Author Topic: Supernatural - First Impressions  (Read 84753 times)

Offline AnnDruvez

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Re: Supernatural - First Impressions
« Reply #75 on: September 05, 2012, 01:09:42 PM »
Here's a list of random things I've noticed in my first day of playing Supernatural:

  • The Gem Cutting Machine has the same progression as mailing Gems off to be cut. There is an option to make 'Gem Dust.' Also, Gem Dust is generated randomly during normal cutting.
  • Metals do not have to be smelted in order to use them in Elixers.
  • Many alchemy recipes call for "any" ingredient of a particular type. i.e. Any Butterfly, or Any Mushroom.
  • To avoid the bee attack moodlet when using the bee box, try your interactions in the following order: smoke the box, harvest honey (if possible), clean the box, feed the bees.
  • Conjuring apples can result in any quality of apple or in poisoned apples. Though I haven't attempted it yet, there is a gift option on the poisoned apples!
  • The conversion ritual can result in rare or expensive ingredients, while raising caster level. I suggest conjuring apples, then converting them for fastest increase. The ritual can be repeated on an object multiple times, until you get something you actually want or want to sell. Free money!
  • There is no skill tab for the magic skill, nor any challenges. However, turning your neighbor into a toad is its own reward!
  • You can start a fire on your lot by randomly aiming a fire burst at an empty square. Put out the fire using ice burst. If the fire burned long enough - only a minute or two - then you get a small check from the 'insurance company.'
  • All new harvestables - including wolfsbane ??? - can go in the fridge. As wolfsbane is poisonous in reality, I don't suggest trying this at home.
  • The Alchemy skill did not give a level 10 reward certificate. This may be a bug, but I haven't checked to see if the other skills still give them.
  • Curse a zombie with Haunting. They'll chase the ghost around your lot.
  • Unlike reality, felines do not interact with the bee box. So, no stung moodlet for kitty.
  • Honey is considered a harvestable for opportunity purposes.
  • There are new books in the bookstore. Titles include: "The Silence of the Llamas" and "The Sandwich Horror."
A 1920s era house needing heat, AC, new floors, new drywall on the walls and ceilings, new bathroom fixtures, new kitchen cabinets, new water heaters.... The roof is sound, but why didn't I just buy an empty lot?

Offline Dweiathecat

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Re: Supernatural - First Impressions
« Reply #76 on: September 05, 2012, 02:05:47 PM »
Will the guard dog chase the zombies? That would be awesome.



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Offline dnagirl

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Re: Supernatural - First Impressions
« Reply #77 on: September 05, 2012, 02:06:35 PM »
Fairy Sims can explore the Arboretum to search for fairies. If they find one, they will automatically become friends with it. It is not always successful. One of my fairies did not find a fairy, instead she came out with two seeds. They can also play fairy games and enter gardening competitions at the Arboretum. I don't know if non-Fairies can really do anything there as I haven't tried yet.

My witch was able to explore the arboretum for fairies as well.  Didn't find any but got a couple of seeds.

Edited:  iPhone auto-correct blah.

Offline Amber Vain

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Re: Supernatural - First Impressions
« Reply #78 on: September 05, 2012, 02:48:02 PM »
Quote
You can start a fire on your lot by randomly aiming a fire burst at an empty square. Put out the fire using ice burst. If the fire burned long enough - only a minute or two - then you get a small check from the 'insurance company.'

This happened to me on accident, except I didn't think to use the ice spell and spent ten minutes trying to extinguish what had become a very large fire...ended up getting a check for 400 grand simoleans :x

Offline eisande

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Re: Supernatural - First Impressions
« Reply #79 on: September 05, 2012, 02:53:09 PM »
So far I am enjoying it! The new supernaturals look pretty nifty (even if the vampires can be made to *shudders* sparkle) and have some great new interactions. There are some lovely new outfits and hairstyles. Additional recipes, books, harvestables, and skills are always nice! I haven't encountered any game-breaking bugs, just a few minor ones so far.
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Offline thelittlepakeha

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Re: Supernatural - First Impressions
« Reply #80 on: September 05, 2012, 03:08:16 PM »
I really dislike the clothing in a CAS. Just imagine someone wearing a torn shirt, fairy pants, and flippers!

Well yeah, but you can get terrible combinations of clothing from any of the expansions, or the base game. There's plenty of options that look great together.

Argh it's my last day of work for the week, I was looking forward to playing for three and a half days, then I found out an exhibition is opening on Monday and I have to put together something for it. Hopefully it won't take too long since I already have stuff I've finished. I'm seriously enjoying the expansion so far! Want to plant more things and catch more fishes and research and make friends and save for collection helper and queen of the fae.

Oh - hairstyles. Someone said there were 13 new ones for teen girls and that young adult had the same ones, but there were only five or so when I was creating my fairy. Do the others show up for other species of sim?

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #81 on: September 05, 2012, 03:12:16 PM »
Did you look under the hats section as well? Most of them were in there.


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When you love, love with your heart, not with your mind.
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Leto85

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Re: Supernatural - First Impressions
« Reply #82 on: September 05, 2012, 04:19:31 PM »
Here's a list of random things I've noticed in my first day of playing Supernatural:

  • The Gem Cutting Machine has the same progression as mailing Gems off to be cut. There is an option to make 'Gem Dust.' Also, Gem Dust is generated randomly during normal cutting.
  • Metals do not have to be smelted in order to use them in Elixers.
  • Many alchemy recipes call for "any" ingredient of a particular type. i.e. Any Butterfly, or Any Mushroom.
  • To avoid the bee attack moodlet when using the bee box, try your interactions in the following order: smoke the box, harvest honey (if possible), clean the box, feed the bees.
  • Conjuring apples can result in any quality of apple or in poisoned apples. Though I haven't attempted it yet, there is a gift option on the poisoned apples!
  • The conversion ritual can result in rare or expensive ingredients, while raising caster level. I suggest conjuring apples, then converting them for fastest increase. The ritual can be repeated on an object multiple times, until you get something you actually want or want to sell. Free money!
  • There is no skill tab for the magic skill, nor any challenges. However, turning your neighbor into a toad is its own reward!
  • You can start a fire on your lot by randomly aiming a fire burst at an empty square. Put out the fire using ice burst. If the fire burned long enough - only a minute or two - then you get a small check from the 'insurance company.'
  • All new harvestables - including wolfsbane ??? - can go in the fridge. As wolfsbane is poisonous in reality, I don't suggest trying this at home.
  • The Alchemy skill did not give a level 10 reward certificate. This may be a bug, but I haven't checked to see if the other skills still give them.
  • Curse a zombie with Haunting. They'll chase the ghost around your lot.
  • Unlike reality, felines do not interact with the bee box. So, no stung moodlet for kitty.
  • Honey is considered a harvestable for opportunity purposes.
  • There are new books in the bookstore. Titles include: "The Silence of the Llamas" and "The Sandwich Horror."

I assume Silence Of The Llamas is a cooking book? Cooking with Sims, for Sims, using Sims. :P

Offline Shirin

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Re: Supernatural - First Impressions
« Reply #83 on: September 05, 2012, 04:27:14 PM »
My thought is that Silence of the Llamas isn't a cookbook, it's a spoof of Silence of the Lambs (my guess is that it would fall under the Horror category, but I've never read/seen Lambs, so I don't know what genre it really is).

Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #84 on: September 05, 2012, 04:35:53 PM »
Silence of the Lambs is definitely a horror/thriller.


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline callycat

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Re: Supernatural - First Impressions
« Reply #85 on: September 05, 2012, 04:53:43 PM »
My thought is that Silence of the Llamas isn't a cookbook, it's a spoof of Silence of the Lambs (my guess is that it would fall under the Horror category, but I've never read/seen Lambs, so I don't know what genre it really is).

I think it's just a joke - the villain in the story is a cannibal ;-)

I'm assuming The Sandwich Horror is a H.P. Lovecraft reference - The Dunwich Horror - unless anyone has a better idea.
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Offline fortheloveofcake

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Re: Supernatural - First Impressions
« Reply #86 on: September 05, 2012, 05:16:50 PM »
My Fairy mother is now on her third pregnancy, and she seems to get the 2 hour nauseous moodlet A LOT. She gets the moodlet, throws up, and soon after, the moodlet comes back. Over and over for the full three days. Has anyone else noticed this? Or is my fairy just weird?


When you live, live with your soul, not with your time.
When you love, love with your heart, not with your mind.
When you want to be something, the world can't define, open up your eyes.

Offline RavenKay

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Re: Supernatural - First Impressions
« Reply #87 on: September 05, 2012, 05:27:09 PM »
My witch got an opportunity to become a Arcane Master. She had to take four insects to the science facility. The she has to take very nice or better wolfsbane, red valerian and mandrake to the Arboretum. She hasn't done this part yet.
I will post when she does to let you know what the reward is.

Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #88 on: September 05, 2012, 05:30:02 PM »
My witch got an opportunity to become a Arcane Master. She had to take four insects to the science facility. The she has to take very nice or better wolfsbane, red valerian and mandrake to the Arboretum. She hasn't done this part yet.
I will post when she does to let you know what the reward is.

Afterwards you need to go to the Vault of Antiquity and the reward that I and someone else got was the Philosopher's Stone.   This opportunity seems to be automatically triggered as soon as you max alchemy.
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Offline Joria

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Re: Supernatural - First Impressions
« Reply #89 on: September 05, 2012, 05:33:14 PM »
For some strange reason, I really like the appearance of the hospital.  Just "feels" more like a hospital to me.  Was cool to find garlic and pepper plants there and red mushrooms behind the school.  Anyone notice the molecular rearrangers?  I imagine they are rather like subways..  Hope they work better!
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Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #90 on: September 05, 2012, 05:47:40 PM »
For some strange reason, I really like the appearance of the hospital.  Just "feels" more like a hospital to me.  Was cool to find garlic and pepper plants there and red mushrooms behind the school.  Anyone notice the molecular rearrangers?  I imagine they are rather like subways..  Hope they work better!

The tardis LLAMA system can sometimes turn you into the tragic clown but otherwise it works greats.
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Chuckles_82

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Re: Supernatural - First Impressions
« Reply #91 on: September 05, 2012, 05:52:25 PM »
I love the look of the new town hall. I think I might replace the one I have in my world with that one when I get it!

Offline Joria

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Re: Supernatural - First Impressions
« Reply #92 on: September 05, 2012, 06:45:27 PM »
Ok, NOW I'm annoyed.  First of all the double buildings look an awful lot like the Appaloosa ones, but that can be passed over.  At least they are nice colors.  And the combo of really pretty and really dirty/ugly can be forgiven.  After all, it's kind of an almost town/almost camping type wilderness area so dirt is expected.  BUT LOT SIZE 64x63!!  Really, EA?  Really?  You couldn't give the extra 1 square dimension for that and for the 39x39 sizes?  Fine!  You want weird size lots that's just dandy.  But then give us builders/remodelers the SAME sizes in Edit Town! It may be something silly to be so annoyed over when there is so much that IS right in this place, (although as a remodeler I see a lot of opportunities for changes), but I do get tired of trying to fit different size buildings on weird size lots.  Yes, it's doable but still, annoying.  They really need to find their EASY button!

On the other hand, my fairies are awesome!  His wings are different from hers but they seem right.  I prebuilt them in CAS and just had to turn them into fairies today when I finally was able to use SN.  One thing that did annoy me though was I was given a short list of LTW for them and no longer had that lovely drop down box where you could go through a really long list of possible LTW.  I was fine with her wish, the inner beauty one, but his is kind of iffy and not very satisfying.

I was also delighted in being able to turn off both celebrities and vampires!  YAY!
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Offline Ricalynn

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Re: Supernatural - First Impressions
« Reply #93 on: September 05, 2012, 06:53:39 PM »
Ok, NOW I'm annoyed.  First of all the double buildings look an awful lot like the Appaloosa ones, but that can be passed over.  At least they are nice colors.  And the combo of really pretty and really dirty/ugly can be forgiven.  After all, it's kind of an almost town/almost camping type wilderness area so dirt is expected.  BUT LOT SIZE 64x63!!  Really, EA?  Really?  You couldn't give the extra 1 square dimension for that and for the 39x39 sizes?  Fine!  You want weird size lots that's just dandy.  But then give us builders/remodelers the SAME sizes in Edit Town! It may be something silly to be so annoyed over when there is so much that IS right in this place, (although as a remodeler I see a lot of opportunities for changes), but I do get tired of trying to fit different size buildings on weird size lots.  Yes, it's doable but still, annoying.  They really need to find their EASY button!

On the other hand, my fairies are awesome!  His wings are different from hers but they seem right.  I prebuilt them in CAS and just had to turn them into fairies today when I finally was able to use SN.  One thing that did annoy me though was I was given a short list of LTW for them and no longer had that lovely drop down box where you could go through a really long list of possible LTW.  I was fine with her wish, the inner beauty one, but his is kind of iffy and not very satisfying.

I was also delighted in being able to turn off both celebrities and vampires!  YAY!

The weird shaped lots is actually a bug with Edit Town I've found because in 3 out of 4 games the lot is 64 x 64 and all them are 40 x 40.  If you start the game again, you'll get one with appropriately shaped lots.  Try Edit Town before placing any Sims maybe. 

As for the pull down box - When you're in CAS it's there unless you forgot to choose an LTW before you left CAS and then the one that pops up saying you have to have a LTW/Traits for everyone appears and that one doesn't the 6th option.
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Offline Lisey

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Re: Supernatural - First Impressions
« Reply #94 on: September 05, 2012, 08:15:01 PM »
Ok, NOW I'm annoyed.  First of all the double buildings look an awful lot like the Appaloosa ones, but that can be passed over.  At least they are nice colors.  And the combo of really pretty and really dirty/ugly can be forgiven.  After all, it's kind of an almost town/almost camping type wilderness area so dirt is expected.

Actually, the 'gritty' aspect of this neighborhood is part of why I think it's going to become my favorite neighborhood fast. But I always prefer the neighborhoods that look like they could be real places rather than fantasy getaways. Twinbrook looks SO MUCH like where I live (minus the swamp) which is why it's still my all-time favorite.

I haven't gotten out to explore the neighborhood too much but I really like what I've seen! The only thing I find kind of odd is that there are almost no hills, so no pretty vantage points...although there are pretty mountains all around. But I think they said they were modeling it after the Midwest and it's pretty flat out there? Maybe that's why. It seems like something done consciously because I know that in other neighborhoods they like to play with hills and such.

Offline bluebelle

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Re: Supernatural - First Impressions
« Reply #95 on: September 05, 2012, 09:27:09 PM »
Anyone else having a zombie overload? I keep getting zombies day and night and not just during the full moon. One zombie was Oberon Summerdream from Sims 2 which I thought was nice.

Offline thelittlepakeha

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Re: Supernatural - First Impressions
« Reply #96 on: September 05, 2012, 10:05:14 PM »
Something I forgot to add about fairies! They have the ability to cast auras on themselves that affect them and nearby sims. You start with aura of soothing, which relaxes you and removes stress, and you learn more later. While they're up they drain your magic slowly, and different ones stack, so if you have a lot of fairies you can all cast different ones.

TheTripWasInfraGreen

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Re: Supernatural - First Impressions
« Reply #97 on: September 06, 2012, 12:21:18 AM »
I just installed the game and I headed straight to CAS. When I got to the makeup section, I was rather shocked that EA provided a set of face-contouring makeup. Defined cheekbones, sunken eyes, and more detailed lips. Combined with the nostril-rotate slider, I'm finally able to create the sims I've wanted and brag about them being CC-free.

Offline cndneh

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Re: Supernatural - First Impressions
« Reply #98 on: September 06, 2012, 01:42:03 AM »
The tardis LLAMA system can sometimes turn you into the tragic clown but otherwise it works greats.

HAHAH!  I thought they looked like the Tardis as well. 

I'm not sure if its the new collection trait or just luck but I was on vacation and the bugs/gems/metals kept respawning crazy fast.  I usually go on vacation with a collection helper and spend time collecting everything until I strip the map clean and then work on other things, and I couldn't keep up with the spawning.  In one case it spawned while I was still standing there!


Offline Joria

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Re: Supernatural - First Impressions
« Reply #99 on: September 06, 2012, 01:50:46 AM »
They said they modeled it after the Northwest, not Midwest, and truly it is very very much like where I live!  There are snow capped mountains, and shorter greener mountains and I live in "the valley" as it is known.  Nice rivers, not too many hilly areas worth noticing, (except in Portland!), and views of the gorgeous mountains.  My town is all built up and very urban but drive 10 minutes and you get that gritty area that is more wilderness or farm area.  So the little valley with the nice water and mountains around is very much like the Northwest.  Trees are the same too.  They grow cottonwood in Washington state for the paper mills because it grows so fast and really isn't much good for anything else.

So I had fun playing.  I love the arboretum.  It is so pretty and you can do a lot in there.  My couple whoohooed, lol, looked for fairies, and did a lot more.  It was kind of fun even though I couldn't see what was going on.  Then, just as I was getting into it,  my game froze and crashed.  Sigh.  Good thing I am just playing to explore and learn and not as a for real game.

I haven't met any other supernaturals in the game so am looking forward to that.  I want to see zombies and werewolves and witches! 

Oh, has anyone checked out the extra stuff that came with getting the big preorder thing?  I mean more than pea shooters?  I am so loving all the new stuff!  I am not particularly good at building cute fantasy house type builds but there are several people who are going to come up with even more amazing stuff than usual once they get their hands on the new items.  So far I am extremely impressed and happy with this.  (Thanks for telling me the weird lot sizes were just a glitch, Rica!)
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