Author Topic: Script files  (Read 1767 times)

Offline sdhoey

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Script files
« on: July 25, 2012, 09:45:04 PM »
Does anyone know how to read script files/errors? My game just stopped and I have I e of those but I don't know how to read it.

Chuckles_82

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Re: Script files
« Reply #1 on: July 26, 2012, 12:49:41 AM »
You can download a crash analyser from MTS and it will read the files and tell you why the game crashed.

http://www.modthesims.info/download.php?t=416883



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Offline sdhoey

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Script files
« Reply #2 on: July 26, 2012, 07:19:55 AM »
I have that .. But it's not working right. It keeps crashing. Lol maybe it will work this morning. This always look better in the morning.

Offline sdhoey

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« Reply #3 on: July 26, 2012, 12:20:40 PM »
Chucles_82, I redownloaded and it's fine now. It's says it is CC but everything was scanned with Delphy's Custard, and is fine. At the time it had happened, my sim is a klepto and lifted the zeppelin from the warehouse, I went to place it and that's when it crashed.

Chuckles_82

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Re: Script files
« Reply #4 on: July 26, 2012, 06:31:55 PM »
Are you playing a warehouse 13 story by any chance?

Offline sdhoey

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Re: Script files
« Reply #5 on: July 26, 2012, 07:45:12 PM »
Are you playing a warehouse 13 story by any chance?

What is a warehouse 13 story? I'm playing in the updated Union Cove.

Chuckles_82

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Re: Script files
« Reply #6 on: July 26, 2012, 08:46:36 PM »
Oh right. I haven't downloaded the updated version yet. I didn't know we had an EA zeppelin. Warehouse 13 is a TV show. They collect and store artefacts that 'play up' or are essentially magic in some way - usually bad. There is a zeppelin there, though it hasn't had an episode of its own yet.



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Offline sdhoey

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« Reply #7 on: July 26, 2012, 08:57:12 PM »
Ok I just looked it up, it's the Lead Zeppelin from the Steampunk stage props from Showtime.

 

anything