Author Topic: The Sims 3 Immortal Dynasty Challenge  (Read 1507884 times)

Offline Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9425 on: February 16, 2014, 06:24:42 AM »
Yes permitted, Prism Art Gallery and its contents are ok to use for ID.  However if you do find any life extending/shortening properties while using the gallery, please notify us.  Thank you.


Thanks Nutella, I will do so.

Offline Sherry

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9426 on: February 17, 2014, 05:43:43 AM »
Just a curious question from me, can I move a sim from the library (which I save from other town) to my dynasty town (not in our household though)?
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Offline bubbles

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9427 on: February 17, 2014, 05:59:22 AM »
Can I place Sims from another EA town into my dynasty town?
 -- Absolutely not. The only Sims allowed to be added in dynasties are founders for the Immortal Dynasty and Life States Dynasty. A player should only be using Edit town for placing lots that are missing due to expansions or for placing skills books that are missing from a town library.   Every other change you want to make to your town has to be done through buying real estate in game or with permission to fix something broken.

Just a curious question from me, can I move a sim from the library (which I save from other town) to my dynasty town (not in our household though)?

Unfortunately, no.
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Offline Trident

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9428 on: February 17, 2014, 06:51:24 PM »
If I save a young adult townie to the sim bin, can I use them as a founder?

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9429 on: February 17, 2014, 07:16:57 PM »
The last interpretation I heard was that you can't use an original townie as your founder, even if you save them to the Create-a-Sim bin. So if you really want to use a certain townie, modify them.

EDIT: Metro's post confirming that verdict, as well as a post by Rica about how much she needed to change an original townie when she made an original townie-based founder.
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Offline Jamie

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9430 on: February 17, 2014, 11:07:37 PM »
I asked a couple of months back and was told I could save a townie to the CAS bin and use them as my founder. I had saved Lolita Goth because I think she is just gorgeous so I changed everything else but her looks. Her name, clothes, traits, LTW were different. If I read the posts correctly, this is okay, am I correct?

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9431 on: February 17, 2014, 11:18:21 PM »
Huh. The posts I grabbed were from 2012, after all, so maybe things have changed. I personally think it would be enough, but I'll wait for someone else to chime in. :)
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Offline bubbles

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9432 on: February 18, 2014, 05:11:09 AM »
I'm having trouble again with trees in my dynasty. They spend more time dormant than growing meaning it's hard to make money. I've come up with a cheat free solution but I'm wondering whether it would be allowed. Basically, you move the said trees into an open space on the lot. You build them as close together or far apart as space allows. Then you build walls around the trees. The building needs to be two stories high for this to work. Would I be allowed to do this so I can make money out of money trees?
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Offline Turoskel

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9433 on: February 18, 2014, 06:28:40 AM »
To me that sounds no different to building a greenhouse to put your trees in, either with the store set or just using build mode windows, I had a greenhouse in my dynasty and I'm sure others have done so too since seasons, I can't see why there would be a problem with it Bubbles.

Offline bubbles

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9434 on: February 18, 2014, 06:40:02 AM »
To me that sounds no different to building a greenhouse to put your trees in, either with the store set or just using build mode windows, I had a greenhouse in my dynasty and I'm sure others have done so too since seasons, I can't see why there would be a problem with it Bubbles.
That was my thinking but I decided to check anyway. I'm going to wait for challenge team confirmation first.
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Offline Metropolis Man

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9435 on: February 18, 2014, 07:28:47 AM »
I'm having trouble again with trees in my dynasty. They spend more time dormant than growing meaning it's hard to make money. I've come up with a cheat free solution but I'm wondering whether it would be allowed. Basically, you move the said trees into an open space on the lot. You build them as close together or far apart as space allows. Then you build walls around the trees. The building needs to be two stories high for this to work. Would I be allowed to do this so I can make money out of money trees?

You're simply relocating them to another place on your own lot and building walls around them? Unless I am missing something you're not cheating to begin with and do not need the team's permission.

Offline bubbles

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9436 on: February 18, 2014, 08:23:34 AM »
You're simply relocating them to another place on your own lot and building walls around them? Unless I am missing something you're not cheating to begin with and do not need the team's permission.
Yes, that's exactly what I'm doing. I just wanted to check, but thanks anyway!
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Offline MissMagicMoon

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9437 on: February 18, 2014, 07:59:07 PM »
Apologies if this has been asked, but after going through about half the forum, I couldn't find anything relatively close.

I'm considering having my Gen 2 sim being self-employed in Painting. Are there any requirements for having a sim self-employed?

Offline Shirin

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9438 on: February 18, 2014, 08:51:57 PM »
Same as a rabbithole. You must reach level 10, and you must supermax a unique skill (I assume that, in this case, you're going with painting.)

Otherwise, not that I recall, and I had quite a few self-employed sims.

Offline MissMagicMoon

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9439 on: February 18, 2014, 09:16:46 PM »
I had a complete brain fart. I forgot about the added self employment that comes with the Generations Expansion pack. I uninstalled it when I was having disk reading errors and am just now getting around to installing all the expansions. Thank you for the quick response!

Offline Shirin

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9440 on: February 19, 2014, 11:20:55 AM »
Self employment actually came with Ambitions, not Generations. Generations did add the Daycare career, though, and I believe that one caps at level 5.

Offline Jamie

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9441 on: February 19, 2014, 12:18:12 PM »
Self employment actually came with Ambitions, not Generations. Generations did add the Daycare career, though, and I believe that one caps at level 5.

Does that mean we can't use daycare as a unique career for our immortals then?

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9442 on: February 19, 2014, 12:54:41 PM »
Daycare is still considered as self employed, so yes you can use daycare as a unique career.


Offline Shirin

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9443 on: February 19, 2014, 01:07:35 PM »
And the fact that Daycare caps at 5 is a limitation of the game, and not anything the players have control over. Pretty much for self employment, "reach the top of the career" is usually level 10, that is the only one that does not progress beyond level 5, so the Challenge Team can hardly hold it against you.

If they did, I'd beat them all with a box of bendy straws. ;D

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9444 on: February 19, 2014, 02:24:11 PM »
Can you imagine if the daycare goes up to level 10?  That's going to be torture, taking care of like 20 kids?   :o

Offline Shirin

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9445 on: February 19, 2014, 06:44:48 PM »
Baby Boomer practice files! ;D

Offline MissMagicMoon

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9446 on: February 19, 2014, 11:04:34 PM »
I've run into kind of an odd issue. My founder sim got married to a townie, but I can never get the 'move in' interaction with him. I'm able to ask him to be a roommate, but that's a slight problem as I need to be able to control him.

Has anyone heard of this or does anyone know how to fix it?

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9447 on: February 19, 2014, 11:18:45 PM »
Shouldn't he be in your household already if you married him?
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Offline AceFace

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9448 on: February 20, 2014, 03:21:20 PM »
I've run into kind of an odd issue. My founder sim got married to a townie, but I can never get the 'move in' interaction with him. I'm able to ask him to be a roommate, but that's a slight problem as I need to be able to control him.

Has anyone heard of this or does anyone know how to fix it?

I had a similar issue in one of my games recently. "Moving In" is different than being a roommate, and as far as I am concerned the UL Roommate ability is buggy. You cannot ask a roommate to move into your house permanently. You need to use your sim's phone, look for an option that has to do with housing and select 'disable roommate feature' and that will force all roommates to move out. If you simply ask your sim's husband to move out, another roommate will be generated because the game will assume that you want one. Once that sim is moved out, then you can go about fulfilling the meter on the upper left to where you get the 'x thinks y is being sociable', then you should get the 'move in' option. (At least, that was what worked for me! It didn't work even when they were at 'x thinks y is extremely irresistible'... for some reason it had to be the friend meter, not romantic.)

Hope that helps!  ;D

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9449 on: February 20, 2014, 08:22:44 PM »
When you marry the townie, didn't you get the popup option to move him in?