Author Topic: Union Cove - The Forum's World  (Read 190243 times)

Offline Seabody

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Re: Union Cove - The Forum's World
« Reply #200 on: December 30, 2011, 10:47:58 PM »
Do you know when you start the launcher and it says "A game update is available", you click the download link and the game applies the update?
I had to do that by hand.

Offline alex51299

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Re: Union Cove - The Forum's World
« Reply #201 on: December 30, 2011, 10:52:49 PM »
Do you know when you start the launcher and it says "A game update is available", you click the download link and the game applies the update?
I had to do that by hand.
OH! Thanks, off to uninstall origin.
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Offline Joria

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Re: Union Cove - The Forum's World
« Reply #202 on: December 30, 2011, 11:55:31 PM »
Nooooooo!  Do NOT uninstall Origin.  Just go down to the task bar at the bottom of your screen and find the icon for Origin.  Right click on it and choose exit.  It will take you out of the application without uninstalling it.  If you uninstall it how will you use your launcher to open Sims3?  Exiting it just closes it.
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Offline Lizzy3272

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Re: Union Cove - The Forum's World
« Reply #203 on: December 31, 2011, 12:33:11 AM »
I just uninstalled it and my Launcher still worked like normal...

I'm having troubling issues with UC.  I've lowered all of my graphic settings (to at least Medium) and all it seems to do is buy me more time before the game inevitably crashes...  I will see it glitch out right before the crash - ex. when I click on windows and none of the windows load or last time when the windows worked fine but I clicked on wallpaper and none of the wallpaper loaded.  I'm trying to outsmart it now by saving the game before this happens so I don't have to start from scratch every time.  I successfully saved it in Edit Town after inputting a few of my premade Sims but I have not been able to get it to save once I actually "Start Playing" my household.  I have tried "Save" and "Save As" (with overwrite) and both gave me Error 12.  I am currently trying "Save As" with renaming the file and I am almost 20 minutes in counting with it still saving...  (It has not frozen as far as I can tell.)

I guess my next step will be lowering my Graphic settings down to all "Low" settings?  Not really how I want to play my game but it's worth the shot!  ;)
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Offline Joria

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Re: Union Cove - The Forum's World
« Reply #204 on: December 31, 2011, 12:39:58 AM »
I just uninstalled it and my Launcher still worked like normal...

I'm having troubling issues with UC.  I've lowered all of my graphic settings (to at least Medium) and all it seems to do is buy me more time before the game inevitably crashes...  I will see it glitch out right before the crash - ex. when I click on windows and none of the windows load or last time when the windows worked fine but I clicked on wallpaper and none of the wallpaper loaded.  I'm trying to outsmart it now by saving the game before this happens so I don't have to start from scratch every time.  I successfully saved it in Edit Town after inputting a few of my premade Sims but I have not been able to get it to save once I actually "Start Playing" my household.  I have tried "Save" and "Save As" (with overwrite) and both gave me Error 12.  I am currently trying "Save As" with renaming the file and I am almost 20 minutes in counting with it still saving...  (It has not frozen as far as I can tell.)

I guess my next step will be lowering my Graphic settings down to all "Low" settings?  Not really how I want to play my game but it's worth the shot!  ;)

I've not had it crash nor do I get Error 12 but it was so slow it was impossible to enjoy, and I helped build the place!  You can imagine how long it took to put up even the simplest building sometimes with what you have been experiencing.  I finally did just what you said you were going to do.  I left my Sims detail on medium, tree detail on medium, and lowered everything else to the low setting.  From a distance it isn't as pretty but up close it is fine and it works much faster and better for me.  I DID remove a lot of trees and grasses and bill boards.  I hated to do it but thought it might help and it seemed to.

I'm wondering if the game is really unhappy with us.  We loaded a LOT of Sims onto UC so they would be the npc shopkeepers, mixologists and such but as I've checked most of those career types are game generated npcs.  So am wondering if that has just made it too many people for the game to handle.
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Offline alex51299

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Re: Union Cove - The Forum's World
« Reply #205 on: December 31, 2011, 12:57:11 AM »
I unistalled Origin and the launcher is fine, no changes so far on the bad side. The game is running better so that's good.
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Offline KJSinclair

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Re: Union Cove - The Forum's World
« Reply #206 on: December 31, 2011, 02:06:45 AM »
I have yet to experience a crash just an awesomely slow CAS. I am going to clean up my game. I am going to move the 'seasonal' items out of the game and generally downsize to just a few select patterns and store items. Then I am going to clean out my old sims and houses. I am not going to delete anything just remove it from the folder.

I do this periodically anyway and remove anything that I haven't used in a while and probably aren't likely to use.

I will play test a little tomorrow and if it changes performance dramatically I will let you know.

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Offline Lizzy3272

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Re: Union Cove - The Forum's World
« Reply #207 on: December 31, 2011, 02:10:51 AM »
I'm wondering if the game is really unhappy with us.  We loaded a LOT of Sims onto UC so they would be the npc shopkeepers, mixologists and such but as I've checked most of those career types are game generated npcs.  So am wondering if that has just made it too many people for the game to handle.

I was thinking that too...  I lowered all of the graphic settings (except Sim Detail is on High and I think I left Object Detail, Visual Effects, and Shadows on Med and Reflection on Mirrors Only) and it really isn't that bad - except for the grass and trees, all of the objects just seem to take a while to load their detail and I can live with that - so everything seemed to be working Great! ...Until now - I'm running into the Save Error again! :-\  But my game is still working.  I'm going to try and... I don't know, get some sleep? (Haha) I'll leave my game on with the laptop closed (I've done this many times before) and hash it out some more in the morning.  (If I'm lucky, maybe it'll just decide to behave overnight?)  Hopefully, I'll come up with some fresh ideas in my sleep - if not, I'll probably try deleting (after saving a copy of course!) some of the preloaded families and homes and see if that changes anything (I honestly hope it doesn't and I have to come up with a different option ;)).

PS. In case anyone was wondering for troubleshooting comparison - my laptop is a Vaio Win7 32-bit Pro, 4gb Mem, 2.10 Ghz Dual Core Processor, ATI Radeon Mobility 4200 HD Series and I have about 100GB free on my hard drive and blah, blah, blah I'm going to bed... ::)
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Offline Katluvr

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Re: Union Cove - The Forum's World
« Reply #208 on: December 31, 2011, 04:07:39 AM »
Sadly I have to say that I uninstalled UC this evening because just having it installed was seriously lagging my AP Immortal Dynasty file.  I tried turning my graphics settings to low and it didn't cure the lag, so I uninstalled UC, turned graphics back up to my preferred settings (mostly high), and my dynasty file ran without any issues.

I have a really robust processor (Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz, 3701 Mhz, 4 Cores, 8 Logical Processors) and 8Gb RAM.  My graphics card is an NVIDIA GeForce GTX 550 Ti.  My computer should be able to handle UC without breaking a sweat, and yet TS3 came to a screeching halt when I wasn't even playing the new world.

Is there a way to install UC but keep it sequestered so it doesn't impact other game files? 


Offline BellaClo

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Re: Union Cove - The Forum's World
« Reply #209 on: December 31, 2011, 04:26:02 AM »

Is there a way to install UC but keep it sequestered so it doesn't impact other game files?

Look at this thread about "Factory Reset": http://www.carls-sims-3-guide.com/forum/index.php/topic,7507.0.html

This way, you can keep UC and its specific saves and settings in one "Sims 3 folder" and have your Dynasty and other saves in another folder. Just remember to rename the Sims 3 folder appropriately before you start the game.

As a side not, all the mixologists, bouncers... are homeless Sims not residents, so all the premade Sims included in UC can't be used to filled those jobs. And indeed, the game generated quite an amount of additional Sims in my test file so far. For player who have lower end computer like me, I would suggest deleting additional professional bars (keep only 1/venue lot) and maybe bouncers too.

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Offline Katluvr

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Re: Union Cove - The Forum's World
« Reply #210 on: December 31, 2011, 04:30:14 AM »
Thank you, BellaClo!  That's exactly what I needed - hopefully this will help with the problem.

Offline Joria

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Re: Union Cove - The Forum's World
« Reply #211 on: December 31, 2011, 04:30:26 AM »
I really wish I knew, Kat.  I personally removed all other games to my desktop so I'm only having minor lag.  You have a pretty powerful pc there, girlfriend.  I'm jealous.  So why does it work fine on my not as great as yours pc, and not work on yours that well?  It makes no sense.  It was built on a computer much worse than mine so we all figured it would work fine on an average pc.  I've pm'd Anushka so I'm sure she'll drop in soon, or at least be trying to track down what's going on.

I think KJ's ideas are good ones so I'm probably going to remove seasonal items and things I rarely if ever use to a separate folder and see if that helps at all.

@BellaClo:  the thing is many of OUR homeless residents were designated to fill those jobs specifically to prevent the game from generating more homeless service Sims.  We had maids, bouncers, and mixologists and also people to work at the open air market.  Not sure if Ana maybe changed her mind or wasn't able to actually assign them to those jobs after all. 
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Offline samoht04

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Re: Union Cove - The Forum's World
« Reply #212 on: December 31, 2011, 04:31:28 AM »
Bella, the same way we inhabited UC allows the creation of NPC. The sims we made worked in earlier versions. I have not checked my game yet.
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Offline BellaClo

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Re: Union Cove - The Forum's World
« Reply #213 on: December 31, 2011, 05:07:31 AM »
Yes, I know it's possible to pre-populate the homeless and NPC pools too. But, because I hadn't seen any of those Sims so far, I had assumed that only residents had been added. World creation can be very tricky, and the last steps more than any other. I'm sure that Anushka will find out what went wrong with those homeless... after a little break for the new year and some rest (I guess she deserves it :-)
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Offline Anushka

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Re: Union Cove - The Forum's World
« Reply #214 on: December 31, 2011, 06:30:56 AM »
I wish this break was intentional! It wasn't my PC after all, it was the electricity (reaching the main switch) which finally burned down last night - that was causing all the troubles, and I spent the night with a candle ::) But they fixed it this morning and now I hope to enter the New Year without issues.

I'll see with Carl to upload another save file. Yesterday (before electricity broke) I uninstalled Pets and was able to load saved file fine, got the Missing objects message and it was all good. I'll try with only base game too (and reinstall everything back LOL) and then upload that saved file that is working properly - at least for me - not shore why it wouldn't work for others.

Now more informations about 2 files we are talking about. One is sim3pack - file that will install the world. You need it regardless how many EP's you have. If you have all of them it is the only file you need.  If you don't have all EPs you should ALSO download save file. Since that is a folder with several files inside, it had to be compressed. Zip and Rar are official worldwide used aplications and there is no reason not to have them anyway. I don't know of any other way to upload the save file folder. Once you download it it (save it anywhere) extract that folder in Saves folder, among the other saved games. When you start the game, you'll see it in main menu without any Sim icon since it was saved before any active family was selected. It is named Union Cove Start - I had 0 problems this way when testing it, and Schipperke and Ausette used this method in previous version(s).

About save erorr, crash and settings. I didn't want to lower the settings in my game for a long time, but it was much more consuming in CAW than in game and eventually I had to. I only have 2GB RAM and 2.4Ghz Core2Duo intel processor. Eventually I had to have smooth work in CAW I had to put all on lowest, but in game I changed settings back to most of the things on medium, and detailed lot number on minimum. Error 12 happen with those higher settings but not on lower. Before lowering it, I did run into same issue and I gave up the game - save as didn't work. It is hard to decide to compromise the details to actually play the world, but I understood that this configuration is almost on the lowest end of recommended - with all EP's. And I also realised UC is so wonderfull even with lower settings - only with minimum effects waterfalls don't appear until you zoom in closely.
And you do have to start the game for waterfalls to appear.
If your game crash while loading new game - you most likely don't have all EP's and game couldn't load the objects in it so it crashed - that is why there is a save folder)

Lagg:
Beside lot's of objects in the world, all that I could do about it I did. I spent almost a month just working on routing, even went back to several previous versions because I didn't want to risk possible routing issues. I reduced the number of spawners since animating lot of them can cause the lag. Did several things that I'll sum up in other post/tread one day as tips - which I find all over the internet. I got most lag between rich mansions (ZapKid, I apsolutely agree about golf course ;D ), and near the ruins - those are the areas with very dense, large lots and with lots of details on them. In first few days game will shuffle Sims to fill in remaining career coworkers (depending on what career your Sim has if any), employ merchands from unemployed residents, generate NPC's (BTW I set the maids, repairman, mixologists and babysitters, will try to see if they didn't accepted it and just became homeless - or something else). Also, number of Sims is depending on our PC strenght, so it may take  a few days before story progression move out Sims that it can't handle.

Keep in mind that this world is double sized SV, both in lots and number of Sims (or almost double size) - and it is not easy to handle it as it does with SV - even with lots added, it is still bigger in every way. It is closer to Bridgeport than to Sunset Valey with size, number of details and resources it needs to run.

And finaly, this is the first world I "finished" in CAW so it most certainly is not perfect. It was a learning process for me and I'm carefully looking for your comments to see what I have missed or possible mistakes I made. If anything, as KJSinclair said, it is an awesome collection of lots and sims at least, but even if I lower the settings for it, it is my favorite world ever, and even if I just sent my Buznik family to walk in strollers down to the Pier, have her jog to the ruins (when Unicorns and deers appeared there it was a perfect set up!), sent her to look for collectables around crater with spooky tree or just chit chat with awesome neighboors - it brought me back to actually playing Sims instead of just building and occasionally running trough some fast challenge ;D





 
 

Offline samoht04

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Re: Union Cove - The Forum's World
« Reply #215 on: December 31, 2011, 06:36:22 AM »
The Horses spawn fine. There's one standing right where I want to put my fence. :P

I cleared my Caches and did a general tidy up of my files and have been able to play for 45 minutes so far with no crashes! :D So if you have not already done so I suggest trying that. My settings are on medium like they always are, my detailed lots is set to 1 though. I have a standard PC, nothing special about it, my card isn't a supported one for sims but it is fine. I have 4GB RAM.
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Offline CreativeCrayola

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Re: Union Cove - The Forum's World
« Reply #216 on: December 31, 2011, 06:59:15 AM »
Does anyone have a list of the skills the inhabitants have? I'm thinking of starting a dynasty...

Offline Gogowars329

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Re: Union Cove - The Forum's World
« Reply #217 on: December 31, 2011, 07:02:33 AM »
Does anyone have a list of the skills the inhabitants have? I'm thinking of starting a dynasty...
All I know is that Declan Jade has sculpting skills.
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Offline Anushka

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Re: Union Cove - The Forum's World
« Reply #218 on: December 31, 2011, 07:10:08 AM »
Does anyone have a list of the skills the inhabitants have? I'm thinking of starting a dynasty...

Not really. There is none with anything maxed, and no Agnes C. really (meaning none has high cooking and painting and money), and most of them are close when it comes to skills. There are 2 dynasty founders I'm more than happy about. It took me a while to figure who I'll chose, and decided on a girl that may not be considered as best dynasty spouse considering skills and money.

Offline samoht04

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Re: Union Cove - The Forum's World
« Reply #219 on: December 31, 2011, 07:22:07 AM »
Panther Character has 4 Charisma. Declan has 4 or 5 Sculpting. Eliza has 3 or 4 Athletic. Panther also has a very nice car... ;)
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Offline bamjo92

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Re: Union Cove - The Forum's World
« Reply #220 on: December 31, 2011, 08:18:02 AM »
 I gotta say, I feel so lucky, and I shouldn't even type this as I might jinx myself but I have had No Problems with this world at all.  I guess my brother in law picked me out a wicked computer.. He said I'd be able to play anything. My graphics are set on max too! No lag, it just takes a little longer to save than Hidden springs. I saw a Unicorn last night :) ! And that spotted sixam I want, but i could only watch him :(.

Offline Anushka

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Re: Union Cove - The Forum's World
« Reply #221 on: December 31, 2011, 09:02:09 AM »
I gotta say, I feel so lucky, and I shouldn't even type this as I might jinx myself but I have had No Problems with this world at all.  I guess my brother in law picked me out a wicked computer.. He said I'd be able to play anything.

This is music for my ears ;D

Offline samoht04

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Re: Union Cove - The Forum's World
« Reply #222 on: December 31, 2011, 09:19:52 AM »
I played for over three hours today I think! Non-stop!!  ;D Well that's a lie because I was only building but I played long enough for Faye Ravensgate to go to work and get home to be greeted by a new house, Lol.
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Offline Lizzy3272

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Re: Union Cove - The Forum's World
« Reply #223 on: December 31, 2011, 10:11:46 AM »
Not really. There is none with anything maxed, and no Agnes C. really (meaning none has high cooking and painting and money), and most of them are close when it comes to skills. There are 2 dynasty founders I'm more than happy about. It took me a while to figure who I'll chose, and decided on a girl that may not be considered as best dynasty spouse considering skills and money.

You mean you didn't put Max SKills in the game?  :(  He's like my superhero sim...
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Offline Jancy

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Re: Union Cove - The Forum's World
« Reply #224 on: December 31, 2011, 10:12:23 AM »
I have been having problems with UC on my iMac.  I get as far as picking a home for my Sims and then it crashes to the desktop. I have all EP's and 4 gigs of Ram, plenty of hardrive space and the iMac is a year old. 
I have deleted all 4 cache files, and DCBackup files, shut down and restarted computer quite a few times, but still no luck. 
Is anyone else having problems with UC on a Mac?

 

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