Author Topic: The Sims 3 Immortal Dynasty Challenge  (Read 1263144 times)

Offline dontmindme

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10050 on: September 22, 2014, 11:35:02 PM »
Hi, guys, so I'm in a bit of a bind. I'm trying to move in a specific sim but after clicking the 'are you sure this is the family you want to play' yes button, the game seems to get stuck in the processing screen (and I mean stuck, half an hour without any changes before I finally had to use the task manager to end the game). I've tried reinstalling the game, deleting other save files, moving screenshots, clearing caches, etc. None of it seems to be working. As Gen 6 is a toddler, needless to say this is a very worrying development. Does anyone have any tips or tricks? Thanks!

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10051 on: September 23, 2014, 08:33:28 AM »
Have you try moving in a different sim?  Maybe that specific sim is bugged.



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Offline dontmindme

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10052 on: September 23, 2014, 08:56:38 AM »
Do I have permission to try? I'd still like to put this baby in the HoF if I can.

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10053 on: September 23, 2014, 10:27:45 AM »
Do a test run and move in a different sim.  If still stuck, then your game is bugged, you have permission to go edit town mode and evict your household to clipboard and then move them back in to see if that solves your problem.  You will still be HOF eligible.

If not stuck, then that specific sim is bugged.  Go back to your official dynasty save and continue, you just have to let go of that specific sim and find a different sim.  You will still be HOF eligible.

Offline dontmindme

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10054 on: September 23, 2014, 01:26:08 PM »
Thank you, Nutella! I'll report my findings ASAP.

Edit: So, after extensive testing, I've come to the conclusion that the still living original townies are all bugged. Darn it, game. Thanks again for the help, Nutella.

Offline Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10055 on: September 23, 2014, 10:09:12 PM »
I seem to be having an ongoing issue with completing most of the cases in the Investigator Career.

I can now accept the career from the police station and go and interview the client.

I am also able to go and interview/question other people and/or use computers without a problem.

The problem comes when I have to stakeout a community/residential lot or search a community/residential lot for clues. Sims 3 puts it into the queue and then drops it immediately.

Having said that, when I accepted my first case, I was able to search the mail and the bin at their place for clues.

I have reset the sim in question. With no change.

She still has her adult and her elder lifestages to complete her last two black ops.

I am about to have a different sim in my household try to accept and complete a case.

EDIT:
I was able to get another sim from my household into the Investigator Career.
I was able to get him to accept a case.
I was able to get him to talk to other sims about the case.
I was unable to get him to stakeout/search a community/residential lot for clues.
I was able to get him to complete low level police work.

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10056 on: September 25, 2014, 08:43:11 PM »
September 25th, 2014
Rules Modification:

  • SimBots may be obtained from Inventing Skill only, and must immediately be released into the wild.  SimBots from lifetime reward (My Best Friend) are banned.
 



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Offline Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10057 on: September 26, 2014, 04:14:15 AM »
September 25th, 2014
Rules Modification:

  • SimBots may be obtained from Inventing Skill only, and must immediately be released into the wild.  SimBots from lifetime reward (My Best Friend) are banned.


What is the difference between simbots acquired in those two ways? Do my best friend simbots give you some kind of advantage that the other kind doesn't provide?

In any case, I am pleased it was announced before my future Gen 4 selected Monster Maker as her LTW, as that was the way she was going to achieve that one. I also couldn't have used the change lifetime want LTR, as that was one of the qualifying LTRs for my Gen 2. At least I won't need to keep that gem I was going to use to make a simbot anymore.

Also, back to the issues I was experiencing wiith Law Enforcement Career and the Private Investigator profession.

One of my helper sims was able to join the Law Enforcement Career and attend a day of work without any problems. I am hopeful that he will continue to work in that Career without problems. Second day of work comes up in a few hours sims time, and however long it takes in real time to get there. LOL

Offline _Annika_

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10058 on: September 26, 2014, 04:27:55 AM »
Simbots obtained by LTR are automatically added to your household, which breaks the rules. Simbots created on the workbench can be set free into the wild and not added to your household.

Offline Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10059 on: September 26, 2014, 04:52:02 AM »
I don't completely follow how that breaks the rules in this one, but I'll take your word on it.

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10060 on: September 26, 2014, 08:50:27 AM »
Rules:
  • Vampires, Mummies, SimBots, Genies, Fairies and Werewolves are not allowed in your household.

When you use my best friend lifetime reward, the simbot is automatically added to the household, hence breaking the rule of simbot not allowed in your household.

Offline Shirin

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10061 on: September 26, 2014, 10:56:15 AM »
To expound, the LTR adds the simbot to the household automatically, like inviting someone to move in or having a baby or whatnot.

The simbot that is created on the workbench is not added to the household automatically. When the simbot is completed, you'll get a dialog box with two options - one is to keep the newly created simbot in the household, the other is to release it immediately. Keeping the newly created simbot in the household is fairly self-explanatory, but if you choose to release it instead, the simbot jumps off the bench, says something like "thank you for creating me" and then leaves the house - it never joins the household at any point. The releasing is akin to a guest who decides to go home.

As the created simbot's portrait is never added to the side panel, and you can never select or control it, it's not breaking the rules the way the LTR simbot would.

Offline farbe

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10062 on: September 28, 2014, 08:54:37 AM »
I am having trouble searching within this thread, so I'll just ask and see if anyone can help me out.  The rules say that travel adventure opportunities can't count as unique opportunities for characters.  I have a feeling this only includes the tomb exploration and other opportunities you can get via phone or board while in China, Egypt, and France, and that I am fine to have "Deliver a Painting to Egypt" count for my Gen 2 character's unique opportunities.  Correct me if I'm wrong, please, so I know I need to complete another opportunity for him.  Thanks.

Offline KRae

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10063 on: September 28, 2014, 09:05:15 AM »
You're correct. As long as it fills one of the regular slots, Career - Skill - Special, it counts.

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10064 on: October 01, 2014, 11:37:22 AM »
I'm not past halfway in my first dynasty and already planning my second one because I'm just such a wondorously productive person  ;D I'm planning to use Roaring Heights. That neighborhood has a known issue with the skyscraper-top objects not hiding when you zoom in and being in the way of gameplay. The cure for this is to go into edit town, pick up the object and then set it down again. Am I allowed to do that during my edit town preparations?

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10065 on: October 01, 2014, 11:55:35 AM »
As long as you pick it up and set it down at the exact same place, then yes you can do it.

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10066 on: October 01, 2014, 01:16:35 PM »
Thanks! :) That means no awkward camera juggling for me. Now the easy part - finishing up the first one  :D

Offline dontmindme

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10067 on: October 03, 2014, 10:31:39 PM »
Hi, guys, I have a quick question. Are we allowed to cure townies of their supernatural life state and not move them in?

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10068 on: October 03, 2014, 11:50:00 PM »
You can cure them for whatever reason you want to cure them for.
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Offline sunshine_2406

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10069 on: October 07, 2014, 12:11:46 PM »
Rules:
  • Vampires, Mummies, SimBots, Genies, Fairies and Werewolves are not allowed in your household.

When you use my best friend lifetime reward, the simbot is automatically added to the household, hence breaking the rule of simbot not allowed in your household.

When I completed my Immortal Dynasty I used the reward, but since the house was full they were immediately kicked out. Would that not be a valid use of the reward?
From the moment I fell down that rabbit hole I've been told what I must do and who I must be. I've been shrunk, stretched, scratched and stuffed into a teapot. I've been accused of being Alice, and of not being Alice, but this is my dream. I'll decide where it goes from here.

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10070 on: October 07, 2014, 12:29:10 PM »
Since your household is fulled, the simbot is never added to your household, so you are golden.  Team, what do you think?

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10071 on: October 07, 2014, 12:57:30 PM »
Nothing wrong with that, if you ask me.
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Offline Lisa46

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10072 on: October 07, 2014, 01:31:44 PM »
Could you build a simbot, then cure them with the supernatural elixir, then move them in?

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10073 on: October 07, 2014, 01:46:08 PM »
As long as they're never a part of the household while they're a Simbot, I don't see the big deal about curing them and moving them in. Just remember that Simbots are all elders when you cure them, and ones built with the inventing skill are considered children of their creator and can't directly breed into the family.
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Offline Lisa46

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #10074 on: October 07, 2014, 06:35:30 PM »
That's all I wanted to ask... They'd be pudding faces too, right?