Author Topic: The Sims 3 4x4 Dynasty  (Read 153095 times)

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 4x4 Dynasty
« Reply #500 on: November 05, 2013, 01:39:55 PM »
What world are you playing in?  I find that trophies for ambition careers are buggy in world with combined rabbit holes, I would say Sunset Valley, Twinbrook, and Riverview are best for ambition career trophies.

Offline MarianT

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • ******
  • Posts: 6294
  • Everything in life is here to drive you crazy. R.T
Re: The Sims 3 4x4 Dynasty
« Reply #501 on: November 05, 2013, 03:16:46 PM »
Elena, do you have Into the Future? I found out that my sims received no skill opportunities until I uninstalled the new expansion pack.
When the Zombies Come(Completed)--The Wisewoman of Forgotten Hollow




Enjoy writing stories? Please check the Rules for Stories before posting.



Registered members do not see ads on this Forum. Register here.

Offline Elena

  • Townie
  • ***
  • Posts: 101
Re: The Sims 3 4x4 Dynasty
« Reply #502 on: November 05, 2013, 05:35:21 PM »
What world are you playing in?  I find that trophies for ambition careers are buggy in world with combined rabbit holes, I would say Sunset Valley, Twinbrook, and Riverview are best for ambition career trophies.
I am playing in Midnight Hollow and yes the rabbit holes are combined, but I was able to get one painter ribbon and one police cruiser. My stylist is unable to do any spawn jobs but I will get on with it, my doctor doesn't seem to receive trophy for the clinic jobs he has done. I will see if my architect designer spare can get any trophy and if not I will test her with a self-employed career...

Elena, do you have Into the Future? I found out that my sims received no skill opportunities until I uninstalled the new expansion pack.
Yes I have. Thanks for reminding me and this seems to be the cause of that problem. I ran a test file in a new town and checked - With ITF enabled, the sim will receive an opportunity call and automatically refuse it, but with ITF disabled I get the pop up. Thinking back, my sims did the refusals quite a lot of times and I didn't realize at all...can I please have the permission to uninstall this EP, and can I continue or should I go back to the save before I installed ITF? Sorry about the troubles.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 4x4 Dynasty
« Reply #503 on: November 05, 2013, 06:00:33 PM »
Go ahead and uninstall this EP, you can continue.  Good luck.

Offline Elena

  • Townie
  • ***
  • Posts: 101
Re: The Sims 3 4x4 Dynasty
« Reply #504 on: November 05, 2013, 06:06:54 PM »
Thanks! *sigh* I guess there won't be future living for dynasties then.

Offline Makenziegma

  • Townie
  • ***
  • Posts: 124
Confused about founders
« Reply #505 on: November 06, 2013, 08:55:44 PM »
I really do apologize. I have read and reread through these posts and remain confused about one thing. The founders are to be treated like heirs. Now obviously they don't have to max their career and everything before the heir is born. Do they still need to max their career, 3 skill challenges, and opps?  Do these need to be noted to keep separate from all 16 other generations? Sorry just remained confused despite all my reading.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: Confused about founders
« Reply #506 on: November 06, 2013, 09:06:13 PM »
I really do apologize. I have read and reread through these posts and remain confused about one thing. The founders are to be treated like heirs. Now obviously they don't have to max their career and everything before the heir is born. Do they still need to max their career, 3 skill challenges, and opps?  Do these need to be noted to keep separate from all 16 other generations? Sorry just remained confused despite all my reading.

Founders for world #1 don't need to max career, skill challenges, or opps.  They just need to try for baby no later than week 1 day 4.

If you choose to have your founders max a career, do some skill challenges, do some opps -- then all those will be invalidated for future heirs.  So let's say your founder max culinary career, that means none of your future heir can count culinary career as their "unique" max career.   Yes you will need to note down what career, skill challenges, and opps that your founder completed -- so none of your heir can do those.

Founders for world #2 will be your heir #4 plus his/her spouse.   Heir #4 will already have a max career, skill challenges, and opps done.



Registered members do not see ads on this Forum. Register here.

Offline Shirin

  • Watcher
  • ******
  • Posts: 1497
Re: The Sims 3 4x4 Dynasty
« Reply #507 on: November 07, 2013, 01:40:31 AM »
Was there an official ruling made on genetically engineered non-heirs, since there was a question on lifting it for non-heirs, or does it remain in place? (Getting close to moving to world 2, and would like to plan ahead.)

 :)

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 4x4 Dynasty
« Reply #508 on: November 07, 2013, 02:00:23 AM »
Yes, we did make an official ruling on it.

Genetic Engineering is fine for non heirs.  The ban is only for founders / heirs.

Offline Antalia

  • Llama Wrangler
  • **
  • Posts: 71
Re: The Sims 3 4x4 Dynasty
« Reply #509 on: November 07, 2013, 05:34:26 AM »
When reading through the earlier parts of this thread, I saw someone mention deleting empty lots before starting in a town. I've tried to look this up and haven't found anything about it. Is there an advantage in doing this?

Offline Shirin

  • Watcher
  • ******
  • Posts: 1497
Re: The Sims 3 4x4 Dynasty
« Reply #510 on: November 07, 2013, 11:02:18 AM »
Whoot, thanks Nutella!

Offline KRae

  • Watcher
  • ******
  • Posts: 2358
Re: The Sims 3 4x4 Dynasty
« Reply #511 on: November 07, 2013, 11:31:11 AM »
I just completed by 4x4 on week 107 day 5. It's funny how the things I was most concerned about at the beginning, tombstones and collections, weren't a problem at all. The most difficult things were getting those opportunities to pop and getting to level 10 in careers. Without the motive mobile and the workaholic trait (rabbit hole jobs) , there were times when it wouldn't have happened.

Offline LenaLJ

  • Challenge Board Assistant
  • Watcher
  • ******
  • Posts: 1426
Re: The Sims 3 4x4 Dynasty
« Reply #512 on: November 07, 2013, 11:45:59 AM »
I just completed by 4x4 on week 107 day 5. It's funny how the things I was most concerned about at the beginning, tombstones and collections, weren't a problem at all. The most difficult things were getting those opportunities to pop and getting to level 10 in careers. Without the motive mobile and the workaholic trait (rabbit hole jobs) , there were times when it wouldn't have happened.

Congrats KRae!

Offline Snufflesxx

  • Sherlockian
  • Watcher
  • ******
  • Posts: 1934
  • Every puzzle has an answer
Re: The Sims 3 4x4 Dynasty
« Reply #513 on: November 07, 2013, 11:46:35 AM »
Woah, that's amazing KRae! My generation 2 hasn't even completed his requirements!
** My Stories **

"I'm not a psychopath, I'm a high-functioning sociopath. Do your research." - Sherlock

Offline KRae

  • Watcher
  • ******
  • Posts: 2358
Re: The Sims 3 4x4 Dynasty
« Reply #514 on: November 07, 2013, 12:16:20 PM »
I thought generation 16 was going to kill me! He was a writer for the skill challenges and in the business career. I think he slept maybe 3 times as a YA and A and then using sleep potions. And I thought the inventing career was hard. My expansions don't have any travel or university options, so I had to be a slave driver.

Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 4x4 Dynasty
« Reply #515 on: November 07, 2013, 12:20:26 PM »
When reading through the earlier parts of this thread, I saw someone mention deleting empty lots before starting in a town. I've tried to look this up and haven't found anything about it. Is there an advantage in doing this?

No advantage for completing the dynasty.  They are many restrictions on edit town, please refer to the edit town page found here: http://www.carls-sims-3-guide.com/forum/index.php/topic,17623.0.html


Offline Nutella

  • Watcher
  • ******
  • Posts: 2883
Re: The Sims 3 4x4 Dynasty
« Reply #516 on: November 07, 2013, 12:28:24 PM »
I just completed by 4x4 on week 107 day 5. It's funny how the things I was most concerned about at the beginning, tombstones and collections, weren't a problem at all. The most difficult things were getting those opportunities to pop and getting to level 10 in careers. Without the motive mobile and the workaholic trait (rabbit hole jobs) , there were times when it wouldn't have happened.

Grats KRae!  Please send the team the following so we can include you in the Dynasty Hall of Fame.

4x4 Dynasty Challenge

Which 4 Worlds Used --
Finished  -- ingame time?
Total value of Family 4x4 Collections --

What did you like most about the 4x4 Dynasty?
What was most difficult for you?

Also send us a screenshot of your final heir with his family collection.  You didn't write a story for this dynasty correct?

Offline KRae

  • Watcher
  • ******
  • Posts: 2358
Re: The Sims 3 4x4 Dynasty
« Reply #517 on: November 07, 2013, 01:11:49 PM »
I hope screenshots aren't necessary. I don't do those. I can tell you that the world 4 collections were celebrity gifts (2 laptops and 2 fresher refrigerators) totaling 11,600, 4 paintings totaling 26,865, 4 potions worth absolutely nothing, and 4 books (Poulsbo's Bunnies, Moss Behind My Ears, Webs Between My Toes, and Mildew!) totaling a paltry 274 (no time for masterpieces). The grand total 40,749. I'll PM the rest to you. And no, no story.

Offline Shirin

  • Watcher
  • ******
  • Posts: 1497
Re: The Sims 3 4x4 Dynasty
« Reply #518 on: November 07, 2013, 01:12:25 PM »
Congrats, KRae!

You give me hope that maybe I can finish mine too (Generation 4 has been conceived).

Will you be posting at least summaries of your heirs (names, spouses, careers, ops, friends, challenges)? I'm very curious.

Offline hazelnut

  • Watcher
  • ******
  • Posts: 1561
Re: The Sims 3 4x4 Dynasty
« Reply #519 on: November 07, 2013, 01:54:16 PM »
Congratulations!  I've been following your updates in this thread and have been amazed at how fast you've been playing.  Have you done anything other than play Sims over the last few weeks? :) 

Offline KRae

  • Watcher
  • ******
  • Posts: 2358
Re: The Sims 3 4x4 Dynasty
« Reply #520 on: November 07, 2013, 01:59:41 PM »
Actually, I just got back on Sunday from a week in Cabo San Lucas with no computer. I'm 62, self-employed, semi-retired, with a husband who loves to play EVE online. All that helps, plus a mild case of OCD. I'll post my stats here later. I actually do have to go into work now.

Offline MarianT

  • Challenge Board Assistant
  • Global Moderator
  • Watcher
  • ******
  • Posts: 6294
  • Everything in life is here to drive you crazy. R.T
Re: The Sims 3 4x4 Dynasty
« Reply #521 on: November 07, 2013, 04:07:42 PM »
Congratulations, KRae! I'll look forward to reading your Hall of Fame entry.
When the Zombies Come(Completed)--The Wisewoman of Forgotten Hollow




Enjoy writing stories? Please check the Rules for Stories before posting.

Offline Margerita

  • Immortal
  • *****
  • Posts: 736
Re: The Sims 3 4x4 Dynasty
« Reply #522 on: November 07, 2013, 07:12:13 PM »
I've just started my own 4x4 dynasty and I'm almost at the point where I need to shop around for a wife for my first heir.
I wonder does the heir need to be the one to bring the spouse in or can I have anyone I wish do it?

Offline KRae

  • Watcher
  • ******
  • Posts: 2358
Re: The Sims 3 4x4 Dynasty
« Reply #523 on: November 07, 2013, 07:22:38 PM »
Nutella- I just pmed you a picture of heir 16 with the world 4 family collection. Let me know if it worked.

Offline Shirin

  • Watcher
  • ******
  • Posts: 1497
Re: The Sims 3 4x4 Dynasty
« Reply #524 on: November 07, 2013, 08:14:56 PM »
I wonder does the heir need to be the one to bring the spouse in or can I have anyone I wish do it?

Heir needs to invite the potential spouse.

Now my own question: I know the rules say that you can't take things from the old world into the new one. Does this mean, however, that if you have vacation/future home, do you have to jettison that and the contents too? Or can stuff at vacation/future homes stay there?

Full disclosure :) - I do have a future home, and I was thinking of doing a trip there before the final move, and just leaving some stuff from present time in the future home. That way, if I decide to take another trip to the future in another neighborhood, there will be some skilling objects/books already there to use. Is that permissible, or no?