Author Topic: NRaas Industries  (Read 101830 times)

Offline HollyEtta

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Re: NRaas Industries
« Reply #75 on: December 15, 2012, 07:11:14 AM »
I played Pets when it first came out, but now find I absolutely do not want to play with the animals, at all.  I've keyed animals out of my game along with all Supernaturals, but I still get horse, deer, dog, cat and racoon spawns.  Is one of the mods able to remove all the animals without me having to jump to MapView and search for all recent spawns so I can manually delete?

I have StoryProgression(plus Extra, Extension), MasterController, Saver, Overwatch and one, maybe, two others.

The minor spawns don't bother me.  The creatures are not capable of messing up or destroying objects or plants.

HollyEtta

Offline Seabody

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Re: NRaas Industries
« Reply #76 on: December 15, 2012, 03:50:10 PM »
I don't think so. I'm sure that deer are unblockable because they're spawned according to World Classification in CaW - BP is a designated City so you will never see a deer there. This is only changeable in CaW itself.



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Offline HollyEtta

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Re: NRaas Industries
« Reply #77 on: December 16, 2012, 11:00:59 AM »
Thanks for the reply.  I'm unhappy about that, but I'm sure I'll just learn how to delete faster.   ;D  Thanks again.
Holly

Offline MoMoll

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Re: NRaas Industries
« Reply #78 on: December 16, 2012, 05:16:52 PM »
Download Twallan's "Register". With that you can determine the number of animals in the game.

Offline NonaMena

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Re: NRaas Industries
« Reply #79 on: December 28, 2012, 02:35:11 AM »
I don't think so. I'm sure that deer are unblockable because they're spawned according to World Classification in CaW - BP is a designated City so you will never see a deer there. This is only changeable in CaW itself.

You can change the pets allowed in worlds with the PetPool XML, including allowing deer in BP. :) No CAW editing or script mod required, but I use Register anyhow so if I did change the pet pool, I'd just use Register to do it.

Chuckles_82

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Re: NRaas Industries
« Reply #80 on: December 28, 2012, 06:39:29 AM »
Very cool - thanks for that tip Nona

Offline Seabody

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Re: NRaas Industries
« Reply #81 on: January 03, 2013, 02:17:35 AM »
You can change the pets allowed in worlds with the PetPool XML, including allowing deer in BP. :) No CAW editing or script mod required, but I use Register anyhow so if I did change the pet pool, I'd just use Register to do it.

Shows how much I love pets. ::) Thanks for that Nona, I've never seen that file before.



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Offline DeNile

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Re: NRaas Industries
« Reply #82 on: February 26, 2013, 12:26:03 AM »
Just as a note for anyone who doesn't know: Twallan has changed how StoryProgression is separated in modules. Some of the things in the standard have been moved out and others which were part of Extra and Expanded are moved in. Modules are now also called different things. Personally, I love this separation a lot better!
The Pendragon Randomacy. My new, and hopefully long-term, story for Carl's forum. Following Anita Pendragon: The Runaway.

Offline mondicat

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Re: NRaas Industries
« Reply #83 on: March 20, 2013, 12:00:45 PM »
I have a question about Register that I wonder if anyone here can help me with.  When I am filling empty roles in town a list of Sims comes up with a column titled "Type".  Can anyone help me with what the letters under "Type" mean?  I'm guessing that "E" means employed, "R" means either resident or role sim, I have no idea what "A" means.  I've checked Twallan's site but can't find any info there.  Thanks!!


Offline SimAd

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Re: NRaas Industries
« Reply #84 on: March 20, 2013, 12:54:04 PM »
Mmmh. Good question. I'll open a thread on the NRaas Wiki.

Offline SimAd

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Re: NRaas Industries
« Reply #85 on: March 20, 2013, 02:41:39 PM »
S = Service Sim
H = Homeless Sim
R = Resident Sim
A = Sim with Assigned Role
E = Employed Sim

I'll try get it in the FAQs somewhere.


ETA: The meaning of the abbreviations shows up in a tooltip if you hover the mouse over the column header.

Offline mondicat

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Re: NRaas Industries
« Reply #86 on: March 20, 2013, 09:11:48 PM »
That's awesome, thanks so much!   ;D

Chuckles_82

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Re: NRaas Industries
« Reply #87 on: April 26, 2013, 12:56:25 AM »
I haven't gotten as far as even starting creating sims for my world, but I was wondering, do DNA samples export safely if created in EIG?

Chuckles_82

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Re: NRaas Industries
« Reply #88 on: May 25, 2013, 02:27:26 AM »
I'm using Overwatch to test routing in Cypress Lakes, and I keep having some mixologists and bartenders getting stuck where they spawn. I'm not sure why they are stamping their feet - whether the object that they want to interact with is inaccessible, or something is blocking their path. Is there any way to find out? Do I need master controller as well for this?

Offline SingleMomSim

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Re: NRaas Industries
« Reply #89 on: July 05, 2013, 11:39:11 AM »
For the past few years, I've stayed away from mods altogether.  I'd always thought they caused more problems in my game than they solved.  But it's all over this site that so many people use them, now I'm starting to wonder if maybe that has changed?

So here's what I would like:
I would like a high quality story progression mod.  One that actually pushes the sims not in my family to enter relationships, get married, have kids, get jobs, etc.  Currently in my game, it's rare that I see that.  I used to have the NRAAS Industries story progression mod and I loved it, until it messed my game up beyond repair and I had to completely re-install.  My concerns for getting this mod are as follows:
I don't want something that's all or nothing.  Meaning, if I get Master Controller (which I think is what the story progression is included in?) that means I can then do EVERYTHING.  I don't want to do everything.  I generally like to play my game cheat-free, unless something really bad happens or a sim is stuck, or whatever.
Of course, another concern is whether or not it will mess up my game!
And, one of my main concerns is how much maintenance will I have to do.  It used to be that you had to create folders, and move files, and do allllll this annoying time-consuming stuff JUST so you can have this ONE mod in your game.  And then you'd have to keep doing the folder moving, etc, it wasn't a one-time thing.  If this process has been streamlined now, awesome!  I saw that there is a thread for a step-by-step guide on how to install mods, so I'm not asking for that here.  I'm fully capable of reading that, I'm just expressing my concerns.

Another mod I would like is that saver thing?  The one that saves your game every 15 minutes or whatever.  I have a very bad habit of forgetting to save, and then something bad happens and I've lost all my progress.

Then I saw that Twallen has those other mods that prevent problems or help you troubleshoot.  I generally DON'T have problems in my game.  I have NO CC and stay away from it simply for that reason!  So....I'm not sure I would need them.  Unless, it's to prevent problems that the Master Controller creates, in which case, that would simply turn me off to the Master Controller completely.

As you can see, I don't want a bunch of maintenance.  Any advice would be awesome!  Thanks!

brappl

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Re: NRaas Industries
« Reply #90 on: July 05, 2013, 12:51:27 PM »
For the past few years, I've stayed away from mods altogether.  I'd always thought they caused more problems in my game than they solved.  But it's all over this site that so many people use them, now I'm starting to wonder if maybe that has changed?

So here's what I would like:
I would like a high quality story progression mod.  One that actually pushes the sims not in my family to enter relationships, get married, have kids, get jobs, etc.  Currently in my game, it's rare that I see that.  I used to have the NRAAS Industries story progression mod and I loved it, until it messed my game up beyond repair and I had to completely re-install.  My concerns for getting this mod are as follows:
I don't want something that's all or nothing.  Meaning, if I get Master Controller (which I think is what the story progression is included in?) that means I can then do EVERYTHING.  I don't want to do everything.  I generally like to play my game cheat-free, unless something really bad happens or a sim is stuck, or whatever.
Of course, another concern is whether or not it will mess up my game!
And, one of my main concerns is how much maintenance will I have to do.  It used to be that you had to create folders, and move files, and do allllll this annoying time-consuming stuff JUST so you can have this ONE mod in your game.  And then you'd have to keep doing the folder moving, etc, it wasn't a one-time thing.  If this process has been streamlined now, awesome!  I saw that there is a thread for a step-by-step guide on how to install mods, so I'm not asking for that here.  I'm fully capable of reading that, I'm just expressing my concerns.

Another mod I would like is that saver thing?  The one that saves your game every 15 minutes or whatever.  I have a very bad habit of forgetting to save, and then something bad happens and I've lost all my progress.

Then I saw that Twallen has those other mods that prevent problems or help you troubleshoot.  I generally DON'T have problems in my game.  I have NO CC and stay away from it simply for that reason!  So....I'm not sure I would need them.  Unless, it's to prevent problems that the Master Controller creates, in which case, that would simply turn me off to the Master Controller completely.

As you can see, I don't want a bunch of maintenance.  Any advice would be awesome!  Thanks!

In the past I did experience some problems with mods until I learned some of them were conflicting with each other.   Now I use only Twallan's mods.  Most of his mods are Pure Scripting mods which do not necessarily need an object therefore should not create any problems.   NonaMena has an excellent write up on Mods and it is posted somewhere in these forums, I just am not sure where.  Here is a direct link to that information:   http://www.den.simlogical.com/denforum/index.php?topic=1551.0

I use Master Controller.  The Mod is awesome.  Takes a bit to get used to as it has deep menus.  He also has a Story Progression Mod (not included in Master Controller) that looks like something you might be interested in. Here is the link:  http://nraas.wikispaces.com/StoryProgression.  You will find all his other mods here also. 

My game has been pretty much problem free and runs without lags but have had a few issues and that is where his Overwatch has been an awesome tool.  Stuck Sim?  Routing Problem? .. Overwatch fixes that.  One of my Sims would not go to the Bookstore so I used reset town in Overwatch and it cleaned up everything.

The mods are easy to remove if they are not what you want.  I've never had these mess up my game.

Before I install any mods I copy and paste the entire The Sims 3 game folder so I have a good working copy of the game if it is needed.  I am not familiar with the saver thing you mentioned but I do back up my game after playing by copy and pasting the Saves folder to my desktop.  If playing for an extended amount of time, I've quit the game copied the Saves folder to desktop and gone back into the game.   

Hope you check the mods out and find something you like.    I couldn't live without them now and I do not like to cheat all the time but there are some interesting features that do make game play more fun.


Offline SingleMomSim

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Re: NRaas Industries
« Reply #91 on: July 05, 2013, 02:15:09 PM »
Thanks for the info brappl.

This whole copying and pasting thing has me worried though.  I know it may seem like a very simple process but it's just plain annoying and tedious.  Yeah, yeah, I know I'm whining :P

But I think I will look into getting Master Controller as long as it comes with the Story Progression.  So many people have recommended it...

brappl

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Re: NRaas Industries
« Reply #92 on: July 05, 2013, 02:29:43 PM »
Thanks for the info brappl.

This whole copying and pasting thing has me worried though.  I know it may seem like a very simple process but it's just plain annoying and tedious.  Yeah, yeah, I know I'm whining :P

But I think I will look into getting Master Controller as long as it comes with the Story Progression.  So many people have recommended it...

I believe Story Progression is not included in Master Controller, you will need to add it.   

Offline grimsoul

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Re: NRaas Industries
« Reply #93 on: July 05, 2013, 06:32:29 PM »
SingleMomSim, Master Controller and Story Progression are two separate Mods. And they both have several different extensions that can be used with them depending on how much control you want the Mod to have.
Like you I'm bad about forgetting to save my game so I really recommend using Saver. It defaults to saving every 30 minutes but you can change that to what ever you want.
A clear conscience is usually a sign of a bad memory.

brappl

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Re: NRaas Industries
« Reply #94 on: July 05, 2013, 07:48:48 PM »
Thanks grimsoul... I did not know Saver was at NRaas.  I'm going to give that one a try.  But will still keep a back up of recent game folders. 

Frey

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Re: NRaas Industries
« Reply #95 on: July 06, 2013, 02:25:57 AM »
I think I will have to get Saver. I had never had any error 12 issues before but now, everytime I forget to save for a while, I get it. If I save every 5-10 minutes it's OK, but half an hour without saving... and I'm doomed. Really annoying!

Dellena

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Re: NRaas Industries
« Reply #96 on: July 06, 2013, 03:53:45 AM »
Here is a link to Twallan's "Which Mod FAQ"

https://nraas.wikispaces.com/Which+Mod+FAQ

You might find it helpful and I'm sure it's been posted before.

I know the moving of folders can be annoying, but you should only have to do that when a new patch is released.  If you're going to use mods, I'd recommend turning off the Automatic Updates so you can decide when you want to update.  I know a lot of people won't update their game until Twallan has been able to update his mods.  The good news is he's very dedicated and fast.

Also, there is a matter of maintenance on mods.  Like anything else in software, they require updating even between patches.  When problems are found, Twallan is good about fixing them and updating the mods.  He has a special page for Update History: https://nraas.wikispaces.com/Update+History  And there are instructions there on how to get e-mail notifications of updates.  I'd recommend that so you know when you need to get the latest version.

For me, the general maintenance is very worth the outcome because I enjoy the game so much more with his mods that I use.

Regarding Story Progression:  If you get Story Progression, you'll need to also get a module for Master Controller called Progression.  You'll probably also want the module Cheats.

More tips:  I have a folder on my desktop where I keep the zip files from NRaas.  The zip files shows the version.  However, the package file that is installed in your mods folder does not.  So it can be hard to remember which version you have.  So I have that separate folder to make it easier for myself.  When I get a new version, I simply install it from that folder and then remove the previous version.

When a new patch is released, you'll need to have some patience for the mods to be updated.  You can either remove the mods and update.  Or wait for the mods to be updated and then get the patch.  Totally up to the individual.

NRaas has it's own Chatterbox discussion board which is very useful if you have a problem with an NRaas mod and want some friendly advice.  Everyone there is very helpful and don't discriminate against those who aren't very computer savvy.  I frequent the forums here and NRaas Chatterbox and that's about it.

Lastly, I'd recommend you get the basics in the mods first (Master Controller with Cheats, Overwatch, Errortrap and Saver).  Get used to those first before getting into Story Progression.

Offline SingleMomSim

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Re: NRaas Industries
« Reply #97 on: July 06, 2013, 12:27:23 PM »
Here is a link to Twallan's "Which Mod FAQ"

https://nraas.wikispaces.com/Which+Mod+FAQ

You might find it helpful and I'm sure it's been posted before.

I know the moving of folders can be annoying, but you should only have to do that when a new patch is released.  If you're going to use mods, I'd recommend turning off the Automatic Updates so you can decide when you want to update.  I know a lot of people won't update their game until Twallan has been able to update his mods.  The good news is he's very dedicated and fast.

Also, there is a matter of maintenance on mods.  Like anything else in software, they require updating even between patches.  When problems are found, Twallan is good about fixing them and updating the mods.  He has a special page for Update History: https://nraas.wikispaces.com/Update+History  And there are instructions there on how to get e-mail notifications of updates.  I'd recommend that so you know when you need to get the latest version.

For me, the general maintenance is very worth the outcome because I enjoy the game so much more with his mods that I use.

Regarding Story Progression:  If you get Story Progression, you'll need to also get a module for Master Controller called Progression.  You'll probably also want the module Cheats.

More tips:  I have a folder on my desktop where I keep the zip files from NRaas.  The zip files shows the version.  However, the package file that is installed in your mods folder does not.  So it can be hard to remember which version you have.  So I have that separate folder to make it easier for myself.  When I get a new version, I simply install it from that folder and then remove the previous version.

When a new patch is released, you'll need to have some patience for the mods to be updated.  You can either remove the mods and update.  Or wait for the mods to be updated and then get the patch.  Totally up to the individual.

NRaas has it's own Chatterbox discussion board which is very useful if you have a problem with an NRaas mod and want some friendly advice.  Everyone there is very helpful and don't discriminate against those who aren't very computer savvy.  I frequent the forums here and NRaas Chatterbox and that's about it.

Lastly, I'd recommend you get the basics in the mods first (Master Controller with Cheats, Overwatch, Errortrap and Saver).  Get used to those first before getting into Story Progression.

Thank you for the tips!  Actually, yesterday I decided to go ahead and get Story Progression.  It's the only mod I got.  I'm considering getting his Saver mod and the Financial add-on to the Story Progression mod but for right now I'm just gonna enjoy Story Progression.

I am very impressed with the NRAAS site.  It's much different than it used to be.  I recall that when I used it years ago it was difficult to navigate and the forums I used (before I found Carl's!) weren't very accepting of people who weren't as computer savvy as them.  Which is crazy because I'm incredibly computer savvy and have a degree in Business Office Technology.  I'm just not a PROGRAMMER. :)  But anyway, I love this site for that reason!

As far as the file folders go, I actually did create a separate folder on my desktop for the unzipped files, and a backup for my saves, just in case something went wrong, or for when I need to update.  So, as of right now, I'm very happy with Story Progression.  Hopefully that continues! :)

Offline cndneh

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Re: NRaas Industries
« Reply #98 on: July 06, 2013, 07:46:25 PM »
Thank you for the tips!  Actually, yesterday I decided to go ahead and get Story Progression.  It's the only mod I got.  I'm considering getting his Saver mod and the Financial add-on to the Story Progression mod but for right now I'm just gonna enjoy Story Progression.

I am very impressed with the NRAAS site.  It's much different than it used to be.  I recall that when I used it years ago it was difficult to navigate and the forums I used (before I found Carl's!) weren't very accepting of people who weren't as computer savvy as them.  Which is crazy because I'm incredibly computer savvy and have a degree in Business Office Technology.  I'm just not a PROGRAMMER. :)  But anyway, I love this site for that reason!

As far as the file folders go, I actually did create a separate folder on my desktop for the unzipped files, and a backup for my saves, just in case something went wrong, or for when I need to update.  So, as of right now, I'm very happy with Story Progression.  Hopefully that continues! :)

Nraas was always hosted on other people's sites in the past, then twallan got his own wiki and the rest is history. So if the other sites weren't accepting its because of the hosts, not twallan.    I have a bunch of his mods and love the story progression, also love saver.  I would recommend it.  Saved me from a lot of heart ache when the computer would crash/error/ etc and I would lose everything (since I always forget to save). Now I have it to save every fifteen minutes, and it pauses when it goes to save (so when its saving I can get up and go away without fear of my sims playing by themselves.

:)

Offline SingleMomSim

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Re: NRaas Industries
« Reply #99 on: July 06, 2013, 11:51:27 PM »
Nraas was always hosted on other people's sites in the past, then twallan got his own wiki and the rest is history. So if the other sites weren't accepting its because of the hosts, not twallan.    I have a bunch of his mods and love the story progression, also love saver.  I would recommend it.  Saved me from a lot of heart ache when the computer would crash/error/ etc and I would lose everything (since I always forget to save). Now I have it to save every fifteen minutes, and it pauses when it goes to save (so when its saving I can get up and go away without fear of my sims playing by themselves.

:)

Yes, I'm definitely getting Saver.  Probably not until next weekend though.  My weekend comes to an end tonight, unfortunately. :(  Since I've decided to work tomorrow....*sigh*


 

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