Author Topic: The Ten-Gen Townie Dynasty Challenge  (Read 36396 times)

Online MarianT

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #75 on: December 08, 2016, 09:13:56 AM »
Added:

You may evict ghosts from households at any time.

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Offline Joria

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #76 on: December 09, 2016, 12:05:37 AM »
While setting up your game before actual play starts, (your template),  can you remodel any houses/apartments while keeping their original foot print and are you limited to adding ONLY the items mentioned to parks and other venues.  For instance, suppose I wanted to add a food kiosk to a part or a shower to a rest room, would it be ok?  Or if you place a park, like the Newcrest Park on a much larger lot, can you add several missing items and fill that lot, basically making your own park which would be more like the already existing ones?  I could see where this challenge could be a builder's delight and therefor keep the long play interesting for them.
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Online MarianT

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #77 on: December 09, 2016, 09:25:28 AM »
While setting up your game before actual play starts, (your template),  can you remodel any houses/apartments while keeping their original foot print and are you limited to adding ONLY the items mentioned to parks and other venues.  For instance, suppose I wanted to add a food kiosk to a part or a shower to a rest room, would it be ok?  Or if you place a park, like the Newcrest Park on a much larger lot, can you add several missing items and fill that lot, basically making your own park which would be more like the already existing ones?  I could see where this challenge could be a builder's delight and therefor keep the long play interesting for them.

Yes, I think you can do all of those things. The long list of things that can be added was mainly to remind players of objects they might forget. And of course, anything new can usually be added. I'm not sure why you'd want to remodel a house before your Sim moves in, though, unless it's one you downloaded from the Gallery, and you want to make sure it has beds, etc. Incidentally, Joria, #carlsguiderdc can be used for this challenge too, so if you want to add any houses to that (hint, hint) feel free. That goes for our other builders, too, of course.
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Offline Joria

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #78 on: December 10, 2016, 12:43:17 AM »
Thank you, Marian T.  Why would I want to remodel?  Because EA usually uses ugly and useless stuff that takes up funds that could be used for skill items.  So the houses should still be around the same value, but more useful.  Of course I'll upload them.  Building is my groove.
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Offline Magpie2012

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #79 on: December 10, 2016, 06:44:23 AM »
I see that only things in personal inventory can be taken with as long as they were made or found, but, what about larger furniture made with the woodworking skill? Those would appear in household inventory and not the personal inventory, not sure why I would want to take those with but it just struck me that technically they are "made" as well and thus should be allowable?

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #80 on: December 10, 2016, 08:11:30 AM »
@Magpie2012, technically they are allowable, but since there's no way you can put them in your inventory, it's a moot question. If you can figure out a way for your Sim to get them to his new house, that's fine.
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Offline Magpie2012

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #81 on: December 10, 2016, 09:59:37 AM »
Lol oops, yeah forgot about that lol

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Offline Joria

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #82 on: December 13, 2016, 07:13:39 PM »
@MarianT :  Remodeled the Pizazz residence just to see what could be done and managed to add another dining room chair, (there was only one before) an easel, a chess table and chairs, a bar and a key board.  Changed quite a few things around including turning the kitchen into the bedroom/office and made the kitchen/dining and lounge one open space.  Problem is you cannot save this kind of thing to your library!  EA wouldn't allow it saying it was restricted to apartments and penthouses when I tried to save to library.  Of course, you can save to your template, which I did.  I did not try actually playing Ms. Pizazz and saving since this is only my template and I want it with only the beginner Sim showing as played.  (Beginner, not founder)
I think empty remodeled apartments can be saved to library but haven't tested it.  Should I add "improved" parks and venues to #carlsguiderdc or wouldn't they be allowed for this challenge anyway?
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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #83 on: December 13, 2016, 09:07:29 PM »
@MarianT :  Remodeled the Pizazz residence just to see what could be done and managed to add another dining room chair, (there was only one before) an easel, a chess table and chairs, a bar and a key board.  Changed quite a few things around including turning the kitchen into the bedroom/office and made the kitchen/dining and lounge one open space.  Problem is you cannot save this kind of thing to your library!  EA wouldn't allow it saying it was restricted to apartments and penthouses when I tried to save to library.  Of course, you can save to your template, which I did.  I did not try actually playing Ms. Pizazz and saving since this is only my template and I want it with only the beginner Sim showing as played.  (Beginner, not founder)
I think empty remodeled apartments can be saved to library but haven't tested it.  Should I add "improved" parks and venues to #carlsguiderdc or wouldn't they be allowed for this challenge anyway?

I guess I wasn't aware of the difficulties in saving apartments or posting to the Gallery. I'd say go ahead and add "improved" parks with a description. Also, I read on the official forum that sometimes MOO can cause problems in restaurants that have been downloaded from the Gallery, so try not to use that cheat on any restaurants.
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Offline Magpie2012

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #84 on: December 18, 2016, 04:09:34 PM »
I had that problem today. If you want to save your apartment as 1 item, you have to trick the game into thinking it's 1 room, so just knock down 2 or 3 wall pieces on each wall so the game registers it as a single room and then you can save it as a room. I don't know why they restricted it, but, it's a bit silly!

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Offline LenaLJ

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #85 on: December 19, 2016, 04:07:48 PM »
I have testet my spreadsheet abit now, and atleast for me it is working.
Please write if you find any errors in it so i can correct it. And also if it makes no sense at all :)

Here is the spreadsheet: Click

Offline reggikko

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #86 on: December 19, 2016, 04:18:18 PM »
Thanks Lena! This will be very helpful.

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #87 on: December 19, 2016, 04:47:50 PM »
@LenaLJ, Wow, that spreadsheet is a thing of beauty. Excellent job organizing everything!
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Offline Joria

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #88 on: December 19, 2016, 07:51:59 PM »
The first ten gen house remodel can be found HERE.  It is the Pancake house so if you choose one of them for a spouse it should make life soooo much easier.  MarianT if this is not allowed remove my post please.
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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #89 on: December 20, 2016, 08:26:16 PM »
Announcement:

Hall of Fame Prize. All players who have made it into the Hall of Fame by the end of 2017 will be entered into a random drawing at the end of the year. One lucky player will be randomly chosen for a $50 Amazon gift card. It's the team's way of saying thank you to those who dedicate a serious investment of time to finish their dynasties. You don't have to write a story, but should be prepared to furnish a detailed account of your dynasty.

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Offline coolsim9999999

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #90 on: December 22, 2016, 12:46:59 AM »
I was thinking about starting a dynasty challenge of some kind after the first challenge in January.

How do your Sims paint other Sims?  Is there a social, and under which type of social is it --- or is there a different method to paint Sims?  Thanks a lot :)!
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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #91 on: December 22, 2016, 07:35:07 AM »
You can paint another Sim with the "paint by reference" action on the easel. Your Sim gets that at level 3 of the painting skill.
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Offline MrVoncreep

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #92 on: December 27, 2016, 03:06:07 PM »
To keep Townie families going do we create child sims from two random townies? and randomize the child trait ?

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #93 on: December 27, 2016, 03:22:32 PM »
To keep Townie families going do we create child sims from two random townies? and randomize the child trait ?

No. The time will come when you will probably run out of the original families. Each new heir marries someone who is living in a house in town, similarly to the TS3 Townie Decadynasty Challenge.
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Offline Annabec

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #94 on: December 28, 2016, 12:29:20 PM »
Does gourmet cooking count for points or does it fall under the cooking non point umbrella?

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #95 on: December 28, 2016, 01:03:06 PM »
Does gourmet cooking count for points or does it fall under the cooking non point umbrella?

Gourmet cooking counts and so does baking.
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Offline Windsy8

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #96 on: December 29, 2016, 11:12:41 AM »
So I'm easily confused!
When your heir turns into a YA-- and the founder doesn't have 50pts is that how your fail?

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #97 on: December 29, 2016, 12:08:46 PM »
Welcome to the forum, Windsy! No you won't fail if your heir becomes a YA before the founder gets 50 pts. Theoretically, you have until the heir becomes an elder if female or until just before the heir dies. In that case, though, you might have a hard time getting to 50 pts for the next generation.
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Offline Windsy8

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #98 on: December 29, 2016, 12:13:01 PM »
Welcome to the forum, Windsy! No you won't fail if your heir becomes a YA before the founder gets 50 pts. Theoretically, you have until the heir becomes an elder if female or until just before the heir dies. In that case, though, you might have a hard time getting to 50 pts for the next generation.

Thank you!

So that means in the 10 days, you don't have have your heir? That would make it easier haha or that you switch back and forth between the founder and heir once the heir turns into a YA?

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Re: The Ten-Gen Townie Dynasty Challenge
« Reply #99 on: December 29, 2016, 04:43:45 PM »
Welcome to the forum, Windsy! No you won't fail if your heir becomes a YA before the founder gets 50 pts. Theoretically, you have until the heir becomes an elder if female or until just before the heir dies. In that case, though, you might have a hard time getting to 50 pts for the next generation.

Thank you!

So that means in the 10 days, you don't have have your heir? That would make it easier haha or that you switch back and forth between the founder and heir once the heir turns into a YA?

The ten days start counting as soon as your heir becomes the controlled Sim and is also a YA. In other words, if your heir becomes the controlled Sim while still a teen, the ten days don't start until he becomes a YA. If he becomes a YA before becoming the controlled Sim, they start when the previous heir has achieved 50 pts.
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