Author Topic: The Sims 3 Life States Dynasty Challenge  (Read 379332 times)

Offline ombradellarosa

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #525 on: October 09, 2012, 05:27:51 AM »
My children became three-star celebrities just by being best friends with both parents. Ah well, at least I get free stuff :P
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Offline Odie

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #526 on: October 09, 2012, 05:55:32 AM »
A lot of people have. xD
Don't you think the babies look like burritos? =P

Yes they do! I just never looked at them like that lol


My children became three-star celebrities just by being best friends with both parents. Ah well, at least I get free stuff :P

That is what I like about celebrities too. My founder is an acrobat and became a celebrity automatically. So far they haven't gotten much public disgrace, but I only have a fairy and a human so maybe that's why.
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Offline cathyknits

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #527 on: October 09, 2012, 10:21:09 AM »
On the other hand, this is why the first thing I did with the Supernatural patch is turn off Celebrities and opt my household out of the Celebrity system. Unless I'm playing in Bridgeport and actually intending to play with the Celebrity system, no amount of free stuff - not even the exclusive celebrity stuff for 5-stars - is worth the constant barrage of public disgrace over a long-haul game.
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Offline Shirin

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #528 on: October 09, 2012, 10:24:13 AM »
I'm sorry if this has been asked and I've skipped over it (it's early!), but I did have a question on the Best Friend part.

I know the Best Friend is unique to the heir, but "not a best friend to any other household member" also includes spares and spouses, correct?

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #529 on: October 09, 2012, 10:37:51 AM »
Correct.
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Offline Shirin

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #530 on: October 09, 2012, 10:40:17 AM »
Okie dokie, thanks :)

Offline ombradellarosa

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #531 on: October 09, 2012, 10:57:36 AM »
On the other hand, this is why the first thing I did with the Supernatural patch is turn off Celebrities and opt my household out of the Celebrity system. Unless I'm playing in Bridgeport and actually intending to play with the Celebrity system, no amount of free stuff - not even the exclusive celebrity stuff for 5-stars - is worth the constant barrage of public disgrace over a long-haul game.

I absolutely love that option. The only thing that kept me form using it is that I want to leave the Film career open as an option for later heirs. Unfortunately we can't change the settings later so I have to live with celebrities until then.
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Offline Tipi

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #532 on: October 11, 2012, 12:14:32 PM »
My ghost heir got twins: one baby is a ghost and the other a ghost-vampire hybrid. The latter is obviously the heir. When he grows into a child would I be allowed to feed him ambrosia to make him just a vampire (a unique life state in my dynasty)? I am so bored with my ghost sim - so slow and no features etc - that I am not sure if I can stand playing yet another one in this dynasty.

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #533 on: October 11, 2012, 12:18:30 PM »
Ambrosia would not be allowed until your heir has completed all requirements.    It's part of the rule regarding Extending Life.
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Offline Tipi

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #534 on: October 11, 2012, 12:33:51 PM »
So, ambrosia affects the age of a ghost, too? I have never fed a ghost ambrosia, so I would not know. The ghost chapter in the guide says: "...Follow the link to learn more about making this dish. It will bring a Sim from death (ghost) back to a normal state, and can perpetually halt death due to aging when eaten by living Sims. The Sim's age bar will revert to 0 days at that state in their life span." I thought that this means that ambrosia does not affect the age of a ghost.

And if my sim ate ambrosia right after he aged up to child, that would not affect his age at all.

Anyway, I take that my sim can eat ambrosia after he has finished his requirements and before trying for a baby?

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #535 on: October 11, 2012, 12:36:34 PM »
It's more of the spirit of "no life-extending methods used, period" until they have completed all their requirements. It doesn't matter if it won't actually affect their age.

And yes, ambrosia resets a ghost's age too. In my own dynasty, I did that to revive my founder's husband, and he went from five days into his elder stage back to the beginning.

Since trying for baby is not a part of the requirements, you can use whatever life-extending measures you want beforehand.

Offline Tipi

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #536 on: October 11, 2012, 12:46:03 PM »
Thanks to you both. Although I can't use ambrosia as early as I hoped, I am glad that I don't have to "live" with two ghosts through the entire challenge.

And one of the reasons I like these challenges is that you learn so many new things about the game. And you also get to do things you would not ever do with your normal playing style.

Offline Ricalynn

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #537 on: October 11, 2012, 12:47:02 PM »
There are a lot of things that wouldn't effect a sim's age if you did it on their birthday but they're still banned until after all the requirements are done because of what they are not what they could do at that particular moment.   Yes, you can do it before you try for baby just like any other life extending method.   

The only qualifier to use ambrosia for your Sim is that the requirements are all done at the same time and complete before you eat it.



Edit:

Just to bring this to the attention of dynasty players there has been an addition to the ruleset

Quote
• SimBots may be obtained from a LTR or an Inventor can make them, however, they must immediately be released into the wild.

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Offline ombradellarosa

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #538 on: October 11, 2012, 04:29:46 PM »
Oh yeah, there was no previous ruling on SimBots other than they couldn't be heirs. So this brings up an interesting question: If there's now an elixir to turn Sims into SimBots, will a Potent Cure elixir turn SimBots into Sims?

Also, I know life-state-changing elixirs are banned in the whole dynasty. I'm just wondering, is there any other way to become a witch or a fairy other than those respective elixirs?
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Re: The Sims 3 Life States Dynasty Challenge
« Reply #539 on: October 11, 2012, 04:34:58 PM »
There is an opportunity from the fairy arboretum that will allow you to become a fairy.   As far as I know witches are the only ones who have to be born that way.

As to the curing of a Simbot, I'm not aware but I think I'm about to start up a game and find out!  I'll let you know.   
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Offline ombradellarosa

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #540 on: October 11, 2012, 04:41:12 PM »
Ahh, it figures that the one I don't have is the one you can't make happen...okay, thanks Rica. At least I know now.
Yes, do! I think that would be very interesting to know.
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Re: The Sims 3 Life States Dynasty Challenge
« Reply #541 on: October 11, 2012, 05:33:46 PM »
Simbots can be cured with the Potent Cure Elixir but they are always elders when they become normal Sims. 
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Offline Shirin

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #542 on: October 11, 2012, 05:36:45 PM »
Ok, nitpicky technicality question of sorts:

If life state changing elixirs are banned, wouldn't that mean that potent cure elixirs are also banned, since technically, you're changing life states by using one?

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #543 on: October 11, 2012, 05:38:58 PM »
Ok, nitpicky technicality question of sorts:

If life state changing elixirs are banned, wouldn't that mean that potent cure elixirs are also banned, since technically, you're changing life states by using one?

They do change life states therefor they are life state changing elixirs, however, they're allowed to cure zombies.   We have also on occasion given permission to use a Potent Cure Elixir to fix an age stuck werewolf.   It's a case by case basis on the use of it but is normally banned with the statement "All life state changing elixirs are banned."
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Offline Shirin

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #544 on: October 11, 2012, 06:22:28 PM »
Oh, they can be used on zombies? *plots*

Thanks for the clarification!

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #545 on: October 11, 2012, 08:40:53 PM »
Cool, thanks for doing that research Rica. It makes sense they would be elders since that's sort of how their ageing works.

I didn't know Potent Cure Elixirs are only for age stuck werewolves, good thing I haven't used them for anything yet!
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Re: The Sims 3 Life States Dynasty Challenge
« Reply #546 on: October 11, 2012, 08:49:28 PM »
Can I assume that the family mausoleum works on the same principle as the family museum in an immortal dynasty? You can buy a lot for it, or you can have it on your home lot?

Also, can plates of food that a sim has to prepare be counted - I'd keep them in a chest or culinary fridge so that they don't spoil.

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #547 on: October 11, 2012, 09:02:26 PM »
Cool, thanks for doing that research Rica. It makes sense they would be elders since that's sort of how their ageing works.

I didn't know Potent Cure Elixirs are only for age stuck werewolves, good thing I haven't used them for anything yet!

And only then if you've gotten the OK from Metro or myself.  Remember that.


Can I assume that the family mausoleum works on the same principle as the family museum in an immortal dynasty? You can buy a lot for it, or you can have it on your home lot?

Yes this is true but remember if you do it off your home lot - you need to be careful that those items can stay where you put them.  Meaning that no one in town will randomly pick up one of the potions, elixirs, etc..   Also remember if you're going to do it with sculptures, you have to have a sculpting station on the property or you won't be able to transport them.    It would certainly be easier to have them on your lot especially since it's only 9 items per generation but it's not a restriction. 

Note: If someone chooses to do the family mausoleum off lot and then has a game glitch where the only save would be to switch towns, you would either have to deal with the current town or fail due to being unable to take the family mausoleum with you because it was off your property.   Placing any lot beyond your family home (if and only if you have permission to do that) is against the rules of Edit Town.  So remember that when working on your strategies and back up plans.
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Offline ladyaya

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #548 on: October 11, 2012, 09:17:44 PM »
And only then if you've gotten the OK from Metro or myself.  Remember that.


Yes this is true but remember if you do it off your home lot - you need to be careful that those items can stay where you put them.  Meaning that no one in town will randomly pick up one of the potions, elixirs, etc..   Also remember if you're going to do it with sculptures, you have to have a sculpting station on the property or you won't be able to transport them.    It would certainly be easier to have them on your lot especially since it's only 9 items per generation but it's not a restriction. 

Note: If someone chooses to do the family mausoleum off lot and then has a game glitch where the only save would be to switch towns, you would either have to deal with the current town or fail due to being unable to take the family mausoleum with you because it was off your property.   Placing any lot beyond your family home (if and only if you have permission to do that) is against the rules of Edit Town.  So remember that when working on your strategies and back up plans.

Ah...seven not nine items Rica?  ;)

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Re: The Sims 3 Life States Dynasty Challenge
« Reply #549 on: October 11, 2012, 09:41:14 PM »
No, nine. Seven skill items and two career items.

Do plates of food count?