Author Topic: Supernatural - First Impressions  (Read 85125 times)

Offline Toni

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Re: Supernatural - First Impressions
« Reply #225 on: September 27, 2012, 07:13:49 PM »
I haven't explored the whole game but I am really pleased! I don't have any zombie problems no matter what I do and I actually like the town. Its so different to the other worlds. Gives me a bit of variety.

The new plants are going to help my Immortal Dynasty Founder supermax gardening which is great and Alchemy is my kind of skill.

I am also a bit of a supernatural fan so I would have to say this is my favourite expansion pack yet.

Offline ladydragon76

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Re: Supernatural - First Impressions
« Reply #226 on: September 27, 2012, 07:25:52 PM »
I, by chance, never ended up saving on the Full Moon before learning of the glitch, so I never had the Zombie problem.  It seems their new update today (1.39) fixes that error. :D

You do have to create a new game and copy over your families to a new file, however, if you've already encountered the glitch.
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Chuckles_82

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Re: Supernatural - First Impressions
« Reply #227 on: September 27, 2012, 07:49:07 PM »
I just read the article on witches, because I read that they can upgrade things. It looks like not only gardening gets a helping hand, but handiness too! Use a cheap wand at low levels to break stuff on purpose so that you can fix it to complete the upgrade challenges! I've been playing a fairy for the last few days, but now I can't wait to try a witch!

Offline Wiry

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Re: Supernatural - First Impressions
« Reply #228 on: September 27, 2012, 08:53:21 PM »
Witch upgrades don't count as far as I know for  skill challenges.
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Chuckles_82

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Re: Supernatural - First Impressions
« Reply #229 on: September 27, 2012, 08:57:11 PM »
You don't need to use the witch skill to upgrade - just to break them. Ordinarily it can take quite a bit to break an object when you really want to - this just makes it much easier! Break them by failing at the spell, then repair them manually.

Offline Wiry

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Re: Supernatural - First Impressions
« Reply #230 on: September 27, 2012, 09:07:02 PM »
Ice blast is designed to break plumbing, I dunno about electronics though.
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Offline Nebuchadnezzar

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Re: Supernatural - First Impressions
« Reply #231 on: September 27, 2012, 09:12:30 PM »
Am I the only one who likes to start fires in other Sims' houses, trying to Ice Blast them back into docility but failing, and having to call the firemen?



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Offline Wiry

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Re: Supernatural - First Impressions
« Reply #232 on: September 27, 2012, 09:20:12 PM »
I was responsible for the deaths of the Goth Family with Fire Blast. Set a fire in each room and in front of the exits. Poor Corny and Gunther.

Of course, it helps to know that my witch had the fireproof hidden trait.
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Offline ladyaya

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Re: Supernatural - First Impressions
« Reply #233 on: September 27, 2012, 10:32:25 PM »
....Has anyone actually noticed that if your sim is outside on a full moon and doing something like playing with a pet on a porch you can just cancel the next action that comes up like being bitten or panicking?

Offline MoMoll

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Re: Supernatural - First Impressions
« Reply #234 on: September 28, 2012, 01:00:18 AM »
I was surprised to see a NPC vampire autonomously drink from my active sim. They were friends and he motioned to her to come closer, then drank. I was afraid he wanted to turn her at first.

Joanne

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Re: Supernatural - First Impressions
« Reply #235 on: September 29, 2012, 11:47:29 AM »
I've bought my sims the orb of answers and it is hilarious! They do a happy dance if the get a good answer. My sim ask if he will be rich, the answer is yes and he popped up a wish of 20.000 to be worth 300.00$!
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Leto85

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Re: Supernatural - First Impressions
« Reply #236 on: September 29, 2012, 12:47:07 PM »
My first impression is that I love to send gifts. :)
I didn't knew that was possible until Ricalynn told me so and send me so, so I love it.

And the new added ordening system for collectables is very handy. If that one came with Supernatural, I'm not sure. Could be added as a patch though.

Offline ladyaya

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Re: Supernatural - First Impressions
« Reply #237 on: September 29, 2012, 02:46:19 PM »
My first impression is that I love to send gifts. :)
I didn't knew that was possible until Ricalynn told me so and send me so, so I love it.

And the new added ordening system for collectables is very handy. If that one came with Supernatural, I'm not sure. Could be added as a patch though.

I somewhat dislike the gifting system because if you accept gifts and your game goes slightly screwy without being able to save, you lose them. Plus you can't send specific gifts.

Offline AnnDruvez

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Re: Supernatural - First Impressions
« Reply #238 on: September 29, 2012, 07:08:21 PM »
I somewhat dislike the gifting system because if you accept gifts and your game goes slightly screwy without being able to save, you lose them. Plus you can't send specific gifts.

You can send specific elixirs, they just have to be in your inventory.
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Offline Wiry

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Re: Supernatural - First Impressions
« Reply #239 on: September 29, 2012, 07:59:24 PM »
Certain elixirs give  lots of LTHP
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Offline ladyaya

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Re: Supernatural - First Impressions
« Reply #240 on: September 29, 2012, 08:01:03 PM »
You can send specific elixirs, they just have to be in your inventory.

Yeah, but not specific anything else.

Offline AnnDruvez

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Re: Supernatural - First Impressions
« Reply #241 on: September 29, 2012, 08:54:48 PM »
Yeah, but not specific anything else.

I think that they did it that way to avoid having to program a check for what you have vs. what the receiver has. They just set it up to check for SN, as opposed to having to check every single item. i.e. Store content bought, etc.
A 1920s era house needing heat, AC, new floors, new drywall on the walls and ceilings, new bathroom fixtures, new kitchen cabinets, new water heaters.... The roof is sound, but why didn't I just buy an empty lot?

Leto85

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Re: Supernatural - First Impressions
« Reply #242 on: September 30, 2012, 12:36:45 PM »
I somewhat dislike the gifting system because if you accept gifts and your game goes slightly screwy without being able to save, you lose them. Plus you can't send specific gifts.

Oh, than I have... lost... a lot already. :(
game freezes on my and I haven't saved in at least an our back than.

Offline Susinok

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Re: Supernatural - First Impressions
« Reply #243 on: September 30, 2012, 07:41:54 PM »
So my Hidden Springs Moore Legacy family has this thing about birthdays falling on the full moon. I don't plan it that way, but it has happened often. Well the latest birthday was scheduled for 2 pm. The party rocked, my teen aged up to young adult just fine. Everyone was still dancing when the first zombie popped.

Well Bonehilda cleaned up (never had a lot so clean so fast after a party!) but ignored the zombie. Later that night two more popped and growled. Then all of a sudden I hear singing. One of the zombies brought a karaoke machine, or he's a singing sim, and he sang the entire night! The other two zombies ignored him and just kept growling.

The family woke up early next day and came out to watch the former zombie, now singer, continue his set.

The show must go on!

Offline Pam

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Re: Supernatural - First Impressions
« Reply #244 on: September 30, 2012, 07:49:13 PM »
@Susinok:

That's not really a first impression of the expansion.

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Offline Susinok

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Re: Supernatural - First Impressions
« Reply #245 on: October 01, 2012, 06:15:55 AM »
OK well my impression is that those zombies, though a pain sometimes, are hilarious. Once my garden is walled off, they don't bother my game much at all and provide a lot of entertainment value.

Offline jestina

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Re: Supernatural - First Impressions
« Reply #246 on: October 03, 2012, 01:36:33 PM »
After a hiatus from Sims I'm starting to get back into it a little bit. I skipped on Pets and Showtime. Anyways, this one seems pretty good so far. Currently I'm trying out the fairy and liking it, especially the fairy house which I'm loving. So far I've not encountered any major bugs like in past Sims products. A minor thing for me is that I wish you could hide your wings as a fairy, and that supernatural creatures were not so blatantly obvious.


Offline DeNile

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Re: Supernatural - First Impressions
« Reply #247 on: October 03, 2012, 11:10:14 PM »
My first impression is that I love the witches, the items in both CAS and Build/Buy, the rocking horse, the rocking chairs, the Alchemy skill, the new collectibles, the new collections journal, the animal familiar moodlet, and the elixirs. I haven't had a chance to try out the other life states yet, but I have made a fairy and she's quite pretty.

My favourite part is the teddy bears, I will admit. There's a werewolf, a vampire, an imaginary friend, a mummy, a genie, a witch, a fairy, and one or two others and I love them all. Having all those bears is the best thing to happen to toddlers for a while. It's small, but it makes raising a future supernatural fan a lot more fun.
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Offline Janna

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Re: Supernatural - First Impressions
« Reply #248 on: October 04, 2012, 10:41:30 AM »
I have had the game long enough now to give a fair first impression.  The first thing that came to mind is Home!  It may be modeled for another area, but I live in area that I have been told is unusal.  Border of Oh, Ky and WV. that is a valley surrounded by hills.  River, hills, forested area, flat areas, mist in the trees and on the ground (in the fall and spring), that is home.  Only thing missing is the wide variety of trees for a wide range of colors in the fall. 

That setting alone is making the game fun for me.  I have been playing in one game as a human couple, another as a fairy and another as single female.  So far it has been easy to get around, don't feel trapped in with the houses so close together.  SV is nice in beach aspect, but not welcoming to me.  AP, I am close to hating the town, not only is it awful looking for me, I don't find the people there likeable. There are other factors but the bottom line is, I really, really like the setting and people in MF.

As for the unusual characters, I am still getting familiar with them, but I think it will be fun to play them.  My human female was told she was being stalked by a vampire.  I wasn't sure what was going on there, sent her home as she needed to anyhow.

First impressions, love the area, the characters are going to be fun to be and interact with and I think it will become my favorite town.

Edited for errors, hoped I didn't miss any.       

Offline Nebuchadnezzar

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Re: Supernatural - First Impressions
« Reply #249 on: October 04, 2012, 11:13:47 AM »
Right, so, after playing Supernatural for quite some time now, I can safely say that this is either my favourite or second-favourite (after Late Night) expansion pack. I love the new occult life states, especially the witch/warlock, and the new Alchemy skill. It can truly help one literally become a necromancer with his own zombie army to terrorize a city. I like most new items, but there is absolutely no decent wardrobe for warlocks/witches. The warlock hat is abominable and the clothes don't really look wizardly. If they could take the outfits from Medieval, it'd be cool. And the beards. Oh god the Medieval beards in the Sims 3 would be amazing.

Other than that, it's a really cool expansion. So yea, even if you don't like un-realistic stuff, you could just disable the life-states, set the lunar phase to a single one, and enjoy pretty much everything else.