okay. I've just reread the challenge rules and I think it says 'These Best Friends must be totally unique to a given heir and cannot be Best Friends with anyone else in the household.' Didn't say all. All my household members are at BF rate with each other though, Heir has one BF who the family doesn't know and another only at friend statue with his founder mother. Hopefully that I am okay otherwise I'll just sadly play unofficial then...

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #424 on: October 17, 2013, 06:34:20 PM »
About the 2 best friends. Do I need to note down every BF a household member has and should this be taken into consideraton after this person dies?

Yes, you need to note down every BF a household member has.  Example: if heir #1 John is best friends with Adam, then Adam cannot be claim as best friend for any of your heir.  Even after John dies, Adam still can't be best friend with anybody in your household.  Unless you don't claim Adam for the requirement, then Adam is free to be best friend with anybody in the house.

I've currently had only one person died in my household and don't remember exact details, don't think she made BFs with anyone else than her relatives.

I find the safest way is have your active heir find 2 sims that has never met anybody in your household before, and make them best friends for the requirement.  Keep those 2 away from your family.  :)

Female founder accidentally became BF with Heir 1's boss who I wanted to use for requirement, but I've soon discovered that he has BF statue with someone else, so I guess he should be okay.

If heir #1 has 2 other unique best friend, then you are good.  The main thing here is must be unique, so heir 1 boss is best friend with heir 1 and female founder, thus making him not unique.  The boss will be illegible for the requirement.

However, am I allowed to use SN app or mean interactions to get rid of a few BFs of other household members and make one of them unique BF with my future heirs?

Unfortunately no, not allowed.  Once you are best friends with someone, you have to count them.   If you have SN app, its not hard for your active heir to find 2 other unique best friends.

I've had his potential spouse moved in (asked by the heir) and kept making her young enough for pregnancy before requirements are done. I've also tried extending the lives of a few original townies using young again potion drinks. Are these ok as well?

Yes.  Main thing is you don't lengthen the life of your current active heir before his/her requirement is done.

I am sorry to hear Snufflesxx's glitch and is considering to use elixirs instead for potions, so can I leave out alchemy (as well as charisma, it's useful) for future unique skill challenge requirements?

Yes, you can leave out any skills you choose.  So you can have alchemy and charisma as free for all skill, all your heirs can level it.  You just need to make sure you have enough unique skill challenge for all your heirs (16).  3 skill challenge each, that's 48 "unique" skill challenge.

Do all 4 large tombstones, career rewards and 4x4 collections need to be contributed by founders and heirs?

Yes, all needs to be contributed by founders and heirs.  Only exception is the income part for buying properties and buildings, household members can help out with making money.

 

anything