Author Topic: Union Cove - The Forum's World  (Read 190227 times)

Chuckles_82

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Re: Union Cove - The Forum's World
« Reply #775 on: August 29, 2012, 08:20:32 AM »
What updates were made for Showtime? Were new custom lots added? What are they, and can they be included in the credits in the first page (if they are custome ones)?

Offline samoht04

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Re: Union Cove - The Forum's World
« Reply #776 on: August 29, 2012, 08:22:32 AM »
Two new lots were added - a private venue and a large big show venue. All other venues were added to existing lots.
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Chuckles_82

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Re: Union Cove - The Forum's World
« Reply #777 on: August 29, 2012, 08:25:35 AM »
Thanks Thomas, I finally found the update list in all the posts. Is Atlantis Experience available to download in our swapshop somewhere? Or do we have pictures?

Offline NicoleML

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Re: Union Cove - The Forum's World
« Reply #778 on: August 30, 2012, 07:55:24 AM »
I'd like to use my first post on the forum to be a huge thank you to everyone involved in the creation of Union Cove. Since I first saw it on the Guide, I wanted it, but sadly my old computer was lagging under the weight of the Sims 3 stuff I already had. As I didn't want to miss out on Supernatural and Seasons, I got a new computer. My second task (after installing all the Sims 3 expansion and stuff packs) was to download Union Cove. It is wonderful. Every detail makes it clear that it was created by players for players - the locations of all the lots makes sense - the dynasty lot especially. Whenever I practice an Immortal Dynasty, my founder is a cook, so it's great having Hebe as her boss across the road! Thank you all so much!

Offline Joria

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Re: Union Cove - The Forum's World
« Reply #779 on: August 31, 2012, 04:58:48 PM »
Thank you for the kind words, Nicole.  We had such fun making it.  It was very much like hiding holiday secrets because we knew from the beginning it was to be a gift to all the forum with stuff FROM the forum and it was really hard to not leak anything.  Carl was our master conspirator in helping us keep it secret!  I'm really glad you are enjoying it.  Despite how lovely Sunlit Tides is, UC is still my very favorite place to play.
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Offline armstras06

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Union Cove
« Reply #780 on: September 02, 2012, 06:19:13 PM »
Are there any vampires in Union Cove or will I have to move them over from Bridgeport?

Offline samoht04

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Re: Union Cove
« Reply #781 on: September 02, 2012, 06:20:19 PM »
Are there any vampires in Union Cove or will I have to move them over from Bridgeport?

There are no Vampires in Union Cove. Some will turn via Story Progression though, who will turn is unknown however. If you want Vampires from Day 1 you will have to import them from Bridgeport but after it turns Day 2 some townies will start turning into Vampires.
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TheTripWasInfraGreen

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Re: Union Cove
« Reply #782 on: September 02, 2012, 07:19:30 PM »
In my experience, it takes longer for vampires to appear in Union Cove than in EA worlds. That, or my sims have a very limited social circle.

So your methods will depend on how long you're willing to wait for them to appear.

Offline armstras06

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Re: Union Cove
« Reply #783 on: September 03, 2012, 07:12:41 PM »
In my experience, it takes longer for vampires to appear in Union Cove than in EA worlds. That, or my sims have a very limited social circle.

So your methods will depend on how long you're willing to wait for them to appear.



I imported Matthew Hemming for Bridgeport but he's a normal Sim. I don't know what I did wrong.

Offline armstras06

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Re: Union Cove
« Reply #784 on: September 03, 2012, 07:26:51 PM »
My second question for anyone who uses Union Cove, does you game crash after 30-45 mins. I thought it might be because there was custom content, but according the the Union Cove description there is no custom content.

TheTripWasInfraGreen

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Re: Union Cove
« Reply #785 on: September 03, 2012, 09:21:50 PM »
It lags for me due to the immense detail and size, but I've never had it crash before.

Offline samoht04

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Re: Union Cove
« Reply #786 on: September 04, 2012, 04:37:25 AM »
I imported Matthew Hemming for Bridgeport but he's a normal Sim. I don't know what I did wrong.

If you edit them in CAS at all then I think they lose their Vampiric Powers and Status, although may retain the teeth and mark. For a while they didn' transfer at all but I had a Vampire transfer recently that I did not edit.

Try saving his household in stead and then try it?

My second question for anyone who uses Union Cove, does you game crash after 30-45 mins. I thought it might be because there was custom content, but according the the Union Cove description there is no custom content.

There is definitely no Custom Content included in the World. It's a large world and not everyone can run it let alone run it well. I can just about manage it but have no tried a very long game in it.
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Chuckles_82

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Re: Union Cove - The Forum's World
« Reply #787 on: September 04, 2012, 06:44:10 PM »
Somewhere someone mentioned that you had made townies for UC, but it didn't work in game. I was just wondering, in CAW there is a setting for residential lots to make them 'townie' lots. Would this be where townies and NPCs come and go from when you follow them and disappear? Did UC have one of those, and if not, could that be the problem?

Offline Lizzy3272

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Re: Union Cove - The Forum's World
« Reply #788 on: September 08, 2012, 08:40:02 PM »
Are there any plans to update this for Supernatural?
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Offline samoht04

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Re: Union Cove - The Forum's World
« Reply #789 on: September 09, 2012, 03:56:58 AM »
Are there any plans to update this for Supernatural?

No, there are no plans of updating currently.
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Offline Joria

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Re: Union Cove - The Forum's World
« Reply #790 on: September 09, 2012, 12:32:47 PM »
While there are "Officially" no plans for updating to SN, I personally am checking out possibilities which will be forwarded to the team.  SN is such a great venue by itself I think we all wondered if it was necessary to update UC to fit it in.  There are several areas in UC that would be suitable for some of the new places and some things just wouldn't be needed.  For instance, there already is a vampire lounge and I believe the supernaturals can go to any of the other available lounges.  I've already added the Faye Ray Arboretum to my personal version by editing the Art Gallery to accommodate it.
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Offline Odie

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Re: Union Cove - The Forum's World
« Reply #791 on: September 09, 2012, 02:49:31 PM »
That sounds like a wonderful idea Joria!
I already love your builds so much! :)
Any chance your personal version of the Art Gallery is downloadable? Please...!
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Offline Joria

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Re: Union Cove - The Forum's World
« Reply #792 on: September 11, 2012, 02:35:19 PM »
I'd love to share it Odie but I discovered on testing that putting the Fay Ray Arboretum on that lot changes the lot to JUST an arboretum.  I had forgotten you can't have a rabbit hole and an open for play building on the same lot and have them both work.  Back to the drawing board for me! 
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Offline Odie

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Re: Union Cove - The Forum's World
« Reply #793 on: September 11, 2012, 02:48:17 PM »
Ok, didn't know that! Learn a lot here every day :)
Good luck with it! But I'm sure it will turn out wonderful as always!
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Offline jd163503

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Re: Union Cove - The Forum's World
« Reply #794 on: September 11, 2012, 07:31:53 PM »
Hi guys! I need help  :'(. I cant download Union Cove into the game. I only have the base game and hidden valley so of course I downloaded the save file. I've put it in the right place and everything but it still wont let me download it because I don't have the extensions! What am i missing?!

Offline Wiry

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Re: Union Cove - The Forum's World
« Reply #795 on: September 11, 2012, 07:38:19 PM »
The answer I got was Pets.  Something in pets breaks the town when you try to get it without pets.
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Offline Angel_Glitter

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Re: Union Cove - The Forum's World
« Reply #796 on: September 14, 2012, 08:57:47 AM »
I just found this site not too long ago, it's been an enormous help for many things. Last night I downloaded UC, and I just want to say how stunning everything looks. I just can't fathom how many hours must have gone into planning and designing it.

Not sure how playable it is for me; a lot of the houses aren't what I would call functional. I have Ambitions, WA, and Pets. But none of those expansions have the spiral staircases or elevators. A lot of the smaller house must have those because there is no way to get upstairs....and I'm not going to mess up the beauty of these houses by putting in a clunky staircase. I'm debating whether I should wait til such a time that I have more expansions that have spirals or elevators (which could take a very long time) or if I should attempt to move all the Sims around to functional houses for now.

But, I really came here to tell you that you all made a monumental effort to make something amazing and it's just so gorgeous. I haven't finished exploring it all but everything I have looked at is so cleverly and beautifully designed. Thank you!

Offline Hope512

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Re: Union Cove
« Reply #797 on: September 28, 2012, 04:37:36 PM »
First I would like to say how much I like this town, it's beautiful, and this it's a brilliant joint effort. I wish EA Maxis would put this much imagination into their towns. I love the beach 'pier'. I've wanted something like this for ages. I've only just started and haven't met many sims, except two welcomed my family and helped themselves to autumn salad!

But I wasn't sure where to put this. I know I've read someone else asking for this but I've looked but can't remember where.

Please can you update Union Cove for Supernatural? I've tried to do it myself. I've had to put in some new lots and I can't find the Toadstool which is one of my favourite EP lots.

I've had the game crash, but I think I'll just have to remember to save often. It is a big world. I'm having trouble remembering where everything is!

Offline justme2

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Re: Union Cove - The Forum's World
« Reply #798 on: November 03, 2012, 03:03:49 PM »
Tried UC several months ago when it first came out, but had a lot of problems with it so uninstalled. Since then I've Boot Camped my Mac and now play Sims on the Windows side (was running into "unknown errors" when trying to install on the Mac side) and the game runs like a dream, so I'm going to give UC one more try -- absolutely loved it the brief time I played.

Offline samoht04

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Re: Union Cove
« Reply #799 on: November 10, 2012, 04:39:51 AM »
Please can you update Union Cove for Supernatural? I've tried to do it myself. I've had to put in some new lots and I can't find the Toadstool which is one of my favourite EP lots.

Currently any Union Cove updates are on hold, I believe Anushka is trying to fix the Pets issue and is also preoccupied by real-life. We have not decided whether we are to update or not to update yet. You can go into the Town where the Toadstool lot is and save it to your library and then be able to place it.
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