Author Topic: Sims 3 - Creating a Mods Folder/Installing Mods Step by Step Guide  (Read 506085 times)

Offline jeanamariex3

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Creating a Mods Folder/Installing Mods Step by Step Guide

Edited: May.14.2017

Having a hard time getting your mods to work? Click Here



You don't need WinRAR or 7-zip to actually download any game mods or CC. Go to CC or mod site of choice and download the file to your computer from there.

Mac users can try  Keka. Windows has a zip program built into it that can be used to unzip any mod or CC files.



This is a step by step guide into creating a Mods Folder, for anyone who has never used mods before and doesn't know where to start.

The mods folder has to go into your sims 3 folder in documents. Not the Games or Program Files (x86) folder.

User files should be located here:
--
C:\Users\<Username>\Documents\Electronic Arts\The Sims 3
C:\Users\<Username>\Documents\Electronic Arts\The Sims 4

==
Game install files should be located here: (by default)
--
C:\Program Files (x86)\Origin Games\The Sims 4 (64-bit - Windows)
C:\Program Files\Origin Games\The Sims 4 (32-bit - Windows)

Digital Download Version
C:\Program Files (x86)\Origin Games\The Sims 3 (64-bit - Windows)
C:\Program Files\Origin Games\The Sims 3 (32-bit - Windows)

The Original Disc Version - pre 2012 version
C:\Program Files (x86)\Electronic Arts\The Sims 3 (64-bit - Windows)
C:\Program Files\Electronic Arts\The Sims 4 (32-bit - Windows)

** The newer disc versions may default install to Origin Games.

Step 1:
Under the start up menu, Go under Documents\Electronic Arts\The Sims 3. Windows Vista and 7 Users can simply type in "Electronic Arts" in the search bar. Look for it under Documents.

Example: C:\Users\<username>\Documents\Electronic Arts\The Sims 3

Step 2:
When you open the folder, create a new folder and name it "Mods."

Step 3:
Under that folder, create another new folder, and name it "Packages." This is where you download your Sims3package files.

Step 4:
You will need to download the Resource cfg file. Right click Save As, into the Mods folder. Extract the newly installed file, to activate it. You will need to move the newly extracted cfg file, out of the Resource folder, to the Mods one. If you get an error, remove the old resource file, then change the folder to another name. Copy the cfg file, and paste it onto the Mods folder. Remove renamed folder (formally Resource) from that same Mods folder.

Alternative download link:

---> See the attached zip file at the bottom of this post.

Installing Mods:
On the website, you are downloading the mods from, (Nraas, modthesims.info), right click the rar or zip files and select "Save Target As..." These files go into the Package folder. Open the Package folder, and extract the file. This should be fairly easy if you use CC in Package files.

To extract the Sims3package files:

Windows Users:You will need to install 7-Zip or Winrar  if you're on Vista. (Thank you, Hosfac. Totally pulled a Homer Simpson!) I personally use WinRar.

WARNING! WinRar is a nag program that will pester you into updating for a fee. Good news is that you can simply ignore it.

Windows 7 users has a free unzipper for extracting files. (Thank you, Seabody)

Mac Users: You will need to install Keka for extracting files. (Thank you, NonaMena)

Right click on the zip/rar file, and select "Extract..." This will create a folder. Inside that folder is a Package file, which is the mod you downloaded. Again, if you have downloaded CC this way, as appose to a Sims3pak, this method is no different.

I hope my step by step guide, has helped you. If you're planning on deciding which mods are best for you, be sure to do your homework, before you know what you're getting into. A great mod creator, always updates within each EA patch, will answer any questions if anything goes wrong, and be able to tell which mods are conflicting. Also, downloading a module without the base mod, will cause your game to crash at the loading screen. (Example: Downloading a vet career at MTS without Twallan's career mod!)

Parents, Guardians and Older Siblings: While mods can help improve your Sims 3 game and performance, some mods will add mature content, breaking the game's T for Teen Rating! That being said, you should do more intensive research, on what package files will be installed into your modified Sims 3 game, if you share your game and PC with your young children, and/or siblings. This is a family friendly website, so no such mods will ever be discussed here. If you ever happen to run in a website, be sure you delete the browser history, just to be on the safe side.  :)

That being said, have a happy Simming!
Jeana

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Having a hard time getting your mods to work? Try this:

1. Go to Documents\Electronic Arts\The Sims 3. Create a folder called Mods. In this folder, create 2 folders, one called Packages and the other called Overrides.

2. Download the resource.zip file located here unzip it so you should have a file called resource.cfg, and put this file in the Mods folder.

Your package CC and mods will go by default in the Packages subfolder.

3. After you've installed any CC, such as default replacements, or game mods, you need to delete the 5 cache files in Documents\Electronic Arts\The Sims 3:

CASPartCache.package, compositorCache.package, scriptCache.package, simCompositorCache.package, socialCache.package.

They're safe to delete as they'll regenerate when the game starts.

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Installing Sims 3 Package Files/Setup and Files
http://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Setup_and_Files

There is a ready-made "FrameworkSetup.zip and instructions.  It provided me with the creation of the Mod folder containing the Resource.cfg, Override and Packages folders.  Then I copied my mods into the packages and voila!

Offline Seabody

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #1 on: March 02, 2012, 09:16:39 PM »
Sorry, but can I just point out two things?

Step 3:
Under that folder, create another new folder, and name it "Package." This is where you download your Sims3package files.

I believe the folder needs to be called Packages. It may seem insignificant, but it's case-sensitive and you have to spell it right.

To extract the Sims3package files:
You will need to install 7-Zip (This is for Windows Users. I have Windows, so I'm not sure how it will work for Mac, if you use a Mac and use mods, you can let me know so I can update this) These are your mods.

Right click on the zip/rar file, and select "Extract..." This will create a folder. Inside that folder is a Package file, which is the mod you downloaded. Again, if you have downloaded CC this way, as appose to a Sims3pak, this method is no different.

Windows 7 comes with a free unzipper. Right Click on the Zipped file and choose "Extract...".

That aside, thank you! I read almost the same thing on NRaas Industries Wiki, but I think this is easier to understand.

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Offline grimsoul

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #2 on: March 02, 2012, 09:17:49 PM »
Step 1:
On the Start Menu, you will find a Search Bar, (For Windows Vista and 7 Users), select the "Electronic Arts" folder.

The Mods folder goes in The Sims 3 folder not the Electronic Arts folder.

Documents\Electronic Arts\The Sims 3

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Offline jeanamariex3

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #3 on: March 02, 2012, 09:19:41 PM »
You're welcome. Nope, it can be package. I always called mine package, and it runs just fine.  :)

*Smacks on Hand* Thanks for pointing that out Grimsoul.

Offline grimsoul

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #4 on: March 02, 2012, 09:21:37 PM »
No problem, Glad to be of help. :)
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Offline Seabody

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #5 on: March 02, 2012, 09:38:53 PM »
I just downloaded MasterController, using your method (plus a twist from NRaas Industries Wiki, because the CFG is a rar and I don't want to download much more than I need to). Fingers crossed this works!

E: Yay, it works! Now to finish up, download the Cheats module and Overwatch, then enjoy! (And be glad my Dynasty is not invalid, since I play it in a Factory Resetted file, so that I can do whatever in one game, and play a vanilla Dynasty!)

Offline Piggypox

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #6 on: March 02, 2012, 09:52:19 PM »
http://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files

Most mods are in package files. I believe this is the easiest way to set up your mods folder. It has a step by step with pictures.

And the best part.

All you need to do is download the framework, extract and you're done! =)

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Offline Fluffy Puff

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #7 on: March 02, 2012, 11:27:04 PM »
What about updating your mods when the newest game patch comes out? Do you need to delete the mods before patching your game and then install the newest mod version?

Offline twallan

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #8 on: March 02, 2012, 11:40:05 PM »
What about updating your mods when the newest game patch comes out? Do you need to delete the mods before patching your game and then install the newest mod version?

You can if you want, however it is unnecessary.  The EA Patch system does not care whether you have mods installed or not.

Most people suggest removing your mods beforehand because if you forget to remove them, and try to play the updated game, it will go bonkers.

Personally, I leave my mods installed, and then update them with new copies after I have patched.

But frankly if you remove them before patching, or leave them in and replace them after patching, is mostly a personal preference.

:)
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Offline jeanamariex3

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #9 on: March 02, 2012, 11:58:12 PM »
I'm glad I'm getting feedback from this topic. Perhaps this could be sticky so beginners can easily find this topic?  :)

I've actually been really excited about this rule bending quite a bit, ever since I became a junior member that wasn't well aware of the rules. So, naturally, I'd be jumping on this.

Seabody, how do you like Master Controller? Story Progression is another great mod, and very easy to turn off.  :) Twallan has more interesting story progression than EA's.

Offline Piggypox

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #10 on: March 03, 2012, 12:02:06 AM »
I cannot play without MasterController, simply because I like to cheat and see how toddler sims look like when they're older hehe. If I don't like it, I delete them from existence. =P

Story Progression is awesome. I like the notifications you get and you actually know what the town is up to. It slows the game down quite a bit though so you may have to compromise on graphics settings. Unless you have a really good computer.

Offline Seabody

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #11 on: March 03, 2012, 12:03:29 AM »
Seabody, how do you like Master Controller? Story Progression is another great mod, and very easy to turn off.  :) Twallan has more interesting story progression than EA's.

I like it a lot! I'm only dipping my feet in thus far, but I've read up on all of twallan's Mods on the wiki (and finally, I put my Wikispaces account to good use and asked a question there).

Offline jeanamariex3

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #12 on: March 03, 2012, 12:11:36 AM »
It's always smart to ask questions. Even though mods can be very helpful tools, they're also not something to be taken casually, especially when you can easily run into an outdated one, or conflicting mods.

I really missed Master Controller, and as I mentioned using it before and getting in trouble through PM by a moderator, June of that year, when I got promoted to hero status, I stopped using them for nearly 10 months, and am happy to be using them again, this time, without any shame.

Offline Hosfac

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #13 on: March 03, 2012, 12:20:49 AM »
June of that year, when I got promoted to hero status...

We get promotions here??  Are there pay raises involved?  :o

Oh wait...a 10% increase on nothing is still nothing, isn't it?  Oh well.

Offline jeanamariex3

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #14 on: March 03, 2012, 12:28:57 AM »
Well, you get more stars, and points, when you move up a rank. ;D


Offline cndneh

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #15 on: March 03, 2012, 01:30:09 AM »
We get promotions here??  Are there pay raises involved?  :o

Oh wait...a 10% increase on nothing is still nothing, isn't it?  Oh well.

Ranks... like Role Playing Games... at level 5 you unlock "Charming Introduction" at level 10 you unlock "Sleep in Specimen Closet" at level 15 you unlock "Don't Break a Sweat"

 ;D

Offline NonaMena

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #16 on: March 03, 2012, 01:50:00 AM »
Hi jeamariesx3, it was very good of you to start this thread. As soembody else has pointed out, you can also just go here: http://www.modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Setup_and_Files  and download the framework.zip, then move that .zip file to your The Sims 3 folder and extract it there.

I only mention this because the resource.cfg document in that framework.zip is the most recent, and includes framework for the Overrides folder. This is important as some mods require correct use of the overrides folder to function properly. Using the resource.cfg you've linked, people will have to edit the file themselves which can be confusing.

Offline jeanamariex3

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #17 on: March 03, 2012, 02:04:45 AM »
Like I said, I used mods over a year ago, then stopped using them for a bit after I reached Hero Status and we weren't allowed to discuss mods. I never heard of creating an overrides folder.

Offline NonaMena

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #18 on: March 03, 2012, 05:40:38 AM »
Like I said, I used mods over a year ago, then stopped using them for a bit after I reached Hero Status and we weren't allowed to discuss mods. I never heard of creating an overrides folder.

I hope you don't think I am criticizing you, it is not my intention . The resource.cfg at ModTheSims is simply more robust. The overrides folder has a higher priority, and in some cases mods will need to be placed there so that they are loaded with the proper priority. This applies, for example, when someone is using Awesomemod but also wants to use Nraas PortraitPanel. In that case, Nraas PortraitPanel should be placed in the Overrides folder. Using the overrides folder is not necessary for everyone and is somewhat "advanced" (but not really, it's very simple to use!). Nevertheless, having the resource.cfg properly set up so that it recognizes the overrides folder anyhow is good. If someone comes across a mod which requires the use of the Overrides folder they may be very confused and frustrated if they can't properly edit or set up their resource.cfg.

Offline jeanamariex3

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #19 on: March 03, 2012, 01:58:59 PM »
No! Not at all. I couldn't find the MTS version of it. This is when I started back up modding after realizing, Challenges here at the time were way out of the question, due to my own PC issues. I couldn't remember where the resource file was and I ended up at this one.  :)



Offline NonaMena

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #20 on: March 03, 2012, 02:33:10 PM »
No! Not at all. I couldn't find the MTS version of it. This is when I started back up modding after realizing, Challenges here at the time were way out of the question, due to my own PC issues. I couldn't remember where the resource file was and I ended up at this one.  :)

OK, I'm glad you didn't think I was being  critical. :) Oh, also, Mac users can use Keka to open file archives. It's free and supports the major file archive formats (.zip, .7z and .rar).

Offline MoMoll

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #21 on: March 03, 2012, 03:01:20 PM »
You can if you want, however it is unnecessary.  The EA Patch system does not care whether you have mods installed or not.

Most people suggest removing your mods beforehand because if you forget to remove them, and try to play the updated game, it will go bonkers.

Personally, I leave my mods installed, and then update them with new copies after I have patched.

But frankly if you remove them before patching, or leave them in and replace them after patching, is mostly a personal preference.

:)

Learned that the hard wqy. I unconsciously (bad habit) ticked the download for the patch before removong my mods. My sims could NEVER leave their vacation in China. I tried numerous times and they dropped the issue to did something else. Live and learn. So, NOW, I vow never to download before a mod patch is in place ; and before removing my oldpatches.

Offline MarianT

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #22 on: March 03, 2012, 04:32:30 PM »
I just installed the Mods folder! (Excuse the excitement, it's my first time doing this).

A couple of things:  I did have to download 7-zip to my computer.

Also, I used the modthesims link up above. It suggested placing the framework.zip folder in The Sims 3 file, but when I did that and extracted the files, they stayed in the folder. I moved it to my desktop, then moved the mods folder in, which contained the overrides folder, the packages folder, and the resource folder. Anyway -- on to Master Controller.
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Offline Hosfac

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #23 on: March 04, 2012, 01:40:59 AM »
You can download Winrar and use it indefinitely without actually paying for it.  After a while it gives you a pop-up saying that you need to buy it, you click the "X" in the corner of the pop-up and continue as usual.

Of course, I'm not at all suggesting that you shouldn't pay for it.  No, not at all.  I would never suggest such a thing...    :-X

But you don't have to.  I'm just not suggesting that.  Nope, you didn't hear that from me.  In fact, ignore the above sentence completely.  :P

Offline RunAmokSims

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Re: Creating a Mods Folder/Installing Mods Step by Step Guide.
« Reply #24 on: March 04, 2012, 08:59:00 AM »
I have to say I'm so happy this topic has been brought to this site. I've been looking at mods for months and I was positive it was was going to be a big deal to install them. They installed so easily I'm amazed. I was playing around with new things most of the day yesterday. I downloaded Master Controller and a couple of the career mods. It's so much fun to have real, new interactions in the game! I'm a happy camper.  ;D

 

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