Author Topic: The Sims 3 Townie DecaDynasty Challenge  (Read 320587 times)

Offline Jamie

  • Occult
  • ****
  • Posts: 461
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1925 on: November 12, 2013, 12:14:03 AM »
Great, thank you! My game usually gets buggy after 3/4 generations anyways so I'm hoping it'll work out.

Offline MarianT

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • ******
  • Posts: 6289
  • Everything in life is here to drive you crazy. R.T
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1926 on: November 12, 2013, 06:40:41 AM »
If you're not forced into moving by a bug, you should move only when the heir is ready. Typically, you marry, move to the spouse's house, then move to the new neighborhood.
When the Zombies Come(Completed)--The Wisewoman of Forgotten Hollow




Enjoy writing stories? Please check the Rules for Stories before posting.



Registered members do not see ads on this Forum. Register here.

Offline LenaLJ

  • Challenge Board Assistant
  • Watcher
  • ******
  • Posts: 1426
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1927 on: November 22, 2013, 08:40:32 AM »
I bet it has been asked before, but i couldnt find the question nor the answer.

Is it allowed to extend the life of townies which you want to marry with later on, in a later generation?

Offline Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4011
  • Oh, she wanna creep like ivy?
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1928 on: November 22, 2013, 08:43:43 AM »
Since non-heirs have no life extension restrictions, and since spouses and targeted spouses are not heirs, you can extend their lives for future use.
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline MarianT

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • ******
  • Posts: 6289
  • Everything in life is here to drive you crazy. R.T
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1929 on: November 28, 2013, 08:54:35 AM »
Given that Into the Future apparently puts an end to skill opportunities, what is the ruling on the opportunities that come with Into the Future? I'm referring to the ones that you receive in Oasis Landing and also the ones for creating a dystopia and utopia.

My hope would be that if we have ITF installed, we could use these to make up for the skill opportunities that we don't get. If you include them with the 3 adventures/dares, etc. then you might as well advise players trying to do the Townie DecaDynasty to uninstall ITF.
When the Zombies Come(Completed)--The Wisewoman of Forgotten Hollow




Enjoy writing stories? Please check the Rules for Stories before posting.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1930 on: November 28, 2013, 09:06:07 AM »
Allowed.  The ITF opportunities fill a regular slot (special slot), just need to make sure the opportunities are unique.

Offline Metropolis Man

  • Tournament/Dynasty Coordinator
  • Administrator
  • Watcher
  • *****
  • Posts: 10223
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1931 on: November 28, 2013, 09:08:14 AM »
Given that Into the Future apparently puts an end to skill opportunities, what is the ruling on the opportunities that come with Into the Future? I'm referring to the ones that you receive in Oasis Landing and also the ones for creating a dystopia and utopia.

My hope would be that if we have ITF installed, we could use these to make up for the skill opportunities that we don't get. If you include them with the 3 adventures/dares, etc. then you might as well advise players trying to do the Townie DecaDynasty to uninstall ITF.

I have no issue with any player choosing to uninstall any expansion. In fact, in the 2014 Tournament ruleset I am currently tweaking I am going to mention the Sims 3 Selector utility available at Mod the Sims. It's not a mod at all, but a utility that tells the launcher which xps to load. Very simple workaround.

As far as counting opportunities that would not fall into one of the 3 main categories, let's see what the other team members say. I would rather not unless multiple players come close to failing their Dynasty because of this bug.



Registered members do not see ads on this Forum. Register here.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1932 on: November 28, 2013, 09:13:41 AM »
ITF opportunities does fall into one of the 3 main categories, the special slot.

Offline MarianT

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • ******
  • Posts: 6289
  • Everything in life is here to drive you crazy. R.T
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1933 on: November 28, 2013, 11:40:29 AM »
Thanks, Nutella, I didn't realize that.
When the Zombies Come(Completed)--The Wisewoman of Forgotten Hollow




Enjoy writing stories? Please check the Rules for Stories before posting.

Offline MarianT

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • ******
  • Posts: 6289
  • Everything in life is here to drive you crazy. R.T
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1934 on: December 06, 2013, 11:09:01 AM »
I have no issue with any player choosing to uninstall any expansion. In fact, in the 2014 Tournament ruleset I am currently tweaking I am going to mention the Sims 3 Selector utility available at Mod the Sims. It's not a mod at all, but a utility that tells the launcher which xps to load. Very simple workaround.

I tried downloading this and installing it, but Norton Security gave it a red X and tossed it. Perhaps other people might try experimenting with it?

On the issue of skill opportunities, saltpastillen and I have discovered that our sims can get them while at a rabbithole job or on a community lot, which does help with the problem.

Finally, has there been a decision on whether the Time Traveler can count as an NPC friend?

(Sorry for the double post, but since it's been over a week, I hope that's okay.)
When the Zombies Come(Completed)--The Wisewoman of Forgotten Hollow




Enjoy writing stories? Please check the Rules for Stories before posting.

Offline LenaLJ

  • Challenge Board Assistant
  • Watcher
  • ******
  • Posts: 1426
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1935 on: December 06, 2013, 11:32:53 AM »
I tried downloading this and installing it, but Norton Security gave it a red X and tossed it. Perhaps other people might try experimenting with it?

On the issue of skill opportunities, saltpastillen and I have discovered that our sims can get them while at a rabbithole job or on a community lot, which does help with the problem.

Finally, has there been a decision on whether the Time Traveler can count as an NPC friend?

(Sorry for the double post, but since it's been over a week, I hope that's okay.)

I have been using the expansion selector mod quiet a lot, it doesn't seam to harm any of my pcs. (Of work experience, Norton isn't really the best antivirus.)

Offline Turoskel

  • Watcher
  • ******
  • Posts: 1122
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1936 on: December 06, 2013, 11:42:45 AM »
Marian, I first tried it when IP came out as I wanted to test it without the other packs installed, I imagine Norton reacted like that because it makes changes to your computer to hide the ep's, it probably considers anything that makes changes dodgy but not all things are and I've had no problems with it myself, currently using it to disable seasons, pets and uni in my life states attempt and it's been fine.

I read about the rabbit hole thing but it hasn't worked for me, my founder managed to get 3 in the end but it took her 6 weeks to do so, her son had only one in four weeks and so now I just used that utility to turn off ITF, he's a fairy so thankfully I still have time but it's frustrating to say the least. I just didn't want the hassle for another 5 generations  :-\

Glad to here it's working for some though.




Offline saltpastillen

  • Watcher
  • ******
  • Posts: 2576
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1937 on: December 06, 2013, 12:16:09 PM »
I read about the rabbit hole thing but it hasn't worked for me, my founder managed to get 3 in the end but it took her 6 weeks to do so, her son had only one in four weeks and so now I just used that utility to turn off ITF, he's a fairy so thankfully I still have time but it's frustrating to say the least. I just didn't want the hassle for another 5 generations  :-\

Glad to here it's working for some though.

I have found that it's about 1/4 of skill challenges that come through, since maybe work ops have priority in career rabbitholes (sorry no base in knowledge just going out of experiance - it would be awesome if someone could find out though :) ).


Offline Niana

  • Occult
  • ****
  • Posts: 301
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1939 on: December 06, 2013, 08:01:53 PM »
I haven't had much time to play recently but I've heard good things about 'Any Game Starter ' from MTS if someone wants to try

Offline dreamsong1968

  • Nooboo
  • *
  • Posts: 5
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1940 on: December 09, 2013, 12:15:24 PM »


4. The Edit Town screen is off limits with two exceptions:

  • Anyone can use Edit Town to place EA-created buildings and lots.
  • For a thorough analysis of the ins and outs of what you can and cannot do in Edit Town please check out Rica's post.



Greetings! I am just starting this challenge and I have a question after reading the above. Are store lots (Toy Shoppe, Casino, Bistro, Dance Studio, Renaissance Fair, Pet Shop, etc.) allowable. I assume yes since they are EA made lots, but don't want to end my game before I begin it.  ;)

Thanks!

Offline Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4011
  • Oh, she wanna creep like ivy?
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1941 on: December 09, 2013, 12:46:05 PM »
Yes, they are EA-made lots and can be placed in your town before you start.
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline dreamsong1968

  • Nooboo
  • *
  • Posts: 5
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1942 on: December 09, 2013, 01:08:05 PM »

2. The household must have 10 different NPC friends (all must have different jobs) at moving timeŚMaid, Repair Technician, Repoman, Baby Sitter, Adoption Service/Child Protection Worker, Pet Adoption Worker, Pizza Delivery, Butler, Bartender, Bouncer, Pianist, Burglar, Police, Firefighter, Grim Reaper, Newspaper Delivery, Mail Delivery, Science Geek, Magician, Tourist, Explorer, Paparazzi, Tattoo Artist, male/female dancers, Venue Proprietor, DJ, Acrobat, Singer, Magician, Elixir Store Consignment Specialist, Barista Bartender, University Mascot, Front Desk Clerk, Food Stand Clerk.

Would it be appropriate to think of the sims for this requirement as Service NPCs? Just trying to clarify and simplify this one in my own mind.

P.S. Thanks, Trip, for answering the above!

Offline Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4011
  • Oh, she wanna creep like ivy?
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1943 on: December 09, 2013, 01:31:32 PM »
Sort of, but Service NPCs are in a different class from other NPC sims such as paparazzi and tattoo artists. They're all NPCs and eligible for the requirement, and some of them are Service NPCs. But if thinking of them all as Service NPCs helps you, think of them as that!
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline dreamsong1968

  • Nooboo
  • *
  • Posts: 5
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1944 on: December 09, 2013, 04:08:30 PM »
Sort of, but Service NPCs are in a different class from other NPC sims such as paparazzi and tattoo artists. They're all NPCs and eligible for the requirement, and some of them are Service NPCs. But if thinking of them all as Service NPCs helps you, think of them as that!

I suppose that, technically speaking, all sims that aren't part of your household are NPCs. Yes? So, Service NPCs and Role NPCs count for that...helps my brain very much. Thank you!

Offline MarianT

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • ******
  • Posts: 6289
  • Everything in life is here to drive you crazy. R.T
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1945 on: December 09, 2013, 04:22:44 PM »
Actually, townies -- those who live in houses in your neighborhood -- are not considered NPCs. It is confusing, which is why there's a list of  the jobs that are eligible. Basically, your sim's co-workers are not NPCs.

While we're on the subject -- has there been a ruling on whether the Time Traveler is eligible as an NPC friend?
When the Zombies Come(Completed)--The Wisewoman of Forgotten Hollow




Enjoy writing stories? Please check the Rules for Stories before posting.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1946 on: December 11, 2013, 09:00:47 AM »
Congrats ArianaJade on finishing your decadynasty.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1947 on: December 11, 2013, 09:04:21 AM »
Finally, has there been a decision on whether the Time Traveler can count as an NPC friend?

(Sorry for the double post, but since it's been over a week, I hope that's okay.)

Sorry MarianT didn't see that question earlier, let me double check with the team on this and I'll let you know as soon as possible.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1948 on: December 11, 2013, 03:59:24 PM »
While we're on the subject -- has there been a ruling on whether the Time Traveler is eligible as an NPC friend?

Yes we have a ruling, its a yes.  Time Traveler Emit Relevart is eligible as an NPC friend.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #1949 on: December 11, 2013, 04:02:51 PM »
12/11/2013  Rules Addition:  Added "Time Traveller Emit Relevart" to the list of eligible NPC friends.