Author Topic: Befriending and Adopting Strays  (Read 107254 times)

Offline Seabody

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Re: Befriending and Adopting Strays
« Reply #25 on: January 01, 2012, 02:37:31 PM »
2 sims, 2 horses - the horse is pregnant so it counts as 3 horses, I guess. But I should still have room for 3 pets and 6 sims.

Just so you know, it's a max of 8 Sims and 6 Pets, to a max of 10 creatures (Sims + Pets) per household. Meaning, if you had 6 Pets, you could have a max of only 4 Sims.
And, I'm sorry, but I can't help. I've never adopted strays (yet).

Edited to change "you could have a max of only 2 Sims" to "you could have a max of only 4 Sims".

Offline Noodles

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Re: Befriending and Adopting Strays
« Reply #26 on: January 01, 2012, 03:20:00 PM »
Just so you know, it's a max of 8 Sims and 6 Pets, to a max of 10 creatures (Sims + Pets) per household. Meaning, if you had 6 Pets, you could have a max of only 2 Sims.
And, I'm sorry, but I can't help. I've never adopted strays (yet).

Oh, that's good to know. Now that I think of it, it really would be a full circus with 8 sims and 6 pets all under one roof.

About the stray - I reloaded my game, but it didn't help, so I just asked the dog to leave. Maybe there's some restriction that it needs to visit set amount of times before it will be willing to move in or something (I doubt it but can't come up with any solution), this was his second visit on my lot.

Edit. Maybe I was right about the number of visits - when the dog came for the third time, I got the adopt option after inviting him in. Before that, no amount of interactions would bring the option up.:)



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Donnie313

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Re: Befriending and Adopting Strays
« Reply #27 on: January 14, 2012, 04:49:14 AM »
Hey Noodles, I think you're right. I FINALLY managed to befriend a stray dog that came around to my house several times. Eventually I was able to invite him inside, pick him up, I even had the option to bathe him and call him over as if he was one of my pets, but there was no "adopt stray" option. I searched multiple forums and message boards on the subject but could find no answers until I came across your suggestion to ask him to leave and wait for him to come back. Although I was reluctant at first (because it took me so long just to be able to get him to stay longer then a couple hours without running off.) I did ask him to leave. After a couple days he came back and once again I had my sim invite him in. This time there WAS an "adopt stray" option! He officially became a part of the family, I was able to name him and can now give him direct commands. I know it's a game and this is probably gonna sound corny but it made me really happy to be able to adopt him because I have a dog in real life who looks identical to him. So thank you for the tip, if I hadn't read your post, I may have never figured out how to go about adopting strays!  :)

Offline Pam

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Re: Befriending and Adopting Strays
« Reply #28 on: January 14, 2012, 05:36:21 AM »
Welcome to our Forum, Donnie!

I'm really so glad to hear you were able to adopt a stray.  This has baffled all of us since Pets came out.

@ Noodles:

Thank you for sharing the information.  Carl will probably want to add it to the Guide.  :D
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Offline Lysita

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Re: Befriending and Adopting Strays
« Reply #29 on: July 01, 2012, 11:50:06 PM »
Well, this all seems very strange and nothing I ever encountered with pets. I once had a family adopt a stray dog on the very first visit, although I may have used cheats to raise the bar. At the moment I don't have pets installed, but I may have to try doing it the right way and see what happens. Perhaps it helps to have the related trait to whichever animal, although I'd figure Animal Lover would be good if you want to do more than one type of pet.

Offline Pam

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Re: Befriending and Adopting Strays
« Reply #30 on: July 02, 2012, 12:28:15 AM »
I still have never been able to adopt a stray.  I do the invite inside and ask to leave thing, but mostly they don't come back around.  Or they leave too soon or something else that doesn't let it happen.  I usually play with a lot of Sims, so there's really not the time to see the stray each time, either.  I'd still like to see it happen sometime.
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Offline makeupinternet

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Re: Befriending and Adopting Strays
« Reply #31 on: September 22, 2012, 12:08:20 PM »
Has anyone had any more experiences with adopting strays? I have the same "problems" mentioned in this thread, I can only interact 3 times and then the stray "goes home". I really wanna adopt a stray cat, so any info would be helpful :)



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Offline MoMoll

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Re: Befriending and Adopting Strays
« Reply #32 on: September 22, 2012, 12:16:04 PM »
I had no problem. You have to get them when they first come on the lot before they are tired. I did "sniff hand", "play", "feed treat", in repitition. The problem is when they get tired or hungry. Then they leave.

Offline Rainbow Dash

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Re: Befriending and Adopting Strays
« Reply #33 on: September 24, 2012, 01:06:10 AM »
I gave up on trying to adopt strays, doing interactions with them as soon as they appear on my lot didn't work for me, the stray would still leave after only a few. By the time they came back (Often days later) any relationship built up with them had dropped.  >:(

I just hope EA make strays easier to befriend in The Sims 4. (Sadly I cannot see it being fixed for The Sims 3).

Offline makeupinternet

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Re: Befriending and Adopting Strays
« Reply #34 on: October 21, 2012, 10:49:32 AM »
I've noticed that the same strays keep coming around for their entire life span. So eventhough I could only interact with a pet 3 times each visit, over time I was able to befriend and adopt a few cats. Yeahy! But I agree that this should be more simple to do.

Offline HerGoldenHair

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Re: Befriending and Adopting Strays
« Reply #35 on: November 10, 2012, 11:21:21 PM »
I registered just to post this, but today I found a method in my game to stop that pesky "go home" action for strays.  I *think* all it requires is having testingcheats enabled. When the stray is leaving, quickly go into Build mode, then ctrl+shift+click on the stray, and click the Reset option. In my game, this caused the pet to stop going home and just stand there. I expected it to teleport away, but no! :) I was able to befriend a cute Stray Dog this way by stopping him in his tracks each time he tried to leave. It was very satisfying, hehe.
I hope this works for others, too :) 
Next I'm planning to use the "ask to leave" method on this dog, to see if I can get the Adopt option to show up (since it hasn't, yet).

Offline Magpie2012

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Re: Befriending and Adopting Strays
« Reply #36 on: November 13, 2012, 07:23:49 AM »
Adopting from the shelter also counts as adopting a stray... Which I think is kind of cool because the shelter animals don't have anyone to love them... I also discovered that if you adopt from the shelter then send the animal back to the shelter and re-adopt them from the shelter that counts as 2 adoptions for that LTW... This all occurred because my adorable little puppy I adopted from the shelter turned into a HUGE dog when I thought it would be a little dog (yeah I really wasn't paying attention when I adopted it except for looking at traits) so I sent it back to the shelter... A few days later I realised I missed my huge dog so I re-adopted him and then realised it had registered another stray against my LTW tally!
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Offline Abyshep

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Re: Befriending and Adopting Strays
« Reply #37 on: November 15, 2012, 04:49:36 AM »
Noodles,

Great tip. I had a stray dog that my sim befriended and she hung around but I didn't get the 'Adopt' option despite being BFF.

I asked the dog to leave and when she came back, I could adopt her!

Noodle (named after you) has settled into her new home and is making advances towards my sims male dog!

Patter of tiny paws soon perhaps!

Thanks

AbyShep

Offline Palti

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Re: Befriending and Adopting Strays
« Reply #38 on: November 19, 2012, 03:17:08 AM »
I have tried time after time to adopt strays, never any luck. I always end up with them leaving, same with wild horse. :'(

Offline HerGoldenHair

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Re: Befriending and Adopting Strays
« Reply #39 on: November 28, 2012, 12:53:50 AM »
Re: my above post, I asked the dog to leave, and next time that it showed up of its own accord, I was able to adopt it after one or two interactions. 8D
So, thanks for the helpful thread. :)

Offline Babbaroni

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Re: Befriending and Adopting Strays
« Reply #40 on: July 21, 2014, 01:33:47 PM »
Sometimes I don't even get to do one interaction before they run away.  I don't know what it is and I keep hoping that Carl and Metro come up with some genius way of getting it done.

You can ride other people's horses but you have to ask permission.   You can also learn riding by reading a book in the library.  Or maybe by doing what they suggest in this thread (link)

Have you ever had any luck with inviting the stray inside?

I hardly ever see stray cats or dogs in any of my Sims  games.  But recently in Monte Vista, my Sim befriended a stray dog that showed up barking in her living room, but when she tried "adopt" it VANISHED into thin air.  A long, long time later it showed up on the lot again, sleeping on an outdoor bench this time, but when she just tried "let sniff hand" it VANISHED again.  They were still listed a "best friends".  I find this very frustrating!

Offline Mermaid

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Re: Befriending and Adopting Strays
« Reply #41 on: May 28, 2015, 10:23:18 AM »
Ctrl+Shift+c
testingcheatsenabled true
Hold Shift key and click on the animal at the same time
You will get the option "Add to family" or something that goes by those words

Offline Chameleoncrab

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Re: Befriending and Adopting Strays
« Reply #42 on: February 04, 2016, 06:39:33 AM »
I am trying the LTW of adopting strays for the first time and I came across something kind of interesting. I too have rarely seen stray animals in my neighborhoods, even with all the gnomes in play. However, I have been playing with a legacy family in the same neighborhood for three generations now and I started seeing strays all over. Not saying this is required, but it seems that the more ppl get old and die, the more pets will be left without homes. Also, while I haven't had a single stray come to my lot, my Sims do live next to a dog park, and today I saw TWO stray dogs playing there. I'm building relationships with them now. I haven't tested this for cats, but perhaps if you place the dog and cat parks, since they have food and other essentials for those pets, the strays might tend to flock there. So far it has worked for dogs. If the theory holds, it would be a great place to meet stray animals.

Offline Candyd

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Re: Befriending and Adopting Strays
« Reply #43 on: September 28, 2016, 10:34:39 AM »
Since adopting strays is so hard, I've personally chosen a completely different option about strays : I've edited all non-purebred stray dogs in CAS and made them wolves. I've also given them typical wolf traits. They're all skilled hunters and have "wild creature" traits such as shy, independent or destructive. I'm enjoying the game better this way. Meeting a stray dog can be frustrating as they almost always leave forever, but seeing a wolf in town is like seeing a raccoon or a deer, some kind of privilege, and an ever rarer privilege if sims manage to build a friendship with one !
I haven't edited stray cats yet, but I'm also considering changing them into another type of wild animal. Maybe a bobcat, or something similar.