Author Topic: Collection Glitch in IP  (Read 1410 times)

Offline Sonshine

  • Heaven Bound
  • Watcher
  • ******
  • Posts: 1361
Collection Glitch in IP
« on: July 15, 2017, 10:02:16 PM »
Hi, I'm encountering a glitch in at least sea shell collections. My sim has collected far more than 30 seashells, but the counter seems to be stuck at 30. At this rate, I won't be able to complete the skill challenge of collecting 50 shells. Has anybody else had this?

Offline Sonshine

  • Heaven Bound
  • Watcher
  • ******
  • Posts: 1361
Re: Collection Glitch in IP
« Reply #1 on: July 16, 2017, 03:40:18 PM »
I did some experimenting last night and found that only shells collected from underwater count towards the collection bonus. At least in my game. It seems as though the ones collected from land do not count. :(  Maybe b/c he's a merman?



Registered members do not see ads on this Forum. Register here.

Offline kusurusu

  • Llama Wrangler
  • **
  • Posts: 54
Re: Collection Glitch in IP
« Reply #2 on: July 16, 2017, 04:43:34 PM »
Code: [Select]
if (scubaDivingSkill != null && Actor.Posture is ScubaDiving)
{
if (Target.Data.ShellType == SeashellTypes.MessageInABottle || Target.Data.ShellType == SeashellTypes.MessageInABottleMapFrag || Target.Data.ShellType == SeashellTypes.MessageInABottlePlumbobIsland)
{
scubaDivingSkill.BottlesCollected++;
}
else
{
scubaDivingSkill.ShellsCollected++;
}
}

That's why. Your Sim has to be in Scuba Diving posture.

Offline Sonshine

  • Heaven Bound
  • Watcher
  • ******
  • Posts: 1361
Re: Collection Glitch in IP
« Reply #3 on: July 16, 2017, 06:38:09 PM »
Thanks Kusurusu!