Author Topic: Sims 3 - The Official Building/Remodeling Showboat Thread  (Read 590138 times)

Offline DeNile

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Re: The Official Building/Remodeling Showboat Thread
« Reply #825 on: March 24, 2011, 05:12:58 PM »
The landscaping around the tree looks fantastic, plus the shutters and new windows were a good call!  But I would start calling the front yard "done" at some point soon, before it becomes a little too busy ;)

The interior looks quite comfortable for such a small house.  But it might be a good idea to move the rug and bookcases a bit away from the fireplace.  Not so much from a design point of view, but a sim-safety point of view.  Unless you add the "Fireproof" Handiness upgrade to some fireplaces, objects that are close to them can catch fire.  Some fireplaces come with it automatically, but I don't think that's one of them.

But I think it's really starting to come around!

Thanks for the tips Hosfac! You always know how to make me feel good about my building. Actually, the fireplace has a smoke alarm right above it at this point, and I did a little bit of work on the front yard again, I think it looks better and less busy to boot! It was all the different colors, once I got rid of the oranges it looked much better, meaning I'm ready to call it done. Speaking of which, here's an updated pic of the final front yard!



And a close up to show how I've filled out the flower beds.



See? Without the orange I think the house looks much better, and calmer as well. Now to tackle the upstairs and the backyard! More to come~
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Offline Hosfac

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Re: The Official Building/Remodeling Showboat Thread
« Reply #826 on: March 24, 2011, 07:08:03 PM »
Yeah removing the orange really helped a lot.  The cooler colors give it a more serene feel to it.
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Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #827 on: March 24, 2011, 07:28:24 PM »
I have to definitely echo the sentiment on the orange removal.  Everything feels much more concise.

Your kitchen needs more light.  I'm looking and seeing lots of shadows, and visualizing myself working in the space.  I'd want a lot of light in order to avoid breaking something or cutting myself.  I'd definitely add an overhead light fixture and set it to bright.

Also, there's a lot of open counter space.  Why not add at least one decoration or appliance?

Learning to use light as a design element is a good tool to pick up.  Just a few suggestions: go for moody and precise in more intimate areas like a living room, bedroom or artist's room, bright in functional areas like a bathroom, kitchen or office.  But there are many other possibilities for taking advantage of light.


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Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #828 on: March 24, 2011, 07:34:12 PM »
That said, I would like to report that my build is complete and in the exchange!

It turned out very well.  I might even say its my.... Pinnacle achievement.  8)



[/unforgivable cheesiness]

Anyway, you can download it in the swap shop [x], and it's also in the exchange here: [x].  
As always, it's been a pleasure building with you all and I hope you enjoy!


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Offline DeNile

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Re: The Official Building/Remodeling Showboat Thread
« Reply #829 on: March 24, 2011, 07:46:54 PM »
I have to definitely echo the sentiment on the orange removal.  Everything feels much more concise.

Your kitchen needs more light.  I'm looking and seeing lots of shadows, and visualizing myself working in the space.  I'd want a lot of light in order to avoid breaking something or cutting myself.  I'd definitely add an overhead light fixture and set it to bright.

Also, there's a lot of open counter space.  Why not add at least one decoration or appliance?

Learning to use light as a design element is a good tool to pick up.  Just a few suggestions: go for moody and precise in more intimate areas like a living room, bedroom or artist's room, bright in functional areas like a bathroom, kitchen or office.  But there are many other possibilities for taking advantage of light.

Like I said, work in progress, I add decorations last, right after I CAS the countertops. So decor has been added but not pictured. You're right about the kitchen, I'll need to add another light, can't set it to bright though, this house has to take me into consideration too, since I'll be playing it, and I can't look at lights set to bright, they make me color sick. :P
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Offline Lynley1248

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Re: The Official Building/Remodeling Showboat Thread
« Reply #830 on: March 24, 2011, 07:51:18 PM »
Wow, there are so many fantastic houses here.  I love looking at other people's builds; it offers such great inspiration. 

@deNile - You're house is very cute.  I like the color scheme of the downstairs.  Very calming and relaxing.

@danefaith - I love your house.  The colors and landscaping are great and compliment each other well.


This is my latest WIP.  It isn't complete yet, so any suggestions would be very much welcomed.  I'm not very good with landscaping or picture taking, I'm afraid.







Offline DeNile

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Re: The Official Building/Remodeling Showboat Thread
« Reply #831 on: March 24, 2011, 07:57:35 PM »
@Lynley1248 - I like it, I suck at building modern so I can't offer any suggestions, just compliments. I like the colors of the rooms and the outside, though I do have one question. Why is the garage door so dark? It looks a little strange to me... But still a good house, and nonsense, you're fine with the camera tool!
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Offline pallyndrome

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Re: The Official Building/Remodeling Showboat Thread
« Reply #832 on: March 24, 2011, 10:40:31 PM »
Lynley1248 - that house is lovely! It's very simple and subtle, but nice. Well done :)

Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #833 on: March 26, 2011, 03:19:35 AM »
I think you should do a little more landscaping in the front area opposite of the pond.  It seems a little bare in that area. Overall I expect good things of this!

I like the secluded entryway and the salmony color tones of the wall and the sectioned off living room with carpet looks fantastic.  That recliner in the dining room is a bit too off kilter in its pattern, but that's just a nitpick.


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Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #834 on: March 26, 2011, 03:20:20 AM »




As for me, here we go again!  Got a shell that I'm pretty confident in, but might take another look at the windows.  Unsure about the driveway as well.


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Offline Seabody

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Re: The Official Building/Remodeling Showboat Thread
« Reply #835 on: March 26, 2011, 03:26:41 AM »
Looks great so far danefaith!
Are there meant to be 3 pictures? Because I see:
Great pic
Red X
Great Pic

From what I see, as I said earlier, looks great!

Offline pallyndrome

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Re: The Official Building/Remodeling Showboat Thread
« Reply #836 on: March 26, 2011, 03:44:10 AM »
Most of it looks good danefaith (I see no red x). I do agree the driveway could use something more. In the first pic, the left hand side add-on and driveway looks a bit out of place.

Offline Ausette

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Re: The Official Building/Remodeling Showboat Thread
« Reply #837 on: March 26, 2011, 03:55:56 AM »
@ DeNile: Your cottage is coming up beautifully! I'm in love with the garden and picket fence. The little details in the garage reallly caught my eye too.  :D.

@ Lynley: Wow, what a lovely house! You've got a great eye for colour and texture. I love the sharp lines on the outside and the patterns on the inside. Try dabbling with terrain paints if you're concerned about lanscaping; they're effective and they're free!

@ danefaith: I just came from the Gallery after I saw those pictures in the recently uploaded section  ;D. So far so good, I'm a big fan of black and white, especially with splashes of bolder colours inside. The windows look fine to me, although I know I get annoyed by the bar across the 2-wide windows when I build. Not sure what to do with the driveway though  :-\. I like that you haven't used any Expansion Pack content for it yet, perhaps you could try a version with only base game furnishing?  ;)

Offline Seabody

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Re: The Official Building/Remodeling Showboat Thread
« Reply #838 on: March 26, 2011, 03:59:29 AM »
I think that the red X is this picture . Is that the 2nd picture of danefaith's post?

Offline pallyndrome

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Re: The Official Building/Remodeling Showboat Thread
« Reply #839 on: March 26, 2011, 04:40:44 AM »
Oh thank you seabody for showing that photo - I hadn't seen it in danefaith's post. Now after having looked at that, I'd say the add-on bit near the driveway maybe just needs a little colour change, like maybe making the half-wall around the balcony white to match the rest of the house? The pool looks splendid.

Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #840 on: March 26, 2011, 04:44:21 AM »



You were definitely right Palindrome, the left extension needed some tweaking, made it two story.  Which means space for another room, yay!  I think I pulled together the front as well.

Although I didn't realize the pool would be well received.  I'll probably put it back in later edits.

And lol, Ausette, I must admit, I've already used a handful of late night items!  :D Perhaps I'll limit myself to just that expansion, and see how it turns out.


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Offline Seabody

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Re: The Official Building/Remodeling Showboat Thread
« Reply #841 on: March 26, 2011, 04:56:17 AM »
danefaith, I don't know how, but your build has just inspired me! I have an idea for an impossible build! It might not work, but I'm going to try!

Anyway, I cannot think of any way you can make that building better. I am truly speechless.

Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #842 on: March 26, 2011, 05:02:32 AM »
Awesome!  Well I wish you luck and do make sure to drop in here if you need help.

Lol, well I do need to make a backyard.   And, gah... do the exterior lighting.  Exterior lighting is such a pain!


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Offline CharlotteDaBookworm

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Re: The Official Building/Remodeling Showboat Thread
« Reply #843 on: March 26, 2011, 05:43:12 AM »
I'm a terrible builder but this is what happens when you wake up at 5am on a Saturday and can't get back to sleep. Here's another WIP,


Any thoughts, Oh and sorry the pictures are terrible it was a bit early when I took them.

Offline pallyndrome

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Re: The Official Building/Remodeling Showboat Thread
« Reply #844 on: March 26, 2011, 05:51:33 AM »
sims3lover - I don't think it's terrible at all. I particularly love the gorgeous pool.

danefaith - it looks much better now!

Offline CharlotteDaBookworm

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Re: The Official Building/Remodeling Showboat Thread
« Reply #845 on: March 26, 2011, 06:09:59 AM »
sims3lover - I don't think it's terrible at all. I particularly love the gorgeous pool.
Guess I'm going through a phase were I think everything of mine is rubbish, anyone got any tips on what to do outside, I'm stumped.

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Re: The Official Building/Remodeling Showboat Thread
« Reply #846 on: March 26, 2011, 10:08:24 AM »
@sims3lover

I think you could definitely use some more windows on the second floor. I think you could also bring the items in the backyard a little closer to the pool. I think that way the backyard would be less bare.

Offline Hosfac

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Re: The Official Building/Remodeling Showboat Thread
« Reply #847 on: March 26, 2011, 11:52:10 AM »
I'm a terrible builder but this is what happens when you wake up at 5am on a Saturday and can't get back to sleep. Here's another WIP,

Nah, not a terrible build at all.  It's a little bland as of yet, but most of the time a WIP is to start with.

My first suggestion would be to get rid of the pillars by the driveway, and build an actual wall to turn it into an open carport.  I'd also add a privacy fence or a hedgerow fence around the pool area in the back yard.  As far as the windows go, it looks like you have most of the windows in backwards (the shutters are on the inside), so I would turn them around to see if that makes it look a little more full, and I'd move the two on the outer edges of the front upper floor above the main section one space towards the middle.  If the windows still look a little sparse, instead of just adding more windows, I'd experiment with wider ones to see how they'd look.

Another thing I noticed is that the roof on the section that goes over the driveway extends through the main roof to the back of the house.  I'd turn auto-roof off, and using the same gable roof, I'd put it on manually and only extend that section half way to the back so that it doesn't go through.

Personally, I'm somewhat lacking in landscaping skills, so I'm afraid I can't help much with that.  But I do like what you did with the flowers and the fountain along the front section of the house.
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Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #848 on: March 26, 2011, 02:40:01 PM »
When we're talking traditional windows, a point I always try to make is:
1.) make sure your windows on the top and bottom floor are in alignment
2.) make sure that there's even spacing between windows
3.) make sure there's one square of wall between a window and the corner

I personally don't like that the entire terrain is sand.  Look at the perimeter of your lot, and how there is a perfectly solid line in between the sand and the grass outside of your lot.  It's a bit unrealistic.  However, a fun thing you can do if you want a sand lot is to create a 30x30 lot right on the beach, and move the house there.  Beach house!  :D

You might also want to consider going with floor tiles instead of terrain paint for the drive way.  Terrain paints are better for winding pathways - when they're straight, a floor tile will almost always be more effective.

But overall this is very workable, and something that you can tinker with and learn things from.  I'm very fond of the exterior architecture as whole, and mostly think your concerns can be rectified by addressing the windows and terrain paint.


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Re: The Official Building/Remodeling Showboat Thread
« Reply #849 on: March 26, 2011, 06:51:10 PM »
This is my latest WIP. It's an apartment complex or at least it will be.


I like how it's turning out so far. Though I'm on the fence about the driveway.


Behold! The infinity pool! :D


As you can see in order to create the pool, I raised the terrain and then built the pool all the way on the edge. The blank part of the wall is where the elevator is. I'm thinking or making it pop with some wall color almost like a mural. I'm not sure yet.


The "this is my car and you can't drive it" garage.

Like I said before. I like how it's turning out so far, but any input would be greatly appreciated.