The Sims 4 Traits Guide

List of Traits with what they do for your Sim



The Sims 4: Traits
The Sims 4 Trait List

The Sims 4's Traits system allows you to pick three Traits for your Sim or Pet. This list of Traits is meant to help you decide what would be right for any particular Sim. They are alphabetized by each category they're found in, just as they are in the game. Be aware that your Sim can have more than these three Traits, as you additionally get one for selecting an Aspiration, and each Aspiration you complete gives you a Reward Trait. Stacking Reward Traits and their advantages is key to making a super Sim, along with the Rewards you purchase with Satisfaction. To see information on Aspirations and Reward Traits, click here.

The Traits you choose will help to determine the Whims your Sim gets. If you choose Family Oriented, you'll get more Whims for interacting with your Family. With Mean or Evil, you may have Whims to behave rudely to other Sims. Sims with Ambitious may get bit Whims for getting Promoted. A Sim will also get Whims based on what they've done recently - so if you go to level a certain Skill, you'll start getting Whims for that Skill. Being affected by certain Emotions also plays a role - if a Sim is tense, they may want to vent to another Sim.

Click a Trait in the list below for more detailed information.

Trait Cheats

I have a full list of trait cheats for The Sims 4 here. It includes nearly every form of trait, not just the personality traits you'll find listed here. Traits can be removed or added with the traits.equip_trait or traits.remove_trait cheats.

The Sims 4 Traits

TraitGame Description
ActiveThese Sims tend to be Energized, can Pump Up other Sims, and may become upset if they don't exercise for a period of time.
AmbitiousThese Sims gain powerful Moodlets from Career success, gain negative Moodlets from career failure, and may become upset if not promoted.
Art LoverThese Sims gain powerful Moodlets from Viewing works of art and can Admire Art and discuss art in unique ways.
BookwormThese Sims gain powerful Moodlets from reading Books and can Analyze Books and Discuss Books in unique ways.
BroThese Sims can Bro Hug other Bros, gain Confidence around other Bros, become Energized from Watching Sports.
CheerfulThese Sims tend to be happier than other Sims.
ChildishThese Sims gain powerful Moodlets from watching the Kids Network, become Playful when playing with Children, and become Happy when playing with Children's toys.
Child of the Islands (Island Living)These Sims experience a spiritual connection to Islands of Sulani. Honor the Islands by partaking in their culture, summon powerful elementals and reap the rewards of their blessings -- or the consequences of their disfavor.
Child of the Ocean (Island Living)Answer the call of the ocean! Sims with this trait will prefer water related activities and feel closer to denizens of the sea.
ClumsyThese Sims tend to fail more often at physical activities and tend to laugh at failure instead of becoming upset.
CreativeThese Sims tend to be Inspired, can Share Creative Ideas with other Sims, and may become upset if they're not creative for a period of time.
Dance Machine (Get Together)These Sims can't wait to get down, boogie, and party all night! When at venues like Bars, Nightclubs, and Lounges, these Sims can get a burst of energy with the Party Time interaction.
EvilThese Sims become Happy around Sims with negative Moodlets, can Laugh Maniacally and Discuss Evil Plans, and become Angry when interacting with Good Sims.
Family OrientedThese Sims become Happy around family members, become Sad if they don't interact with family for a period of time, and can Boast about Family.
FoodieThese Sims become Happy and have Fun when eating good food, become Uncomfortable when eating bad food, and can Watch Cooking Shows for ideas.
GeekThese Sims become Happy when Reading Sci-Fi or Playing Video Games, may become Tense if they haven't played much, are better at finding Collectibles, and can Discuss Geek Things with other Geek Sims.
Genius These Sims tend to be Focused, can Share Ideas with other Sims, and may become upset if they haven't improved their Mental Skills for some time. Gardening, Fishing, and Herbalism do not provide mental stimulation for geniuses, but Logic, Programming, and related tasks do.
GloomyThese Sims tend to be Sad, can Sigh to other Sims, and while Sad, gain a boost to their Creative Skills.
GluttonThese Sims have a greater negative reaction to Hunger, always enjoy eating, no matter the quality of the food, and will eat Spoiled Food.
GoodThese Sims become Happy around Sims with positive Moodlets, can Donate to Charity, become Sad with interacting with Evil Sims, and can Discuss World Peace.
GoofballThese Sims tend to be Playful.
Hates ChildrenThese Sims become Angry around Children, become Tense after Try for a Baby, and can be Mean to Children.
Hot HeadedThese Sims tend to be Angry, can Rile up other Sims, and become Angry when targeted with Mischief
InsaneThese Sims can Talk to themselves and have unpredictable Emotions.
Insider (Get Together)These Sims love being in Clubs, and tend to be happiest when surrounded by their friends.
JealousThese Sims get Jealous more easily than other Sims. They gain a boost of Confidence from being around their significant other, but get Tense if they haven't seen them recently.
KleptomaniacThese Sims don't mind "borrowing" things from others with a simple swipe, but will get Tense when they have not swiped anything in a while.
LazyThese Sims gain powerful Moodlets from Watching TV or Napping as well as from Comfortable furniture, become Fatigued more quickly from exercise, and grow Tense when performing household chores.
LonerThese Sims become Happy when alone, do not receive negative Moodlets when their Social Need is low, become Tense around strangers, and become Embarrassed more often by social rejection.
Loves OutdoorsThese Sims can Enthuse about Nature to other Sims and become Happy when Outdoors.
MaterialisticThese Sims can Admire and Brag about Possessions and become Sad when they haven't purchased a new item for a period of time.
MeanThese Sims become Happy when being Mean or Mischievous to other Sims and become Confident after winning a fight.
Music LoverThese Sims gain powerful Moodlets and boost their Fun Need when Listening to Music and become Happy when playing instruments.
NeatThese Sims become Happy and have Fun when performing household chores, can have a Cleaning Frenzy, and become really Uncomfortable in dirty surroundings.
NoncommittalThese Sims become Tense after a while in the same job or relationship, become Happy when they Quit a Job or Break Off a relationship, take longer to Propose, and can Discuss their Fear of Commitment.
OutgoingThese Sims gain powerful Moodlets from Friendly socialization, have their Social Need decay quickly, and gain more negative Moodlets when their Social Need is low.
PerfectionistThese Sims take longer to craft items but tend to make them higher quality, gain powerful Moodlets after crafting a high quality item, and gain negative Moodlets after crafting a low quality item.
RomanticThese Sims tend to be Flirty and may become Sad if they don't have any Romantic social interactions for a period of time.
Self-AbsorbedThese Sims are all about themselves! They can Fish for Compliments, are more excited when receiving a present, and may become tense when they haven't gotten enough attention. The Celebrity spotlight is something they generally relish. After all, everyone else should love them as much as they do themselves, right?
Self-AssuredThese Sims tend to be Confident.
SlobThese Sims are not affected by dirty surroundings, make household items dirtier faster, and can Rummage for Food in garbage.
Snob These Sims can Critique Work on low quality items, are bored by "low brow" television, and gain Confidence around other Snob Sims.
Squeamish (Outdoor Retreat)Squeamish Sims are nauseated by the sight of creepy crawlies, vomiting, violence, and death. These Sims become Uncomfortable around anything dirty.
Unflirty (City Living)These Sims get Tense around Flirty Sims and seldom get Flirty themselves. It's difficult for them to be Romantic in public.
Vegetarian (City Living)These Sims will actively avoid eating foods that contain meat products and can become sick if they eat such foods.

Emotional Traits

The Sims 4 Active Trait

Active

Game Description: These Sims tend to be Energized, can Pump Up other Sims, and may become upset if they don't exercise for a period of time.

Trait Mechanics: Conflicts with Lazy. Randomly gives your Sim an Energized Moodlet, which helps with Fitness Skill gains and certain Careers' Ideal Moods. When you've gone more than a day without any exercise, the Sim will get tense. To counter that, Active Sims get Exercise interactions when clicking on the ground, allowing them to do pushups, situps, and stretches any time, anywhere.


The Sims 4 Cheerful Trait

Cheerful

Game Description: These Sims tend to be Happier than other Sims

Trait Mechanics: Conflicts with Gloomy and Hot-Headed. Cheerful Sims randomly get a boost to Happiness, which synergizes with other positive emotions like Focused or Inspired. It is a good choice to round out a Sim's Traits, because +Happy can boost you to Very Inspired or Very Energized.


The Sims 4 Creative Trait

Creative

Game Description: These Sims tend to be Inspired, can Share Creative Ideas with other Sims, and may become upset if they're not creative for a period of time.

Trait Mechanics: Creative Sims get a random Inspired buff and the above mentioned social interactions. Being Creative makes Sims enjoy the Painting Skill so much that they'll have fun while doing it, which makes it the best Trait for that pursuit. They do get tense after a time with no creativity in their lives, but a quick use of Painting, Writing, or any other Skill that is related to creativity will help them recover. This is an excellent Trait to choose if your Sim will be a Writer, Painter, or pursue the two Cooking Skills. Sims who have the Creative Trait will gain Fun from Painting, while others will not.


The Sims 4 Genius Trait

Genius

Game Description: These Sims tend to be Focused, can Share Ideas with other Sims, and may become upset if they haven't improved their Mental Skills for some time. Gardening, Fishing, and Herbalism do not provide mental stimulation for geniuses, but Logic, Programming, and related tasks do.

Trait Mechanics: Genius Sims get a random Focused buff and the aforementioned Social Interaction. They get tense after a while of not using Skills that require Focus like Programming or Handiness, although it's easy to fix. It is a very good choice if your Sim will pursue Programming, Video Gaming, or Handiness and helps with Career Branches that have an Ideal Mood of Focused.


The Sims 4 Gloomy Trait

Gloomy

Game Description: These Sims tend to be Sad, can Sigh to other Sims, and while Sad, gain a boost to their Creative Skills.

Trait Mechanics: Conflicts with Cheerful and Hot-Headed. These Sims can share Melancholy Thoughts, and will randomly get a Sad Moodlet. With no other buffs, this can make them Sad at times. While Sad, they can make a Sad Book or Sad Painting. These can be worth a lot of money, but it's not a great trait choice gameplay-wise.






The Sims 4 Goofball Trait

Goofball

Game Description: These Sims tend to be Playful.

Trait Mechanics: Conflicts with Snob. Goofballs get a random Playful Moodlet that can stack with other Buffs to help you get to Very Playful. This is a great choice for a Comedian Sim.


The Sims 4 Hot Headed Trait

Hot Headed

Game Description: These Sims tend to be Angry, can Rile up other Sims, and become Angry when targeted with Mischief

Trait Mechanics: Conflicts with Cheerful and Gloomy. With no other buffs active, the random Angry Moodlet they get can lead them to be Angry. This is actually useful for the Criminal Career's Boss branch, as you need enemies to advance.


The Sims 4 Romantic Trait

Romantic

Game Description: These Sims tend to be Flirty and may become Sad if they don't have any Romantic social interactions for a period of time.

Trait Mechanics: The random Flirty buff they get can cause them to be Flirty, leading to better Romantic Interactions and unlocking some. This can help a Sim to find romantic partners, or even get Married. Flirty Sims have a higher success rate with romantic interactions.


The Sims 4 Self-Assured Trait

Self-Assured

Game Description: These Sims tend to be Confident.

Trait Mechanics: Like other Personality traits, only this one triggers Sims to be Confident at times. Confidence is very helpful to Sims that want to be Charismatic, or in certain Careers to fulfill the Ideal Mood.


The Sims 4 Unflirty Trait

Unflirty (City Living)

Game Description: These Sims get Tense around Flirty Sims and seldom get Flirty themselves. It's difficult for them to be Romantic in public.

Trait Mechanics: Unflirty comes with The Sims 4 City Living. This trait actually has a lot of little mechanics to it that revolve around other Sims being in the flirty mood, as well as the Unflirty Sim's awkwardness at engaging in romance. Many romantic interactions are renamed, and success with those interactions is stunted. Unflirty Sims will get uncomfortable when they fail an interaction, and tense when Sims around them are in a flirty mood. Because the tense mood reduces romantic success rates, this makes it more challenging to form a romantic relationship, more so than with any other trait in The Sims 4.


Hobby Traits

The Sims 4 Art Lover Trait

Art Lover

Game Description: These Sims gain powerful Moodlets from Viewing works of art and can Admire Art and discuss art in unique ways.

Trait Mechanics: Art Lovers can Admire Art, which leads them to a powerful +2 Inspired buff that can stack with others to get you Very Inspired. This is a powerful pick for a Painter or Writer, but even a Chef could benefit. All you need is a piece of Art around the house for them to look at, grab the buff, and go about your business working with Skills that benefit from this.


The Sims 4 Bookworm Trait

Bookworm

Game Description: These Sims gain powerful Moodlets from reading Books and can Analyze Books and Discuss Books in unique ways.

Trait Mechanics: Analyzing a Book will give a Sim a +2 Inspired Moodlet for 4 hours. Take the Speed Reader Reward if you get this, and it will hasten the rate Sims Analyze the book, allowing you to get the buff faster. This works well with Art Lover for a Writer/Painter/Chef Sim. However, if I had to pick one, I'd take Art Lover for its faster results.


The Sims 4 Foodie Trait

Foodie

Game Description: These Sims become Happy and have Fun when eating good food, become Uncomfortable when eating bad food, and can Watch Cooking Shows for ideas.

Trait Mechanics: Conflicts with Glutton. My test Sim did not have fun while eating at all. When she ate Gourmet Cooking, it gave a powerful +4 Happy Moodlet. This greatly boosts Inspired, which can lead to amazing meals and great Cooking Skill gains. With that buff, she got to Very Inspired from just one +2 Inspired "Gourmand" buff. An excellent Trait choice for a Chef.


The Sims 4 Geek Trait

Geek

Game Description: These Sims become Happy when Reading Sci-Fi or Playing Video Games, may become Tense if they haven't played much, are better at finding Collectibles, and can Discuss Geek Things with other Geek Sims.

Trait Mechanics: Geek can help Sims get Focused for using the Programming Skill to Make Video Games or even using Handiness. They'll get a Focused buff after finishing a game playing session with this trait. Based on the description, it's presumable that this increases the likelihood that your Sim finds rare collectibles from digging and finding frogs.


The Sims 4 Music Lover Trait

Music Lover

Game Description: These Sims gain powerful Moodlets and boost their Fun Need when Listening to Music and become Happy when playing instruments.

Trait Mechanics: Music Lovers get the Listen Deeply interaction with stereos, which can give them a +2 Inspired buff. A great Trait for any Creative Sim, as it can stack with other things and does not take much listening to get the buff. Naturally, the additional Fun from listening to music is also a big perk. I'd include this with Art Lover and Creative to make the ultimate Painter/Writer/Chef.


The Sims 4 Perfectionist Trait

Perfectionist

Game Description: These Sims take longer to craft items but tend to make them higher quality, gain powerful Moodlets after crafting a high quality item, and gain negative Moodlets after crafting a low quality item.

Trait Mechanics: Just as it says, a Perfectionist will work harder to finish things in high quality. The odds of seeing a negative from this Trait are low because of that, and especially so when you have gained some levels in the related Skill. The drawback I see is when you have other means of raising quality, like being inspired - you'll just take longer to make things at high level, when your odds are already good of Masterpieces, high-quality books, etc. Still, you're boosting those odds even further and high quality stuff sells for high Simoleons.


Lifestyle Traits

The Sims 4 Ambitious Trait

Ambitious

Game Description: These Sims gain powerful Moodlets from Career success, gain negative Moodlets from career failure, and may become upset if not promoted.

Trait Mechanics: Conflicts with Lazy. Sims who are Ambitious will get an 8 hour +4 Happy Moodlet when Promoted. They do suffer some negatives if not promoted, but their Ambitious nature makes it more likely they will perform well on the job and get Promoted faster. At the top level, maintaining job performance is enough. Take this only if your Sim will be in a Career - it's definitely not for the self-employed, as they'll get a +2 Tense Moodlet for being Unemployed.


The Sims 4 Childish Trait

Childish

Game Description: These Sims gain powerful Moodlets from watching the Kids Network, become Playful when playing with Children, and become Happy when playing with Children's toys.

Trait Mechanics: Conflicts with Snob, Evil, and Hates Children. Childish Sims get a brief Happiness Moodlet from watching the Kids' Network, and can raise their own Fun and get the Playful buff while playing with Children. Playing with toys raises their Fun need, as well. This is a good Trait for Sims that want a Family, as your Sim will get a lot of joy out of interacting and playing with kids.


The Sims 4 Child of the Islands Trait

Child of the Islands (Island Living)

Game Description: These Sims experience a spiritual connection to Islands of Sulani. Honor the Islands by partaking in their culture, summon powerful elementals and reap the rewards of their blessings -- or the consequences of their disfavor.

Trait Mechanics: Click your Sim to Summon Elementals and have a visit from Island ghosts that reward you based on your participation in activities like drinking kava and cleaning up the islands. The second is much easier to do and completing several activities will help you earn their favor. Winning their blessing can give powerful moodlets that last 48h, but they can also be disappointed in your Sim.


The Sims 4 Child of the Ocean Trait

Child of the Ocean (Island Living)

Game Description: Answer the call of the ocean! Sims with this trait will prefer water related activities and feel closer to denizens of the sea.

Trait Mechanics: Being a Child of the Ocean may make you sad when fishing, so you need to overcome this if you want to be able to do it (just get more happy boosts). While in the water or when doing water activities, your Sim tends to be happy. They also like releasing fish from traps, and seeing big fish. They enjoy interacting with dolphins more so than other Sims, as well as Mermaids.


The Sims 4 Clumsy Trait

Clumsy

Game Description: These Sims tend to fail more often at physical activities and tend to laugh at failure instead of becoming upset.

Trait Mechanics: This is primarily a Trait to give your Sim some personality that can sometimes interrupt what your Sim was doing. It doesn't have a major impact on gameplay, as far as I can tell.


The Sims 4 Dance Machine Trait

Dance Machine (Get Together)

Game Description: These Sims can't wait to get down, boogie, and party all night! When at venues like Bars, Nightclubs, and Lounges, these Sims can get a burst of energy with the Party Time interaction.

Trait Mechanics: Entering one of the aforementioned venues will give Sims a +1 Happy 'Scoping the Scene' moodlet and can use 'Party Time' to get energized while there. Sims who are dance machines take 'disco naps' which are vastly more effective than normal, perhaps one of the best features of this trait. They'll grow bored after a time without having danced, which is a small drawback.


The Sims 4 Glutton Trait

Glutton

Game Description: These Sims have a greater negative reaction to Hunger, always enjoy eating, no matter the quality of the food, and will eat Spoiled Food.

Trait Mechanics: Conflicts with Foodie and Squeamish. As stated, this will increase the amount of discomfort Sims get when Hungry. This can save your some money and time if you make group portions and let the Glutton pig out on rotten food. This will mainly just fill their Hunger need, and not give them a buff from great food. It seems to take more than two dishes of spoiled food being around for them to suffer from an unpleasant environment. Given Sims gain weight, you may want to work on the Fitness Skill if your Sim is a Glutton, although there are no drawbacks to Sims being overweight that I know of.


The Sims 4 Insane Trait

Insane

Game Description: These Sims can Talk to themselves and have unpredictable Emotions.

Trait Mechanics: You may get random emotions with this Trait. The ability to make a Sim talk to themselves can be helpful for filling Social need when no one else is around, but do expect to have to queue this up multiple times to make an impact.


The Sims 4 Kleptomaniac Trait

Kleptomaniac

Game Description: These Sims don't mind "borrowing" things from others with a simple swipe, but will get Tense when they have not swiped anything in a while.

Trait Mechanics: One of the more useful traits for gaining wealth, Kleptomaniacs can score objects and minor energized moodlets from stealing. They'll gain a +1 energized moodlet with a successful steal, but cannot take anything else while the moodlet's active. The main draw here is the ability to actually take things from other Sims' homes and community lots when visiting, possibly decorating your own home with them or selling them for profit. Only certain types of objects, like lamps, chairs, paintings, and decorative items can be stolen - not couches, tables, nor items necessary for a lot to function - like a bar - can be taken. If it's not something a Sim can carry, it will be found in the Household Inventory which is accessible from build mode.


The Sims 4 Lazy Trait

Lazy

Game Description: These Sims gain powerful Moodlets from Watching TV or Napping as well as from Comfortable furniture, become Fatigued more quickly from exercise, and grow Tense when performing household chores.

Trait Mechanics: Conflicts with Neat, Active and Ambitious. Lazy Sims can Nap on regular chairs to fill their Energy need on the spot. However, it's slow of course. One of the big perks of this is the Happiness boost you get from actually comfortable furniture. It can amplify effects of Inspired, Focused, etc. and help Sims get to Very Inspired. This is particularly of interest to Writers, Programmers, and any Sim that will do a lot of sitting.


The Sims 4 Loves Outdoors Trait

Loves Outdoors

Game Description: These Sims can Enthuse about Nature to other Sims and become Happy when Outdoors.

Trait Mechanics: Conflicts with Squeamish. Any Sim that will spend a lot of time outdoors will benefit from this Trait. They will get a +2 Happiness buff from being out and enjoying Nature. This is an excellent Trait for Sims that will be Fishing, Gardening, or doing any other outdoor activity (Collecting) often.


The Sims 4 Materialistic Trait

Materialistic

Game Description: These Sims can Admire and Brag about Possessions and become Sad when they haven't purchased a new item for a period of time.

Trait Mechanics: Admiring new Possessions can make these Sims happy. Since you'll be buying things fairly regularly as you advance in the game, it's unlikely the negative moodlet will affect your Sim very often. Thus, they're more likely to enjoy the new stuff you buy them from time to time. Just buy about anything, then click admire new possession to get the "I love stuff" Moodlet.


The Sims 4 Neat Trait

Neat

Game Description: These Sims become Happy and have Fun when performing household chores, can have a Cleaning Frenzy, and become really Uncomfortable in dirty surroundings.

Trait Mechanics: Neat Sims do get a small Fun bump when cleaning, but not a significant one. They get a big +3 Uncomfortable Moodlet when around dirty surroundings. When this happens, you can click the Sim and make them go on a Cleaning Frenzy - this is where the true fun is to be had. Afterward, they get an 8 hour Happiness buff from the cleaning.


The Sims 4 Slob Trait

Slob

Game Description: These Sims are not affected by dirty surroundings, make household items dirtier faster, and can Rummage for Food in garbage.

Trait Mechanics: Conflicts with Neat and Squeamish. With this Trait, you do not need to worry about Sims being affected by a dirty house. Rummaging for Food in garbage can let you fill the Hunger need on the go. Other Sims will be annoyed by the Slob's effect on the house though, as anything that can get dirty will get dirty faster, causing them to need to clean else suffer unpleasant surroundings. A Slob around a Neat Sim could let the Neat Sim clean up more often, and they would greatly enjoy that process.


The Sims 4 Snob Trait

Snob

Game Description: These Sims can Critique Work on low quality items, are bored by "low brow" television, and gain Confidence around other Snob Sims.

Trait Mechanics: Conflicts with Goofball and Childish. Snobs do not like low quality things and will be bored by them (primarily TV - they like the News, but not the Kids' Network). When around other Snobs, they'll get a positive Confidence Moodlet. They enjoy Critiquing Work on cheap household items and gain a Happiness Moodlet from it. You're more likely to see negatives from this Moodlet than positives in the long run.


The Sims 4 Squeamish Trait

Squeamish (Outdoor Retreat)

Game Description: Squeamish Sims are nauseated by the sight of creepy crawlies, vomiting, violence, and death. These Sims become Uncomfortable around anything dirty.



Trait Mechanics: Conflicts with Glutton, Slob, and Loves Outdoors. Squeamish Sims get powerful negative moodlets when picking up insects, fishing, and when around the scenarios mentioned in the Game's description of the trait. The negative Moodlets in these scenarios can be so powerful that, say, if a Squeamish Sim is to catch a fish, they will get a +5-10 Uncomfortable Moodlet that overrides everything else and prevents them from continuing the activity. Thankfully, it only lasted an hour but being around these things constantly could be Only take this trait to give your Sim some personality, and when you know they will not need to pursue anything like collecting insects, fishing or live with a Slob.


The Sims 4 Vegetarian Trait

Vegetarian (City Living)

Game Description: These Sims will actively avoid eating foods that contain meat products and can become sick if they eat such foods.

Trait Mechanics: Vegetarian comes with The Sims 4 City Living Expansion. The trait provides a 3 hour +1 happy moodlet in addition to the normal food-related moodlets when Sims eat quality vegetarian-friendly dishes. Dishes can be distinguished by hovering over them in food selection menus and the dishes themselves in the game world. If it says, "Vegetarian Friendly" it's ok for your Sim to eat. Otherwise, avoid it. Sims who eat foods that contain meat will get a +5 sad moodlet while eating it for violating their principles. This then leads to a +10 uncomfortable moodlet once the meal is finished.


Social Traits

The Sims 4 Bro Trait

Bro

Game Description: These Sims can Bro Hug other Bros, gain Confidence around other Bros, become Energized from Watching Sports.

Trait Mechanics: Gain +1 Happiness when around other Bros via the Hangin' with Bros Moodlet. The Bro Hug and Bro Bump are great for building friendships (or even Romance, as it's not gender-related) with other Bros. My Sim actually got a 4-hour Confidence Moodlet from watching the Sports Channel - it said, "watched other Bros being awesome on the Sports Channel". If it were Energized as the description says, it would be more useful as there are other means of getting confidence but fewer for Energized.


The Sims 4 Evil Trait

Evil

Game Description: These Sims become Happy around Sims with negative Moodlets, can Laugh Maniacally and Discuss Evil Plans, and become Angry when interacting with Good Sims.

Trait Mechanics: Conflicts with Good and Childish. Evil does not play as big a role in gameplay as I'd like. It is one of three, along with Good and Bro, that mainly give a buff when you're around someone of the right type. In this case, it's when other Sims are in a bad mood. It goes away when the Sim leaves the area. I was not able to get my Sim to Discuss Evil Plans nor laugh maniacally, even with another Evil Sim and when Confident or Inspired. It's likely they laugh maniacally at random times. The Angry Buff from this is not necessarily a negative moodlet, and can help if you like to be mean with other Sims, but it'll only happen when someone has the Good Trait... so it's not very often. Mean is probably a better Trait than Evil, all around, for a Sim that wants to be bad.


The Sims 4 Family-Oriented Trait

Family-Oriented

Game Description: These Sims become Happy around family members, become Sad if they don't interact with family for a period of time, and can Boast about Family.

Trait Mechanics: Conflicts with Noncommittal and Hates Children. This is a good Trait for Sims that will spend a lot of time around Family, and who desire a big Family. They'll get loads of Whims for interacting with Family which can lead to more Rewards. Otherwise, it's not a very powerful Trait.


The Sims 4 Good Trait

Good

Game Description: These Sims become Happy around Sims with positive Moodlets, can Donate to Charity, become Sad with interacting with Evil Sims, and can Discuss World Peace.

Trait Mechanics: Conflicts with Evil and Mean. This is a much better Trait gameplay-wise than Evil, as well. Sims are more often going to have Positive Moodlets in the day-to-day, so being around a Sim is likely to give the Good Vibes Moodlet, giving +1 to Happiness. Discuss World Peace is a decent interaction, but I was initially unable to find how to Donate to Charity. I did some research and found that it appears on the Computer with Charisma level 3, meaning any Sim can do this. What is different, is that Sims with the Good Trait get an extra 'Did Good' Moodlet from making a Donation. Unfortunately, you can only do this once a day or you'd be able to really help your Sim get to 'Very' good Emotions.


The Sims 4 Hates Children Trait

Hates Children

Game Description: These Sims become Angry around Children, become Tense after Try for a Baby, and can be Mean to Children.

Trait Mechanics: Get +1 Angry from being around a Child, even if they're rather far away. If you want the ability to be mean to children, this is the Trait for you (heh). This is a Trait to give your Sim some personality and nothing more.


The Sims 4 Insider Trait

Insider (Get Together)

Game Description: These Sims love being in Clubs, and tend to be happiest when surrounded by their friends.

Trait Mechanics: The Insider Trait comes with The Sims 4 Get Together. Insider revolves somewhat around the Clubs mechanic from that Expansion, though it functions other times as well. When in a group of 3 or more (which being in a club gathering counts toward) Insiders will get a +1 Happy moodlet, which helps ensure the gathering goes well for them. It does provide some new interactions such as 'share insider story' which can be used on Sims that are not in your club, though this is a basic friendly interaction.


The Sims 4 Jealous Trait

Jealous

Game Description: These Sims get Jealous more easily than other Sims. They gain a boost of Confidence from being around their significant other, but get Tense if they haven't seen them recently.

Trait Mechanics: All Sims can get jealous from romantic interactions going on around them, but Jealous Sims are more likely to feel this way even if nothing romantic is happening. While other Sims will have no major reaction to not seeing their SO for a time, the Jealous Sim will grow tense as if worrying about what they're doing. On the flip side, non-Jealous Sims won't get this boost of confidence by being around their SO.


The Sims 4 Loner Trait

Loner

Game Description: These Sims become Happy when alone, do not receive negative Moodlets when their Social Need is low, become Tense around strangers, and become Embarrassed more often by social rejection.

Trait Mechanics: Conflicts with Outgoing. Loners get +1 Embarrassed from Socialization, and +1 Tense when around Strangers. The lack of negative Moodlets from lack of Social Interaction is great for Sims that are homebodies, but the best part is the ability to hole your Sim off in a room and get a +1 to Happiness any time you need it. This can stack with other boosts to help your Sim reach 'Very' Focused, Inspired, etc. Mainly good for self-employed Sims who will spend a lot of time indoors - Sims walking around outside can make Loners tense.


The Sims 4 Mean Trait

Mean

Game Description: These Sims become Happy when being Mean or Mischievous to other Sims and become Confident after winning a fight.

Trait Mechanics: Conflicts with Good. Mean Sims get a 4h +1 Happiness Moodlet any time they use a Mean or Mischief interaction. For Sims that will use the Mischief Skill heavily, this is a good one - especially for the Criminal Career. However, its usefulness is limited. It's better than Evil in that it doesn't have any drawbacks, and you trigger when your Sim will behave that way. Of course, they will be mean autonomously, as well.


The Sims 4 Noncommittal Trait

Noncommittal

Game Description: These Sims become Tense after a while in the same job or relationship, become Happy when they Quit a Job or Break Off a relationship, take longer to Propose, and can Discuss their Fear of Commitment.

Trait Mechanics: Primarily a Trait to give your Sims personality. This one comes with mainly drawbacks, given your Sim might find the right one to Marry and desire to break it off. Noncommittal Sims are not completely against Marriage though, it just takes them higher relationship standing to do so. Two Aspirations come to mind that may slightly benefit from this Trait - Renaissance Sim, in which you will need to achieve a decent level in multiple Careers, and Serial Romantic, where you must have multiple Relationships.


The Sims 4 Outgoing Trait

Outgoing

Game Description: These Sims gain powerful Moodlets from Friendly socialization, have their Social Need decay quickly, and gain more negative Moodlets when their Social Need is low.

Trait Mechanics: Having the Social Need decay more quickly is not a very good thing, but at least you'll get more Moodlets from pleasant conversations. Social is one of the slowest Needs to fill, so it's going to add to the maintenance your Sim needs to be Happy. However, if you'll be throwing lots of parties and go out to the lounge frequently, this is a great Trait. They will get very lonely without any Socialization for a time.


The Sims 4 Self Absorbed Trait

Self-Absorbed (Get Famous)

Game Description: These Sims are all about themselves! They can Fish for Compliments, are more excited when receiving a present, and may become tense when they haven't gotten enough attention. The Celebrity spotlight is something they generally relish. After all, everyone else should love them as much as they do themselves, right?

Trait Mechanics: Self-absorbed is a fantastic trait for Celebrities, as it can provide small bits of fame when the Sim is recognized in public. There are about 10 buffs a Self-absorbed Sim can get from attention, ranging from energized to confident. They are generally short-lived, but can come up fairly frequently in public. When Self-absorbed Sims haven't had attention from either Simstagram or the public, they may get a +1 tense moodlet. Their Whims tend to revolve around checking followers on Simstagram and taking selfies.


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1 2 3 4 > Last
Nae
Is there a cheat that can change your sims traits ?
Carl:
Yeah sure, turn testingcheats on then use cas.fulleditmode - you can change anything about the Sim that way :)
17th July 2015 11:58am
D
I did that for one of my Sims. However, The Sim still has personality moodlets. Like, for example, he gets tense for not doing too much exercise, but he doesn't have the personality trait.
1st January 2016 6:01pm
Karolyn Rodriguez
That happened to me too. I have no idea how to fix it. Does anyone know.
9th February 2016 9:12pm
Playalot
Changing traits on existing sims in CAS seems to leave behind some sort of element or hidden attribute of the removed trait. No way of fixing this currently.
10th February 2016 8:03pm
Josie
I had a similar issue with a noncommital sim, I bought the Carefree trait from the Rewards Store and that seemed to solve the problem.
16th March 2016 5:44pm
Person
You have to use the cheat: Sims.remove_buff buff_(tense)
26th March 2016 4:44pm
EP1CxEMAN08
Try using the cheat sims.remove_all_buffs. All credit goes to TwistedMexican for finding out about the cheat.
4th July 2018 4:51pm
Person
SORRY! I meant: Sims.remove_buff tense(or whatever)
26th March 2016 4:59pm
Person
SORRY! I meant: Sims.remove_buff tense(or whatever)
26th March 2016 10:36pm
Synthesize
If that happened to me, I would do this:
1) There is a Re-traiting potion in the rewards shop.
2) If you don't have enough satisfaction points, just use the mod that gives the sim satisfaction points needed for the Re-traiting potion.
3) Change the trait you don't want to the trait you wanted.
That way, I'm pretty sure it won't bug like it does when you directly use a mod.
If this works, you're welcome! Smile
16th February 2019 5:20pm
Sasha
How To Do It Without Cheats:

1) Complete Whims and aspirations to gain skill points ( Gain 5000 )
2) Go to the rewards store
3) Go into potions
4) Buy the re-traiting potion
5) Drink and re-trait!
This potion leaves behind no other traits you had before and is completely installed with the original sims game!
8th April 2019 6:18am
Playlot
Thanks for the tip, at the time of these particular comments the re-traiting potion had not been introduced into the game.
8th April 2019 10:23pm
xXGamerRainXx
Traits are always hard for me to choose for some reason Tongue
23rd July 2015 5:16pm
jasmin
he funny me too!
Laugh
Jamin
6th September 2015 2:03am
Hellen
Clumsy sims can both get embarrassed when they break things (and they do break things easier) or get a little playful moodlet when they fall on the treadmill
1st August 2015 1:03pm
AODsimmer
I was looking at the achievments on sims 4 and one was called The most interesting sim in the world and it said to have a sim have 12 or more traits and I was wondering how you do that.
3rd August 2015 4:46pm
arias zadira
Sleepreward traits and aspiration traits..........Sleep
11th August 2015 3:33am
Playalot
Either by completing enough aspirations so that your sim gains 9 more traits (including the three you gave your sim in CAS) or buying reward traits. As soon as your sim has 12 traits, they become The Most Interesting sim in the world! Tongue
14th January 2016 11:36pm
Amy
My sim chose his own trait while I was playing in a different household, but now I want to change the trait to what I had planned for him but cad.fulleditmode HASNT been working AT ALL. Help?
5th August 2015 12:55am
Amy
Oh my god sorry my phone doesn't register cas as a word so it autocorrects
5th August 2015 1:01am
Juliane
Use traits.equip_trait (trait) Grin
21st August 2015 1:44pm
Kathleen
its

testingcheats on (press enter)
cas.fulleditmode (press enter)
press Escape
Shift + click on the sim you want to modify
Then choose "modify in CAS"
27th November 2015 7:44pm
Libby
My sim went from a child to a teenager while I was playing in a different household. I wanted to give them the active trait, but it gave them snob. Is there any way to fix this? Is there a cheat?
LibbyLaugh
26th August 2015 6:15am
Jake Trusted
Huh I can see that this is a problem. I had this before, and discovered there was a cheat. Use traits.equip_trait(trait ex. active)
Hope I helped,
Jake
26th August 2015 6:19am
Libby
LaughLaughLaughLaughLaugh Yay thank you so much d!
19th September 2015 5:56pm
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