Author Topic: The Sims 3 Immortal Dynasty Challenge  (Read 1452077 times)

Online Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4255
  • Deep fried since 1994
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8550 on: August 05, 2013, 09:58:32 PM »
Having a child isn't necessarily a requirement for having ambrosia. It has to happen before ambrosia for females just because they can't have biological children as elders, but male immortals can take all the time they need to bring in the next generation.
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline Insomaniac

  • NPC
  • *
  • Posts: 2
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8551 on: August 05, 2013, 10:12:42 PM »
Thanks! Poor old Agnes, doomed to be childless. But hey, I replaced her car and let her keep her personality and hairstyle!



Registered members do not see ads on this Forum. Register here.

Simderella

  • Guest
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8552 on: August 06, 2013, 07:19:36 PM »
In The Jade Dynasty - Curse of the Unicorn comment section, @samoht04 and @Rhoxi mentioned a tactic that helps preserve/encourage the inheritance of distinctive features throughout several generations.

... I currently have nearly 20 eye colours saved that are bold colours or bright, Rosa's is one of them. As is the red, the trick is to have enough custom colours to outnumber the defaults that way they're more likely to go for the custom ones. The only thing is that you have to get through the pre-mades first before SP makes some new sims...

... Plus, I love me some rainbow sims! Good call about saving eye colors. I have yellow saved now, so sometimes I see that pop up. Hm, maybe I should save a bunch of colors like you did...

This seems like a fantastic way to keep the genetic pool varied and interesting when playing this challenge. I just want to ask for clarification: should all custom skins, eye colors, etc. be created and saved when making the founder in CAS or can this be done during gameplay once the dynasty is already underway? If so, how?

Also, are there other acceptable methods we can use to combat the NPC genetic homogeneity?

Offline Ricalynn

  • Watcher
  • ******
  • Posts: 8431
  • Addicted to Dynasties? *shady eyes* Not me.
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8553 on: August 06, 2013, 07:41:59 PM »
The way that Thomas and Rhoxi are doing it is by having a spare with the appropriate skin color mate around and then only the children with a different skin color are being cloned to be used.  That's pretty much the only acceptable ways other than moving in someone and father children around town.  Because once they are in the house they can't move out so that's the key to watch out for.

There is no way to change someone's eye color or skin color in an immortal dynasty once you start the game.  You just have to go with what the game gives you.   That's why my Life States speed run used Dragon Valley - all the townies were multicolored.

Also if you want eyes to be picked up around town they have to be saved in CAS prior to the NPC being created.  Once you've started the dynasty, the only way to save eyes and such is in other games.  Thomas and I both have eye colors already saved. 
Origin ID: Ricalynn
Current Active Stories: Artie's TS4 Dynasty || Grim Rivalries

Please read and follow the Forum Rules.

Stories: Artie | The Race | Grim Chronicles | Revenge | Licious

Simderella

  • Guest
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8554 on: August 07, 2013, 03:21:28 AM »
Thanks so much for that explanation, @Ricalynn. I wasn't even aware that custom clothing and features saved in CAS could influence the makeup of NPCs spawned as the game progresses. It's surprising how many unexplored components of TS3 have been unveiled to me in just preparing for this challenge. I appreciate you outlining possible approaches and I'll be sure to exercise caution when using any of the methods you listed.

Offline Dagger

  • Townie
  • ***
  • Posts: 111
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8555 on: August 09, 2013, 01:57:21 AM »
Are people experiencing huge lags on IP or is it a good choice for a dynasty file?

Offline bubbles

  • Dynasty Novice
  • Watcher
  • ******
  • Posts: 1478
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8556 on: August 09, 2013, 02:50:49 AM »
Are people experiencing huge lags on IP or is it a good choice for a dynasty file?
Personally, I love Isla Paradiso but I have experienced serious lags from the beginning of the file. In Sunset Valley, the lags are starting to come in now that generation 3 is a child. I would avoid Isla Paradiso so the dynasty won't be completely unplayable by the end of the first immortal.
Bubbles's Workshop
Friends are like potatoes; if you eat them, they die. My friends friend.



Registered members do not see ads on this Forum. Register here.

Online Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4255
  • Deep fried since 1994
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8557 on: August 09, 2013, 05:06:01 PM »
Hey, you know that problem I used to run into where one of my sims would disappear from my UI? Well, apparently my game still likes throwing it at me, and my founder was unceremoniously dropped from my UI when I loaded the file this afternoon. Woe is me! Can I go back to my backup?
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline rodeo199

  • Townie
  • ***
  • Posts: 107
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8558 on: August 11, 2013, 05:33:05 AM »
I'm guessing that the dares/day jobs/social group jobs don't count for black ops do they?

Online Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4255
  • Deep fried since 1994
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8559 on: August 11, 2013, 07:51:20 AM »
Correct. They don't count as ops in the Immortal Dynasty.
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline rodeo199

  • Townie
  • ***
  • Posts: 107
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8560 on: August 12, 2013, 12:02:04 AM »
Thank you, I didn't think so but just double checking.  ;D

Offline Lissa

  • Nooboo
  • *
  • Posts: 13
  • Watching those Sims
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8561 on: August 12, 2013, 12:24:24 PM »
Hi, I have a question to ask about my current attempt. Right now, I am experiencing a bug that causes my sims to be unable to go into rabbit holes. This is in monte vista,
and how can I correct this?

Online Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4255
  • Deep fried since 1994
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8562 on: August 12, 2013, 12:54:31 PM »
Is it just one certain rabbithole? There's one rabbithole in Monte Vista that's been bugged since patch 1.55 (not sure which one; I don't have Monte Vista). This is due to its entrance being less than 3 tiles away from the edge of the lot.

The cleanest fix is to move the rabbithole object so that the entrance is more than 3 tiles away from the edge of the lot, but that requires either cheats or Edit Town, and both of those solutions absolutely cannot be implemented without explicit permission from one of the challenge coordinators.
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline Lissa

  • Nooboo
  • *
  • Posts: 13
  • Watching those Sims
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8563 on: August 12, 2013, 12:56:36 PM »
I think it is the one rabbithole, I am not sure. I stopped playing that save file for the day so I will see. Thank you for that information!

Offline FireRaye93

  • Townie
  • ***
  • Posts: 206
  • I am burdened with glorious plumbobs.
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8564 on: August 13, 2013, 10:43:25 AM »
I have another question!

In my test, I've managed to make it to generation 6 and gen 7 is currently a toddler. I know that the spouse has to be apart of the household when conception occurs, but how does this work with Gen 7?

In my experience, my sims never conceive when the household is full. So how does that work?
Sometimes a girl's gotta do what a girl's gotta do.

Offline smartburn

  • Occult
  • ****
  • Posts: 321
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8565 on: August 13, 2013, 11:01:08 AM »
As per the rules, gen 7 is the exception - the 7th gen must be a female, and have a child (the 8th gen) out of wedlock. This means gen 7's non-immortal parent (gen 6's spouse/partner) must die to make room for gen 8.

Offline FireRaye93

  • Townie
  • ***
  • Posts: 206
  • I am burdened with glorious plumbobs.
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8566 on: August 13, 2013, 11:23:21 AM »
Thanks smarburn!

I thought the rules said that, but I was catching up forum post here and I saw it mentioned so I got confused. Thanks.
Sometimes a girl's gotta do what a girl's gotta do.

Offline Deklitch

  • Nemesis of Reality
  • Watcher
  • ******
  • Posts: 2568
  • Iceland has over 50 words for snow!
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8567 on: August 14, 2013, 07:49:51 AM »
Hi,

I finally went to the letterbox after Gen 2 got married, and one of the items was a 'tree of prosperity'. While I'm very curious to know how the postman managed to fit it in there (and keep it alive) I'm more curious to confirm whether or not it can be used. I had it in my head that it was banned, but looking at the first post in the thread, it doesn't seem to be. Before I place it and use it, can its status of being used or not be confirmed for me?

Thank you

Online Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4255
  • Deep fried since 1994
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8568 on: August 14, 2013, 09:00:14 AM »
The Tree of Prosperity is allowed. For dynasty challenges, pretty much every piece of premium content is unless it's explicitly stated to be banned.
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline Deklitch

  • Nemesis of Reality
  • Watcher
  • ******
  • Posts: 2568
  • Iceland has over 50 words for snow!
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8569 on: August 14, 2013, 09:47:17 AM »
Thank you Trip for that confirmation.

Offline azokka361

  • Watcher
  • ******
  • Posts: 1803
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8570 on: August 14, 2013, 11:21:46 AM »
Hi,

I finally went to the letterbox after Gen 2 got married, and one of the items was a 'tree of prosperity'. While I'm very curious to know how the postman managed to fit it in there (and keep it alive) I'm more curious to confirm whether or not it can be used. I had it in my head that it was banned, but looking at the first post in the thread, it doesn't seem to be. Before I place it and use it, can its status of being used or not be confirmed for me?

Thank you

It's not banned, but I'm pretty sure one of Rica's dynasties failed because it corrupted the file.
I expect Azokka either to yell at everyone and totally dominate or else get out the popcorn.-Ombradellarosa

Elysi Immortal Dynasty


Offline Dagger

  • Townie
  • ***
  • Posts: 111
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8571 on: August 14, 2013, 12:15:05 PM »
Has the dancing flower thing corrupted people's file? I only ask, because it creates a whole bunch of missing objects in the same place.

Also is the Magic Mirror banned?

Online Trip

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • *****
  • Posts: 4255
  • Deep fried since 1994
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8572 on: August 14, 2013, 12:32:49 PM »
I've heard of the missing objects problem with the Sunflower, but I'm not sure whether it leads to outright file corruption or not. What I do know is that the missing object blocks are utterly annoying. I tried searching on the official forums to see if there was a fix, and the missing objects can be deleted using testingcheats, but that also involves the explicit permission from one of the Team to implement, and they respawn anyways. In the mean time, try uninstalling anything from the Greenhouse set that you might have, clearing caches and DCBackup, and redownloading it and see if that helps.

The Magic Mirror is fine to use, though.
No respect, no chance, cease and desist when I chant-

Forum Rules / DecaDynasty

Offline Dagger

  • Townie
  • ***
  • Posts: 111
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8573 on: August 14, 2013, 02:51:31 PM »
Thanks Trip

Offline Jamie

  • Occult
  • ****
  • Posts: 461
Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8574 on: August 14, 2013, 06:35:38 PM »
The rules say you can get a Simbot from the LTR but I don't think you get the option to release them into the wild like you do when an inventor makes them. So do you just choose "move out" and kick them out?

 

anything