Author Topic: The Sims 3 Immortal Dynasty Challenge  (Read 1362167 times)

Offline samoht04

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1250 on: November 07, 2010, 05:53:27 AM »
I have not tested what happens after a sim being turned back to normal so for now there is no advantage that I know of, I am about to go and cure Hannah for the Guide.
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Online Metropolis Man

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1251 on: November 07, 2010, 07:23:26 AM »
You may not marry a vampire is that correct I understand.
My question is if you want to marry a vampire and you cure him or her directly after you are married you have no advantage I think?
What do you think off this possibility?


It's not a possibility. The rule has already been established. No household members can marry vampires or be turned by vampires.



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Offline Nilla

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1252 on: November 07, 2010, 08:50:08 AM »
Speaking of undead sims, what is the rule on mummies? My gen 3 immortal just built a cursed sarcophagus of kings, something I haven't managed to do before and I'm curious about the mummy state. I suppose her spouse is out of the question simnce it would propably make his life a few days longer, but would it be okay to try it out on one of the immortals?

Online Metropolis Man

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1253 on: November 07, 2010, 10:05:44 AM »
Speaking of undead sims, what is the rule on mummies? My gen 3 immortal just built a cursed sarcophagus of kings, something I haven't managed to do before and I'm curious about the mummy state. I suppose her spouse is out of the question simnce it would propably make his life a few days longer, but would it be okay to try it out on one of the immortals?

Ambrosia needs to be the only thing keeping your immortal "immortal." You still cannot alter lifespan in any other way for immortals or mortals, so becoming a mummy is out.

Offline PlatnumDymnd

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1254 on: November 07, 2010, 10:48:58 AM »
I think I ran in a wall. I may have to start over.  :'( Can I get some help on the career rule?

At what point do the careers have to be unique? I gave my founder LTW Jack of all Trades (I like that one) not thinking about the career thing. Can the household, immortal or mortal have multiple career paths? What if they are fired? Does that end the challenge? What about that opportunity thing in the science/medical where they ask you if you want to change fields? I think military/law enforcement is the same way.

And with the lifetime rewards, are we only allowed to pick three throughout the challenge or is it that there must be three that the other immortals don't have? Is that one that changes LTW allowed? Is it limited to one time use?

Oh almost forgot, I know we have to do all the building from scratch. What is "no build/outdoors?" And you said custom content for sims is ok but does that include custom content objects (windows, paints, floors, furniture, etc.)?

Online Metropolis Man

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1255 on: November 07, 2010, 11:04:41 AM »
I think I ran in a wall. I may have to start over.  :'( Can I get some help on the career rule?

At what point do the careers have to be unique?

They only have to be maxed careers that are unique. For example, you have immortal #1 get to level 9 in Medicine and quit and immortal #2 could max Medicine and immortal #2 would qualify for his unique maxed career because no one else had maxed it (just make sure no one maxes it in the future).

And with the lifetime rewards, are we only allowed to pick three throughout the challenge or is it that there must be three that the other immortals don't have?

It's just that 3 need to be unique. You're not limited to only having 3.

Is that one that changes LTW allowed?

Yes, Change Lifetime Wish is allowed for the whole household. Mid-Life Crisis is banned for immortals.

Oh almost forgot, I know we have to do all the building from scratch. What is "no build/outdoors?"

That means if you want to go with limited walls and basically live outdoors on your lot, that's okay too.

And you said custom content for sims is ok but does that include custom content objects (windows, paints, floors, furniture, etc.)?

Yes, as long as we're only talking about appearance things and not game-changing mods, that's fine. All CC is a use-at-your-own risk understanding.

Offline PlatnumDymnd

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1256 on: November 07, 2010, 11:28:08 AM »
Thanks Metro. Have I driven you crazy yet?

That means if you want to go with limited walls and basically live outdoors on your lot, that's okay too.

I almost choked and spit out my coffee reading this I was cracking up so hard. I think that is exactly what I am going to do. That may even be screenshot worthy.  ;D

Glad I don't have to delete my Sim. *sniff sniff* I really worked hard on her and like a dummy I didn't save her. *sniff*



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Online Metropolis Man

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1257 on: November 07, 2010, 11:34:34 AM »
Thanks Metro. Have I driven you crazy yet?

I do not hold you responsible for my craziness.

I almost choked and spit out my coffee reading this I was cracking up so hard. I think that is exactly what I am going to do. That may even be screenshot worthy.  ;D

I call it the "bear in the woods" living technique. It's really the simplest way to go at the outset. But, be forewarned—your chance of a meteor strike goes up significantly the longer you're outside. So, I highly recommend you putting a roof over your head eventually when money is not as much of an issue.

Offline PlatnumDymnd

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1258 on: November 07, 2010, 11:56:23 AM »
Oh wow really? I haven't had the pleasure of the meteor hit yet. Thanks for the warning. Between you and me I wouldn't mind sacrificing a redo just to see it for the first time. Hopefully it won't come when I am too far along.

Rules allow adding bars, clubs, and lounges, but there is nothing about the backlot. Is that ok to add or is Twinbrook just excluded from that career path? I have looked and I don't see one already in that town. Is it there and I missed it?

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1259 on: November 07, 2010, 12:41:26 PM »
Rules allow adding bars, clubs, and lounges, but there is nothing about the backlot. Is that ok to add or is Twinbrook just excluded from that career path? I have looked and I don't see one already in that town. Is it there and I missed it?

I'd appreciate it if someone could give me the complete lowdown on if the studio is available in new towns and if so, which ones. I have no problem with anyone adding the studio, but I need more info first so the edit will be accurate.

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1260 on: November 07, 2010, 01:49:46 PM »
I've started up all four pre-LN towns since installing and it doesn't appear automatically in any of them. Adding it to a town is a bear and I'm not sure it's even possible without deleting other lots in some due to the size of the lot.

Hopefully that helps some.

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1261 on: November 07, 2010, 02:25:19 PM »
I've started up all four pre-LN towns since installing and it doesn't appear automatically in any of them. Adding it to a town is a bear and I'm not sure it's even possible without deleting other lots in some due to the size of the lot.

Hopefully that helps some.

Thank you. I really don't want players to go through major town renovations just to add those 2 careers from the studio. On the other hand, more options is always good. I'm on the fence with it. For now it's a no.

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1262 on: November 07, 2010, 02:39:16 PM »
I've been able to place it in Twinbrook and SV without deleting anything, but it's nowhere near a road. I haven't tried in RV or Barnacle Bay yet since I'm not really interested in those careers anyway.

Offline Joria

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1263 on: November 07, 2010, 05:51:44 PM »
Metro, I've successfully placed it in all towns.  In some I had to create a 64x64 lot.  In some, just for placement convenience, I moved houses, then redid that whole thing without moving houses, just to see if it could be done.  Either way it works and really is not that hard to do.  Riverview was by and large the easiest one of all.  Everything fit very nicely.  In some cases I opted to not use the BP high rise to get the same KIND of building, (hangout forinstance).  Sunset Valley was a bear to do but it IS doable.  My reason is I did not want to change the overall appearance of the town/suburban atmosphere to a big city encroaching on the burbs thing.  It's not the buildings, per se we want, it's the opportunities.  By placing a professional bar in the Red(something) building from Twinbrook, I had immediate success with a mixologist showing up and a huge crowd of people coming to enjoy the hangout.  Next try will be a waterhole, but only after I have a Sim who can own it.
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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1264 on: November 07, 2010, 05:55:02 PM »
Thanks for the info, Joria.

Offline PlatnumDymnd

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1265 on: November 07, 2010, 08:55:50 PM »
Ok I used the Prudence household to run a test. I, too, was able to place the Backlot with no effort on 6 Willowdale Drive. I did delete some trees but I don't think you have to do that. It's not beautiful but it will serve its purpose. Where in Twinbrook did you put the Backlot, Mytsong? Joria? I haven't done the party spots yet since those weren't the buildings in question.









I don't know if you can tell but its not on flat terrain yet its not too steep for Phoenix Prudence to get in there. Good job, Phoenix, thank you for your demonstration.

I suggest, if I may, directing the placement of the lot in the rules, that way people don't have to rack their brains trying to build, bulldoze, manipulate terrain or whatever else. Similar to directing what to place in family inventory. If you choose to allow this.

In all this talk about the Backlot, I forgot to ask about the clubs. When I asked about the Backlot I mistyped. The question was supposed to be about the Backlot and the clubs. The rules just said lounge and bars. Since I am not sure if there is a significance between them in terms of this challenge, I want to be clear.

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1266 on: November 07, 2010, 09:43:03 PM »
When I asked about the Backlot I mistyped. The question was supposed to be about the Backlot and the clubs. The rules just said lounge and bars. Since I am not sure if there is a significance between them in terms of this challenge, I want to be clear.

Clubs are fine to place. They obviously fall in the same category as lounges and bars.

Offline PlatnumDymnd

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1267 on: November 07, 2010, 10:02:17 PM »
Oh good. I just wanted to be clear. I figured, but when I went to change an empty lot to community it had this huge list of categories. I hadn't made any lot changes since I purchased LN so I was a little overwhelmed. I will hold off on the Backlot as directed. I assume that once a final decision is made we will be allowed to go back and edit town if applicable.

Alrighty I think I'm ready now. I have all my questions answered... Till I have some more of course.  ;D

Edit to add: I found another spot that accomodated the 64x64 lot for the studio in Twinbrook. That area behind the stadium right next to Juan Darer, that guy with the burned down house. I chose to use it for exclusive Prosper Room but I'm getting turned off by the subway attachment. Its a good industrial spot compared to 6 Willowsdale but that's the reason I am putting my night life stuff there. Anyway, thought I'd share that.

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1268 on: November 09, 2010, 04:33:12 AM »
I know a founder needs a portrait for their three life stages. Are photos and ice sculptures also necessary for the founder and heirs, when I have those expansions installed?

Offline Pam

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1269 on: November 09, 2010, 05:05:10 AM »
I know a founder needs a portrait for their three life stages. Are photos and ice sculptures also necessary for the founder and heirs, when I have those expansions installed?

From the rules on page 1:

Quote
With the exception of your Founder, each immortal needs to have 6 portraits painted of themselves — one for each of the following life stages: Toddler, Child, Teen, Young Adult, Adult, and Elder. These are the sole items for your Immortals’ Museum. Your Founder needs to have Young Adult, Adult, and Elder portraits added to the museum before eating Ambrosia. Once placed in the museum, paintings cannot be replaced with new paintings of the same immortal.  Optional: Photographs and/or ice sculptures of each immortal at the same life stages may be included in the museum if expansion packs are being used.
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Nibbles

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1270 on: November 09, 2010, 10:24:46 AM »
So it's up to a simmer's prefrences then
Glad that's clear now. I want my first dynasty to kick off on the right foot.
Thank you Pam ^^

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1271 on: November 09, 2010, 02:12:40 PM »
Just wanted clarification, apologies if this has been addressed and I missed it.

Offspring must be the result of natural pregnancies of Sims living in the house - does this mean that both parents must reside in the Dynasty House, or just the mother?

Asking as the LTR Master of Seduction has the option of Try For Baby without requiring relationship that high (I'm bad, I was experimenting and did it on an "old friend", and got a son out of it).

Thanks!

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1272 on: November 09, 2010, 03:07:24 PM »
Offspring must be the result of natural pregnancies of Sims living in the house - does this mean that both parents must reside in the Dynasty House, or just the mother?

Both. The sole exception is gen #7 which has to be a female. Whoever gets her pregnant cannot move into the household because then there would not be room for gen #8.

inclement

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1273 on: November 09, 2010, 03:46:10 PM »
Ok, thank you!

Offline klop90

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #1274 on: November 09, 2010, 04:07:51 PM »
Question may you build a subway station?