Author Topic: Belmondo BACC: 2.4 Flora (Port Promise) (23 June update)  (Read 6254 times)

Offline oshizu

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The Belmondo BACC: Prologue
« Reply #1 on: March 15, 2020, 12:00:49 AM »
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Belmondo BACC: The Challenge Rules
« Reply #2 on: March 15, 2020, 12:04:31 AM »
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Belmondo BACC: Prologue
« Reply #3 on: March 15, 2020, 12:10:14 AM »

Prologue: What Happened?





Various voices:
*I still don't understand what we're doing here!
*Yeah, I thought we were all headed toward that new colony on Mars.
*Well, we were, but then our our spacecraft crashed here. We're all  lucky to be alive!


Various voices:
*What went wrong? How could we have crash-landed here? Where are we, exactly?
*We seem to have landed on a habitable world, but I can't find it on any of my maps.
*Well, we're stuck here now. Our spacecraft's toast along with most of our supplies.
*No kidding! We'll have to start over again from scratch. *sighs


Leilani (left): Marlon, you were going to be supervisor for our settlement on Mars. You should take charge now.
Marlon (right): That's fine with me. Let's start with self-introductions. I'll go first.


Marlon: I'm Marlon Pries. I'm from StrangerVille but have many Selvadoradan ancestors.
My father worked as a Covert Operator, so I'm pretty good at techie stuff.
We'll be living off-the-grid at first, but my goal will be to set up power sources for us ASAP.


Leilani: I'm Leilani from Sulani.
I've known Marlon since grade school when his family spent a day at one of Sulani's beaches.
To ensure healthy living, I hope to raise and provide quality produce.


Mie (left): Jesper and I both hail from Copenhagen, but we only met recently on the spacecraft.


Mie: I've been trying to become a bestselling mystery novelist.
Marlon says he recovered a few laptops from the wreck, but we have no power.
Good thing I always keep a few notebooks in my handbag!
But journaling is NOT an easy way to learn Writing. I'm counting on you, Marlon!


Jesper: You may have heard of me before? My name's Jesper Noddesbro.
Not to be confused with my cousin, Jesper Brian Nøddesbo, world-famous handball player.
I'm a rather celebrated pro athlete, but I've also become interested in Wellness lately.
Though I don't need electricity to build Fitness, it would be nice to have a gym!


Takumi (left): Ayumi and I both lived in Japan but moved in completely different circles.
If not for the space journey, I doubt if we'd have ever met!

.
Ayumi: I have always loved glazing at clouds and stars.
Takumi believes that he and I share nothing in common, but I love painting landscapes!
Hopefully, I can become a Painter Extraordinaire.


Takumi: I'm all about the great outdoors but I wish for two things.
One, I want to live somewhere with great fishing right near my home.
And two, I want to become a Scientist!
In this new world, both my wishes could come true!


Marlon: Our group certainly possesses a useful combo of skills and goals for community building.
Leilani: What shall we name our world?
Mie: What about Belmondo?
Marlon: After that French New Wave actor Jean-Paul Belmondo who rose to fame in the 1960s?

 
Mie: Of course not, silly. In Italian, "bel mondo" means beautiful world.
Ayumi: Oooh, that's perfect!

Takumi: Changing the subject, this world has to be inhabited by other intelligent life forms!
Marlon: I agree, Takumi. The roads and that arch didn't just appear out of nowhere! We'll just have to wait and see.


Jesper: Well, I'm pretty much talked out for today. When do we get started for real?
Marlon: What about we begin by spending some time together here on this lot where I've chosen to live?

Mie: Absolutely! We need to get to know each other better and coordinate our plans!
(Everyone else nods in agreement.)
Marlon: Great! Let's sleep on it and make a fresh start tomorrow.


Offline oshizu

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Build-A-City Challenge Rules
« Reply #4 on: March 15, 2020, 12:15:45 AM »
The BACC Challenge Rules

Last year, reggikko and I were exchanging messages one day about what challenges we looked forward to trying in the future.
She mentioned the Build-A-City Challenge, which I'd attempted several years ago and abandoned after 2 sim-weeks.
Since reggikko was planning to do one, though, I thought I would give the challenge another try.

There are multiple versions of BACC rulesets for The Sims 4. I will be following the BACC rules chosen by reggiko: Purzell's version.
Purzell's rules are linked below:
*Main Rules: https://ts4-bacc.tumblr.com/tagged/rules/chrono
*Update for Realm of Magic: https://ts4-bacc.tumblr.com/post/187551371960/realm-of-magic-rules-update

Optional rules:
*Starting funds: At the start of a new CAS household, I determine their starting funds by rolling a number from 1-5 which corresponds to $10,000-$50,000.
*Community lots: The building cost of community lots (but not their land) shall be paid by community funds, with the cost varying with the lot type.
*Community fund: Contributions come from taxes, household donations, and $5k for every newly earned settler (but only after they've moved into Belmondo).
*Seasons: Each BACC rotation consists of one week, with each season lasting two weeks.
  MCCC will be used to adjust the season to remain the same throughout each rotation. (I may not like this and change it later.)
*Ageing: Lifespan settings have been fixed, via MCCC, to the following days: Pregnancy (2), Nooboo (2), Toddler (7), Child (13), Teen (13), YA (30), Adult (40), Elder (20)

More optional rules (18 March 2020)
*Aspirations: Each settler is allowed to work on and complete as many aspirations as they wish.
  If a settler completes more than two unique aspirations, however, only two of them may be counted toward community unlocks, including the Joker mechanic.
*Housing: A household starting on a new lot may live in a 32-tile Micro House for the first week to avail of its garden growth boost.
  The Micro House may be enlarged to a 64-tile Tiny House for toddlers.
  After the toddler stage or by the end of that household's week, the household may decide whether to further enlarge their home to 65+ tiles (Small House or regular Residential lot).
  The only exception to this is when an heir has children in the ancestral home; such heir may temporarily downsize their home to a 64-tile Tiny House so that this Watcher can enjoy toddlers more.

Offline oshizu

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Sate of the World (Unlock-Related Stats)
« Reply #5 on: March 15, 2020, 12:17:41 AM »
State of the World (Unlock-Related Stats)

Fellow BACC player, Peregrine Took, has generously allowed me to copy the format of his Stats post.
The format has been revised to suit my gameplay and match my previous updates.
Under each category, the unlocks may occasionally be reordered to reflect the sequence in which they are completed.

Miscellaneous Unlocks:
Spoiler (click to show/hide)

Part-Time Jobs (Unlocks with Townies):
Spoiler (click to show/hide)

Community Lots:
Spoiler (click to show/hide)

Careers (Unlock with 5 households):
Note: *Once a non-branching career (like Scientist) or a career branch has been maxed, it remains permanently unlocked.
         *For unlimited job openings, complete all careers and career branches. (I'm stealing reggikko's idea above; there are too many careers to wait that long.)
         *Any sim may unlock a career and, even without joining a particular career, its branch requirement.
Spoiler (click to show/hide)

Unlocking New Towns:
✔️Starting town: Oasis Springs
✔️2nd town: Community lot types 4/4 (Windenburg)
✔️3rd town: Community lot types 7/7 (Newcrest & Magnolia Promenade)
✔️4th town:  Fabulously Wealthy aspiration (San Myshuno)
    (San Myshuno: 3rd or later neighborhood unlocked)
✔️5th town: Community lot types 10/10 (Willow Creek)
6th town: All community lot types (Brindleton Bay)

Not Counted in the "Town Count":
❗Forgotten Hollow: Vampire Lore 0/15
✔️Del Sol Valley & Drama Club: Fame Rank 2 (Mie Rick)
✔️StrangerVille - Alien abduction pregnancy OR Covert Operator career 0/10 (Takumi Tasaki)
✔️Sulani - Freelance Botanist (Helen Rizzo)
✔️Glimmerbrook: Master Vampire, Archaeology Scholar, or Painter Extraordinaire aspiration (Sofia Costa)
✔️Britechester - unlocked along with the 3rd town or completing the Academic aspiration
✔️Evergreen Harbor - Eco Innovator aspiration (used a Joker after maxing Fabrication to unlock the Civil Designer career)

CAS points banked: 11 points
Settlers on reserve: 13

Offline oshizu

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Belmondo BACC: Construction and Employment Agency
« Reply #6 on: March 15, 2020, 12:21:38 AM »
Construction & Employment Agency

The Department of Construction
For tracking the status of in-progress and new community lots, listing which community lot types have been unlocked and their construction status.

Community Lots under Planning
*Karaoko Bar:  Singing 0/10, Mixology 10/10
*Science & Tech Museum: Logic 10/10, Handiness 10/10, Rocket Science 0/10
*Pool:  Fitness 0/10, Wellness 0/10
*Nightclub: DJing 0/10, Dancing 5/5

Community Lots under Construction
*Retail store #1. Funding progress: 100% (sim owned).
*Arts Center: not built yet
*Cafe: not built yet

- - - - -

The Department of Employment
For posting and filling new job openings. 

Current Job Openings (🟢: Hiring; 🔴: No openings)
🟢Detective 0/1:
🟢Doctor 0/1:
🟢Scientist 1/4: Zeke Zouk, L5
🟢Astronaut 0/2:
🟢Athlete 0/1: (Jesper Rick)
🟢Business 1/2: Gilberto Costa (Management) L6
🟢Civil Designer 1/3: (Gail Flora, L3), (Ellis James)
🔴Conservationist: 2/2: Pania Mana (Environmental Mgr), L4; Khal Momoa, (Marine Biologist) L4
🔴Criminal 2/2: Kendall Elder, Boss 6; Laila Elder, L4
🟢Critic: 2/3 Ayumi Tasaki, (Art Critic) L4; Billy Dreamer, (Food Critic) L4
🟢Culinary: 2/4: Helen Rizzo (Chef) L4; Jorge Rizzo, Mixologist 5
🔴Education 1/1: Binta Diop (Professor) L4
🔴Engineer 1/1: Zane Zouk, (Mechanical Engineer) L4
🔴Entertainer 2/2: Dolores Ernst (Comedian) L4; Leiilani Mahalo, Musician 6
🟢Gardener 0/4: (Takumi Tasaki, Gardener), Ava Hauer, (Floral Designer) L4
🟢Painter 1/3: Shannon (Master of the Real) L4; (Akito Hauer)
🔴Politics 1/1: Marlon Mahalo, Charity Organizer 5
🟢Social Media 1/2: Laurent Ernst (Internet Personality) L4
🔴Style Influencer 2/2: Sofia Costa, Trendsetter 7; Mina Kahale , Stylist 6
🔴Tech Guru 2/2: Fetu Kahale, Startup Entrepreneur 7; Dirk Dreamer, eSport Gamer 8
🔴Writer 3/3: Mie Rick (Author) L4; Patrick Diop (Journalist) L5, Kai Mana, (Author) L4

Part-Time Jobs (unrestricted number of openings)
Babysitter
Barista
Diver
Fast Food Employee
Fisherman
Lifeguard
Manual Labor
Retail Employee



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Offline oshizu

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Re: The Belmondo BACC: Prologue (14 Mar update)
« Reply #7 on: March 15, 2020, 12:23:23 AM »
Belmondo's Towns and Settlers

The Towns


Unlocked Towns
*Oasis Springs (Starting Town)
  - Skyward Palms: Mahalo, Berra/Costa, Flora
  - Acquisition Butte: Rick
  - Bedrock Straits: Tasaki, Kahale, Zouk
  - Parched Prospect - Rizzo, Diop, James

*Sulani
  - Ohan'ali Town: Dreamer
  - Mua Pel'am: Mana, Vargas
  - Lani St. Taz: Momoa

*Evergreen Harbor
  *Grim Quarry:
  *Port Promise: 
  *Conifer Station:
 
*Del Sol Valley
  - Mirage Park: Elder, Ernst

*Glimmerbrook
  - Hauer

*StrangerVille

*Windenburg (2nd town)
*Newcrest & Magnolia Promenade (3rd town)
*San Myshuno (4th town)




The Settlers

HH 01/MAHALO: Marlon Pries & Leilani Mahalo; Marco, Maile & Makoa Mahalo
HH 02/RICK: Mie Rick & Jesper Noddesbro; Jussi, Louise, & Nikolai Rick
HH 03/TASAKI: Takumi Tamayama & Ayumi Sasaki; Tadao, Chiyo, & Mai Tasaki
HH 04/RIZZO: Helen Rizzo & Jorge (Moreira) Rizzo; Marcella, Elise & Emilio Rizzo;
HH 05/BERRA: Sunny Berra, Care Berra; Sofia (Caron) Costa & Gilbero Costa; Paola & Arturo Costa
HH 06/KAHALE: Fetu & Mina Kahale; Meilani, Tiare, & Tuki Kahale
(HH 07/COSTA: Girlberto Costa, temporarily merged with BERRA)
HH 08/ZOUK: Zane & Zeke Zouk; Spark & Euronka Zouk
HH 09/DIOP: Binta Diop & Patrick (Francois) Diop; Aisha & Idrisa Diop
HH 10/ERNST: Laurent Ernst & Dolores (Silva) Ernst; Dalila, Lucien, Etoile Ernst
HH 11/HAUER: Ava Hauer & Akito (Suzuki) Hauer; Anouk & Arisa Hauer
HH 12/MANA: Kai Mana & Pania (Topasna) Mana; Arihi, Sione & Elene Mana
HH 13/MOMOA: Khal Momoa & Shannon Brooks; Lola, Nakoa, Joseph Momoa
HH 14/DREAMER:  Dirk Dreamer & Billy (Nyquil) Dreamer; Denzel & Manami Dreamer
HH 07/ELDER: Kendall & Laila Elder
HH 15/FLORA: Tiva & Gail Flora

Offline Heart Foam

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Re: The Belmondo BACC: Prologue (14 Mar update)
« Reply #8 on: March 15, 2020, 04:32:39 AM »
Oooooooh.

More ooooooooooooh. I like the dice roll for starting Fun.

My feeble mind is thinking of Kerbal Space Program, which would no doubt appeal to me, but maybe not as much as Sims.

Seeing such a blank neighborhood is new to me, and quite intimidating. I'm all fascinated, and happy to see Pries People. :) 
Various Forum Adventures:

The Dynasty of Original Townies Dynasty
Vlad's Nose story
Sims Eugenics II - the big chateau one
Vacuous Green house (I totes like this one)
Island Living Beachfront Mansion

It is a little thing of my own. I call it "Heart Foam". I shall not publish it. Farewell! Patience, Patience, farewell!

Exit Bunthorne.

Offline oshizu

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Re: The Belmondo BACC: Prologue (14 Mar update)
« Reply #9 on: March 15, 2020, 02:11:51 PM »
@Heart Foam
We can bulldoze existing lots (except the special lots in Windenburg, Strangerville, and Magic HQ) as we unlock new neighborhoods, but I've bulldozed them all.
I've also deleted all the premade sims but I might reconsider premades I've never had the chance to meet in game (from StrangerVille onward).
Attempting to build different types of community lots could be fun....
Um, after your Dynasty of Original Townies Dynasty, what if you started this one next? *grins cheekily

Offline MarianT

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Re: The Belmondo BACC: Prologue (14 Mar update)
« Reply #10 on: March 15, 2020, 02:29:35 PM »
This looks like fun, but the rules are too complicated for me. Good luck!
When the Zombies Come(Completed)--The Wisewoman of Forgotten Hollow




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Offline oshizu

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Re: The Belmondo BACC: Prologue (14 Mar update)
« Reply #11 on: March 15, 2020, 02:41:22 PM »
This looks like fun, but the rules are too complicated for me. Good luck!

I agree that the rules are both numerous and complex! And many of them are open to player interpretation as well.
The challenge doesn't have a definite final objective, either.
There's a Google Sheets spreadsheet by Purzel which helps keep track of all the unlock requirements.
We shall see how this goes. :)

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Re: The Belmondo BACC: Prologue (14 Mar update)
« Reply #12 on: March 15, 2020, 05:13:27 PM »
Is Izumi from your Wonder Child challenge?

I love the backstory and I'[m definitely looking forward to playing this challenge with you! It'll be fun to see what we do similarly and what we do differently.


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Re: The Belmondo BACC: Prologue (14 Mar update)
« Reply #13 on: March 15, 2020, 08:38:06 PM »
@reggikko
Leilani Maholo was originally Nani Kealoha, the toddler of Makoa in Sulani. When I aged her up to teen, she was so unattractive that I gave her a CAS makeover and renamed her, too.
The other four (Ayumi, Takumi, Mie, and Jesper) are CAS sims.
I know I shouldn't steamroll through the BACC, but I'm impatient to be permitted to use electricity and socialize with townies, LOL.
So I guess I should start playing....

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Re: The Belmondo BACC: Prologue (14 Mar update)
« Reply #14 on: March 15, 2020, 10:15:36 PM »
Oh my goodness. Where did I get Izumi??

I feel the same about electricity and townies. I am trying to be patient!

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Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #15 on: March 18, 2020, 03:47:02 AM »
Round 1.0: Communal Camping

Year 1/Week 1/Sunday (Spring, Day 1)

Leilani: Not much of a story to tell during our first days camping together.
We are prioritizing unlocking electricity and townies.
For electricity, Marlon's starts learning Handiness which he needs to max.
That's why I'll be narrating this update. :)

We also need to earn the privilege of socializing with this world's inhabitants.
With that end, we begin hosting the first of five gold-medal parties: a Kava Party!
Um, yeah, we found two kava bowls back in the spacecraft wreckage...


I accidentally set the grill on fire while trying to prepare a group meal.
To our surprise, lazy Mie steps forward to put out the flames while Marlon panics.
She must have brought that fire extinguisher from our spacecraft wreck.

Mie: If you want something done, you have to do it yourself!


Leilani: The fire destroyed both our grill and bar, forcing us to replace them. Ouch!
That's another $950 right there!
Anyway, we earn a gold medal for our fiery Kava Party.


Jesper can't decide on his second aspiration. He's really all about sports and fitness.
He's considering The Curator, because it's fast and easy to complete.
A more suitable choice would be A Big Happy Family, since he's family-oriented.
In that case, he needs a spouse willing to raise three children.


We manage to get gold on a second Kava Party, without any fire this time.
Poor Marlon remains chained to the woodworking table.
He's hardly had the chance to interact with any of us today.


We find some odd clothing in the spacecraft wreck.
They inspire us to throw a Spooky Party. Marlon's so excited to be an invited guest.

Mie the forest fairy sits next to Jesper who's dressed in his spacesuit..
I'm the Llamacorn sports mascot, while Ayumi comes as an interstellar smuggler.


Marlon: I finally get to join a party but spend the whole time carving a pumpkin?
Takumi: You and me both, buddy! At least you get to be Darth Vader!
I'm stuck wearing a Llamacorn mascot uniform. So lame!


Leilani: I'm so jealous of Mie and Jesper! They're already best friends!
Ayumi and Takumi are already best friends, too.
Meanwhile, Marlon and I are barely friends.
Poor Marlon! He spends nearly every waking moment at the woodworking table!


Our last party today is a Weiner Roast and, of course, someone catches fire.
We think Mie will rescue Ayumi, since she's sitting right next to her.
This time, Mie is the one to panic and run off to save herself. Go figure!


Despite the fire and other issues, we earn a gold medal in the end.
We didn't even need that guitar we'd bought for this party!

Time to hit the sack, y'all. It's been a looooong day!


Monday

Strange noises outside our tents wake me up early in the morning.
The gnomes have arrived to celebrate Eggfest with us!

In the Flower Bunny's absence, explains the gnome, they shall hide the eggs.
I give the gnome some coffee, which appeases him.


It's afternoon when geeky Takumi completes the Decorative Egg collection.
Sweet! He's unlocked his career of choice: Scientist!
Too bad none of us can take careers until we've grown to five households.


As soon as we end the holiday, the gnomes also stop dropping seasonal seed packets.
I so appreciate their generous gifts, which include lilies and snapdragons!


Our Watcher hates Greek Life with a passion.
But when Takumi finds a juice keg in the crash wreckage, she's give the go sign for a keg party.
We only have two toilets so it takes forever to drink up the entire keg!
I want to do a keg stand with Marlon, but everybody just wants to go to sleep.

Hey, that's our fifth gold-medal party! Now we can interact with townies!


Tuesday

Marlon: Early Tuesday morning,  I finally max Handiness and we get electricity!
I'm free from the woodworking table!


Leiliani: I'm glad to have the chance to fish for cowberries, but why are we here?
Takumi: Jesper has decided to do Curator and is looking for more collectibles.
Meanwhile, Marlon has found an old mine entrance and is trying to open it.

Leilani: Hey, are we all splitting up tomorrow morning?
Takumi: Sure seems like it


Wednesday

Marlon: Where has all our money gone?
Jesper: To our campsite, the parties, and your woodworking, I guess!

Marlon: Since I can now own a retail store, I buy the Nookstone lot.
Our big sellers are my handcrafted furniture and paintings by Ayumi and Mie.


While we're cleaning up the shop, Ayumi maxes painting.
Back home, we all take turns asking Patchy for gardening tips and checking his pockets.

Patchy gives Jesper his sixth magical bean, completing that collection.
Does this mean we now have two openings in the Scientist career?.


Thursday

Folks, we're not actually rushing to complete all the unlocks!
Leilani has us all checking Patchy's pocket for an orchid or death flower.
Mie will have income from books and Ayumi will grow rich from her paintings.
Leilani hopes the garden will provide her with a steady income.

This morning, Leilani also asks Patchy for gardening tips and maxes Gardening.
I foresee a park in our near future!


We are waiting on Jesper to finish The Curator.
Once he gets his elements in the mail, he harvests plants to complete his aspiration.

We are now ready to split into three households!


Jesper: Mie and I choose to move to Yuma Height on a remote mesa.
It's rather isolated but has the best scenic view in this neighborhood!
Mie: I've been hoping to live in a hacienda style house.
So our Watcher finds an affordable supply of adobe bricks and builds us a starter home.


Mie: Eventually, we hope to have an inner courtyard, a pool, the whole works!
For now, though, we only have about $2,500 in household funds.

Jesper: Wish us luck in our barely furnished adobe micro house!


Ayumi: Next, Takumi and I move out to Bedrock Straits.
I'd hoped to stay in Skyward Palms, but Marlon already has other plans for Arid Ridge.
Takumi: Ayumi, this area is so laid-back and there are so many fishing spots!


Takumi: Watcher hauls over and renovates an abandoned trailer, which Ayumi redecorates.
Do you think it's a little too cute?
Ayumi: How can you say that, Takumi? I chose your favorite color: blue!
 
Takumi: Uh huh. Anyway, we only have about $3,000 left in household funds.
But we're not worried in the least. I mean, Ayumi is a painter!


Marlon: So here's our progress report for our first 4.5 days.
Though it looks like we achieved a lot, there was one major mistake.
Apparently, our Watcher doesn't like to play within a budget.

When it was time to split up on Tuesday, we only had about $6k total!
Where did all our money go? (Granted, I spent a lot on crafting dining tables and bathtubs, but still.)

We ended up needing two days to earn enough to start 3 households.
So during the rest of Round 1, our main priority will be earning income!
We have a park to build!


Coming next: Marlon & Leilani are alone at last!





Watcher's Remarks
*Living Together: The starting group of sims typically lives together for the first week.
That feels too long for me, because I want each couple to start a family.
After 4 days together, the  17 days left will be split up among the 3 households.
After that, every household will be played for one sim-week.

*The ICYA Storage Chest: While living together, Households #2 and #3 each had one of these to simplify tracking which household had what.
After moving to Yuma Heights, Mie & Jesper couldn't remove items from that storage, so I had to reload an earlier save before anyone moved out
and moved the chest contents into personal inventory.
This is an open bug on EA Answers HQ.

*Narrative inconsistencies: Sorry for the many plot holes.
I wanted to be unlock Townies for various reasons, so the sims had to occasionally discover various party-related items (costumes, juice keg, etc.)
"back at the spacecraft wreckage."
And I couldn't think of a good reason why, as soon as Marlon unlocked electricity, Mie could suddenly buy a laptop to write her first book. Oh well.

*Unlocking the Park: I misinterpreted the requirement for unlocking the Park, so that lot isn't unlocked at this time.
It requires three families (with children), not simply three households.

Offline reggikko

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #16 on: March 18, 2020, 08:23:16 AM »
You’ve accomplished so much! I feel like a major slacker over here. Can’t wait to see the nooboos.

Offline oshizu

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #17 on: March 18, 2020, 01:21:17 PM »
It's not that way at all. Some of the unlocks were a result of my poor planning or just a happy coincidence.
Because the sims were too poor to split up and move, I had Ayumi and even Mie (since journaling is painful) painting for the retail store.
Leilian maxed Gardening and Jesper completed the Magic Beans collection because everyone was spamming Patchy, hope to find orchids or dragonfruit in Patchy's pockets.
Anyway, my sims are too poor to build any community lots and they need more settlers. :D

I'm trying to finish another aspiration or two before maxing anyone's charisma so I can take advantage of the Joker mechanism.
And thanks for letting me know that keg parties are easy. I know you threw one in your P10 but I'd never had one before.


Offline reggikko

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #18 on: March 18, 2020, 01:49:55 PM »
Still, good job! I have one party to go to unlock Townies. I went ahead and split my households at the end of week 1 even though Juan still needs one more Handiness point to unlock electricity. He would have gotten it done but I let him go off fishing by himself a few times because his Loner trait was making him a bit tense being around so many people all the time.

Offline oshizu

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #19 on: March 18, 2020, 03:15:26 PM »
How does the Loner trait actually work? Is a loner sim okay if they're alone in an enclosed room? Or is the mere proximity of other sims enough to make them tense?
I had to make a no-ceiling room for Marlon and his woodworking table. For some reason, all the other sims constantly wanted to chat with him.
I'd initially thought the chattiness was due to the Socializing club activity.
But since we don't have access to clubs yet, I remember that the devs tweaked the sims to socialize with each other more. Personally, I think it's too much.
All my sims wanted to do was research plants or chat with another sim who's trying to get something done (woodworking, painting, cooking).
Do your sims all try to chat with Juan, since that's exactly what he doesn't want?

Also, I'm really looking forward to seeing your different households get started!

Offline reggikko

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #20 on: March 18, 2020, 04:12:08 PM »
Putting a Loner Sim in a room by themselves does work, but my starting lot didn't have a room to put him in and I didn't want to build one on that lot. And, yes, Sims do seem to seek each other out to socialize a lot. I often had the issue with my P10 Spooky parties that when Sims were outside on the patio of that bar in Brindleton, Sims would stand right outside the fence and chat with them, which made carving a pumpkin take much too long. My Sims are also having issues where things drop out of their queues and they go to play basketball or watch TV. The TV thing obviously isn't happening in this save, but in my Rival Dynasty, I had to queue up "continue preparing" meal 4-5 times because the Sim kept stopping to go watch TV.

I should have an update this weekend. I keep forgetting to take pictures because I was a little overwhelmed with 6 Sims on the lot.

Offline PeregrineTook

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #21 on: March 18, 2020, 09:50:06 PM »
Nice!!  Super jealous that I didn't get in on this, but also super aware of how behind I am in putting together updates for my poor Po10!
Love that Marlon and Leilani got to be a part of this!!  Such a cute power couple!
Congrats on all the quick progress you've made and on getting three households going!
Looking forward to more!

Offline reggikko

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #22 on: March 18, 2020, 10:12:04 PM »
@PeregrineTook

Please feel free to jump in. We've only just started!

Offline oshizu

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #23 on: March 19, 2020, 04:34:45 PM »
@PeregrineTook

We would, of course, love for you to join us with your own BACC project.
I'd mentioned the challenge to you awhile back but I wasn't sure if you would be interested or not.
As reggikko mentioned, the two of us have just started recently.
You should totally create six or so starting sims and think up a short trailer! 
They can just sit there in your imagination's back burner while you get caught up  in your P10?  Izumi Ishikawa? Pippin & Morgyn's kid?
Hurry and join us in the crater, friend!

Offline Heart Foam

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Re: Belmondo BACC: Round 1.0 (18 Mar update)
« Reply #24 on: March 20, 2020, 07:16:29 AM »
I'm here to gush over the house on Yuma eights, which I oughto have gushed over days ago, but this sent me down a rabbit hole. I really like the blue highlights. On the trailer to. Too cute? No, when stranded on an alien planet, one needs Comfort.
Various Forum Adventures:

The Dynasty of Original Townies Dynasty
Vlad's Nose story
Sims Eugenics II - the big chateau one
Vacuous Green house (I totes like this one)
Island Living Beachfront Mansion

It is a little thing of my own. I call it "Heart Foam". I shall not publish it. Farewell! Patience, Patience, farewell!

Exit Bunthorne.

 

anything