Author Topic: The Sims 3 Life States Dynasty Challenge  (Read 447235 times)

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #750 on: October 20, 2012, 04:59:55 PM »
Hopefully that fixes it for you.  Let us know if you still have issues.
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Offline Shirin

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #751 on: October 20, 2012, 05:53:50 PM »
Ok, question.

Ghost Potions made by the chemistry table - are those considered life state changing elixirs or no? Since they do change the life state, but only temporarily and not permanently like the alchemy station does.



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Chuckles_82

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #752 on: October 20, 2012, 05:55:20 PM »
I thought that mine may have caught the same bug. I'm not entirely sure what caused it, but my other sim sunk into the ground this time and had no face on his portrait. So I promptly sent him to bed to get him out of the ground, and a little while later his face came back. Fingers crossed it's not permanently borked! Interestingly enough, they were both fairies.

Offline Metropolis Man

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #753 on: October 20, 2012, 06:19:26 PM »
Ok, question.

Ghost Potions made by the chemistry table - are those considered life state changing elixirs or no? Since they do change the life state, but only temporarily and not permanently like the alchemy station does.

Right...because it's not permanent and because the rules specifically state elixirs and not potions, you're fine to use them.

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #754 on: October 20, 2012, 06:46:26 PM »
I thought that mine may have caught the same bug. I'm not entirely sure what caused it, but my other sim sunk into the ground this time and had no face on his portrait. So I promptly sent him to bed to get him out of the ground, and a little while later his face came back. Fingers crossed it's not permanently borked! Interestingly enough, they were both fairies.

This happens to me a lot.  Usually to witches.  Just have them change outfits and they will come back.
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Re: The Sims 3 Life States Dynasty Challenge
« Reply #755 on: October 20, 2012, 09:44:22 PM »
May we move house and move back into our old house to get plants unstuck?

Offline JSBrantner

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #756 on: October 21, 2012, 12:19:15 AM »
I'm into the second generation. I started with a fairy, she completed all of her requirements before getting married and giving birth to the next heir. My founder is a gardener and so I used the gardening skill challenges, as well as the fishing skills and the Mushroom Collector skill for her six skill challenges. The problem that I am facing now, is that I was double checking the collection journal for her spouse, because I wasn't thinking about him hunting and I want to use those skill challenges as add-ons for other heirs. It is showing that he has the mushroom collector skill challenge completed. I know for a fact that he didn't have it when he married my founder, I checked for all of that. His hunts have only produced a couple of metals, gems and insects, no where close to having enough to complete a skill challenge, so he's done hunting for the duration of his lifetime. However, the 2nd generation twins are also showing that they have collected mushrooms, though they have not maxed the skill, but I believe that is because the founder no longer has all the mushroom types in her garden. Each time she harvests a mushroom the entire household is getting a memory notification. None of them have gone out collecting mushrooms on their own, and the garden is locked to only the founder having access. None of the other collection items are being recorded by anyone but the founders spouse, since he is the one who hunted them.

So what I need to know is if I need to restart or is this going to be considered a glitch and I can carry on? If I had known it was going to happen I would have removed all the mushrooms from the garden before getting my founder hitched, lol.
Jaymi



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Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #757 on: October 21, 2012, 07:56:40 AM »
May we move house and move back into our old house to get plants unstuck?

The less drastic option would be to put them in the clipboard first and then place them back down to see if that works.  Try that.  Moving is against the rules and I'd like to try that last if possible.

I'm into the second generation. I started with a fairy, she completed all of her requirements before getting married and giving birth to the next heir. My founder is a gardener and so I used the gardening skill challenges, as well as the fishing skills and the Mushroom Collector skill for her six skill challenges. The problem that I am facing now, is that I was double checking the collection journal for her spouse, because I wasn't thinking about him hunting and I want to use those skill challenges as add-ons for other heirs. It is showing that he has the mushroom collector skill challenge completed. I know for a fact that he didn't have it when he married my founder, I checked for all of that. His hunts have only produced a couple of metals, gems and insects, no where close to having enough to complete a skill challenge, so he's done hunting for the duration of his lifetime. However, the 2nd generation twins are also showing that they have collected mushrooms, though they have not maxed the skill, but I believe that is because the founder no longer has all the mushroom types in her garden. Each time she harvests a mushroom the entire household is getting a memory notification. None of them have gone out collecting mushrooms on their own, and the garden is locked to only the founder having access. None of the other collection items are being recorded by anyone but the founders spouse, since he is the one who hunted them.

So what I need to know is if I need to restart or is this going to be considered a glitch and I can carry on? If I had known it was going to happen I would have removed all the mushrooms from the garden before getting my founder hitched, lol.

This sounds like a horrible game glitch to me.  I'm going to say that you're ok.  Just make sure that none of the heirs go out and pick up the mushroom seeds or buy any at the elixir shop/grocery store. 
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Offline Odie

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #758 on: October 21, 2012, 09:40:00 AM »
Hopefully that fixes it for you.  Let us know if you still have issues.

I still have issues :'(

Several more saves back it seems as if I can play, but then I notice my founder resetting out of the blue again and when I save and load is the green box bug back... So I did some testing. Moving her to the clipboard and back made her dissapear. Moving everybody out and in made her dissapear too. So now I went even further back in saves (luckily I save a lot). A good test is trying to let her sleep, because that often triggers resetting her.  Now I noticed that when I click on the bed to have her (Tinker Bell) go to sleep I get the option "Sleep in the bed of Tinker". Isn't that weird? :-\ As if the game doesn't know Tinker is Tinker... Also the walls keep changing to completely down and I never put them that way. I did notice that before, but it is not a game breaker so I just continued playing but now I think maybe that was the first sign of all problems following...
I think I keep going back in saves till I find the most recent one without bugs. If anyone has a better idea, please let me know!
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Offline JSBrantner

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #759 on: October 21, 2012, 11:55:42 AM »
This sounds like a horrible game glitch to me.  I'm going to say that you're ok.  Just make sure that none of the heirs go out and pick up the mushroom seeds or buy any at the elixir shop/grocery store.

Thanks Rica! I removed the mushrooms from her garden last night, hoping I would not have to do a complete restart. None of the other family members will be harvesting so much as a tomato plant, and all collecting will be strictly controlled. My were's will have to gain their levels in another way.
Jaymi

Offline lynyeld

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #760 on: October 21, 2012, 01:03:35 PM »
My apologies if the questions have been asked before.

1. May I complete any opportunities after my initial 3, but not make them 'count'?

2. If all other requirements are complete and in place, may I use the 'Have a baby' 5k wish as my 5th wish?

Lynette

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #761 on: October 21, 2012, 01:05:30 PM »
My apologies if the questions have been asked before.

1. May I complete any opportunities after my initial 3, but not make them 'count'?

2. If all other requirements are complete and in place, may I use the 'Have a baby' 5k wish as my 5th wish?

Lynette

You can complete other opportunities, just remember they need to remain unique for other heirs so be careful to not do any that another generation might need for their requirements.

If the have a baby wish is the absolute last one you need than yes, it would count as long as BF status and everything else is done/current as of the birth.
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Chuckles_82

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #762 on: October 21, 2012, 05:41:28 PM »
Can we bulldoze combined rabbithole community lots to avoid getting opportunities that can't be completed? Despite adding an additional science lab and hospital, my sim child with the IF opportunity still could not complete it. {because the opportunity came from the combined rabbithole}

I've just been through all my EA towns and UC to find ones that will fit best in Moonlight Falls.

School: Hidden Springs
Stadium: Union Cove
Townhall: Hidden Springs
Military: Sunset Valley
Police: Sunset Valley
Business: Hidden Springs/Barnacle Bay
Bistro: Barnacle Bay
Grocery: Barnacle Bay
Spa: Twinbrook
Diner: Union Cove
Bookstore: Barnacle Bay
Theatre: Barnacle Bay
Criminal: Lucky Palms
Science: Sunset Valley
Hospital: Hidden Springs

The key was finding two lots to fit the two custom sized lots in MF, and then standard sized lots for everything else. If you're ok with a few minor changes (blend terrain paint, replace a few trees with 'native' ones) I can upload a save when I'm done {to share}, otherwise I will leave it as is.
That is, a brand new town for a new game. I had too many bugs and hadn't got all that far (1st heir) so I figured I'd try to make a new town.

Offline Rowan

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #763 on: October 21, 2012, 05:47:10 PM »
As far as I know, custom towns are not allowed. I don't know how that applies to this situation.
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By samoht04

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #764 on: October 21, 2012, 05:48:17 PM »
Dynasty players cannot remove any of the original buildings or lots that come with an EA town.  You can only add to the town. 

We should not have to look at the road map to know what town you are playing, it should be apparent based on rabbit holes and community lots.  This is why we don't allow you to get rid of parks and things to place lots either.  MF is notoriously bad right now with it's 9 small parks that aren't empty lots (so you can't replace them) and it's combined rabbit holes.   

Using Edit town to blend terrain and everything else is also not an authorized use of Edit Town outside of doing it once you own the property. 

You replacing everything means it's not Moonlight Falls.  It's Chuckles Falls and Chuckles Falls is not an authorized town to do a dynasty in.   The choice of town is all part of the strategy in playing these challenges.  Yes it sucks that there is a glitch right now causing so many problems for certain towns but you don't have to play those towns.
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Chuckles_82

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #765 on: October 21, 2012, 06:25:06 PM »
Ok, well there's no need to be so harsh about it. A simple 'no' would suffice. I was  only suggesting a work-around for a glitch. It's not like I was placing my own lots. They were all EA/UC lots as per the rules. I'm already have my own town that I'm working on. I only included the list of lots for other players who might want to use them, because placing them on empty lots is not against the rules, so I wasn't giving you a 'road map'. Metro actually already ok'd terrain sculpting so I didn't think asking to blend the terrain paint was sooo unreasonable.

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #766 on: October 21, 2012, 06:35:00 PM »
Ok, well there's no need to be so harsh about it. A simple 'no' would suffice. I was  only suggesting a work-around for a glitch. It's not like I was placing my own lots. They were all EA/UC lots as per the rules. I'm already have my own town that I'm working on.

I wasn't trying to be harsh.  I was being matter of fact to make sure it was completely clarified.   I was only repeating something that has been said by both Metro & myself in other threads as well as this one.    I'm sorry you took it that way.    I had already said that you couldn't replace town lots with other town lots in the other thread in which you had asked the question.  I thought you reposting it meant that you were still not clear so I was making sure it was as clear as I could make it.   I don't want anyone to fail because I wasn't specific enough about any of the rules. 

So I was just making sure it was understood per the rules - you can't replace town lots.
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Re: The Sims 3 Life States Dynasty Challenge
« Reply #767 on: October 21, 2012, 06:42:57 PM »
I'm sorry what you said was unclear when you told me to post it in the specific dynasty board, rather than on the general rules thread. I only did what you asked. By saying to post it here, it seemed you were suggesting that the answer might be different, due to the problems with the glitch.

EDIT: PS sorry for being narky - I took it a little too personally this morning.

The less drastic option would be to put them in the clipboard first and then place them back down to see if that works.  Try that.  Moving is against the rules and I'd like to try that last if possible.

Ok, I will try that, but doesn't doing that break relationships?

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #768 on: October 21, 2012, 07:21:00 PM »
Ok, I will try that, but doesn't doing that break relationships?

Clipboard not the family bin.  Basically when you evict from the house in edit town mode.  It temporarily makes you homeless but it shouldn't effect any relationships.  Think of it as half a move.
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Offline Rowan

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #769 on: October 21, 2012, 07:24:40 PM »
Are Personality Adjuster and Potent Personality Adjuster elixirs allowed?
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By samoht04

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #770 on: October 21, 2012, 07:34:06 PM »
Are Personality Adjuster and Potent Personality Adjuster elixirs allowed?

Quote from: Metropolis Man
You must accept the first dice roll and you can only choose a Lifetime Wish from whatever the game offers you. No Mid-Life Crisis LTR, no trait-changing elixirs and no Change Lifetime Wish for heirs and spouses only.  Spares can have any traits or Lifetime Wish that the player chooses past the infant stage.

It's only mentioned when it comes to heirs and spouses but because the entire town is a potential spouse pool technically they all count. 
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Chuckles_82

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #771 on: October 21, 2012, 07:36:29 PM »
Oh I hadn't thought of it that way. I just figured that they were a complete no-no. So does that mean if I want a sim as a future spouse, I can't use those elixirs on them before I add them to the household?

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #772 on: October 21, 2012, 07:45:50 PM »
Oh I hadn't thought of it that way. I just figured that they were a complete no-no. So does that mean if I want a sim as a future spouse, I can't use those elixirs on them before I add them to the household?

Right.   The whole point of the restrictions on spouses is that you have to take them as the game made them.  So absolutely no personality changes can be made by you.  You can change the way they look through plastic surgery.  You can age them up & down.  You can tattoo every inch of their bodies but you can't make a slob neat or a commitmentphobe family oriented.


The only reason they are not completely banned is because you have no such restrictions on your spares. 
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Offline Rowan

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #773 on: October 21, 2012, 08:06:41 PM »
I was thinking more along the lines as for a best friend, or random townie, but I see what you have there, no problem :)
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By samoht04

Offline JSBrantner

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #774 on: October 21, 2012, 09:55:37 PM »
Ok, so I think I have been imposing restrictions on my little simmies that may not actually exist. Can spouses and spares max out skills and possibly challenges and it not count against heirs wanting to max those same skills and/or challenges? They remain unique as long as no other heir has them? Forgive me if this sounds like a stupid question, but I spend my life in a perpetual state of sleep deprivation, lol.
Jaymi