Author Topic: 2015 Challenge Tournament Overview  (Read 13098 times)

Offline Metropolis Man

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2015 Challenge Tournament Overview
« on: December 18, 2014, 06:06:29 AM »
2015 Sims 4 Challenge Tournament Overview

Welcome to the 2015 Sims 4 Challenge Tournament! The 15-event Tournament runs from January 1st to December 2nd (anyone can jump in the Tournament at any time throughout the year). Two events will kick off the season on January 1st — one Minor event (ending after three weeks) and one Major event (ending after six weeks). Two more events will start in February once the first two events ends and the same cycle continues through the year. Here is a link to the official 2015 Sims 4 Tournament Events Calendar. Rule sets will always be posted 2 weeks before starting dates.

The 2015 Tournament Champion will be the player at the top of the World Ranking at the close of the Tournament Finale on December 2 and will receive two Sims 4 expansions (courtesy of Carl) as well as a 2015 Sims 4 Tournament Championship Plaque (courtesy of Metro). An Amazon.com gift card will be awarded to the runner-up (courtesy of Pam).


General Challenge Rules

Players are responsible for knowing and following the General Challenge Rules. The rules below apply to all 2015 Tournament events (Dynasty challenges are not Tournament events). There will be exceptions and you will be informed of those exceptions in individual rule sets.

Ready to Participate in the Tournament?
Awesome! Just pick an event that is currently open (live events have a thumbs up topic icon) and dive in.

Practicing for a Challenge
Practicing before a challenge officially goes live is fine, but once you create your scoring file, that’s it—you have one attempt and cannot create a 2nd scoring file. You may never use any mods while practicing for an event. All mods or programs/utilities that allow you to look at code to gain information must never be used once you begin practicing for a challenge.

Starting Dates/Closing Dates
If you look at the bottom of a particular rule set you will notice official starting and closing dates - these dates are large and are in purple. If the event is a minor event you have three weeks to finish. If the event is a major event, then you have six weeks. Playing your scoring file before the starting date or after the closing date is not allowed. The only time reference you need to remember is your local time/date. You must submit scores in the individual challenge thread before the closing date has come and gone in your local time zone. Scores submitted after the closing date will not be accepted.

Creating Your Scoring Game File
You must always play your challenge file under the most current EA patch — this applies to before creating your file as well as the duration of the event.

All challenges begin in a fresh, virgin, completely unaltered town (Willow Creek or Oasis Springs) of your choosing. Unless a particular rule set lays down restrictions, you are free to travel and/or move to any neighborhood or town.

Options - all default settings: Autonomy > Full; Auto Age (Played Sims) > Yes; Auto Age (Unplayed Sims) > Yes; Sim Lifespan > Normal

Household Size: Individual Challenge rule sets will specify how many Sims you create and their starting life stage. Always create Sims in CAS from scratch. • Cannot use gallery downloaded Sims • Cannot use cloned/twin gallery downloaded Sims • Cannot use saved Sims from your library • Cannot use saved Sims clone/twin from your library.

3rd Party Custom Content / Modifications
3rd party Custom Content that alters appearance for CAS purposes is acceptable and can be used at the player's own risk. Modifications (mods) are patches that alter some core component of game play and are never allowed. Programs and utilities that allow you to see the game code such as ILSpy are also never allowed. Remember, no mods or code utilities can be used during practice.

Cheats and Banned Content
You are only allowed to open the cheats panel for two things: a stuck Sim or a stuck object.

ResetSim Firstname Lastname. You may only use this cheat in the event of a stuck Sim. This cheat is case sensitive, so make sure to type your Sim’s name correctly).
Moveobjects. You may only use this cheat for a stuck object.

The following content is banned in all 2015 Tournament events:

Reloading a game or traveling/entering CAS to reset Whims - This is a exploit to force the game to spawn more Whims and is not allowed.
Editing Non-Home Lots - you obviously can change your own home lot, but cannot make changes to any other lots. Placing an item from Inventory on non home lots is not allowed.
Manage Worlds - you may never use the Manage Worlds screen in Tournament challenges.
Life Extension - anything that lengthens pre-Elder life stages is prohibited. Completing the Bodybuilder Aspiration is fine since it only lengthens Elder.

Exiting without saving to avoid a mistake or an unfortunate occurrence (i.e. burglar or fire) is cheating. Restarting from an earlier save is also cheating. In the event your challenge file is plagued by a game-breaking bug, then PM the team with specifics. We will then make a decision as to restarting from a previous save or simply allowing a complete restart.


Some Aspiration Milestone have you finding collectibles, etc, and these can be exploited by having items in your inventory already as the Milestone becomes active with you then removing and replacing the items to make progress on the Milestone. This falls into the category of cheating. Whims related to collectibles can also be quickly finished via the inventory exploit, so please do not do that.

Strategy Discussion
Do not discuss any strategy pertaining to a given event once that event’s rule set is posted. Casually or accidentally breaking this rule carries a warning and a possible event DQ. Remember, Tournament events are competitive and asking questions like "Can I do x?" may seem innocent, but may in fact put that idea in someone else's head if they had not thought of doing that. So, please, PM the team. Discussing strategy after being warned is grounds for being tossed from the entire Tournament. We need to have as level a playing field as possible and giving others tips and hints is simply not allowed once rule sets are up and an event is live. Posts with questions that hint at possible strategies will be deleted without notice. After an event closes you are free to discuss strategy for that event.

The Honor System
The 2015 Tournament is all about friendly competition and having fun. The Tournament attracts players of all abilities and competitiveness from casual first-timers to seasoned high-caliber veterans. We all want to have a good time no matter what we’re seeking to get out of the Tournament. Allowing everyone to have a good time means we all need to play honestly — no cheating and no exploits. If you discover an exploit then you must PM the team (Metro, Nutella, ratchie, MarianT, and LenaLJ) so we can quickly edit a ruleset. If it's discovered that you have intentionally cheated in any way, then you will be banned from the forum on the spot. We have a zero tolerance policy for cheating.

Submitting Scores
When you have finished all the requirements for a given event submit your final score right in the individual challenge thread and the team will update the leaderboard with your information. Remember not to comment on how you approached the event with specifics until the event is closed.

Any player entering a score into the Challenge Tournament must have registered or posted from an IP address that originates from their local internet provider. Players submitting scores from proxy servers will be considered to have reason to hide their identities, therefore any score submitted through a proxy server will be disqualified.

***********

We hope the 2015 Sims 4 Challenge Tournament adds new and exciting dimensions to your playing, and most importantly, we hope everyone has a great time. This is the first Sims 4 Challenge Tournament season, so let’s see some great participation numbers!

See you on the leaderboard — Metro, ratchie, Nutella, MarianT, and LenaLJ.

Offline MarianT

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Re: 2015 Challenge Tournament Overview
« Reply #1 on: December 18, 2014, 07:46:25 AM »
I don't understand the rule about not logging in -- does that mean we have to be offline from Origin while playing?

Also, it looks as if there won't be a store, but rather game packs that are downloaded through Origin. Since these seem to take the place of expansions and stuff packs, would they be okay?

Great to see the challenges starting again!
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Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #2 on: December 18, 2014, 08:07:31 AM »
I don't understand the rule about not logging in -- does that mean we have to be offline from Origin while playing?

Ah, ty. That carried over from last year's rule set. I think we did that to prevent the Happiness point exploit with that game at the loading screen. I'll remove it.

Also, it looks as if there won't be a store, but rather game packs that are downloaded through Origin. Since these seem to take the place of expansions and stuff packs, would they be okay?

Great to see the challenges starting again!

I am excited too. :) Good luck this year, Marian.

Offline Shewolf13

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Re: 2015 Challenge Tournament Overview
« Reply #3 on: December 18, 2014, 01:28:21 PM »
I'm going to do my best to actually play in this Tournament.  It will be my first time competing, so I apologize in advance for the millions of PM's that may be coming the teams' way for clarifications XD But in all seriousness, looking forward to it!

Offline LenaLJ

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Re: 2015 Challenge Tournament Overview
« Reply #4 on: December 18, 2014, 02:45:41 PM »
I'm going to do my best to actually play in this Tournament.  It will be my first time competing, so I apologize in advance for the millions of PM's that may be coming the teams' way for clarifications XD But in all seriousness, looking forward to it!

@Shewolf13: Don't worry about it, better ask one time to much than one to less :)

Im self overly excited about this.

Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #5 on: December 18, 2014, 03:04:54 PM »

All challenges begin in a fresh, virgin, completely unaltered town.
Unless the individual rule set states otherwise, you are free to create your challenge file in any official EA Sims 4 town. No other worlds are allowed. You play the entirety of a challenge in one neighborhood and do not move to another one, but moving about within a neighborhood is fine.

Playalot sent the team a PM ealier and was confused about the above rule. I can see why because we have "town," "world," and "neighborhood," all thrown together. So, let me clarify it.

---------------

EDIT:

Okay, does this make more sense...

All challenges begin in a fresh, virgin, completely unaltered world. Unless a particular rule set has you playing in a certain world, then you are free to play your challenge file in either Willow Creek or Oasis Springs. No other worlds are allowed. You play the entirety of a challenge in one world and do not move to the other one, but moving to and/or visiting any neighborhood within your world is fine.

Offline LenaLJ

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Re: 2015 Challenge Tournament Overview
« Reply #6 on: December 18, 2014, 03:29:59 PM »
Okay, does this make more sense...

All challenges begin in a fresh, virgin, completely unaltered world. Unless a particular rule set has you playing in a certain world, then you are free to play your challenge file in either Willow Creek or Oasis Springs. No other worlds are allowed. You play the entirety of a challenge in one world and do not move to the other one, but moving to and/or visiting any neighborhood within your world is fine.

Does that mean we do not allow anyone to visit oasis springs, if they decided to play from willow creek?



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Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #7 on: December 18, 2014, 03:47:20 PM »
Does that mean we do not allow anyone to visit oasis springs, if they decided to play from willow creek?

Let me investigate this a little more. Maybe there really is no reason to have such restrictions as moving or visiting to the other world. In Sims 3 there was the game clock issue when you moved to another town.

Offline simfulicious

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Re: 2015 Challenge Tournament Overview
« Reply #8 on: December 18, 2014, 04:03:37 PM »
I look at it like this...the world is not actually named in TS4.  Willow Creek and Oasis Springs are towns in said unnamed world, and then there are different neighborhoods within the towns.  There aren't any time continuum issues created by going between Willow Creek and Oasis Springs.

Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #9 on: December 18, 2014, 05:06:35 PM »
I look at it like this...the world is not actually named in TS4.  Willow Creek and Oasis Springs are towns in said unnamed world, and then there are different neighborhoods within the towns.  There aren't any time continuum issues created by going between Willow Creek and Oasis Springs.

Yeah, I just did some testing myself and there are indeed no time issues as there was in Sims 3. That's important because all short events will end on a toon's Adult birthday and the longer events finish when they age to Elder. Anything that potentially messes up that is bad - that's why we have to have a global ban on life extension. Okay, well unless other team members chime in and say otherwise, I guess I can edit the rules and allow total access within the world (both towns) at all times.

Offline GlazeyLady

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Re: 2015 Challenge Tournament Overview
« Reply #10 on: December 18, 2014, 11:16:54 PM »
I don't understand the rule about not logging in -- does that mean we have to be offline from Origin while playing?

Ah, ty. That carried over from last year's rule set. I think we did that to prevent the Happiness point exploit with that game at the loading screen. I'll remove it.

Hmmmmmm . . . . I thought that was to prevent people from sending/receiving potions.

Offline Deklitch

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Re: 2015 Challenge Tournament Overview
« Reply #11 on: December 18, 2014, 11:29:44 PM »
I've got last place stitched up for the challenge tournament this year! LOL

Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #12 on: December 19, 2014, 08:10:51 AM »
Okay, folks - this is where we are at with moving/traveling:

All challenges begin in a fresh, virgin, completely unaltered town (Willow Creek or Oasis Springs) of your choosing. Unless a particular rule set lays down restrictions, you are free to travel and/or move to any neighborhood or town.

Offline Poffin

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Re: 2015 Challenge Tournament Overview
« Reply #13 on: December 19, 2014, 01:40:38 PM »
What is the policy on paid content like limited edition, pre-order bonuses, ect.? The presence of such objects or lack-there-of will certainly change the tide of the challenges. For example, the plumbob lamps from Sims 3 expansions are very powerful because they give access to moods via decor that would normally only be available through a career. These items present an interesting strategic aspect, but not all players have them.

Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #14 on: December 19, 2014, 02:31:39 PM »
What is the policy on paid content like limited edition, pre-order bonuses, ect.? The presence of such objects or lack-there-of will certainly change the tide of the challenges. For example, the plumbob lamps from Sims 3 expansions are very powerful because they give access to moods via decor that would normally only be available through a career. These items present an interesting strategic aspect, but not all players have them.

True, but in my opinion those lamps are not going to win a challenge for anyone. We will keep our eyes out for overpowered items as more stuff is released.

Offline dethdukk

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Re: 2015 Challenge Tournament Overview
« Reply #15 on: December 19, 2014, 03:38:04 PM »
True, but in my opinion those lamps are not going to win a challenge for anyone. We will keep our eyes out for overpowered items as more stuff is released.

The lamps are pretty powerful.  They give you access to emotional auras for pretty cheap ($100 per lamp I think) from the very start, which is impossible otherwise.  With 2 of them you get a +2 aura, so painters can very easily get into very inspired from the get go.  Basically you get +2 mood for any emotion you want for $200 Simoleons.  They made a huge difference in the way I play when I got them.
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Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #16 on: December 19, 2014, 07:02:21 PM »
Added the following ban as a general rule for all events:

Editing Non-Home Lots - you obviously can change your own home lot, but cannot make changes to any other lots.

Offline MischaMusic

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Re: 2015 Challenge Tournament Overview
« Reply #17 on: December 21, 2014, 12:32:03 PM »
I've got last place stitched up for the challenge tournament this year! LOL

Deklitch, I wouldn't bet on it!! I'm pretty tough competition for your spot!! Ha!
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Offline Eloise

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Re: 2015 Challenge Tournament Overview
« Reply #18 on: December 26, 2014, 07:14:45 AM »
What's an exploit? This is my first time trying the challenges for real!

Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #19 on: December 26, 2014, 10:21:27 AM »
What's an exploit? This is my first time trying the challenges for real!

Basically a little trick you or someone else discover that is probably not the developers original intent. For example in Sims 3, if you queued up songs for your guitarist to play but were in Map mode (zoomed out), the songs would cancel after they played a couple seconds. So, you could burn through 8 songs in no time. That's an exploit because if you were close up and watching your guitarist that would not happen.

So, bottom line - if you discover something like that - you have to tell us to make things fair so we can ban it.

Offline Eloise

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Re: 2015 Challenge Tournament Overview
« Reply #20 on: December 26, 2014, 04:45:01 PM »
Oh, okay! Thank you

Offline rubywyld

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Re: 2015 Challenge Tournament Overview
« Reply #21 on: December 27, 2014, 10:10:04 AM »
Yay, so excited the 2015 challenges are about to start!!  I'm one of those who have been having a bit of a time getting into Sims 4 like I did the previous incarnations of the game, really looking forward to some 'goal' style playing with others... even if I do usually do pretty horrid!   ;D

Offline Poffin

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Re: 2015 Challenge Tournament Overview
« Reply #22 on: December 29, 2014, 12:40:38 AM »
The lamps are pretty powerful.  They give you access to emotional auras for pretty cheap ($100 per lamp I think) from the very start, which is impossible otherwise.  With 2 of them you get a +2 aura, so painters can very easily get into very inspired from the get go.  Basically you get +2 mood for any emotion you want for $200 Simoleons.  They made a huge difference in the way I play when I got them.
I agree. With lamps, Sims can just walk into a room and get the "Very Inspired" mood with no effort. That negates a lot the need for mood prep work, like taking an inspired shower, browsing Simpedia, eating high quality food, having other decor, and so on. Why spend the extra time? The hours shaved off of mood management can be much better spent on scoring aspects.

Would the team consider allowing modded objects that give the same emotional auras for the same price? I'm not sure if such a mod exists, but it would level the playing field.

Offline Whirligig

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Re: 2015 Challenge Tournament Overview
« Reply #23 on: December 29, 2014, 04:06:33 AM »
Sounds to me like I need to figure out how to get these lamps into my game. :P
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Offline Metropolis Man

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Re: 2015 Challenge Tournament Overview
« Reply #24 on: December 29, 2014, 07:04:46 AM »
Would the team consider allowing modded objects that give the same emotional auras for the same price? I'm not sure if such a mod exists, but it would level the playing field.

Not at this time. Some of you are exaggerating the value of the lamps. Yes, for a given room it is easier to get into a "very" emotional state. But, in the big scheme of things and depending on what scoring components are for a challenge - they have little impact. There were some items in Sims 3 that had to be banned because of how powerful they were. The lamps do not fall into that category.