Author Topic: Naga's Sunset Valley 7.0 -- SV-ALGPStSnSs  (Read 409231 times)

Offline danefaith

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Re: Sunset Valley 2.0
« Reply #45 on: January 21, 2011, 01:18:02 AM »
Hey bud, just wanted to chime in, while I encountered the same missing object noticed (don't have fast lane either), and my Sims are in good mood.  Haven't slept multiple nights, though.



As you can see, Jack and Judy Bunch are enjoying a quiet evening at the vampire lounge with the demon hipster chicks, unaffected by anything out of the order.  ;D

I do believe the missing objects is being produced by fast lane objects, however.  Does the sports bar or the Grind re-furbish contain anything from there?


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Offline Naga

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Re: Sunset Valley 2.0
« Reply #46 on: January 21, 2011, 08:40:06 AM »
I thought I was careful enough not to use any objects that weren't either Vanilla, Ambitions or Late Night, but I guess I'll have to check that.



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Lalank

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Re: Sunset Valley 2.0
« Reply #47 on: January 27, 2011, 04:12:26 PM »
I'd love to get that Spa and Diner onto the game. Would you be willing to share that lot?

Offline Naga

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Re: Sunset Valley 2.0
« Reply #48 on: January 27, 2011, 07:52:17 PM »
Indeed, that would be great and save me a lot of work. I've been busy in a little project for a while, and couldn't make that whole spa addition myself.

Offline Hosfac

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Re: Sunset Valley 2.0
« Reply #49 on: January 29, 2011, 01:36:04 AM »
So if this "missing object" is from Fast Lane Stuff, can I reasonably assume that I will not have this particular issue if I have it?
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Offline Anushka

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Re: Sunset Valley 2.0
« Reply #50 on: January 29, 2011, 02:29:07 AM »
I have all EP and SP and still got that message. Maybe there is some CC in one of the lounges not made by you Naga? (I'm not really shore if CC content will automatically install if part of lot or world?)

I had no problem checking things out even with that message that pop up at the beginning.
Also, can I use some of these lounges in world I'm building? I won't take the credits for them, of course, but exclusive lounge is perfectly themed and is fitting very nicely in my little island.

Offline Naga

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Re: Sunset Valley 2.0
« Reply #51 on: January 29, 2011, 08:02:55 AM »
I can't think of a reason why you shouldn't do it, so feel free to use the lots.

Now that my buyDebug list is done, I have time to check those bars for said CC, and to add the spa and diner.



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Offline danefaith

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Re: Sunset Valley 2.0
« Reply #52 on: January 29, 2011, 05:19:13 PM »
Oh hey, only just stumbled upon your request.  Sure, its right here.

http://www.thesims3.com/assetDetail.html?assetId=3695528

Fleshed it out a bit with a little more landscaping and seating in front of Brunton's Boxcar.


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Offline Hosfac

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Re: Sunset Valley 2.0
« Reply #53 on: February 03, 2011, 05:59:32 PM »
Can you think of any reason that the elevators might quit working in the apartments?

I started a sim, who had absolutely no problem accessing their apartment.  I went and moved another sim in, and right after that neither one could go upstairs.
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Offline Naga

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Re: Sunset Valley 2.0
« Reply #54 on: February 04, 2011, 06:21:33 AM »
Sometimes elevators get stuck because there is a sim inside who is brain dead for some reason stopped going up or down, and just felt like chilling in there, between floors, while not letting other people in.

A workaround for this is using the " resetSim * " (without quotes) cheat to reset the whole neighborhood's sims back to their places. This should make the elevator start working again.

Offline gerrr00

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Re: Sunset Valley 2.0
« Reply #55 on: February 12, 2011, 03:51:45 PM »
Have you had any luck getting food trucks into the town yet?
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Offline Naga

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Re: Sunset Valley 2.0
« Reply #56 on: February 14, 2011, 08:02:51 AM »
For some reason, no. They just never appear.

Offline Naga

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Re: Sunset Valley 2.0
« Reply #57 on: February 17, 2011, 09:27:37 PM »
Just to let everyone know, version 2.1 is almost done, and should be released within the next week. All buildings will be gone. Elevators take forever, keep getting sims stuck, no one really likes apartments, and some people complained about how the buildings took down the "town" spirit, hence why I'm bringing all the clubs down to the ground and removing those two apartment buildings. Some clubs may get remade, too.

Offline Pam

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Re: Sunset Valley 2.0
« Reply #58 on: February 18, 2011, 01:51:08 AM »
@Naga:

So, you're going to remake it with ground level clubs that you design yourself?
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Offline Naga

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Re: Sunset Valley 2.0
« Reply #59 on: February 18, 2011, 08:14:02 AM »
Precisely. The vampire lounge and the poolside club are done already. I'm having a little trouble thinking of how to make the disco club, but as soon as the creativity hits me, it will pop out in a few minutes.

 

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