Author Topic: Future Sim Improvement Ideas  (Read 188785 times)

Offline wednesday21

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Re: Future Sim Improvement and New Items Ideas
« Reply #1650 on: March 19, 2012, 11:50:26 AM »
I'd like to see more detailed romantic relationship levels and titles too. Say, it can begin with "crush", then improve to "romantic interest"...or it could begin with "friends with benefits" if the two sims are good friends or more. Afterwards it can become "significant other/boyfriend/girlfriend" but only if both sims decide to go steady.

Overall I'd like to see the Sims 2 relationship handling system return in Sims 4, but even more improved. I supposed this would happen in TS3 but I was wrong; it was lighter than it used to be and that was very disappointing to me.

Offline KirbyAndKat

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Re: Future Sim Improvement and New Items Ideas
« Reply #1651 on: March 19, 2012, 05:45:14 PM »
I'd like to see more detailed romantic relationship levels and titles too. Say, it can begin with "crush", then improve to "romantic interest"...or it could begin with "friends with benefits" if the two sims are good friends or more. Afterwards it can become "significant other/boyfriend/girlfriend" but only if both sims decide to go steady.

Overall I'd like to see the Sims 2 relationship handling system return in Sims 4, but even more improved. I supposed this would happen in TS3 but I was wrong; it was lighter than it used to be and that was very disappointing to me.

Yes.

I always thought a RI was a crush equivalent (Confess Attraction interaction). Plus, the thought of some Twinbrook girl pregnant at the start of each game disturbs me. Not to mention, the baby's daddy is the girl's RI.


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Offline MomOfMany

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Re: Future Sim Improvement and New Items Ideas
« Reply #1652 on: March 19, 2012, 06:32:55 PM »
I think crush added for children would be a good idea. But I think of a crush as a child/teen thing myself. Romantic Interest to me is just that. Someone who they are interested in romantically but as Ricalynn stated not in a committed relationship with at the time. Kind of how people say "they are talking" as in getting to know each other but not exclusive.

Offline xFezIsAFreakx

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Re: Future Sim Improvement and New Items Ideas
« Reply #1653 on: March 20, 2012, 05:17:43 AM »
I see a huge difference between crush and romantic interest. Not to make the game overly realistic, but in real life I personally have always experienced a 'middle ground' between crushing on someone and actually being their girlfriend. I'd call that ground the romantic interest part, though I know the wording of 'romantic interest' sounds like the definition of crush. Still, as Kirby said, you wouldn't exactly try for a baby with your crush without there being something more to it, that 'something more' is what romantic interest is. I think even friends with benefits can fit into that category. Personally, I'd hate a whole new friends with benefits relationship level. I don't think it's significant enough to be it's own level, really. I think it does well fitting into the RI category.
I would like to see the crush level being added for teens but maybe not for children. I'm not quite sure about my reasoning behind that, I just don't like the thought of introducing romance to children even if it is just lighthearted. I feel that's beginning to get *too* realistic.

Offline simlishlol

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Re: Future Sim Improvement and New Items Ideas
« Reply #1654 on: March 20, 2012, 10:35:17 AM »
I would like to see the crush level being added for teens but maybe not for children. I'm not quite sure about my reasoning behind that, I just don't like the thought of introducing romance to children even if it is just lighthearted. I feel that's beginning to get *too* realistic.
This. I really don't like how realistic that's actually getting. Some of the girls that I babysit that are probably in the 3-5th grade, and they have 'boyfriends' already. I don't think I want that in my game, too. :-\
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Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #1655 on: March 20, 2012, 04:31:49 PM »

I'd like to see the Sims 2 relationship handling system return in Sims 4, but even more improved. I supposed this would happen in TS3 but I was wrong; it was lighter than it used to be and that was very disappointing to me.

Eh! The Sims 2 relationship handling system has always been a bit flawed in my opinion. Not as flawed, but still flawed. I mean, "cheating" on your romantic interest never really made sense to me. It's not cheating at all. Cheating in the Sims world has always been flawed big time in my opinion, and really needs to be fixed. I think the upset from getting caught, should apply to Sims in committed relationships only! That means, if two Sims are Romantic Interests, and Sim A, catches Sim B making out with Sim C, Sim A should be fine, and move on, without any memories, or damage. Then there's the other girl upset because the husband is making out with his wife.  ??? If it were the other way around, it would make more sense. I think a Sim with commitment issues should be less upset, or not upset at all.

And I disagree with height sliders. I don't think they're a good idea.. :-\

I agree. I say no on the height sliders too. I hated that cheat in TS2, and thought it was weird. Real me is exactly 5 ft, and thinks as much as it looks okay in real life, it might look inappropriate in a game.


Offline Axiom

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Re: Future Sim Improvement and New Items Ideas
« Reply #1656 on: March 20, 2012, 06:38:22 PM »
This occurred to me when I was playing a Ghost Hunter for the first time today.
Dogs and cats with high [level 5+] hunting skill able to 'hunt' or sniff out ghosts. That would be neat to see in the future of the Sims.

It is often said that animals are more attuned to the supernatural than we are. ;)



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Offline KirbyAndKat

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Re: Future Sim Improvement and New Items Ideas
« Reply #1657 on: March 20, 2012, 06:45:35 PM »
I agree. I say no on the height sliders too. I hated that cheat in TS2, and thought it was weird. Real me is exactly 5 ft, and thinks as much as it looks okay in real life, it might look inappropriate in a game.

First, I'm 5'3"ish, lol.  :)

Plus, height sliders means larger patches and frustrated creators. Some interactions would have to be revised, so our sims don't hug each others lower abdomens or play catch by throwing footballs at chests.


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Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #1658 on: March 20, 2012, 08:48:16 PM »
I agree with that! The higher patches, super bugs, and complicated animations, is the number two reason, why I am against height sliders. I think even if it were to work out, the idea of Sims having different heights would look inappropriate. Like I said, I'm 5'0" (short stature, at my age), and if I were to create a more accurate Simself using the height sliders, I will end up looking like a teen, even though I'm a younger young adult.

Offline FireRaye93

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Re: Future Sim Improvement and New Items Ideas
« Reply #1659 on: March 22, 2012, 02:14:39 PM »
I would like the ability to train my sims when free will is activated. Like after an action is canceled a certain number of times, Sims will stop doing it automatically. Like when sims play with the sprinkler without being told. I don't want to delete the sprinkler or build a fence and lock the gate, but they won't leave it alone. I also think being able to get sims to do things with out having to tell them would be great. Like when a sim is standing there, mood green he or she would automatically continue a portrait or write a novel. This ability of course would have to have the ability to be reset and turned on/off, but I think it would save some of the irritation I experience when playing near full to completely full households and make multi-tasking between Sims easier.
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Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #1660 on: March 23, 2012, 05:28:49 PM »
I think since Evil Sims can steal candy, Good Sims should give candy to babies, toddlers and children. They can get a nice moodlet from it too.  :D

Offline fortheloveofcake

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Re: Future Sim Improvement and New Items Ideas
« Reply #1661 on: March 23, 2012, 07:16:57 PM »
I remember one of the older Sims games for I can't remember which console, for cooking meals you picked up to 4 ingredients and created one of a number of options based on those ingredient choices. Like to make Waffles you would need, eggs, milk, flour, and a fruit. I would like this in Sims 3, add more ingredients and more meal possibilities.


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Offline kattiq

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Re: Future Sim Improvement and New Items Ideas
« Reply #1662 on: March 23, 2012, 08:03:23 PM »
I would think it would be cool if there was a boating skill and any sim could buy a boat at the local marina or something. They could add in deep sea fishing and what not. Since technically you probably wouldn't ever catch a shark right off shore.. I don't think anyways.
It would make for some great pictures to see your sim riding around the water on a boat! Maybe even have yachts and stuff too!

Offline CSquared2

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Re: Future Sim Improvement and New Items Ideas
« Reply #1663 on: March 23, 2012, 09:13:06 PM »
Or at the very least a rowboat you could take out on a pond to possibly catch better or different fish in deeper water.

Offline FireRaye93

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Re: Future Sim Improvement and New Items Ideas
« Reply #1664 on: March 25, 2012, 09:29:14 PM »
I remember one of the older Sims games for I can't remember which console, for cooking meals you picked up to 4 ingredients and created one of a number of options based on those ingredient choices. Like to make Waffles you would need, eggs, milk, flour, and a fruit. I would like this in Sims 3, add more ingredients and more meal possibilities.

I remember that in the Sims 2 for console. I loved that feature. Different combinations of ingredients meant different dishes with varying effects, like if you added eel to the ingredients then the dish would make a Sim have to use the bathroom or puke. There was also like romantic effects and effects that temporarily boosted your energy, strength etc. It was really neat and they should definitely bring that back somehow.
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Offline fortheloveofcake

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Re: Future Sim Improvement and New Items Ideas
« Reply #1665 on: March 25, 2012, 09:53:40 PM »
I remember that in the Sims 2 for console. I loved that feature. Different combinations of ingredients meant different dishes with varying effects, like if you added eel to the ingredients then the dish would make a Sim have to use the bathroom or puke. There was also like romantic effects and effects that temporarily boosted your energy, strength etc. It was really neat and they should definitely bring that back somehow.

Yes! This is exactly what I was referring to! Sims 3 neeeeeds this! I remember there was some kind of cooked fruit dish that made romantic interactions extra likely to be successful, or something along those lines.


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Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #1666 on: March 26, 2012, 03:42:52 PM »
We need a teen style pack. (That was the future SP idea I voted for, by the way!) Even if it was already done in TS2, it should still happen in Sims 3. It always bugs me that Teens get the least amount of clothing options with every expansion or stuff pack. A lot of the clothing options for Late Night and Town Life seem to be most appropriate for teens and young adults, but not so much full adults. Maybe some cute graphics tees, stylish dresses, leggings, flats, and boots, could be in this future stuff pack!

I would like more skinny jeans and leggings, where you can actually have them tucked into your boots!

Offline Lynley1248

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Re: Future Sim Improvement and New Items Ideas
« Reply #1667 on: March 26, 2012, 05:03:50 PM »
We need a teen style pack. (That was the future SP idea I voted for, by the way!) Even if it was already done in TS2, it should still happen in Sims 3. It always bugs me that Teens get the least amount of clothing options with every expansion or stuff pack. A lot of the clothing options for Late Night and Town Life seem to be most appropriate for teens and young adults, but not so much full adults. Maybe some cute graphics tees, stylish dresses, leggings, flats, and boots, could be in this future stuff pack!

I would like more skinny jeans and leggings, where you can actually have them tucked into your boots!

I think I would prefer a toddler-teen stuff pack, rather than just teens.  YA/Adults have plenty of clothes and hair but the other age groups seem to be ignored.  And I would love one for elders, as well.  I love playing elder sims but they have so few options, even in the EA Store.  Elders can be hip and stylish, too.

Edited to add toddler-teen stuff pack.

Offline KirbyAndKat

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Re: Future Sim Improvement and New Items Ideas
« Reply #1668 on: March 26, 2012, 05:41:37 PM »
  YA/Adults have plenty of clothes and hair but the other age groups seem to be ignored.  And I would love one for elders, as well.  I love playing elder sims but they have so few options, even in the EA Store.  Elders can be hip and stylish, too.

I agree, which kinda prevents me from playing the other age groups. I've never played an elder in my decade of simming (yes, take it in..), but they deserve respect and a pizazzled wardrobe.


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Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #1669 on: March 26, 2012, 07:01:28 PM »
I can agree/disagree. I actually feel like the children and toddlers, still end up with their own sets of clothes, while the teens are fully ignored.

*Fingers crossed Teen SP wins*

Offline alex51299

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Re: Future Sim Improvement and New Items Ideas
« Reply #1670 on: March 26, 2012, 07:04:42 PM »
I would really like just an SP for the younger sims in general- teens,children and toddlers too. I think that in general they are all lacking in the clothing department.

Also I think sliding doors would be great, especially if clumsy or insane sims could run into them.
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Offline Lynley1248

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Re: Future Sim Improvement and New Items Ideas
« Reply #1671 on: March 26, 2012, 07:44:32 PM »
I would really like just an SP for the younger sims in general- teens,children and toddlers too. I think that in general they are all lacking in the clothing department.

Also I think sliding doors would be great, especially if clumsy or insane sims could run into them.

I agree. I had meant to put toddlers-teen but somehow child slipped in there.  I would particulalry like to see more hair styles for toddlers and children.  Braids, curls, high ponytails, bows, etc. All my toddlers tend to look alike, just with different colored and patterned clothes.  To add to a toddler/child oriented stuff pack, I would also like to see variety of stuffed animals, that function like the teddy bear, and maybe things like large trucks that toddlers and children can push around.  Tricycles would be cool and things like kiddie pools, too.   

I can agree/disagree. I actually feel like the children and toddlers, still end up with their own sets of clothes, while the teens are fully ignored.

Really?  I always felt that toddlers and children were ignored much more often than teens and have far less clothing options, especially at the Store.  But then, I have always prefered playing children and toddlers, so I may be biased.   ;D


Offline FireRaye93

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Re: Future Sim Improvement and New Items Ideas
« Reply #1672 on: March 28, 2012, 12:17:34 PM »
I feel that if anything, children and toddlers should get clothes first. A handful of the things that YAs get are also available for teens. I agree that teens need more clothing, but the toddler and children options are barren. And lets not even get started on the topic of men's clothes. I would be happy to a stuff pack dedicated to male clothing options--for all ages-- alone.
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Offline KrispyNickyB

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Re: Future Sim Improvement and New Items Ideas
« Reply #1673 on: April 05, 2012, 04:35:37 PM »
This is random and probably the dumbest thing to want back. Anyone remember the Grilled Cheese Aspiration in Sims 2? I played a sim with that once. I kinda wish it was back.

Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #1674 on: April 05, 2012, 04:46:56 PM »
I still play with that because sometimes I get really burned out from TS3 (sorry mods for the bad language :))), so I go back to TS2, and often give it to Don Lothario.

Maybe it can serve as a lifetime wish, like "Eat x amount of Grilled Cheese."

 

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