Author Topic: The Sims 3 Townie DecaDynasty Challenge  (Read 366695 times)

Offline Nutella

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2050 on: June 11, 2014, 08:07:42 PM »
Lightning mod is allowed, happy simming.

Offline Deklitch

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2051 on: June 15, 2014, 05:45:48 PM »
Hi, just wanted to double check with respect to the 10 items left behind.

Am I allowed to have (for example) bugs from one house, butterflies from a second and fireflies from a third, or does having bugs from one house mean that neither of the other two count?



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Offline MarianT

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2052 on: June 15, 2014, 05:53:25 PM »
Beetles at one, butterflies at another, and fireflies at a third are all okay.
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Online Trip

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2053 on: June 16, 2014, 04:33:35 PM »
On 06/16/2014, the following changes were made:

Players playing in Union Cove are allowed these changes to improve performance:

- Removal of extraneous parking lots via Edit Town.

- Removal of extraneous trees and shrubs via Edit Town.

Please note that these fixes are allowed only if you are playing in Union Cove.
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Offline Deklitch

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2054 on: June 17, 2014, 02:33:48 AM »
Thank you Trip and the team for making that decision, Bazinga is probably a likely occurrence now :)

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2055 on: August 08, 2014, 09:56:11 PM »
I'm gonna give this one another shot. But I am setting up my town. Moonlight Falls, I want to place some of the newer venues/lots that EA has gave us, but I need to be right on my choices. 428 Huckleberry Lane is marked at No Visitors Allowed, can I use that for the toy shop? It's late and my brain is slowing down. 

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2056 on: August 08, 2014, 10:51:08 PM »
You can't because it's not really an empty lot.
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Online sdhoey

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2057 on: August 08, 2014, 11:00:15 PM »
Okay that's what I figured ...I haven't settled on which on I'm using yet.

Offline Nutella

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2058 on: August 14, 2014, 11:08:02 AM »
08/14/2014 -- Rules Page Addition:

Into the Future currently has a bug and will need to be turned off to receive skill opportunities. You can uninstall ITF using Sim Selector 3.0 or the old fashioned way using EA's uninstaller. You can also elect to play with ITF installed but will not receive many phone calls for opportunities.

Offline Rikki8528

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2059 on: September 13, 2014, 04:21:02 AM »
Can we use cakes on non-heirs?

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2060 on: September 13, 2014, 07:13:05 AM »
You can't cake up non-heirs early.
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Offline Lisa46

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2061 on: September 13, 2014, 01:28:49 PM »
Can we cake heirs up though?

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2062 on: September 13, 2014, 01:44:36 PM »
No one is to be aged up before their real birthday/when their age bar has zero days left.
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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2063 on: September 26, 2014, 08:46:03 PM »
Unfortunately, it seems that my game hit an aging glitch where none of the family members became a day older. Would I still be allowed to play my file if I aged up my heir on her correct birthday? Also, would I have to do the same with her family members where I would age each one up on their correct birthdays as well? Thank you in advance!  :)

Offline Nutella

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2064 on: September 26, 2014, 09:14:08 PM »
You have four options.

1) Do you have a previous save you could go back to before the aging glitch? 
2) You can use edit town and move household to clipboard then move them back in, see if that fixes the aging bug. 
3) You can age them up on their correct birthday manually, although this is quite tiresome to keep track of everyone's birthday.
4) Move to new world/town.



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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2065 on: September 26, 2014, 09:36:32 PM »
Darn, I don't have a previous save. I suppose I can keep track of the birthdays since there aren't too many family members in the household. Thank you so much for your help!

Offline Lisa46

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2066 on: October 01, 2014, 01:19:56 AM »
I was wondering if we can extend townie lives. I assume not but I don't see it in the rules.

Offline Nutella

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2067 on: October 01, 2014, 07:54:31 AM »
Yes you can extend townie lives.  I found this on page 67.

It's not banned then it's allowed.   Yes you can extend the life of townies.  You can extend the life of former heirs.  You can extend the life of spares.   You can extend the life of founders and spouses.  Just not an active heir.

Offline GamerKiddo

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2068 on: October 19, 2014, 03:24:51 PM »
Wait, how do you move into another townie house? I thought when you got married you moved into the current household house? Forgive my ignorance, please.

Offline Nutella

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2069 on: October 19, 2014, 03:27:33 PM »
When you marry the townie, you have the option to move into the townie household instead of staying at your own home.  You just need to select the townie household as "active household" and make sure you move your heir into that townie house.

Offline GamerKiddo

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2070 on: October 19, 2014, 03:30:53 PM »
When you marry the townie, you have the option to move into the townie household instead of staying at your own home.  You just need to select the townie household as "active household" and make sure you move your heir into that townie house.
Oh wow, really? Thanks so much, I didn't know that.

Offline Deklitch

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2071 on: December 05, 2014, 08:01:34 PM »
A question regarding the collections.

Does

Quote
These items must be a) created, b) found, or c) given to you as freebies/perks as part of a career or being a Celebrity

Mean that if you choose 'upgraded items' as one of your collection of items that the items you are upgrading must be made/earned by your household as well rather than buying the items.

EG My household gets some computers as freebies/job perks. They also purchase some computers. All the computers received/purchased get upgraded. Only the computers received as freebies/job perks that get upgraded can count towards the collection.

Or is it along the lines of ... your household has done the work to upgrade the items, whether you get given them or purchase them, the important thing is your household did the work.

Thanks

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2072 on: December 05, 2014, 08:17:47 PM »
Nah, you can buy the items you upgrade. The upgrade is the creation.
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Offline Lisa46

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2073 on: January 17, 2015, 03:18:31 PM »
Question: I just started a DecaDynasty with Malcolm Harris. He is romantically interested in a fairy, Marigold Maldano. Can he cute Marigold and then found a DecaDynasty with her? She's not on the approved list for Moonlight Falls but after reading the rules I don't see why she couldn't be.

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #2074 on: January 17, 2015, 05:22:19 PM »
If you cure her, then I see no issue with it. I think it would be a good idea to amend the list to include townies that are banned occults as long as they are cured.

Well, once I get to it. :P

Good luck with Malcolm! He's been a good co-founder for my 4x4.
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