No Mid-Life Crisis LTR, no trait-changing elixirs and no Change Lifetime Wish for heirs and spouses only.
Just to confirm, this means that if the spare had random traits rolled until it was decided she was a spare, I can change her trait(s)?
Backstory: Generation 3 was a set of twins, wherein either one could become the heir. I chose the heir when both were teens (the spare later adapted to land). When they became YA, I decided to have the spare do the adventure to earn Refuge Island. However, she couldn't complete the Firewalk part of the chain.
I made a copy of the original file, and changed her Clumsy trait to Brave, as I'd read that some traits can affect the Firewalk (Cowardly and Neurotic are supposedly bad too). She finished the adventure.
I'd like to change her traits in the official file so she can finish it since, it seems, no one else can even pick it up. And my understanding of this rule is that, since she is a spare, that shouldn't be a problem. Is my understanding correct?