Author Topic: Power of 10 - 6.33: Nighty Night, Newcrest! (7 Dec update)  (Read 6896 times)

Offline reggikko

  • Immortal
  • *****
  • Posts: 829
Re: Power of 10: 3.13. Wind in the Willow(s) (30 Sep update)
« Reply #125 on: September 30, 2019, 03:36:47 PM »
Wow, I love the house! It's really stunning. And triplets, too? I need to get back to my game before you pass me! ;)

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.13. Wind in the Willow(s) (30 Sep update)
« Reply #126 on: October 01, 2019, 04:05:12 PM »
Your game loves to give you triplets! But they are gorgeous little girls. Can't wait to see them as they get older. That house looks amazing ^^ I really like the kitchen.

In my Sharebears legacy, I did everything possible to have triplets because an heir vote involving three kids is more unpredictable than one between two kids.
In a P10 (Power of 10) dynasty, though, I find twins the right number while triplets will be unnecessarily time-consuming.
I foresee the two younger siblings spending lots of time on their tablets, hehe.
Haha, how kind of you to compliment that kitchen! I love that leafy, tropical wallpaper; and the vampire wallpaper, well, it was the only one in a color matching the chairs. :/


Wow, I love the house! It's really stunning. And triplets, too? I need to get back to my game before you pass me! ;)

The house is much bigger than it needs to be, but all the other houses in that neighborhood have two stories, so....
I dread the coming sim-week with triplet toddlers, hahaha.  I deliberately had them try for baby off the lot.

By the way, there's a weird pink-and-blue crossfire pattern that emerges at the feet of the sim during delivery--I can't figure out if it's from the fertility massage or the On Ley Line lot trait.
Do you know? Here's a screenshot from my Sharebears. I need to test that, I guess.


As for my passing you, you are such a quick and efficient player that I seriously doubt that.
However, I do hope that a certain someone will be updating soon. I'm dying to know what's happening in your game!  ;)



Registered members do not see ads on this Forum. Register here.

Offline Joria

  • Top Secret
  • Watcher
  • ******
  • Posts: 5748
Re: Power of 10: 3.13. Wind in the Willow(s) (30 Sep update)
« Reply #127 on: October 01, 2019, 07:05:10 PM »
Finally caught up and all I can say is wow, wow, wow!  Love the Victorian house, but like you, refuse the dark, dank Victorian interiors.  I'm sure they were not all that way!  Adorable triplet girls!!  I can hardly wait for the toddler spam.  Hate to see how old some folks have become but at least they are still around.  Can you somehow go back and get them to drink youth potions?  I'm still relearning all the ins and outs of the game.  Latin is easier!  At least it's logical which Sims isn't always.  You used the same basic floor plan for your latest house and garden?  You are so clever.  Ah well, I take consolation in my tea cup.
What?  Grannies can't play games?
I speak perfect Nooblik, (and some Simlish)!

----------
With A Twist, an Immortal Dynasty
My No Buy Story
Joria's Creations on the Gallery

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.13. Wind in the Willow(s) (30 Sep update)
« Reply #128 on: October 01, 2019, 10:21:36 PM »
Finally caught up and all I can say is wow, wow, wow!  Love the Victorian house, but like you, refuse the dark, dank Victorian interiors.  I'm sure they were not all that way!  Adorable triplet girls!!  I can hardly wait for the toddler spam.  Hate to see how old some folks have become but at least they are still around.  Can you somehow go back and get them to drink youth potions?  I'm still relearning all the ins and outs of the game.  Latin is easier!  At least it's logical which Sims isn't always.  You used the same basic floor plan for your latest house and garden?  You are so clever.  Ah well, I take consolation in my tea cup.
About keeping family members young, I briefly considered always having the heir's spouse join the Scientist career to have access to Age-Away serums, but I decided against it. The vampire route doesn't appeal to me, either. So the parents drink one last Potion of Youth before the heir moves out (now they're all Day 1 young adults!), then the non-active households gradually age.

For the most recent house, I did start with the same rectangular foundation.
But due to the wraparound front porch, hexagonal tower, and central staircase, this house is 3 tiles wider than my earlier two houses and has a different interior layout.
I do plan to recycle this house plan 2-3 more times. My main problem is that there's currently too much unused space upstairs, haha.
Maybe I need to move one of the 1st-floor bathrooms so there's more of a backyard...

Offline Joria

  • Top Secret
  • Watcher
  • ******
  • Posts: 5748
Re: Power of 10: 3.13. Wind in the Willow(s) (30 Sep update)
« Reply #129 on: October 02, 2019, 06:05:07 PM »
oshizu is the heir the only one allowed to marry and have children?  What do you do with the "extras", in your case, triplets.  Seems a shame to not find a spouse for them unless it's not allowed.
What?  Grannies can't play games?
I speak perfect Nooblik, (and some Simlish)!

----------
With A Twist, an Immortal Dynasty
My No Buy Story
Joria's Creations on the Gallery

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Power of 10: 3.14. Surviving Triplet Toddlers (3 Oct update)
« Reply #130 on: October 03, 2019, 09:44:46 PM »
oshizu is the heir the only one allowed to marry and have children?  What do you do with the "extras", in your case, triplets.  Seems a shame to not find a spouse for them unless it's not allowed.
@Joria  There is no rule prohibiting spares from getting married and having children, I guess.
In my case, the heir moves out immediately after their young adult birthday.
The first two weeks after an heir moves out feel the most difficult for me, so I would never spend extra days in their parents' home to play matchmaker for the spares.
It would just lengthen my dynasty challenge without any tangible benefits. A lot of work for each sister to move in a spouse and have one nooboo each.
However, I do keep a save of every household before moving out the heir.
Beatrix's sisters will probably learn skills to support Beatrix's household after she moves out. Thank you for asking!

- - - - - -

3.14: Surviving Triplet Toddlers

Sunday, Week 15

Brise: I could be spending today doing more odd jobs, I guess.
Instead, I choose to spend the day with my girls.
That's our heir Beatrix at the far end, with the turquoise bow.


The Powers That Be have granted us permission to hire a butler.
Our butler, Loario Kalawai'a, loves art and the outdoors.
We'll see how helpful he'll be during the girls' toddlerhood.


Meet my younger sisters Lizette (left) and Shea (right).
As you've probably guessed, I've come to meet them to prepare for a you-know-what.


Toddler play date!


Grandpa Erwin and Grandma Mia are elders now.
Gramps is as paranoid as ever!


Mama Wynn and Papa Vincente are still young adults like my brother and me.
On the other hand, Auntie Zoe (who still lives with Gramps) is already an elder.
And, no, I didn't invite Auntie Zoe to the play date. You remember why...


Awww, I catch Beatrix spontaneously hugging her youngest sister, Bunny.


Meanwhile, Helen has a heart-to-heart with Darth Vader.


Everyone has a great time and we earn a gold medal!
The play date leaves us feeling playful, so I tell a joke for my 9th whim.


That Caleb Vatore visited a few nights ago and now another vampire!
We didn't have any vampire visitors in San Myshuno, or did we just not notice?
Luckily, Arihi has just learned to make garlic objects!
Since he's here, I make him my good friend then ask him to leave.
A mean Criminal? Nope, we can't be having him around our daughters!


The butler acts very oddly.
Either he's yawning or he's sitting in his room, reading his steamy butler romance novel.
Maybe hiring him wasn't such a great idea after all.


It's a busy week for the girls.
For some reason, Helen is able to interact with her Grandpa Vicente.
Not just "Talk to stranger," either. She can ask him to play and everything else.
I wonder how she finagled that?


Brise: Thanks for helping me max guitar tonight, Papa.
Vicente: Of course. It's my pleasure. But why don't you ever invite your mother over?
Brise: Remember how you accidentally caused Grandpa Erwin to max Rocket Science?
Vicente: Oh, right! You don't want Wynn maxing the wrong skill!


I just need a 10th vote for my level 9 promotion!
But it's almost midnight and our neighborhood's deserted.
Oh wait, that vendor who's my good friend is still open for business.
Thanks for the vote, my friend!


Until the girls max Imagination, we read to them whenever they're eating.


Bunny has the butler wrapped around her little finger!
He still naps in the afternoon, but he's generally more helpful now.


Tomorrow's Saturday, the last day of our girls' toddlerhood.
Arihi's going to take the day off so we can spend the day at the beach.
That means she's doing most of the preparations for their birthday party tonight.


It's Saturday and I invite the extended family to Ohan'ali Beach.
My immediate family needs to take occasional trips to The Sand Bar.
That's the only place on this island with a toddler potty.


While we're here, I take my last odd job.
It's a repeat but I figure I should take one located in Sulani, y'know?
I'll need to be home before 8 pm to mail off the seashells I find.


I chose the Municipal Muses art museum as the venue for our girls' birthday party.
Yes, it comes with a bar but it's on the museum's back porch.

Also, I try for the first time to have our toddlers complete the "Tell Jokes 0/2" goal.
Nope, toddler jokes don't count, even when told by the birthday toddlers.


It's quite late by the time I convince Arihi to help me age up the girls.
My wife keeps wanting to order a bar drink or view art. *sighs


We earn a silver medal for the party, but that's fine.
Everyone seems to have enjoyed themselves. Mama didn't even mind that I'd invited Auntie Zoe.
(That's the elderly Auntie Zoe seated on my right.)


Our girls in their party finery.
(Yes, the museum now has a dresser somewhere on its premises.)


Back home, here they are again in their hot-weather outfits.
They've already joined scouts and are excited about starting school on Monday.


- - - - -
Move-out requirements:  5/10
    1. Career: Politician 8 (Representative)
✔️2. Unique skill: Guitar 10/10
✔️3. Earned 10,000 satisfaction points: 10,000/10,000 sp
✔️4. Earned $10,000: $10,000/$10,000
    5. 10 good friends: 7/10 (including 3/2 non-human)
✔️6. 10 odd jobs: 10/10
    7. 10 parties: 3/10 (Toddler play date, child birthday)
    8. 10 whims for 10 different emotions: 9/10 whims
✔️9. 10 different community lots for min. 2 hrs each: 10/10
  10. 10-item collection: 0/10
   
Watcher's Remarks
*After City Living, all the newly spawned sims had either Indian-ish or Japanese-like names. Now, after Island Living, all the townies have Hawaiian names. It is weird and unnatural, lol.
*We dismissed the butler before the family's day trip to Sulani. He was moderately useful, since the toddlers could ask him for help with flash cards, blocks, and books.
For some reason, Helen could also fully interact with her grandpa Vicente, but Beatrix and Bunny couldn't.
*If I wish to use Municipal Muses for a party venue in the future, I should probably move the bar into the garden, nearer the food and seating, when the next heir moves out.

Offline Joria

  • Top Secret
  • Watcher
  • ******
  • Posts: 5748
Re: Power of 10: 3.14. Surviving Triplet Toddlers (3 Oct update)
« Reply #131 on: October 04, 2019, 02:17:09 AM »
I really don't know how you did it.  I was tearing my hair out with twins, with one of them being a royal pain and the other, not the heir of course, an angel.  I loved the play date.  I get so confused I'm not sure I could do one and have it look so much fun and so cute.  Favorite shot was Beatrix in the pool with her ducky.  Soooo cute!  As for Butler's, more frustrating than they are worth!, ditto on Nannies.  Mine got fired very quickly, although one was almost tolerable.  I spent more time directing them to do stuff with the kids, (or directing the kids, really), then I would have if I just did it myself.  I really dislike inefficiency!  You know that funny symbol on the floor when giving birth?  I think it is for multiples.  I've never seen it for single births but did on the twins birth.  Be interesting to find out.  Loving your story as always!.
What?  Grannies can't play games?
I speak perfect Nooblik, (and some Simlish)!

----------
With A Twist, an Immortal Dynasty
My No Buy Story
Joria's Creations on the Gallery



Registered members do not see ads on this Forum. Register here.

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.14. Surviving Triplet Toddlers (3 Oct update)
« Reply #132 on: October 04, 2019, 02:44:24 PM »
Regarding the toddlers, there was usually an adult around for each toddler to manipulate: the parents, the nanny, the butler, or Vicente (Helen only).
When a toddler didn't have adult help available, they could interact with a big plushie, play in the ball pit, use the tablet, and so forth.

Like you, I found nannies frustrating at first. But they're a great help with toddlers and can also mentor some musical instruments.
The usefulness of a butler varies from sim to sim. I had a fantastic one once who cleaned and tended garden all on his own.
In my P10, we only hired a butler for the toddlerhood period. He cleaned the potties and helped Bunny gain her last two Thinking levels. Totally worth it.

Joria, if you've placed the Maxis Park & Play lot (and added a stereo & toddler bookshelf), the toddler play date is not difficult.
We're not required to do gold-medal parties anyway, so just have fun with it.
The tricky part: your hosting toddler needs to invite at least one non-household toddler as a guest, but the game never spawns toddlers.

I'm dying to know if Dar & Paka's child will be a merfolk. With a vampire, for example, we know from the toddler stage.
How soon does one know if a child is a mergirl/merboy or not?

Offline Joria

  • Top Secret
  • Watcher
  • ******
  • Posts: 5748
Re: Power of 10: 3.14. Surviving Triplet Toddlers (3 Oct update)
« Reply #133 on: October 04, 2019, 04:05:15 PM »
Don't know yet.  I'm way behind in posting so no toddler spam yet, but the boys have just reached childhood.  Puzzling over whether to focus on one skill pretty much exclusively or just go where the flow takes me and get parts of all of them.  Both are at level 5 mental.  They've been swimming and no signs of fins but their "needs" button shows a divided tail/human thing so I'm hoping they will be merfolk.
What?  Grannies can't play games?
I speak perfect Nooblik, (and some Simlish)!

----------
With A Twist, an Immortal Dynasty
My No Buy Story
Joria's Creations on the Gallery

Offline reggikko

  • Immortal
  • *****
  • Posts: 829
Re: Power of 10: 3.14. Surviving Triplet Toddlers (3 Oct update)
« Reply #134 on: October 04, 2019, 05:40:52 PM »
Ooh, so smart to put dressers on community lots! I'll be stealing that idea on my next move out. I'm trying to use community lots more for parties. I've also never hired a butler. Nannies are great, as you said, for mentoring musical instruments and creativity skill. It's also really easy to become good friends with them and they never die!

The girls are all so pretty. Were you able to complete the seashell odd job? I got hit with the bug that causes those types of odd jobs to not complete. It's annoying.

What do you have your photo ratio set at? I prefer the more rectangular look in your shots to my more square-ish ones.

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.14. Surviving Triplet Toddlers (3 Oct update)
« Reply #135 on: October 04, 2019, 11:20:23 PM »
@Joria
Oh, so mertots have a unique Needs icon, like vampire toddlers! Thanks for sharing that!

@reggikko
As I mentioned, the butler was very useful for helping around the house and, occasionally, with the triplets.
It does free the parents from having to clean or tend the garden.....

Haha, no, I failed the seashell job both times. First time, Brise mailed off the seashells but the job failed. The second time, Brise got caught up in birthday prep and forgot to mail them in.
I counted both jobs anyway, since Brise performed both odd jobs, just not successfully.

My screenshot size is 800x450 pixels--it most closely resembles my monitor's screen aspect ratio which makes cropping/resizing screenshots easier.

Offline Shewolf13

  • Queen of the Dragons
  • Watcher
  • ******
  • Posts: 3991
  • Wolf or Jessi is fine ^^
    • Wolfie's Writings
Re: Power of 10: 3.14. Surviving Triplet Toddlers (3 Oct update)
« Reply #136 on: October 05, 2019, 12:04:13 PM »
Those girls are gorgeous, oshizu! I love watching them play in the toddler pool XD There's just something adorable about it.

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.14. Surviving Triplet Toddlers (3 Oct update)
« Reply #137 on: October 07, 2019, 05:52:04 PM »
Thanks, @Shewolf13
The devs deliberately made toddlers a handful to raise but irresistibly adorable at the same time. ;-)

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #138 on: October 08, 2019, 10:42:05 PM »
3.15: Stormy Sunday

Sunday, Week 16

Bunny (red, center): Why are we doing school projects tonight?
Helen (brown, left): I know right? We haven't even started school yet!
Beatrix (green, right): Let's try to excel in grade school!
Maybe, then, we can take a long vacation before our teen brithday!

Brise: Our girls seem optimistic that their childhood will be an easy one.


My promotion from Level 9 to Level 10 Politician requires 10 more votes!
While out and about seeking votes, I make my last two good friends.

Our gardener here is a piece of work: a hotheaded, unflirty kleptomaniac!
He's my 10th good friend, but he'll never see the inside of our home!


I'd invited the nanny over to mentor Bunny on the violin.
Thankfully, I get my 20th vote from him!  Thanks, Omar!


Three A-grade students, swaggering home from school.
Gratz on completing Whiz Kid, girls!


Our youngest, Bunny in red, is a dreamer.
She is the most artistic among her sisters.


The middle sister, Helen in brown, loves the life of the mind.
When all three sisters start at the same time, Helen always finishes first.
She's not competing with her sisters; she's just smarter.


And our firstborn, green-garbed Beatrix, will have a little of everything, we hope.
Though she can be quite charming, she's also a bit of a geek.


Despite staying out late to secure all 20 votes, I fail to earn my last promotion!
Since I'm so close, I work from home today to get other stuff done.
Like my last emotional whim: Embarrassed/Talk to someone on the phone.
Thank you, Sombrero of Shame!


Beatrix is the first to earn all her scouting badges.
Helen and Bunny aren't far behind.


My job performance bar's full. Do my work-from-home tasks even matter?
Just in case, I head out to Spice Market in the evening to complete them.


Of course, Watcher misses the announcement about my final promotion!
I leave for work one last day, just so you can see me in all my political glory!

National Leader!
I feel like I should buy myself a hairpiece or something.


Late that afternoon, both my grandparents plus Auntie Zoe pass away.
Grandpa Erwin and Grandma Mia had just visited the night before.
I wish now we had all gone somewhere nice together.


Early the next morning, we all take the day off and leave for Granite Falls.
I've invited along my parents and my brother Fynn as well.
Everyone is moping around, overwhelmed with sadness.


I do what I can to make everyone feel better.
Like, I go around discussing everyone's sad mood with them.
In the evening, I prepare a grand meal followed by Stracciata Gelato.
Whenever I can, I brighten everyone's day.


In the process, I discover a benefit from my Emotionally Controlled trait.
When someone is feeling out of sorts, I can do a "Calm emotion" social.
There's a bizarre exchange of orange haze and the other person makes a weird face.

In Beatrix's case, she gets a 4-hour Happy +1 "Emotions calmed" moodlet.
So, I can't eliminate her sadness but I can override it a little.


Hopefully, we can enjoy many more happy moments like this as a family.


Back home, it's late Saturday night of our dynasty's sixteenth week.
Off to Desert Bloom Park!
After every eight weeks, we advance the season from summer back to spring.
And, yes, we remembered to shelter the garden before leaving home!
 


Sunday, Week 17

We all stay at the park until Arihi can complete her remaining space missions for Nerd Brain.
Beatrix meets the worst-dressed sim we've ever seem.
Checking her relationship panel, Beatrix learns that she is a vampire.
No surprise there!


It's 5:30 am before we can finally leave the park.
Because Arihi's fifth space mission ended as a crash landing, it didn't count.
So we have to rebuild the rocket ship for her final launch.


Sunday evening, we all learn something new about the weather.
Watcher has disabled rain and thunderstorms in our world.
Even so, rain and thunderstorms can occur on days of "mysterious weather."


My father and brother are being mistaken for human lightning rods!
Brother Fynn was struck tonight at least twice.
To prevent death by lightning, I call everyone inside and lock the doors.


On Monday, we spend some time fixing up the backyard.
There's a limit to what we can do on a 30x20 lot, you know?
Then, I phone in a party around 5 pm.


After a pleasant dinner party, I host a house party.
By 11 pm, we're done with our second gold-medal party for the day.
Five parties! My party glass is now half-full!


Tuesday, Week 17

Today is my adult birthday, but I'm having none of that!
Arihi joins me for a serving of ambrosia. 

Brise: Arihi, you think Beatrix will be okay, moving out on her own and all?
Arihi: You worry about her too much, Brise. She'll do great, just like her father!


Coming next: Just four more sim-days until the triplets' teen birthday!

- - - - -

Move-out requirements:  8/10
     1. Career: Politician 10 (National Leader)
     2. Unique skill: Guitar 10/10
     3. Earned 10,000 satisfaction points: 10,000/10,000 sp
     4. Earned $10,000: $10,000/$10,000
     5. 10 good friends: 10/10 (including 3/2 non-human)
     6. 10 odd jobs: 10/10
📌 7. 10 parties: 5/10 (Dinner party, house party)
     8. 10 whims for 10 different emotions: 10/10 whims (Embarrassed)
     9. 10 different community lots for min. 2 hrs each: 10/10
📌10. 10-item collection: 5/10 genre books

Watcher's Remarks
*That "Calm Emotions" social is seriously weird, don't you think? It reminds me some of the vampire's Mesmerize interaction but in orange.
  I have yet to discover the benefit of the Compassionate character value.
*They call it stormy Sunday, but Monday's just the same.
  Not at their house! They bought a Dr. June's Weather Machine for their home and used it to chase away that storm!!!
*The garden is all brown and withered again. I'm fine with that.
  I still prefer that my sims get to enjoy a lot of time outdoors in sunny weather, so I'll put up with temporarily brown greenery.

Offline Shewolf13

  • Queen of the Dragons
  • Watcher
  • ******
  • Posts: 3991
  • Wolf or Jessi is fine ^^
    • Wolfie's Writings
Re: Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #139 on: October 09, 2019, 11:18:10 AM »
Awww, rip Erwin, Zoe, and Mia! Moving right along there, oshizu ^^ Do you know how many times I've tried to get a sim struck by lightning?! Far too many to count XD

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #140 on: October 09, 2019, 12:17:58 PM »
@Shewolf13
During my sims' thunderstorm, I noticed that the heir's brother Fynn looked scorched and wondered why. Then I saw both him and the also-already-scorched father get electrocuted by lightning.
Assuming the first scorching was from lightning, I was surprised the second time didn't kill them.
I'm slightly tempted to make a copy of my P10 save file, just so I can check if they got that special lightning trait (whatever it's called).
I've never had a sim with that trait.

Haha, it's like pregnancy from alien abductions--only happens when it doesn't matter or I don't want it. :S

Offline reggikko

  • Immortal
  • *****
  • Posts: 829
Re: Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #141 on: October 09, 2019, 01:41:12 PM »
Good find on the "Calm Emotions" social. Again, I love the house! I get so impatient when building that I seldom come up with a good exterior design. My houses are adequate and that's all I'm going to say about that!

Am I reading this correctly that the weather machine will override mystery weather? Hmm. Maybe I need to start prioritizing handiness skill in the spouses.

You're making really good progress.

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #142 on: October 09, 2019, 04:58:30 PM »
@reggikko
I didn't know whether the weather machine would actually work against "undesirable" mysterious weather.
But I had the household buy one, do an Insta-Upgrade on it, then chose "Clear the skies"; and it worked.
Checking their calendar, I saw another day of mysterious weather in two more days, so I was willing to give the Weather Machine a try.

Haha, I'm not really "coming up" with good exteriors.
Mostly, I browse photos online of the type of house (features, colors) I want for a particular neighborhood, then try to reproduce it in TS4. ;)
I love Ana's purple-and-white shotgun house and look forward to seeing more of Francisco's beach house with its cool colors.

As for progress, I'm really eager to restart in the next town, but still a ways to go! Hahaha.

Offline Joria

  • Top Secret
  • Watcher
  • ******
  • Posts: 5748
Re: Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #143 on: October 10, 2019, 12:07:27 AM »
I loved this update but it left me with a bunch of questions, which I will message you about rather than take up your writing space.

Ok, to start, was the photo of them working on their school projects in a park?  I'm assuming you didn't have that much space left in the yard.  It is really adorable to see them all working together.  My twins each got a project from school and helped one another since Mom and Dad were busy.  It was nice watching them cooperate.

That self, satisfied strut was priceless.  Talk about a Kodak moment!  Is that their normal walk?

Interesting how they are so different.  Doesn't seem like their is rivalry or competition with each of them having a special thing about them.  Jon Tom is definitely the smart one between the boys.

Looks so handsome in his Leader of the World business suit  Sometimes they can really be quite attractive on their own.  I've never tried that particular aspiration.  Seemed like too much work for lazy ol' me.  All those votes to get!

I'm really bummed over Erwin and Mia dying.  Zoe not so much.  I'm going to miss his adorablenes and paranoia.  He had seen enough space ships in his day but even so I'll bet he's riding high in the sky with his love.  RIP for the three.

Emotionally controlled trait?  That's one of the traits kids can pick up, right?  Certainly is weird looking but definitely effective.  Wonder if the other traits have a special thing like that.  Came in handy to damper that awful sadness mood.  It's really hard to get rid of.  As far as I know you just have to ride it out and do the best you can with things to keep you buys and ameliorate it.  Still, it looks like they had a really fine time and some fun was had for all.  Love the campfire scene!

Ok, question not for message....why do you go from Summer to Spring?  This is a function of the weather machine?  I've never had or used one.  I'm assuming you don't like the weather in autumn or winter, I know I don't!  Never thought of manipulating seasons that way though.  And, never knew about "mysterious weather" days, although I experienced some for sure.  Not good!  At least you all survived electrocution!

The yard and party looked great.  You chose such cool chairs and all so it looked really festive.  I totally fail at this.  Never used to but lately I just throw some food and drink out, have a dance floor and call it good.  Mental funk with parties.  Or maybe, just being tired.

I like the idea of using the ambrosia.  I'm kinda sorta planning on that too.  You run out of youth potions too soon, and since ambrosia doesn't spoil, why not make up a batch? 

I removed Vampires from my games so I don't have to worry about Vampires, creepy ones or ones who just need a stylist badly.  Lol  It really wouldn't have taken a lot to fix her outfit but EA doesn't seem to know how to put things together in general.  The proof of that is how awful the outfits often are at age up.
What?  Grannies can't play games?
I speak perfect Nooblik, (and some Simlish)!

----------
With A Twist, an Immortal Dynasty
My No Buy Story
Joria's Creations on the Gallery

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #144 on: October 10, 2019, 02:33:31 AM »
That first image of everyone doing school projects is in the backyard, behind the garden. the current heir Brice hadn't built a patio yet.
Brice is my first generation to live on a 30x20 lot, so I decided to have the triplets complete their aspirations and scouting before Brice gets serious about parties.
That way, the girls will be done with playground equipment, so Brice can build a patio.

The triplets strutting: I've never set their walk so I suppose it's the default walk? I'd thought they were just happy after a good day at school.
Brice reached Level 10 of the Politican career; it's not an aspiration.
Until his Level 10 promotion when he needed 10 more votes, Brice mostly asked his immediate and extended family for votes, lol.

Yes, I play through spring & summer, then use the Weather Machine to advance the season to spring again. rinse, repeat.
You're correct--I prefer to just skip autumn and winter. The Mysterious Weather days are marked on the sims' calendar as a yellow question mark instead of a weather icon.

Haha, it doesn't really matter what kind of parties we throw; each generation just needs to throw 10.
Because my in-game weather is always spring or summer, it's easy for me to go the outdoor patio route. It helps that they're rich by this time, too.

Ambrosia's not a bad option for this Hallow Slough lot, since angelfish can be caught out back.
I'm surprised by how little the vampires have bothered my P10 sims. Vlad and Caleb have both visited a few times, but never enter the house.

Offline Meg

  • Townie
  • ***
  • Posts: 100
Re: Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #145 on: October 10, 2019, 05:10:49 AM »
Just got all caught up, and Brise is doing great, whizzing through those requirements. I love the house and all three girls. That picture of them swaggering home after getting As is hilarious! I’ll have to watch out for that in my game.

You mentioned in an earlier post that you found two children to be the right number for this dynasty, and I was wondering why? Do you find having a sibling is helpful in fulfilling the requirements but too many makes it more difficult?

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Re: Power of 10: 3.15. Stormy Sunday (8 Oct update)
« Reply #146 on: October 10, 2019, 02:25:03 PM »
@Meg
The girls all had those little sun/rainbow icons over their heads, indicating a great day at school.
The icons don't show up my image because I used the default Camera function.

I like the heir to have a sibling who, after that heir moves out, can help with mentoring that heir's spouse and children (while the heir works).
Assuming that the heir is doing a career and odd-jobs, a stay-at-home spouse can hire a nanny to raise twin toddlers at the same pace.
With triplet toddlers, one of the toddler's skills will lag behind (which is why I hired a butler while Brice's triplets were toddlers).
So, for me, a working heir and stay-at-home spouse can readily raise two top-notch toddlers with a nanny's help, but triplets are a stretch.
Of course, there's no need for spares to be top-notch toddlers; I just can't help myself.

One more thing, I like the heir to have a sibling to play and chat with. I love to see toddlers hugging.
I don't believe twins is the best number for every P10 player, but it works for the way I play. :)

Offline oshizu

  • Watcher
  • ******
  • Posts: 5655
    • oshizu's asylum
Power of 10: 3.16. Window Shopping (11 Oct update)
« Reply #147 on: October 11, 2019, 08:39:18 PM »
3.16: Window Shopping

Tuesday, Week 17

That pesky kava toast!
Thankfully, my kava party ends successfully without having to do a second toast!


On Thursday, we celebrate the Spring Solstice.
Hey, Watcher! Um, shouldn't that be the Spring Equinox?
Oops!

Anyway, we manage to complete the Decorative Egg collection!
Thanks to Beatrix, who finds the last egg!


Late Friday night, I phone in a birthday party for the girls.
It's past midnight when Beatrix blows out her candles.


Helen (brown): It's lame not being the heir. We get the leftover hairstyles!
Bunny (red): Not only leftover hairstyles, girl! Names, too! Can you believe my name is Bunny?
Helen: Noooooo, don't tell me! Because…Beatrix Potter?
Bunny: *sniffle, sniffle


Beatrix: I'm a cheerful Geek!
Helen: I'm a cheerful Genius!
Bunny: I'm cheerful and Creative!
Brise: So shoot me! I thought three cheerful children would be easy to raise! And they were!


Beatrix: Must be nice to spend your satisfaction points on reward traits!
Helen: Ugh, we don't want to hear about it, Bea. You get to move into your own house!
Bunny: Yeah, you get to marry and have a family, too! Me and Hellen are so jelly!


Helen: Nobody told me that our retail job starts this evening!
Bea and Bunny left from home already, I guess, but I was off fishing!


I'm thinking I might as well finish up my parties.
On Saturday, I host a Spooky Party.

Aayla Helen: Explain to me again why we're the ones carving pumpkins?
Mascot Bunny: Papa says Bea's learning to host parties.
Aayla Helen: Hey, why does Mama get to be the sexy witch?


Mascot Bunny: Forget about the witch! Bea's wearing the best costume of all!



Sunday, Week 18

On Sunday evening, I phone in an Incognito Party.
How confusing that so many people come dressed as astronauts!
Bea's the one on your left in the light-blue spacesuit.
I'm dressed as a maid, which pretty much captures how I'm feeling tonight!


Thank heavens Bunny maxed Homestyle Cooking earlier today!
When our bartender pulls a no-show, my wife Arihi tends bar.
Meanwhile, Bunny takes Arihi's place in the kitchen.


Not a lot going on at this party at the moment, as you can see.
Bea is busy discussing and complimenting costumes, which is our remaining goal.
Arihi and I are off dancing away our stress--throwing a good party ain't easy!


On Monday evening, I'd planned to throw a Black & White Bash at home for my last party.
But don't you think we need to get serious about finding a spouse for Bea?
So, instead, I throw a dance party at Pan Europa in Windenburg.

Sorry, ladies, none of that Chippendale nonsense this generation.


My guests include Grandpa Erwin and Grandma Mia.
It's great to see them both looking happy.
Which reminds me: I've left their urns in family storage.
Do I still need to strengthen their connections to the physical world?


My dance party is a success, but my search for Bea's spouse options is not.
I introduce myself to a half dozen fellas at Pan Europa, Narwahl Arms, and a café.
But, darn it, every last one is an adult.


The next day, Bea takes matters into her own hands.
She invites some of the world's young adult males into a club.
She plans to interview them all with her sisters.
I inform Bea that Fetu is a vampire and Seiji is a pear. She's down to five prospects now.


Bea: After school, I invite over the first three. All unemployed, they are (from left to right):
*Aarush Mahajan (Child of the Ocean, Active, Foodie) can't fish. That's a bit of a bummer.
*Ace Arias (Active, Perfectionist, Insider) has that red hair going for him.
*Afu Lefao (Perfectionist, Child of the Islands, Insider) is Papa's fave. Because they share two traits?


After work, I invite over my remaining two prospects.
Genji Mori (Art Lover, Bro, Dog Lover) has not-bad traits, but I would NEVER choose him.
He has horrible taste in clothes and just look at his pretentious facial hair!


Can I just say that Desmond Morris is a straight-up hunk?
And, does it look to you as if he's making (giggle) bedroom eyes at me? *blushes
His traits (Dance Machine, Bro, Childish) aren't as great as those of Ace or Afu.
But…does that really matter?


When I ask him to help me with homework, he gets super serious.
He even looks a little scary.  Maybe he's not the right guy for me, after all.


But when I give a present to thank him for his help, he radiates with a soft green glow.
That's when I realize he's an alien! Wow!
My family doesn't know yet. Do you think I should tell them? Nah, too soon.


My young adult birthday isn't for another nine days, so I still have time to shop around.
But I'm thinking Desmond is a keeper, even though he's childish. What do you think?
Just in case, I've asked him to become my BFF.
(Gah, is Desmond sniffing my hair?!)


Coming next: Staying productive (?) until Bea ages up and moves out in nine sim-days!


Move-out requirements:  9/10
   1. Career: Politician 10 (National Leader)
   2. Unique skill: Guitar 10/10
   3. Earned 10,000 satisfaction points: 10,000/10,000 sp
   4. Earned $10,000: $10,000/$10,000
   5. 10 good friends: 10/10 (including 3/2 non-human)
   6. 10 odd jobs: 10/10
   7. 10 parties: 10/10 (Kava party, Birthday/Teen, Spooky party, Incognito party, Dance party)
   8. 10 whims for 10 different emotions: 10/10 whims
   9. 10 different community lots for min. 2 hrs each: 10/10
📌  10. 10-item collection: 8/10 novels

Watcher's Remarks
*Urns in family storage: I got my answer while playing through the following day: in-game notifications that the spirits of Erwin's wife Mia and their daughter Zoe were fading.
  I had left the gravestones/urns in personal inventory then later moved them to family storage. Not sure on how gravestones/urns work.
*Spouse options: Which one would you choose?
*Desmond Morris: He has met everyone in Beatrix's household already, but only Bea's relationship panel describes him as a "Known Alien."
  (If Desmond's Childish trait really bothers me, he can always buy a Retraiting potion, haha).
*Okay, I am sooooo ready for Bea to move out!!!

Offline Shewolf13

  • Queen of the Dragons
  • Watcher
  • ******
  • Posts: 3991
  • Wolf or Jessi is fine ^^
    • Wolfie's Writings
Re: Power of 10: 3.16. Window Shopping (11 Oct update)
« Reply #148 on: October 13, 2019, 04:21:34 PM »
Ha! Loved the fact that the other girls are jealous of Bea getting to do all these things and then her costume ends up being one of the best is great. I laughed a bit too hard XD I have to say I like Desmond the most out of all of them, honestly. And Childish isn't a bad trait, at least, I never thought so.

Offline reggikko

  • Immortal
  • *****
  • Posts: 829
Re: Power of 10: 3.16. Window Shopping (11 Oct update)
« Reply #149 on: October 13, 2019, 06:53:19 PM »
#TeamDesmond!

Concerning Aarush, and fishing. Someone may have gotten the Child of the Ocean trait when he became a YA. I sent him fishing just to test it out. There is a sad moodlet, but it's only +1 and lasts 4 hours, I believe. Anyway, it's easily overpowered by happy moodlets. If they eat fish, they'll get an uncomfortable moodlet(haven't tested this), but I think the sad moodlet is a non-issue if you have some postive moodlets built up.

I can't wait for Bea's next update. And I feel you on the wait. The last week of the teen stage is a killer.

 

anything