Author Topic: Sunset Valley 7.0 (ALGPSs)  (Read 330549 times)

Offline Anushka

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Re: Sunset Valley 2.0
« Reply #50 on: January 29, 2011, 02:29:07 AM »
I have all EP and SP and still got that message. Maybe there is some CC in one of the lounges not made by you Naga? (I'm not really shore if CC content will automatically install if part of lot or world?)

I had no problem checking things out even with that message that pop up at the beginning.
Also, can I use some of these lounges in world I'm building? I won't take the credits for them, of course, but exclusive lounge is perfectly themed and is fitting very nicely in my little island.

Offline Naga

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Re: Sunset Valley 2.0
« Reply #51 on: January 29, 2011, 08:02:55 AM »
I can't think of a reason why you shouldn't do it, so feel free to use the lots.

Now that my buyDebug list is done, I have time to check those bars for said CC, and to add the spa and diner.



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Offline danefaith

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Re: Sunset Valley 2.0
« Reply #52 on: January 29, 2011, 05:19:13 PM »
Oh hey, only just stumbled upon your request.  Sure, its right here.

http://www.thesims3.com/assetDetail.html?assetId=3695528

Fleshed it out a bit with a little more landscaping and seating in front of Brunton's Boxcar.


Oh, sweet irony, deliver me from coincidence.

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Offline Hosfac

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Re: Sunset Valley 2.0
« Reply #53 on: February 03, 2011, 05:59:32 PM »
Can you think of any reason that the elevators might quit working in the apartments?

I started a sim, who had absolutely no problem accessing their apartment.  I went and moved another sim in, and right after that neither one could go upstairs.
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Offline Naga

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Re: Sunset Valley 2.0
« Reply #54 on: February 04, 2011, 06:21:33 AM »
Sometimes elevators get stuck because there is a sim inside who is brain dead for some reason stopped going up or down, and just felt like chilling in there, between floors, while not letting other people in.

A workaround for this is using the " resetSim * " (without quotes) cheat to reset the whole neighborhood's sims back to their places. This should make the elevator start working again.

Offline gerrr00

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Re: Sunset Valley 2.0
« Reply #55 on: February 12, 2011, 03:51:45 PM »
Have you had any luck getting food trucks into the town yet?
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Offline Naga

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Re: Sunset Valley 2.0
« Reply #56 on: February 14, 2011, 08:02:51 AM »
For some reason, no. They just never appear.



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Offline Naga

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Re: Sunset Valley 2.0
« Reply #57 on: February 17, 2011, 09:27:37 PM »
Just to let everyone know, version 2.1 is almost done, and should be released within the next week. All buildings will be gone. Elevators take forever, keep getting sims stuck, no one really likes apartments, and some people complained about how the buildings took down the "town" spirit, hence why I'm bringing all the clubs down to the ground and removing those two apartment buildings. Some clubs may get remade, too.

Offline Pam

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Re: Sunset Valley 2.0
« Reply #58 on: February 18, 2011, 01:51:08 AM »
@Naga:

So, you're going to remake it with ground level clubs that you design yourself?
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Offline Naga

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Re: Sunset Valley 2.0
« Reply #59 on: February 18, 2011, 08:14:02 AM »
Precisely. The vampire lounge and the poolside club are done already. I'm having a little trouble thinking of how to make the disco club, but as soon as the creativity hits me, it will pop out in a few minutes.

Offline Hosfac

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Re: Sunset Valley 2.0
« Reply #60 on: February 18, 2011, 11:35:00 AM »
I like apartments, but they can be done without skyscrapers and elevators.
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Offline Naga

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Re: Sunset Valley 2.0
« Reply #61 on: February 18, 2011, 02:13:37 PM »
I believe you mean something like an apartment complex, or a condominium. That is a nice idea, but I haven't got a clue on how to make one, architecturally speaking. If anyone makes one that fits, I'll be happy to put it in the neighborhood.

Offline Maus

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Re: Sunset Valley 2.0
« Reply #62 on: February 21, 2011, 03:36:00 PM »
Naga,
I just figured out how to downloaded today and I'm loving it. (I didn't catch that winrar was a program I needed to download) I added the spa and diner like the above post. 


For your next version maybe you can capture the food truck at Bridgeport Overlook Point Subway (something to that effect).  It is a small lot and I put it right across from the Shamrock pub. 

While it won't move it will give your sims the greasy and food poison modletes and put a food truck in Sunset Valley.

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Re: Sunset Valley 2.0
« Reply #63 on: February 21, 2011, 08:35:33 PM »
You sir, are awesome.

Offline Naga

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Re: Sunset Valley 2.0
« Reply #64 on: February 21, 2011, 09:14:07 PM »
@Maus:
Version 2.1 is almost done, and it already has the +spa+diner plaza. I promise it will be a lot better than 2.0.

@Chigatana:
Thank you. You are awesome too, for playing tmice! Send me a PM with which server you play on.

Offline Naga

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Re: Sunset Valley 2.0
« Reply #65 on: March 03, 2011, 05:24:27 PM »
I want to justify this delay on the update by stating that I was without my computer for the past 3 days. I'll try to update and upload it as soon as possible.

Offline Hosfac

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Re: Sunset Valley 2.0
« Reply #66 on: March 03, 2011, 11:29:24 PM »
No rush.  But I'm definitely looking forward to it!
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Offline Naga

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Re: Sunset Valley 2.1
« Reply #67 on: March 13, 2011, 11:54:50 AM »
Sunset Valley 2.1 Released!

Changes include new Sports Bar and Dive Bar (thank you, Joria), new Dance Club (thanks, Ausette), new Vampire Lounge, Disco Club and Poolside Club(thank you, Naga... wait, that's me. Nevermind.), improved Mirabello Plaza (thanks to Danefaith).

Overall, I removed all buildings to keep the "town" feeling of Sunset Valley preserved. The two apartment buildings were removed, but I made one to replace them. Yes, it is only 1 apartment, but it's awesome. Almost all elevators were removed, so no more sim-stucking, hopefully.

Please report any bugs or glitches (if ever found).

::EDIT::
Anyone else think I should upload the lots I made separately, for the Swap Shop?

Offline Hosfac

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Re: Sunset Valley 2.1
« Reply #68 on: March 13, 2011, 12:52:27 PM »
Since I'm downloading the town, I'll probably just save the buildings to my bin myself.  1 download vs. 8+ downloads sounds like a much better deal to me ;)
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Offline Ausette

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Re: Sunset Valley 2.1
« Reply #69 on: March 14, 2011, 04:56:02 AM »
Awesome!  ;D Are you going to post some overhead screenshots?

EDIT: Oh, seems you already did, only for me it's a broken link. I can still see the ones in your gallery just fine though.

Offline Hosfac

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Re: Sunset Valley 2.1
« Reply #70 on: March 14, 2011, 04:20:24 PM »
Just to let you know:  I got the "Missing Objects" notification when I loaded the 2.1 version.  It doesn't appear to be causing any problems, however.
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Offline Joria

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Re: Sunset Valley 2.1
« Reply #71 on: March 14, 2011, 05:57:13 PM »
Sunset Valley 2.1 Released!

Changes include new Sports Bar and Dive Bar (thank you, Joria), new Dance Club (thanks, Ausette), new Vampire Lounge, Disco Club and Poolside Club(thank you, Naga... wait, that's me. Nevermind.), improved Mirabello Plaza (thanks to Danefaith).

Overall, I removed all buildings to keep the "town" feeling of Sunset Valley preserved. The two apartment buildings were removed, but I made one to replace them. Yes, it is only 1 apartment, but it's awesome. Almost all elevators were removed, so no more sim-stucking, hopefully.

Please report any bugs or glitches (if ever found).

::EDIT::
Anyone else think I should upload the lots I made separately, for the Swap Shop?

You are welcome!  But please, do try to figure out what happened with the Pink Flamingo.  It should not have had the problems you pm'd about.

More importantly to me, yes!  Please, please put the separate lots in the Swap Shop!  My next endeavor is going to be updating/remodeling Twinbrook and River View.  Already started TB ages ago so it should be fun to see if it's even remotely doable.

Ummm, winrar.  Does it have to be specifically this software?  I'm thinking I remember somewhere something saying, (ok, only 3 words in a row, lol), that winrar does not work well in Windows 7.  I have a different unzipper called 7-zip.  What is your advice on this as 7-zip seems to be a royal pain and does not work as well as winrar did for Sims2.  Probably due to my lack of expertise.  I struggle with anything new now.

For those having problems with Fast Lane stuff, my apologies.  I was the one who added Fast Lane items to the sports bar.  Sorry!  I figured the game would just substitute and not mess you all up.

For condominiums/town houses.  Ok, they are only "sort of", but if you put a row of 10x10, or even 10x15, lots on the other side of the books store/theatre parking lot, (the lot where you currently have the spa), you can build look alike small houses.  They will really be more like "row houses" but can work as condo's/town houses.  You can put three lots here. 

I've tried a variety of styles doing this, one where you go up in the air for the building itself and leave a garden area underneath, one where you go up and underground as well, and one where it was just several stories up.  On such a small lot the difficulty is you pretty much have to use elevators as the stairs just take up so much space there is very little room left for rooms.  On the one building where I went up one level with garden under, I used stairs and only made the building one story tall and that worked fine.  Also, in that particular spot by building up you get a really nice view for that beautiful vista moodlet.  The ground is sloped so you pretty much have to have a foundation, although building up on pillars I only needed small "boxes".
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Offline Naga

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Re: Sunset Valley 2.1
« Reply #72 on: March 14, 2011, 06:46:04 PM »
I will try to figure out what happened with the PF when I have time. Google didn't seem to help whatsoever. In some time I will also upload the separate lots into the swap shop, as soon as I figure out how to do it.

WinRar is pretty much my favorite (and most worldwidely used) software for packing up other files, and even if you don't have it, you can right-click the file and choose "Open With..." and find 7-zip in the list. I believe that should work just fine.

I didn't realize you used Fast Lane Stuff stuff (stuff stuff, lol) on the sports bar because I have it too, and I'm sorry if that causes trouble for anyone. It shouldn't, though.

For the rest of your post... A picture explains a thousand words, wouldn't you agree? Because you got me quite confused in there.

Offline Joria

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Re: Sunset Valley 2.1
« Reply #73 on: March 14, 2011, 06:46:47 PM »
Naga please read pm asap.  Very important.

EDIT for fun remark:  So, who knows why they owe Naga a cookie and that they are awesome?  Naga, do you prefer chocolate chip, chocolate peanut butter cup,  or brownies?
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Offline Joria

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Re: Sunset Valley 2.1
« Reply #74 on: March 14, 2011, 06:58:33 PM »

For the rest of your post... A picture explains a thousand words, wouldn't you agree? Because you got me quite confused in there.

7-zip worked just fine, thanks.

I'll upload a shot of one of the row houses later .  I think I deleted all of them so will have to go in and get another shot.  Hmmm, maybe I'll just put some in 2.1 and then take a pic to show you and will pm it to you.
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anything