Author Topic: The Sims 3 Townie DecaDynasty Challenge  (Read 224732 times)

Offline Metropolis Man

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #825 on: December 13, 2011, 10:53:59 AM »
Metro, in my Deca I've bought a moodlet manager for each of the sims. I first bought one for my heir then whenever I needed another sim to use it a sent it to a different sim. When my heir moves, does it matter which Moodlet Manager he takes?

Yes. It has to be a Moodlet Manager he purchased with his own happiness points.

Offline Gogowars329

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #826 on: December 14, 2011, 07:20:49 PM »
Yes. It has to be a Moodlet Manager he purchased with his own happiness points.
Thanks. Guess I've gotta get another Moodlet Manager for my heir as I have no idea which one is his!
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Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #827 on: December 15, 2011, 04:58:27 AM »
Metro does it really matter which Moodlet Manager he takes with him so long as he originally bought a moodlet manager with his own points in the first place.

Rachel
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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #828 on: December 15, 2011, 10:06:04 AM »
Metro does it really matter which Moodlet Manager he takes with him so long as he originally bought a moodlet manager with his own points in the first place.

Rachel
I totally agree. They will be worth the same amount of money after a few days so it just seems like an annoyance to me to have to keep track.

Offline Metropolis Man

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #829 on: December 15, 2011, 10:14:53 AM »
Metro does it really matter which Moodlet Manager he takes with him so long as he originally bought a moodlet manager with his own points in the first place.

Rachel

Oh, definitely. They're all the same, for sure.

Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #830 on: December 18, 2011, 06:10:06 PM »
Metro,would things aquired during time travelling trips count as a unique collection.

Rachel
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Online MarianT

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #831 on: December 18, 2011, 07:03:17 PM »
Rachel, I can't speak for Metro, but my guess is that he'll say no because the things you bring back from time traveling are covered by other collections -- metals, gems, books, gnomes. The only exception is the picnic basket, and trying to collect 10 of those would be a lot of trouble. I seems to me that it would be like trying to make a collection of things you dig up with the miner, but again, Metro might have a different opinion.

Offline ratchie

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #832 on: December 18, 2011, 07:45:31 PM »
I thought they might have counted like wedding presents do.
Now that I come to think about it Metro might say that to have things from the time machine it has to be a time machine that you have made yourself rather then just bought at the consignment store.

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Offline Metropolis Man

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #833 on: December 19, 2011, 08:23:58 AM »
Metro,would things aquired during time travelling trips count as a unique collection.

Rachel

Cool idea that no one thought of before. I have no problems with it. And as far as the source of the Time Machine itself (made vs bought) — does not matter.

Offline Gogowars329

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #834 on: December 19, 2011, 08:01:34 PM »
Metro, when we choose our household, if it has two sims say they are both male, when one of them gets married, can the other one swap households with the wife?
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Offline Pam

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #835 on: December 20, 2011, 12:02:10 AM »
Metro, when we choose our household, if it has two sims say they are both male, when one of them gets married, can the other one swap households with the wife?

I don't think that would be a problem.  There's nothing in the rules that says you can't have members other than the heir move out, and that's essentially what's happening if the other Sim takes the wife's house.
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Offline Serena Darrin

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #836 on: December 21, 2011, 05:44:33 PM »
I've got a question about SuperMax skills, and I don't know if it's been asked.

I know in the Immortal Dynasty, if an Immortal Maxes out a skill (that is, gets it to level 10), another immortal can't use it as a Supermax.

Is that still true here too?  For an example:  So if Heir 1 SuperMaxes painting, but also gets level 10 in logic, that puts Logic off the table for any later heirs?

My other related question is; if a previous heir gets level 10 (or even supermaxes) a skill via Story Progression, what happens then?

Offline MoonsAreBlue

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #837 on: December 21, 2011, 05:48:40 PM »
@ Serena

The SuperMax in this dynasty is the same as in the immortal one. If a former heir reaches level 10 in any skill, no future heir can use it as a SuperMax. You shouldn't have to worry about anyone reaching level 10 through story progression, though. I'm not even sure how you would figure out anyways, lol! But that heir is no longer under your control, so it's okay to disregard any skill maxing of heirs in this case. At least this is how I understood it.

Offline Serena Darrin

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #838 on: December 21, 2011, 05:53:13 PM »
@ Serena

The SuperMax in this dynasty is the same as in the immortal one. If a former heir reaches level 10 in any skill, no future heir can use it as a SuperMax. You shouldn't have to worry about anyone reaching level 10 through story progression, though. I'm not even sure how you would figure out anyways, lol! But that heir is no longer under your control, so it's okay to disregard any skill maxing of heirs in this case. At least this is how I understood it.

That's what I figured too, I was just double-checking, as it occured to me when I was playing stupid-late last night.  :)

Though it does make a lot of the Skill-based LTW's difficult, since you've got to juggle 10 different super-maxes rather then 8. :D (Though you don't -necessarily- need to complete someone's LTW.  It does make the tombstone requirement easier, though!)

Offline MoonsAreBlue

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #839 on: December 21, 2011, 08:17:25 PM »
When we move our heir into the next home, is it okay to take pets with them?

Online MarianT

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #840 on: December 27, 2011, 08:13:54 AM »
When Pets came out, Metro said that it would be okay to take them with you -- I think his answer is on page 31 or 32.

Metro, I have a question -- I know vehicles can count as Best Friends. Would a vehicle also be considered an NPC?

Offline Metropolis Man

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #841 on: December 27, 2011, 10:44:51 PM »
Metro, I have a question -- I know vehicles can count as Best Friends. Would a vehicle also be considered an NPC?

Not really. With NPCs you're looking for ones that have different jobs.

Offline Seabody

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #842 on: December 28, 2011, 12:50:12 AM »
Metro's official ruling:

I don't see this asked or mentioned anywhere and I was just wondering. Are we allowed to add a pet to the household? And if so are we allowed to take the pet with us when we move?
Yes to both questions. The Townie DecaDynasty is a bit looser than the Immortal one, so I intentionally left pets completely up the Dynasty player and simply did not put them in the rules at all.
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Offline lvrugger

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #843 on: December 28, 2011, 02:58:38 AM »
Metro,
You have celebrity gifts and career rewards/take home stuff in the same line. Would it be possible to count celebrity gifts separately from career rewards? Wedding gifts are already separate.

Offline MoonsAreBlue

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #844 on: December 28, 2011, 09:07:18 AM »
Metro's official ruling:

Thanks for pointing that out for me!

Offline Metropolis Man

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #845 on: December 28, 2011, 11:24:33 AM »
Metro,
You have celebrity gifts and career rewards/take home stuff in the same line. Would it be possible to count celebrity gifts separately from career rewards? Wedding gifts are already separate.

Yeah, that's fine. I'll clarify.

Offline lvrugger

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #846 on: December 28, 2011, 02:37:00 PM »
Thanks, that frees up  a slot for me.

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #847 on: January 02, 2012, 02:27:21 AM »
Is it okay to start the dynasty in Appaloosa Plains?
Guess I'm just a little bit too late  ;D

Offline Gogowars329

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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #848 on: January 02, 2012, 02:29:06 AM »
Is it okay to start the dynasty in Appaloosa Plains?
Guess I'm just a little bit too late  ;D
Metro has allowed the game to be started in any EA Town or the Forum's World:Union Cove. So, yes you can.
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Re: The Sims 3 Townie DecaDynasty Challenge
« Reply #849 on: January 02, 2012, 02:41:10 AM »
Ok then. I've already read the rules. I was just a little confused since no one's started a decadynasty in Appaloosa.
Thanks for making that clarified  ;)