Author Topic: A Bunch Of Jobs and Rewards  (Read 17575 times)

Offline jesirose

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Re: A Bunch Of Jobs and Rewards
« Reply #75 on: April 01, 2014, 09:06:31 AM »
He said something to me like "this is one time when honesty is NOT the best policy, because with that incorrect answer you've failed the exam," but then he thanked me for being honest. I felt good for having been honest with the result, regardless.

A. That guy was kind of a jerk, that's not the way to thank a teenager (or anyone really) for being honest.
B. Glad you learned the right lesson from it anyway.
- Jessica

Offline MomOfMany

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Re: A Bunch Of Jobs and Rewards
« Reply #76 on: April 01, 2014, 10:17:44 AM »
Don't feel bad Deklitch I have done that as well. I think it was on the first year of challenges though. Can't remember. But I had my score posted and everything when I realized I accidentally cheated. I told Metro back then he was the only team. LOL So I understand.

I planned on doing this one. I started it and practiced but when I went to play my official run I just couldn't manage it and never finished. I think it was a bit too time consuming for me. Too much pausing and such!



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Offline KRae

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Re: A Bunch Of Jobs and Rewards
« Reply #77 on: April 01, 2014, 11:45:48 AM »
I have very little to share as my score wasn't so good, just that professions like fireman and PI are very rich in reward objects. However, doing just two at a time, even with heavy pause button usage, about drove me nuts.

Offline Turoskel

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Re: A Bunch Of Jobs and Rewards
« Reply #78 on: April 01, 2014, 12:09:19 PM »
Congrats Ghostmira   :D

I'll admit I struggled with this, I started it then left it and finally went back to it just so I could finish before time ran out. It's not the challenges fault at all I just hadn't been playing much lately and wasn't in the mood for it.

I'm looking forward to hearing how others managed such good scores, Judy caused me the most grief, she didn't max her career till the last week and didn't manage to max fishing, one day I found her still in the house skipping work, when I sent her to china she decided she wasn't married anymore but decided she was when she went home again, she wanted to see Ethan graduate on his adult birthday and help young adult Darlene with her homework, she just totally lost it  ;D

Arlo was the star for me, I found it a struggle to do the firefighter career and organise the others but he did a good job and got all the rewards so I was pleased I did it.

I know I can handle 8 sims at a time as I did it in my dynasty but somehow that is different as mostly they have done their tasks and you are concentrating on just one or two, this was a lot more micro management.


Offline Blackrosea

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Re: A Bunch Of Jobs and Rewards
« Reply #79 on: April 01, 2014, 01:12:38 PM »
Congratulations Ghostmira on winning the challenge. Great job everyone that participated also.

Offline ratchie

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Re: A Bunch Of Jobs and Rewards
« Reply #80 on: April 01, 2014, 04:37:11 PM »
Congrats Ghostmira   :D

I'm looking forward to hearing how others managed such good scores, Judy caused me the most grief, she didn't max her career till the last week and didn't manage to max fishing, one day I found her still in the house skipping work, when I sent her to china she decided she wasn't married anymore but decided she was when she went home again, she wanted to see Ethan graduate on his adult birthday and help young adult Darlene with her homework, she just totally lost it  ;D



Like Judy I am a mum of four so I can totally relate and this all seems pretty normal behaviour for a working mum. My son is a whole lot cuter then Arlo though just need to put that out there.

My main strategy was to write down all the different careers and which skills were required for each. Then I assigned the careers to the different Bunches. For instance the logic skill is require for several different careers medicine,teaching,ghost hunting etc so I tried to divide everything up so as to get the most potential rewards. I didn't have a lot of  time to practice so it all had to be theory based. I never took advantage of caking anybody up early as my computer didn't seem to be able to deal with all the birthdays.

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Offline KRae

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Re: A Bunch Of Jobs and Rewards
« Reply #81 on: April 01, 2014, 05:53:39 PM »
Lisa was my problem child. In my test run she just didn't get along with her co-workers. In my real run, I gave her workaholic and she completed 3 part time jobs. No rewards, but oh well.



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Offline Deklitch

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Re: A Bunch Of Jobs and Rewards
« Reply #82 on: April 01, 2014, 06:32:44 PM »
Aside from the mistake re usage of coffee beans, the other mistake I made was in careers being assigned to sims. I decided to make Arlo the one to do fishing as a career rather than Judy for some reason, that's one thing I wouldn't do again.

I decided to move the Bunches out of their house and into another one. I moved them into the house next to the married Wainwights. I did some conversions on the house, removing the garage door and parking bay, removing the access to the area in the middle (the box space in the middle of it). And a few other things.

I sent Jack to China for one day for books/cd player/incense from fridge at base camp. I sent Judy to France for three days for gnomes/fishing/gardening/nectar/handiness increasing. I sent Jack to Egypt for one day for incense/plants/cook books (5 days for three trips). I decided to send the entire family to France for three days (18 days). Which was overkill, but I was almost at the end of the month, and I figured I could get them all to do something. Judy fished in an attempt to hit level 10 in fishing, Jack learnt crepes for a career op and then went and gardened to assist in Judy's work as a Self Employed Gardener. Arlo read logic books and practiced chess (I swapped him from fishing to Ghost Hunter), Ethan ran around upgrading as much as he could (Fireman Career) and jogged everywhere (athletics - Fireman Career), Lisa took photos of everyone and everything she could (though the nectar place never registered as a nectar place, just as a nightspot) and Darlene was sent to find an easel, I don't believe I managed to find one, so I ended up sending her off to help with gardening. (I ended up using 23 of the 30 days.

Careers
I had these mapped out/done as follows.
Judy - Science Career then Self Employed Gardener
Jack - Military Career then Culinary Career
Ethan - Self Employed Alchemist then Investigator Profession then Fireman Profession
Lisa - Self Employed Sculptor then Self Employed Photographer then Self Employed Nectar Maker
Arlo - Self Employed Angler then Ghost Hunter Profession
Darlene - Self Employed Painter then Architectual Design Profession

As noted above, sending Arlo down the Self Employed Angler path was a mistake. I should have given that to Judy and made him professional athlete then ghost hunter. He was essentially my practice run for the Ghost Hunter Bingo Challenge.

Aging Up/Family Matters
In a practice run I tried to meet Judy's LTW of surrounded by family. They had twins and yeah, it wasn't pretty. I decided not to go that route in my scoring file. In the scoring file, Ethan didn't max his SE Alchemy Career until after Arlo had his birthday to become a teen (and had an A in school). Ethan was already working on his logic skill, got it to 5 and was able to tutor Arlo. All four of them were either on A or on Honour Role and so  ...

oops sorry, I'm late, this is to be continued. :D


Offline YukiA

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Re: A Bunch Of Jobs and Rewards
« Reply #83 on: April 01, 2014, 09:51:44 PM »
For this challenge I sorted jobs into 6 categories and assigned them to a member of the bunch family. I think I wasted a lot of time having them sleep full nights instead of just napping, and on Judy who just did not want to advance in the Science career until week 3. Which really sucked because I planned for her to make another Bunch member when she capped, and assign that guy or girl part time jobs.

Offline Tandrael

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Re: A Bunch Of Jobs and Rewards
« Reply #84 on: April 02, 2014, 11:24:04 AM »
Congratulations Ghostmira, and everyone who finished this challenge! Looking forward for the strategies!

I did all my strategy planning on paper, but I couldn't even finish my practice file. First thing I did was send the parents to "try for baby" and Judy had twins… it was just way too many sims for me! LOL Oh, and the horses because Aldo was equestrian! Uff!

By the way Ratchie, you have four kids in real life!? "Me quito el sombrero!":  My hat's off! (or however you say that in English!)
ˇPura vida!

Offline MomOfMany

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Re: A Bunch Of Jobs and Rewards
« Reply #85 on: April 02, 2014, 09:11:51 PM »
Like Judy I am a mum of four so I can totally relate and this all seems pretty normal behaviour for a working mum. My son is a whole lot cuter then Arlo though just need to put that out there.

My main strategy was to write down all the different careers and which skills were required for each. Then I assigned the careers to the different Bunches. For instance the logic skill is require for several different careers medicine,teaching,ghost hunting etc so I tried to divide everything up so as to get the most potential rewards. I didn't have a lot of  time to practice so it all had to be theory based. I never took advantage of caking anybody up early as my computer didn't seem to be able to deal with all the birthdays.

Rachel

Haha yeah you would think it would we a walk in the park with my 8 but something about the sims makes it harder! I can manage my 8 in real life just fine but on the sims managing and trying to improve moods and careers is just not my cup of tea! I did like the challenge but just couldn't manage to do it! I also tried a practice run where I had Judy have twins but that seemed to take to much time out of her job to even be worth it to me. So my idea was the same as yours Rachel that is what I had planned to do.

Offline Ghostmira

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Re: A Bunch Of Jobs and Rewards
« Reply #86 on: April 03, 2014, 08:40:46 AM »
Yay!Thanks, everybody! And gj to everybody who participated, this was a fun one, wasn't it?

After scoring pretty well in previous challenges, but not winning, I took the planning part of this one *really* seriously! Assigned jobs (and skills) to each family member and tried to make it so they'd get a very high number of skill certificates. I think the most rewarding job overall was Fireman!
I found I was playing much less time per session, 'cause the constant pausing and managing the sleep/skilling/careers of my simmies just drove me mad.


Offline Metropolis Man

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Re: A Bunch Of Jobs and Rewards
« Reply #87 on: April 03, 2014, 09:30:49 AM »
Yay!Thanks, everybody! And gj to everybody who participated, this was a fun one, wasn't it?

After scoring pretty well in previous challenges, but not winning, I took the planning part of this one *really* seriously! Assigned jobs (and skills) to each family member and tried to make it so they'd get a very high number of skill certificates. I think the most rewarding job overall was Fireman!
I found I was playing much less time per session, 'cause the constant pausing and managing the sleep/skilling/careers of my simmies just drove me mad.

Could we get a little more specific info, Ghostmira? Players always really appreciate detailed info especially from the winners of events. Thanks. And grats again.

Offline Ghostmira

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Re: A Bunch Of Jobs and Rewards
« Reply #88 on: April 03, 2014, 02:49:39 PM »
Ooo, sorry! I don't think I did much different from other players, but of course I can write some more.
I moved the Bunches to a more central lot, their house wasn't set up very effectively, and any little bit to cut down travel time helps, right? Used the money for high-energy furniture and workspaces and Both Jack and Judy got a few days in the future to skill up for their current jobs.
At home, they got 2 horses who basically self-trained (they're worth much more then) while Jack finished Military, he became a Horseman after that for 3x trophies, maxed horsey skill certificate and a new maxed career. Judy got twins asap after. For the kids I focused on hitting their milestones so they could have as many as possible of the ambitious/workaholic/genius/bookworm traits, which all help a lot obvs, as does getting to know the boss to get that promotion in after hours (but before midnight). I also picked Lifetime wishes that they'd easily hit (preferably early on) doing the skilling/jobs thing, so they'd get a nice chunk of lifetime happiness essentially for free.
All the teens got part time jobs, after they aged up they used the extra free time to skill up ahead of time. The I aimed mostly for jobs that would give awards or reward objects besides just the skill cert for maxed skills. The jobs that came with Ambitions, but also both Astronomy branches, for instance.
As for LTR, I focused first on work/performance boosters, then bladder/trans sleep. Later on, the elder Bunches got some better traits and the daughter, forget her name, with the missing trait, used points to get max influence and thus gain another trait. It does help!

I played without: seasons, supernatural, showtime, world adventures. No weather or zombies to get in the way or pesky wishes/opportunities I wasn't going to let them have.
So basically; naps and coffee but little sleep, lots of skilling and hitting the pause button to make sure everyone is exactly where I wanted them to be. They didn't get to waste a single minute walking the long way 'round getting a book or performing a job.

I hope that's enough?

Offline ratchie

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Re: A Bunch Of Jobs and Rewards
« Reply #89 on: April 03, 2014, 03:11:54 PM »
Which careers did you complete?

Rachel
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Offline Ghostmira

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Re: A Bunch Of Jobs and Rewards
« Reply #90 on: April 03, 2014, 03:34:59 PM »
Let's see, there were: Spa receptionist and Spa specialist, Bookstore and Grocery Clerk;
Fireman, Architect, Ghosthunter, PI;
Military, Science, Cooking, Astronomer(2 branches) Law Enforcement, Criminal, Game developer, Education, Medical;
Horseman, Fishing.


Online LenaLJ

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Re: A Bunch Of Jobs and Rewards
« Reply #91 on: April 03, 2014, 03:58:47 PM »
Let's see, there were: Spa receptionist and Spa specialist, Bookstore and Grocery Clerk;
Fireman, Architect, Ghosthunter, PI;
Military, Science, Cooking, Astronomer(2 branches) Law Enforcement, Criminal, Game developer, Education, Medical;
Horseman, Fishing.

Is it just me or aren't you missing two jobs in order to reach 22 maxed jobs?

Offline Ghostmira

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Re: A Bunch Of Jobs and Rewards
« Reply #92 on: April 03, 2014, 04:38:05 PM »
Not just you! Totally right, but in my defense, it's been a very long day and also counting is hard. :-[

I missed 2 on one of the kids (she was in progress of yet another career but didn't top it yet and I guess I overlooked them?) So sorry!
Anyway, she also Topped Music-symphonic and Sculpting. (making sculptures can be slow but you can do it at any time and store them til you're ready)

Offline Chare

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Re: A Bunch Of Jobs and Rewards
« Reply #93 on: April 10, 2014, 05:45:40 AM »
I actually didn't do an actual "test run" for this challenge...I dabbled in careers to see which I could level the fastest in order to get the kids aged up. I wished I had done a serious practice run. It would have helped iron out a lot of bugs with my strategy. The bulk of my strat was done on paper. It looked something like this:

Jack: Technology: Military; Law Enforcement x2
Judy: Science & Medicine: Science; Medical 
Ethan: Business: Nectar-making; Firefighter; Criminal x2; Business
Lisa: Communications: Alchemy; Investigator; Journalism; Politics
Arlo: Consignment sales; Writer
Darlene: Fine Arts: Ghost Hunter; Music x2; Culinary
Child #1: Part-time; Painter
Child #2: Part-time; Inventor

I paired by the Bunch Family with university majors because I planned on purchasing the honorary degree LTR so they would start at lvl 3 in their careers.  I wanted a sim to do all the consignment sales & complete the consignment skill journal challenges on, so I skipped over physical education major in favor of this. I used the profession careers as padding before the normal careers to help store up lifetime happiness points needed for the degree reward & because leveling the skills would also help level the professions they were in. I decided to place the double branch careers in front of the single ones because when I would start the new career, I would be entering at lvl 5. Alchemy & nectar-making are careers you can easily max within a day or two by buying elixirs & nectar out the consignment shops & reselling them. The horseman career is another career you can also do this with. I choose painting & inventing for the unborn Bunches as I was unsure how quick I could capped off careers in order to cake them up & I wanted them to be able to start on careers asap...

The plan in action:

I started by selling their home lot & I moved them closer to the library. I wanted the money for elixirs, nectar & supplies. I sent Jack to China for the inn's book stash, dry food, some incense burners & a training dummy & worked on skills. Next, I sent Judy to France. She purchased the nectar books & 60k worth of nectar from the Nectary & worked on skills. I sent Ethan to the consignment shop with the nectar & Lisa to the alchemy shop where she spent the rest of the family funds into maxing the alchemy career. Jack & Judy worked on baby-making then parted ways to level skills (Judy also started a garden with red berry beans & bought a horse). Darlene worked on her cooking skill & Arlo on his writing. I capped the alchemy career & hit lvl 9 in nectar-making on day 1. I planned on picking Swimming in Cash for Ethan & Lisa's LTW. I sent Arlo to the alchemy shop (before caking up) where he dumped 50k into sales in order to pop their LTW. With the LTHPs, I planned on purchasing Mid-Life Crisis so I could re-roll their traits. (Bookworm, Workaholic, Neurotic, Ambitious - Lisa: Perceptive - Ethan: Brave). Capped nectar-making the next day & caked up Arlo & Darlene. Again, LTW was swimming in cash (another 50k sale dump) with re-roll traits: Arlo: Bookworm, Perfectionist, Neurotic, Ambitious, Born Salesman - Darlene: Bookworm, Workaholic, Neurotic, Ambitious, Virtuoso...  When Jack & Judy saved up enough LTHP, I re-rolled their LTW to swimming in cash & did another 50k sale dump with a trait re-roll in mind of: Bookworm, Workaholic, Neurotic, Ambitious, Schmoozer.

Judy gave birth to twins, both girls, named Anna & Elsa. They also got the mid-life crisis treatment because I opted to keep them out of school in favor of career building. Elsa's traits: Eccentric, Workaholic, Neurotic, Ambitious, Lucky - Anna: Artistic, Workaholic, Neurotic, Ambitious, Lucky. Which ever girl finished their main career first would be entering the horseman career, hence the luck trait for winning races. They worked on the part-time careers together while doing their self-employed careers on the side.

At this point, my run kinda started falling apart. I got the flu & had a hard time focusing all the multitasking need to complete this challenge. I picked up the majors & the new trait: Schmoozer for Ethan, Lisa & Darlene...Jack & Judy: Genius. I goofed & entered Ethan into the business career without noticing until a couple promotions later. I think I also might have messed up my promotion cycles (every 3 days).  However, I managed to cap the following careers:

Alchemy; Nectar-making; Military; Ghost Hunter; Firefighter; Investigator; Bookstore Clerk; Science; Grocery Store Clerk; Mausoleum Clerk; Law Enforcement: DNA Profiler; Business; Spa Specialist; Receptionist; Painter; Journalism; Music: Composer; Law Enforcement: Super Spy; Medical; Horseman; Gardener

Other things to note, I stopped playing my challenge early. I was too tired & sickly to use up my vacation days & I ended up leaving them... I ran into glitch with the Firefighter career, Ethan never wanted to go put out fires. They all disappeared whenever I tried clicked on them. I should have picked a different career path for Arlo. I was off on capping writing by a lot. Maybe Education with gardening, fishing & consignment sales as a side adventure. Inventing...I'm undecided if I could have capped it or not.  :o

Offline MarianT

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Re: A Bunch Of Jobs and Rewards
« Reply #94 on: April 10, 2014, 08:08:17 AM »
Congratulations, Chare!

This was a tough one for me, and I should have done a practice run (or two). As soon as Judy had twins and the other children had A's, I sent Jack into the future to work on the Astronomy career. That used up almost all the vacation time, and there wasn't enough time for him to get both branches -- either you can't ask bosses for promotions in the future or you can't ask plumbots. I had Judy quit Science and take up Architecture with the intent that she would produce enough paintings to get that career, too. She maxed Architecture but not painting.
I wanted Lisa to get both Music careers and Band, but realized when she finished the first Music career that she would have about 2 hours to play for tips if she went for the second branch in Music, so she got only one branch of Music and Band. Darlene made a great firefighter, but I should have had her max her skills rather than put her in ghost hunting. Anyway, it was more fun than I suspected at first. I wanted another 2 weeks, but then everyone else would have done that much better.
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Offline Nutella

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Re: A Bunch Of Jobs and Rewards
« Reply #95 on: April 10, 2014, 08:12:30 AM »
Congrats Chare, well done.

Offline Tandrael

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Re: A Bunch Of Jobs and Rewards
« Reply #96 on: April 10, 2014, 10:54:46 AM »
Congrats Chare!

I do have some questions, for anyone who did this challenge… as I couldn't finish it:

Did you let Judy finish the science career? I got to week 3 and she still hadn't finished it!

Jack is a "schmoozer" and I know -in theory- that the can schmooze their bosses and ask for promotions: how does that work in an actual game? I couldn't do that…

Can teens max a self-employed career?

How does the degree from the university work? I sent Jack, Ethan and Lisa to the university, but just for one week because of the time restriction of the challenge, they all passed with "flying colors" but when they went to work they barely improved one level… I think they just maxed the level they were in. They were already in level 3 of their career, should I have sent them to the university at the beginning of their career? Does the university give the first three levels? I thought it would give them three levels out of where they were… Or is it because they didn't get the degree, just one term?

I think that is all…  ::) Thanks!

ˇPura vida!

Offline Nutella

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Re: A Bunch Of Jobs and Rewards
« Reply #97 on: April 10, 2014, 11:29:40 AM »
I do have some questions, for anyone who did this challenge… as I couldn't finish it:

I didn't do this challenge but I could answer some questions.

Did you let Judy finish the science career? I got to week 3 and she still hadn't finished it!

Not sure what Chare did here, but from my experience if you skill up gardening, handiness, and fishing - you should be able to get one promotion in 2 work days.  Science career have 5 work hours, not enough to get promotion in one day without any help.  However if you have enough lifetime happiness points, you can always buy midlife crisis and make Judy a workaholic - that way she can work at home on computer and get promotion daily.  Ambitious trait helps too and also buying the multitasker reward helps.

Jack is a "schmoozer" and I know -in theory- that the can schmooze their bosses and ask for promotions: how does that work in an actual game? I couldn't do that…

You career bar has to be pretty high (I'm thinking 70% ???) and you have to be good friends with your boss to ask for promotion.  I don't think the schmoozing works if your career bar is too low and you are not even friends with boss.

Can teens max a self-employed career? 

Yes.

How does the degree from the university work? I sent Jack, Ethan and Lisa to the university, but just for one week because of the time restriction of the challenge, they all passed with "flying colors" but when they went to work they barely improved one level… I think they just maxed the level they were in. They were already in level 3 of their career, should I have sent them to the university at the beginning of their career? Does the university give the first three levels? I thought it would give them three levels out of where they were… Or is it because they didn't get the degree, just one term?

If you get a degree from the university and come home with grade A, you will start the career at level 4 (based on which degree you get).  If you have grade B, then you start at level 3.  If you have grade C, then you start at level 2. 

If you are already at level 3 in the career, I don't see why you want to waste time sending them to university just to get grade A for that one level.  You could use the vacation time for into the future career, like astronomy, etc.  One term is not enough to get a degree with grade A, so I'm thinking you left uni with either grade C or grade B. 

Offline MomOfMany

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Re: A Bunch Of Jobs and Rewards
« Reply #98 on: April 10, 2014, 11:30:24 AM »
I have one question for Chare. Why the neurotic trait for all?

Tandrael I was under the impression that you had to get the degree in order to reap the benefits but I may be wrong. Also I thought you get you degree then went home and started the career at which time you would start at level 3 but again I don't know this for sure. I was unaware of any benefits if you where in the career already when attending university.  But I have no experience here as I have never tried it so maybe someone else will know.

Edited: someone with more experience beat me. Haha! But good I haven't played much with university. I didn't know teens could be self employed. I didn't think to try either just assumed they couldn't.

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Offline Trip

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Re: A Bunch Of Jobs and Rewards
« Reply #99 on: April 10, 2014, 12:19:41 PM »
Not Chare, but neurotic sims can freak out, and the 8 hour moodlet that comes with it prevents the sim from getting stressed out. Good for rabbithole jobs, writing, and the like.

@Schmoozers: sims with that trait actually can ask for promotions earlier; instead of needing 75% of the progress bar filled, they need 40%. They still need to be friendly with their boss, but if you use the "Suck up to Boss" tone at work, schmoozers build the relationship quickly.

 

anything