Author Topic: House - Sargeant Safehouse, studio 1 ba, starter  (Read 5004 times)

Offline Ausette

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House - Sargeant Safehouse, studio 1 ba, starter
« on: April 04, 2011, 12:01:43 AM »
Sargeant Safehouse, by Ausette

Lot Type: Residential, studio and 1 ba
Lot Size: 20 x 20
Cost when placed on 20 x 20 lot: $16,345 ($10,558 unfurnished)
Contains Ambitions, Late Night and World Adventures content
Contains buydebug items
Store Content: Riverview items (free)

A zombie apocalypse is approaching, and the only hope for survival is extensive preparation. This triple-barricaded bunker provides food, shelter, plumbing, a radio for communication and everything you could ever need for battling the undead hordes.














This one's just for fun :). Note: not approved for the Apocalype challenge, as appropriate as it would be.


Offline ladydragon76

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #1 on: April 04, 2011, 12:45:57 AM »
LOL!  Love it!

*hugz!*
-LD
I reject your reality, and substitute my own!



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Offline danefaith

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #2 on: April 05, 2011, 11:46:56 AM »
The neighbors are looking a little emaciated.  We should bring them some apple pie.`Or some napalm.


Oh, sweet irony, deliver me from coincidence.

Please feel free to utilize any of my builds in any of your stories and so forth.

Offline Ausette

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #3 on: April 05, 2011, 08:28:29 PM »
Aw, they're just being friendly! You're right though, they look a little cold and uncomfortable. Perhaps we should show them to the bonfire?


Offline Jancy

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #4 on: April 05, 2011, 08:59:33 PM »
Oh my, the poor things -- They look like their from the Night Of The Living Dead!  They definitely are in need of a high calorie/fat dinner or two!

Offline Filly

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #5 on: April 06, 2011, 01:10:25 PM »
Very unique.  I always wanted to build an underground buncker. 

Oddly enough I just started watching the Walking Dead on DVD this week.

Offline Jancy

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #6 on: April 06, 2011, 06:23:05 PM »
Walking Dead was very good! Hope it comes back this year. These 2 folks could fit in nicely!



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Offline Gheez

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #7 on: April 07, 2011, 09:46:05 PM »
What an excellent little place. It is so delightfully dingy.  Not so sure about the neighbours, though  ;D

It brings interesting game play options to mind - who needs to play the 'approved' version of the Apocalypse Challenge - I like your bunker creation more than having to design a house that is off the ground.  (I think that is what you have to do  ???, it's been so long since I read those rules...)

Zeda

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #8 on: April 16, 2011, 04:04:22 AM »
I love this little bunker!  I used it as the starter for my ghost hunter, and the place has amazing character.  It's also been delightful finding all the little extras and details hidden within.  (For example, the tomb hole next to the wood-burning stove has a few pieces of dried food in it - emergency rations!  There's a skeleton under the stairs and an urn at the base with a grim epitaph.  And the spirit positioning device left in the kitchen will surely be handy giving you advance warning of the approaching undead.)

Offline Joria

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #9 on: May 12, 2011, 02:25:32 PM »
Loved it!  How do you make the zombies?
What?  Grannies can't play games?
I speak perfect Nooblik, (and some Simlish)!

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Offline Ausette

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Re: House - Sargeant Safehouse, studio 1 ba, starter
« Reply #10 on: May 19, 2011, 03:36:12 AM »
Loved it!  How do you make the zombies?

Ooops, sorry I didn't reply earlier  :-\. The "zombies" are just a particularly ugly pair of elders with pale green skin (the male's grave is included in the lot if you're interested). For the picture, I got them to argue and used moveobjects on to pose them when I was happy with their facial expressions. Just pretend they're clamouring for human flesh, OK?  ;)

Thanks again for all the nice comments, especially Zeda's; I'm glad you enjoyed it so much!  :D

 

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