Author Topic: The Sims 3 4x4 Dynasty  (Read 153431 times)

Offline saltpastillen

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Re: The Sims 3 4x4 Dynasty
« Reply #750 on: January 12, 2014, 11:54:49 AM »
I have a question about weather/seasons. Can the season length be changed in the new town - I thought I read somewhere on this thread that it was OK, but now I can't find it, and since I did when I moved I now realize I might have disqualified myself from HoF :( I have been so scatter brained the last couple of weeks.

Oh well, I'd rather find out now than later, even if I've made it 5 gen...


Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #751 on: January 12, 2014, 12:00:19 PM »
@ saltpastillen

Its under the general rules.   :D

"Before beginning play in a new neighborhood you are allowed a one time tweaking/customization of options like the weather, Supernaturals, and Celebrities."



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Offline saltpastillen

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Re: The Sims 3 4x4 Dynasty
« Reply #752 on: January 12, 2014, 12:03:57 PM »
@ saltpastillen

Its under the general rules.   :D

"Before beginning play in a new neighborhood you are allowed a one time tweaking/customization of options like the weather, Supernaturals, and Celebrities."


Thank the Watcher! I got a brain freeze moment and totally panicked - and the next gen had just been born so I was all happy and then super sad. Thank you for the quick reply, now I can just reload my game and all is well :)

Offline Snufflesxx

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Re: The Sims 3 4x4 Dynasty
« Reply #753 on: January 12, 2014, 12:50:00 PM »
Do sketches qualify for the family collection? I couldn't find them in the list.
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Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #754 on: January 12, 2014, 01:06:18 PM »
@Snufflesxx

Yes they do, I'll make the edit now.  Thanks for the info.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #755 on: January 12, 2014, 01:08:16 PM »
January 12th, 2014 -- Rules Addition:

Qualified Item List — Criminal career objects taken home, Career reward objects (culinary career fridge, law enforcement squad car, Fox statue, etc), celebrity freebies in family inventory, wedding presents, love gifts, field trip souvenirs, Stolen Items by a Sim (not rabbit hole steals), afterschool activity trophies, time travel items, paintings, photos, elixirs, sculptures, beetles, butterflies, turtles, lizards, rodents, birds, snakes, fireflies, gems, metals, spacerocks, fish, relics, inventions, nectar, wildflowers, books, spirits, Gnomes, Lifetime Happiness Reward objects (i.e. teleporter, collection helper), skill certificates, plants, moneybags, fancy festival eggs, samples or clones from the science skill, street art, seashells, messages in a bottle, nanites collected or from reversed engineering, star dust, dark matter, upgraded items from handiness skill, cooked dishes from cooking skill, sketches from drafting table, and any harvestables from Omni Plants.

Offline Snufflesxx

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Re: The Sims 3 4x4 Dynasty
« Reply #756 on: January 12, 2014, 01:48:56 PM »
Do sketches made using the sketchpad (from UL) count too or is it just the drafting table?
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Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #757 on: January 12, 2014, 01:54:31 PM »
@Snufflesxx

Does the sketchpad increase any skills?  I don't remember.

Offline Snufflesxx

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Re: The Sims 3 4x4 Dynasty
« Reply #758 on: January 12, 2014, 01:59:50 PM »
Yes, it increases painting.
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Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #759 on: January 12, 2014, 02:07:38 PM »
Awesome.  Will add that on the list, answer is yes, you can count sketches from sketch pad.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #760 on: January 12, 2014, 02:08:37 PM »
January 12th, 2014 -- Rules Addition:

Qualified Item List — Criminal career objects taken home, Career reward objects (culinary career fridge, law enforcement squad car, Fox statue, etc), celebrity freebies in family inventory, wedding presents, love gifts, field trip souvenirs, Stolen Items by a Sim (not rabbit hole steals), afterschool activity trophies, time travel items, paintings, photos, elixirs, sculptures, beetles, butterflies, turtles, lizards, rodents, birds, snakes, fireflies, gems, metals, spacerocks, fish, relics, inventions, nectar, wildflowers, books, spirits, Gnomes, Lifetime Happiness Reward objects (i.e. teleporter, collection helper), skill certificates, plants, moneybags, fancy festival eggs, samples or clones from the science skill, street art, seashells, messages in a bottle, nanites collected or from reversed engineering, star dust, dark matter, upgraded items from handiness skill, cooked dishes from cooking skill, sketches from drafting table and/or sketch pad, and any harvestables from Omni Plants.

Offline Margerita

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Re: The Sims 3 4x4 Dynasty
« Reply #761 on: January 13, 2014, 11:48:19 AM »
@Margerita

Unfortunately the answer is no.  Only Into the Future xpac, you can turn on/off throughout the dynasty.  But other xpacs, must be chosen at the start of the dynasty, no exception.  You can add expansion in the middle of your dynasty (like buy new xpac), but you can't remove it once added.  We are only making the exception for Into the Future because of the opps phone call bug.
Nutella you miss understood my question, I didn't mean generations as in the expansion pack, but as in heir generations (1st, 2nd, 3rd)... and so on.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #762 on: January 13, 2014, 12:11:39 PM »
@Margerita

Whoops.  :D  You can turn the ITF xpac on and off whenever you want.  So yes, you can turn it on for one generation, but turn it off for another generation.  Although if you use any into the future items in your dynasty gameplay, turning it off might mess up your game.  I don't have into the future for my dynasty, so I'm not sure how safe it is to turn on/off within generations.  My guess is safest to do it when you move town.


Offline Margerita

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Re: The Sims 3 4x4 Dynasty
« Reply #763 on: January 13, 2014, 12:23:29 PM »
@Margerita

Whoops.  :D  You can turn the ITF xpac on and off whenever you want.  So yes, you can turn it on for one generation, but turn it off for another generation.  Although if you use any into the future items in your dynasty gameplay, turning it off might mess up your game.  I don't have into the future for my dynasty, so I'm not sure how safe it is to turn on/off within generations.  My guess is safest to do it when you move town.
Ok, good to know that I can if I need to. I have some skills and chareers planed that might need the extra opportunities so I'll be the guinea pig and see how it goes.

Offline saltpastillen

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Re: The Sims 3 4x4 Dynasty
« Reply #764 on: January 13, 2014, 12:54:47 PM »
I think the main issue would be how the game handles all the ITF objects townies get in their inventories. I even had a ghost in my family get a hover board after death, and he never even set eyes on one when he was alive. I would suggest being very careful about turning it off and on.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #765 on: January 13, 2014, 01:15:46 PM »
I would suggest being very careful about turning it off and on.

Agreed.

Offline Margerita

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Re: The Sims 3 4x4 Dynasty
« Reply #766 on: January 13, 2014, 01:16:46 PM »
@Saltpastillen and Nutella: Don't worry so much guys, the current plan is to turn it on for gen 12, turn it off when he/she moves and turn it back on for the rest of the game at gen 14. And gen 6 is almost a child so it is a long way off, update in the thread will come as soon as I've stopped tinkering with photobucket...

Offline Shirin

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Re: The Sims 3 4x4 Dynasty
« Reply #767 on: January 13, 2014, 01:56:44 PM »
I turned off ITF, since Gen5 (sculptor) wasn't getting any Business opportunities; she finished up the last of her requirements 2 days after hitting elder. All the game did for me is give me the warning that missing objects were replaced by the closest available. I had to redecorate the house, and redo the spouse's wardrobe, but that's it. Biggest issue I ran into since was that people weren't aging up, so I just restarted the game and that fixed it.

I had planned to turn it back on, then turn it off for generation 9, then turn it back on until generation 13, off, then back on at 14. But really, ITF does not (in the end) add too much that I just Can't Live Without, so it'll stay off until generation 15.

Offline saltpastillen

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Re: The Sims 3 4x4 Dynasty
« Reply #768 on: January 14, 2014, 12:51:38 PM »
Once again my sims were courting disaster when traveling abroad. They lost all family ties, and two of them never showed up again once we got back home. Only the dreaded green square... Can I go back and use the save from just before their trip?

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #769 on: January 14, 2014, 12:57:33 PM »
@saltpastillen

Yes you may, good luck.

Offline saltpastillen

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Re: The Sims 3 4x4 Dynasty
« Reply #770 on: January 14, 2014, 01:19:32 PM »
@saltpastillen

Yes you may, good luck.

Great, I'm only sending one of my sims this time - don't want to give myself the aggravation again.

Offline MarianT

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Re: The Sims 3 4x4 Dynasty
« Reply #771 on: January 14, 2014, 02:13:07 PM »
How embarrassing -- I think I've failed this. Here's the situation -- Heir 2 has become best friends with his mother, whom Heir 1 claimed as a unique best friend. I should have known better than to claim the future spouse as a best friend. If I'm wrong about this, let me know before I send my story to the Graveyard.
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Offline KRae

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Re: The Sims 3 4x4 Dynasty
« Reply #772 on: January 14, 2014, 02:15:18 PM »
Yes, I think you're right unfortunately. At least it's early on.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #773 on: January 14, 2014, 02:24:50 PM »
@MarianT

Yes, you're right.  :'(   Better to keep your unique best friend outside the house next time, safer.

Offline Metropolis Man

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Re: The Sims 3 4x4 Dynasty
« Reply #774 on: January 14, 2014, 05:27:18 PM »
Awwww…I am sorry Marian :(