Author Topic: The Sims 3 Immortal Dynasty Challenge  (Read 1258443 times)

Offline Joria

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9900 on: July 14, 2014, 04:05:39 PM »
Please forgive double post.

Question:  While your immortal can't travel till gen 2 is a YA, can the other, mortal household members travel if they are not going with the immortals?
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Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9901 on: July 14, 2014, 04:11:11 PM »
No traveling whatsoever until Gen. 2 is a young adult.
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Offline AkonIsAwesome

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9902 on: July 15, 2014, 01:47:56 PM »
In my dynasty, I'm currently getting Error Code 12 when I try to save it. I've tried save as and just regular saving, but it hasn't worked. Should I turn the game off and go back to the last useable save?

Edit: Another and totally unrelated question, is photography manageable as a supermax skill?

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9903 on: July 15, 2014, 03:59:33 PM »
Sorry about your game, I'm afraid its lost.  Yes you can go back to your last useable save, hopefully you save often and won't lose too much progress.

Photography is manageable but takes a lot of micromanaging on your part.  I find that shutternut is probably the hardest out of all to finish, depending on how many expansion packs you have, might be difficult to complete this one.

Offline AkonIsAwesome

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9904 on: July 15, 2014, 04:08:19 PM »
Okay, thanks! I do save a lot, so it shouldn't be too much of a problem.

Offline fire

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9905 on: July 15, 2014, 09:56:31 PM »
Sorry if these have already been asked, but there are simply too many pages to go through.

Do the portraits/sculptures/photographs of the immortals need to be in the museum at the time they age up?

And if not, could one then have a painter or sculptor start a multitude of these before they age up and then choose the most expensive one to use once they've all been completed?

Also, would I be correct in thinking that I could bring a witch into the household as a spouse to obtain a witch heir or use an elixir to turn one in to a witch and use magic as the heir's supermax skill?

Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9906 on: July 15, 2014, 10:03:30 PM »
The museum pieces need to be finished by the time the immortal in question ages up.

And you can bring a witch into the household in any way you see fit. However, magic is not an eligible supermax skill (no skill challenges, and it's technically a hidden skill because it doesn't show up in the "Skills" tab).
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Offline fire

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9907 on: July 15, 2014, 10:16:09 PM »
Okay, thanks!

Also, another question:

Do the things that fulfill the requirements have to be chosen at the time the immortal eats ambrosia? Or can they be chosen later, as long as they still fulfill those requirements?

For example: Immortal 1 obtains LTW's A, B, C, and D. I think I want to go with A, B, and C for those requirements but am not sure. This immortal eats ambrosia, but after getting these four wishes. Later on, I want Immortal 2 to also have C. Could I then count A, B, and D as immortal 1's requirements despite not being what I had originally chosen, given they remain unique throughout the entire dynasty?

Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9908 on: July 15, 2014, 10:27:16 PM »
Requirements have to be decided upon before they eat ambrosia.
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Offline Joria

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9909 on: July 16, 2014, 01:38:06 PM »
Is it ok to adopt a child/teen with the intention it will be an heirs spouse?
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Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9910 on: July 16, 2014, 01:42:01 PM »
Yep. Just remember that the adult adopting the child has to be unrelated to the heir in question so that the adopted kid isn't seen as a relative (the game considers adoptees as related as blood relatives).
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Offline Joria

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9911 on: July 16, 2014, 01:52:13 PM »
Another bullet dodged thanks to Trip!  I was going to have the heir's mom adopt!  Guess not, now.  Thanks, Trip.
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Offline Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9912 on: July 19, 2014, 08:27:52 AM »

Once you select one of the choices for your required lot and begin play you can never move again. Private lots can be purchased but the family may never move there.  All Immortal Dynasty players need to begin their game with $1800.  If you have WA and UL installed, you will receive a camera in your inventory.  If you have ITF installed, you will receive a time portal in your lot.  Players must choose to either sell the camera and time portal or keep it forever (never ever sell).  If you sell it, do it before the next step.  If you have more than $1800 after purchasing your lot or selling a camera , then temporarily use the family funds cheat to bring starting funds down to $1800. Here's all you do:

Press Command-Shift-C to open to cheats panel (screen will gray)
Type testingcheatsenabled true, then Return/Enter
Type familyfunds [Nameofhousehold] [1800], then Return/Enter
Type testingcheatsenabled false, then Return/Enter
  • Riverview —  345 Riverblossom Hills Dr.


This is something I've been meaning to ask for a while now.

There is a second lot in Riverview that is 60 x 60. This is at 467 Farmer Valley Road, which is filled by a Pets lot if Pets is installed (the Equestrian Center, I believe).

Is there any reason why this lot can't be used as the Dynasty lot in Riverview rather than 345 Riverblossom Hills Drive? Both lots are 60 x 60 and we have to remove the Equestrian Center from the only suitable Legacy Lot in Sunset Valley if we have Pets installed. In other towns where the value of the lot will reduce your available simeloans to more than the allowed 1800, we have to use the above cheat to reduce the amount of starting simeloans to 1800.

Thank you for your consideration.

Dek

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9913 on: July 19, 2014, 09:41:53 AM »
I do not know why 467 Farmer Valley Road is not included in the Riverview list.  Anybody know if there is a specific reason we can't use that lot? 

Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9914 on: July 19, 2014, 09:43:30 AM »
Is it originally a community lot before something gets autoplaced on it? That's all I can think of.
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Offline Turoskel

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9915 on: July 19, 2014, 10:25:28 AM »
I think it might have been an oversight maybe, it's right over the other side of town on it's own, perhaps it just got missed, I can see no reason for it not to be included other than the pets rabbit hole auto placing but we are allowed to move that and if you don't have pets it wont be there anyway, it starts off as residential not community.

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9916 on: July 19, 2014, 10:26:16 AM »
Anyone got objections if I add that lot onto the approved list for Riverview?

Offline Turoskel

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9917 on: July 19, 2014, 10:35:28 AM »
Well I don't, for me it's just personal preference to use the one in the posh street, I have a thing for the neighbours  :P

Offline Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9918 on: July 20, 2014, 04:09:51 AM »
Was the ability to change starting funds a cheat from the base game, or did it come with a later patch? If it came in a later patch, that may have been a reason for 467 Farmer Valley Road to have been originally excluded from the list of available Dynasty lots.

Offline jesirose

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9919 on: July 20, 2014, 08:15:03 AM »
Aren't the dynasty lots 64 x 64, not 60 x 60?
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Offline Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9920 on: July 20, 2014, 09:08:17 AM »
It depends on the town. 345 Riverblossom Road and 467 Farmer Valley Road are both 60 x 60, Sunset Valley, I think is 64 x 64, and one/both of Twinbrook and Bridgeport are smaller, I believe. Most towns are 64 x 64 if empty residential lots of that size pre-exist, I believe.

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9921 on: July 20, 2014, 09:26:07 AM »
Done.  Added 467 Farmer Valley Road to Riverview's approved lot list.

All the older world (like Sunset Valley and Riverview) only comes with 60x60 lots, newer worlds have 64x64 lots.  Like what Turoskel mentioned earlier, this was probably an oversight.

Offline AkonIsAwesome

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9922 on: July 21, 2014, 08:12:55 PM »
I can't believe I've done it, but I've completed the Sheogorath Immortal Dynasty! Which leads to a question: do I pm someone and what do I write in said pm? I've never really messaged anyone before, so I'm a bit clueless on that account.

Offline ratchie

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9923 on: July 21, 2014, 09:57:05 PM »
Pm the team Metro,Nutella,Blackrosea or myself. We need to know:
What you liked most about the immortal dynasty.
What you found the most difficult.
The value of your museum pieces.
We need a screenshot of your eight immortals.(This should include names and generation number)

Hope this helps.

Oh and big congratulations on completing your immortal dynasty. I will go pop open the nectar.

Rachel
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Offline AkonIsAwesome

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9924 on: July 21, 2014, 10:38:12 PM »
Okay, thanks! I'll get all that together then!