Author Topic: Pets: First Impressions  (Read 30536 times)

Dellena

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Re: First Impressions of Pets
« Reply #100 on: November 09, 2011, 06:01:49 AM »
Not being able to fish? Hmmm. I've recently installed Sims 3 from the core up to Generations. I'm not going to risk messing up my game again and I don't want to start it all over due to the fishing glitch. Fishing is one of the funniest features :)

My Sim I created after installing Pets is able to fish and choose bait.  I'd have to hunt up a pre-Pets Sim and see if fishing is glitched at all.

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Re: First Impressions of Pets
« Reply #101 on: November 09, 2011, 06:42:20 AM »
I don't know if sims in older games can use bait, I always start with a new family after a expansion. Mine can use bait. This time I don't do a fresh install and my game keep crashing, but after a fresh install my game is ok. The pets is the best expansion! I love it :D



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Offline samoht04

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Re: First Impressions of Pets
« Reply #102 on: November 09, 2011, 11:23:38 AM »
Not being able to fish? Hmmm. I've recently installed Sims 3 from the core up to Generations. I'm not going to risk messing up my game again and I don't want to start it all over due to the fishing glitch. Fishing is one of the funniest features :)

No, you can fish. You just can't use Bait. I had to get my Fisherman to Level 10 to catch Deathfish because he wasn't able to use bait to catch them at Level 6. It processes the Action then the moment they reach the Water it just vanishes. I'm sure it will be fixed in the next patch, well it should be since Fishing is rather popular among a lot of people.
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Offline Pam

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Re: First Impressions of Pets
« Reply #103 on: November 09, 2011, 11:44:45 AM »
All this talk about fishing is rather off-topic for this thread.  If y'all are having problems with the Fishing Skill, search through the Forum for an answer.  If you don't find anything that applies to your situation, start a new topic.
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Offline Katluvr

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Re: First Impressions of Pets
« Reply #104 on: November 09, 2011, 12:08:42 PM »
I love this EP so much more than I expected to.  One of the things that I was especially happy to see was how the game handles it when a pet dies.  I love how kind Grim is to the animal and how he helps them towards the light.  Animals are my weakness (I can't watch those SPCA commercials on TV without bursting into tears) and I would have been exceedingly disturbed if he treated pets the way he treats sims.  Bravo EA for handling a delicate situation with class!

Dellena

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Re: First Impressions of Pets
« Reply #105 on: November 09, 2011, 01:12:33 PM »
I completely agree about how they've handled pet deaths.  The first one I saw, I just melted at Grimmy.  Here's a screenshot of what a softy he is:


Offline Pam

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Re: First Impressions of Pets
« Reply #106 on: November 09, 2011, 02:23:52 PM »
I completely agree about how they've handled pet deaths.  The first one I saw, I just melted at Grimmy.  Here's a screenshot of what a softy he is:

Yeah, with cats, he picks up the cat and hugs it, then puts it on the floor and brings out a catnip mouse.  The cat lifts up to bat at the mouse and Grim tosses it up into the light and the cat rises right up into it.  It gives the feeling that the cat is happy when it passes.

I'm very pleased with this aspect of the expansion, too.  It's all very well done, in my opinion.  Having pets brings a whole new dimension to the game, which is perfect for the mid-point of the expected run of Sims 3.
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VampirePlasma

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Re: First Impressions of Pets
« Reply #107 on: November 09, 2011, 02:52:17 PM »
I think this is the second best EP, since Vampires.  ::)

Offline amyrose

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Re: First Impressions of Pets
« Reply #108 on: November 09, 2011, 03:05:19 PM »
The grim is really sweet with dogs, he picks them up and plays with them. I had a stray whippet die on my lot the other night, and all my sims mourned him :(

Offline Pam

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Re: First Impressions of Pets
« Reply #109 on: November 09, 2011, 06:27:37 PM »
I think this is the second best EP, since Vampires.  ::)

You don't have Pets yet, though, do you?
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Offline skybaker

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Re: First Impressions of Pets
« Reply #110 on: November 14, 2011, 04:51:42 AM »
I'm quite disappointed as the new map - Appaloosa Plains without features of previous EP Late Night. There is no diving bars, dance clubs and film studio. The sims can't not complete challenge of mixology skill even or join the film career here (Yes, I know there is a empty lot of 64x64 in size. However, I have to use it to place the lot of my previous save).

This may be the strategy of EA as Pets is sold with the base game in package. So, such features of other EPs can't be co-existing...
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Offline Twinmum

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Re: First Impressions of Pets
« Reply #111 on: November 14, 2011, 04:56:55 AM »
I think part of it is to keep certain elements from each EP separate because not everyone who has Pets will have Late Nite. Plus, personaally, I think things like movie studios and dive bars would look somewhat out of place in the country setting of Appaloosa Plains.
If you really want those things, I suppose you could use the edit world tool and place more lots, then add the lots you want.

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Offline Katluvr

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Re: First Impressions of Pets
« Reply #112 on: November 14, 2011, 03:29:01 PM »
If you really want those things, I suppose you could use the edit world tool and place more lots, then add the lots you want.

In order to get them to fit (most of them require very large lots) you would have to destroy most empty lots and perhaps some homes or buildings/properties.  I tried to fit the LN bars into Appaloosa Plains for my current dynasty and I only was able to fit 1 of them in because the terrain is mostly not buildable.

It's definitely a drawback, for sure, but there are so many great things about this EP that I can live without clubs/bars.

Offline Twinmum

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Re: First Impressions of Pets
« Reply #113 on: November 14, 2011, 03:33:54 PM »
Oh OK, didn't realize there wasn't enough room as it;s not something I have tried to do, but yeah, I guess we just have to decide what sort of sim we will be playing and find a town suitable for them.
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Offline Saltypaws

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Re: First Impressions of Pets
« Reply #114 on: November 20, 2011, 09:57:23 AM »
I love this EP, but has anyone noticed lately, when you go to town view or something like that and return, that the horses are deformed for just a second.  Not really a game breaker and it only lasts a split second, but just wondering if anyone else has run across this.  It happens so fast, you can't even get a screenshot of it.  I didn't really want to start a new thread about this, so just thought I would put it here. :)
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Offline samoht04

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Re: First Impressions of Pets
« Reply #115 on: November 20, 2011, 10:42:01 AM »
I love this EP, but has anyone noticed lately, when you go to town view or something like that and return, that the horses are deformed for just a second.  Not really a game breaker and it only lasts a split second, but just wondering if anyone else has run across this.  It happens so fast, you can't even get a screenshot of it.  I didn't really want to start a new thread about this, so just thought I would put it here. :)

I hadn't noticed that but I'll keep a look out for it. It happens to my Sims as well, although that takes a little longer to fix itself. Another thing I noticed is that one of the roads off the main town to the left into a little street with 3 or 4 Lots on it. EA hasn't done it's CAWing very well! The road isn't joined with the road intersection at the end of the road! Tut-Tut.  :D
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Offline Ricalynn

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Re: First Impressions of Pets
« Reply #116 on: November 20, 2011, 12:09:35 PM »
I have noticed that Salty so it's not just you.  First time I saw it I thought my graphics card was screwing up or something.
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loveSims

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Re: First Impressions of Pets
« Reply #117 on: November 20, 2011, 03:41:04 PM »
The dogs can also be deformed after map view. They kind of stretch out, but it only last for a moment. It don't realy bother me. I love this expansion,I think it is the best one released :)

Offline Saltypaws

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Re: First Impressions of Pets
« Reply #118 on: November 20, 2011, 06:26:25 PM »
Good, I am glad it is not just me then, lol. :)
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loveSims

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Re: First Impressions of Pets
« Reply #119 on: November 21, 2011, 01:55:04 AM »
The first time I saw it, I got quite a fright look like someting from another planet lol!

Offline Monolito

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Re: First Impressions of Pets
« Reply #120 on: November 23, 2011, 07:12:38 AM »
I'm beginning to like ti idea of buying Pets but I have a few questions:
-excluding the pets themselves, what kind of fun things have been added? Clothes and hairstyles don't concern me.
-do stray pets swarm the lots like they did in Sims 2?  It was really annoying :/
-can pets do something on their own or do I have to tell them what to do like with a normal sim?
-why are dogs 200% better than cats? (because I say so! :P)

It's kind of funny because I don't have Pets right now but my Sim can cook animal food after applying patch 1.26 XD

Dellena

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Re: First Impressions of Pets
« Reply #121 on: November 23, 2011, 07:19:57 AM »
Strays do not swarm your lot.  I don't think I've seen more than one at a time and I don't see one every day either.

Sims and Pets have separate settings for autonomy.  For me, I like running my Sims at low autonomy but my pets at high autonomy.  They do lots of things on their own.  But you can control them like any sim.  I generally leave my pets to their own devices unless I want them to hunt or sniff out a collectible.

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Re: First Impressions of Pets
« Reply #122 on: November 23, 2011, 07:22:00 AM »
 :)No strays don't do that like in sims2 and you have full control over the pets just like any sim

Offline MarianT

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Re: First Impressions of Pets
« Reply #123 on: November 23, 2011, 12:45:47 PM »
Other fun things? Well, there's the ice cream truck. But the pets are about 10 times more fun than the ones in Sims 2. I've had this EP  since it first came out, and still feel like I've only scratched the surface.
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Offline amber1195

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Re: First Impressions of Pets
« Reply #124 on: November 25, 2011, 01:24:17 PM »
I love love love this EP! It's the best one so far! EA did a great job! I love it!