Author Topic: Completing an Immortal Dynasty Hints and Tips (Not Questions)  (Read 98307 times)

Offline Rose

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #525 on: May 16, 2013, 05:55:06 PM »
There's a child living in Appaloosa Plains, Chantrelle Riffin, who has a level ten painting skill.  She lives with a single YA male.  Could be useful.

Offline Dextra2

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #526 on: May 16, 2013, 08:35:53 PM »
There's a child living in Appaloosa Plains, Chantrelle Riffin, who has a level ten painting skill.  She lives with a single YA male.  Could be useful.
There's another brother in the Riffin household, but I agree that it's quite useful. Also to be noted, the teen Maisy Miller has level ten cooking.
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Offline Trip

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #527 on: May 17, 2013, 05:34:52 PM »
I had one of my sims shake the Orb of Answers with the "Will I be rich?" question. I was hoping for it to trigger money-related wishes for said sim. Which it did (he got the wish too be worth 300,000 and to have three rich friends). It also added 50,000 to the household funds.

Woah.

Better yet, it's cheaper than a Midas Touch elixir. :P

While that sounds good, my next tip will sound really absurd to almost everyone: disable witches. I did plenty of testing in Twinbrook, and the game makes a new supernatural in that town at a rate of one per night. With witches on, one of those sims chosen to be turned into a supernatural could be a witch. With witches disabled, I was guaranteed that a townie would be turned into a non-witch supernatural. Witches are of almost zero use to me in a dynasty, namely because they don't have extended lifespans, and every sim that's a witch is one sim that won't have the chance to be turned into a long-lived supernatural (and therefore material to make spouses down the road).

Seems like backwards logic for a dynasty, but I need original townie spouses the whole way to keep myself happy. Granted, if you're not as obsessed with original townie genes as I am, enabling witches is a good thing. They're useful!

Offline ve1ocity

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #528 on: May 18, 2013, 07:29:45 AM »
Seems like backwards logic for a dynasty, but I need original townie spouses the whole way to keep myself happy. Granted, if you're not as obsessed with original townie genes as I am, enabling witches is a good thing. They're useful!

I have the same obsession, but rather for townie surnames. I've turned off supernaturals for ID, but having them, obviously on, for life states.

If you want townie descendants, try moving in a random, non-related male sim and start breeding EARLY. I wish I'd done it.  I did have the spares to go impregnating the town but I think I'll have a time keeping the original townie surnames after Gen 4.

Just keep it within the forum guidelines.  I haven't read your new one as a warning.  Truly evil has no place on this family friendly forum.

Now this may seem funny, but I feel worried. In mine, is VJ disliking his son and Hera manipulating her husband acceptable?
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Offline Ricalynn

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #529 on: May 18, 2013, 10:17:09 AM »
Now this may seem funny, but I feel worried. In mine, is VJ disliking his son and Hera manipulating her husband acceptable?

If you're truly worried you can always PM Pam to see if content is good or not, basically when I was writing Artie I always thought to myself and that at one point it was known that we have people signed up that are in the ages between 8 and 12.   Did I want these children reading my story if they chose to?  I didn't over rationalize that if they were mature, I thought of them as the most innocent and sheltered possibilities for those age ranges and their possible parents thoughts on their kids reading it.   It's not politically correct.  I'm not saying anything bad about parents or how they raise their kids.  This is just my thought processes for story reactions.   You don't have to do these extremes.   I think Shrek where sometimes it's hard to tell if it was written for the kids or the adults.
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Offline Shewolf13

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #530 on: May 18, 2013, 10:43:42 AM »
Not sure if this has been mentioned, but I just found out that with the replicator that you can store something 3 times.  So, if you use it for ambrosia, you can store it 3 times and then have 20 servings (provided you've upgraded it) for each time you store it, for a total of 60 servings.  Since I'm only using the food replicator for ambrosia, then this is perfect.

Offline Ricalynn

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #531 on: May 18, 2013, 10:46:59 AM »
I actually had two full replicators of ambrosia towards the end of Artie's dynasty.  It covered the meals of the first 6 immortals regularly.

And remember if you make the replicator or the moodlet manager a unique LTR for an immortal early on.   They will eventually have points to buy a second one and that's ok.
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Offline Shewolf13

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #532 on: May 18, 2013, 10:51:57 AM »
Ah, ok.  Yeah, I wasn't sure how the replicator worked at first.  Thought you had to store it for each serving, so here I was, gonna store it 20 times XD  Then it said, "Replace" such-and-such.  And then it came up as Ambrosia, 20 servings, 3 times and I was like... oooo!  But yeah... I know one thing, this is teaching me a heck of a lot that I didn't know before XD

Offline azokka361

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #533 on: May 18, 2013, 11:28:28 AM »
I have one replicator for each immortal, and an unfinished bowl of ambrosia standing by for further replications. I'm just paranoid that way.
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Offline Shewolf13

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #534 on: May 18, 2013, 11:37:38 AM »
I have one replicator for each immortal, and an unfinished bowl of ambrosia standing by for further replications. I'm just paranoid that way.

Where do you store the unfinished bowl?  It won't let me put it anywhere...  Can't put it in anyone's inventory, can't put it in the alchemy cabinet, or the fridge, I don't think... Now, I don't have a WA chest yet, cause... well, can't travel yet.  I don't leave the bowl around though cause I'm terrified someone is gonna finish cooking it and eat it before I can stop them XD

Offline azokka361

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #535 on: May 18, 2013, 11:38:33 AM »
Where do you store the unfinished bowl?  It won't let me put it anywhere...  Can't put it in anyone's inventory, can't put it in the alchemy cabinet, or the fridge, I don't think... Now, I don't have a WA chest yet, cause... well, can't travel yet.  I don't leave the bowl around though cause I'm terrified someone is gonna finish cooking it and eat it before I can stop them XD

I drop it in the basement. If you don't have a basement, then you can make a tiny square of basement, and just put the bowl there.
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Offline Shewolf13

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #536 on: May 18, 2013, 11:43:28 AM »
Ah, ok.  That makes sense.  I actually DO have a basement.  Thanks azokka ^^

Offline cathyknits

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #537 on: May 18, 2013, 08:52:45 PM »
I usually "continue cooking" it if I've got someone who can eat it or clean it up if I don't.
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Offline simlover16

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #538 on: May 19, 2013, 09:52:34 AM »
 For Generation 2, I did sculpting as the supermax. She was very close to aging to adult and had not made very much progress in the skill challenges. So, I sent her to China. She got Pangu's Axe adventure series going and had a level 3 visa. She then bought a Vacation House. Every time she got a sleepy, hungry, dirty, lonely, or stir-crazy moodlet, she used the moodlet manager to cure it. So she spent the last ten days of her vacation sculpting. She managed to SUPERMAX sculpting and rack up 37K of sculptures. Actually more, but I had to sell the ice sculptures b/c they would melt. So, there's another 40K at least towards her career. She's two days from an adult and is a level 9 Sculptor in her career. Everything else is almost wrapped up. She'll definitely make it to immortality. So I guess you could call this a hint. :)
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Offline Rhoxi

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #539 on: May 19, 2013, 03:04:19 PM »

Speaking of leaving ambrosia in the basement, don't do that if you have a ghost on your lot who can make ambrosia. Pablo nearly ruined Samura's Dojo Dynasty because I forgot that I'd left that bowl there. An unaccessible basement is no challenge for a ghost who can float through walls!  :P

Offline aenito

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #540 on: May 19, 2013, 03:32:22 PM »
For Generation 2, I did sculpting as the supermax. She was very close to aging to adult and had not made very much progress in the skill challenges. So, I sent her to China. She got Pangu's Axe adventure series going and had a level 3 visa. She then bought a Vacation House. Every time she got a sleepy, hungry, dirty, lonely, or stir-crazy moodlet, she used the moodlet manager to cure it. So she spent the last ten days of her vacation sculpting.

Not bad, but you need to spend time to explore dungeons and get level 3 visa. How many extra traveling days you need to do that?

i would send her to university to get the Fine Arts degree. 2 terms of 12 credits (1 class) and you can spend 13 days sculpting. The class you can skip it as sculpting increase degree performance. You would need to repeat it 4 times to finish the degree, so that's 53 days sculpting, enough time to do it the normal way and making breaks to fullfill need (and even making friends).


edit: 53 days are 11 more days than full young plus full adult days.

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #541 on: May 19, 2013, 03:38:10 PM »
Skilling up at university is actually a terrible idea. I've heard that the abilities that are usually unlocked with skilling up (such as, say, being able to tutor kids if you have the logic skill) don't work if they were acquired at university. I haven't experienced it, but I was paranoid enough to keep Screwtape from learning charisma until he was done with university, and I canceled any action that involved cooking or street art.

EDIT: Found Rica's post about it. Because my teachers told me that I always cite my sources. Anyways, it's fine if they don't max the skill at university, but there's nothing wrong with being cautious.

Offline aenito

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #542 on: May 19, 2013, 03:47:43 PM »
Skilling up at university is actually a terrible idea. I've heard that the abilities that are usually unlocked with skilling up (such as, say, being able to tutor kids if you have the logic skill) don't work if they were acquired at university.

Maybe that's the case with logic. I have supermaxed Sculpting, Painting, Street Art, Science, Alchemy, Handyness and Athlectics while at University... not with the same sim, usually i send them in pairs  ;)

Offline Ricalynn

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #543 on: May 19, 2013, 04:01:55 PM »
You also get far fewer opportunities if you skill up and max before Young Adult or in a travel location (this includes University).   This also goes for Multi Tab and Brain Enhancing use. 

Travel locations are actually better than University because once you have one person get that level 3 visa (can be anyone not just immortals), you can buy a home.   You'll always have that home and there's no need to go to class at least once a day either. 

There are only three skills that require travel to supermax.   Martial Arts for the tournament.   Nectar Making for the grapes (which if you have the fruit stands you don't need to even travel for them).  Photography is easier to supermax if you travel but it doesn't actually require it come to think of it. 

It comes down to whatever floats your boat though.  If you want to take that risk, go ahead.  It's your dynasty.  If you prefer university, that's fine for you.  People have been doing dynasties without extra traits and degrees for several years now.    If you want to travel, go for it!  If you want to stay home and pretend that none of that stuff exists.  That's ok, too.   

Personally - I prefer to avoid a lot of things simply because my completed dynasty file was 3 GB.  It took almost an hour just to load some days.   Every time you go to China/Egypt/France/University - it all adds up and it's against the rules to tamper with these files in anyway to make them smaller.   For every museum piece, gravestone, gem, picture, painting, pattern, surface, item, flower, tile, toy, fish, fruit, elixir, potion, building, friend in another town, acquaintance it has to move in, the list goes on.. the game has to load that even if it's tucked away in a chest,hiding in a cabinet, in the inventory or on another world.  It's all a part of your save file.

Yeah it's nice to have pretty things but this is an 8 generation file that can't move, can't be reduced in anyway.   It's going to take a minimum of 40 weeks and can possibly take longer than that not including travel time.     Yeah the requirements are important but don't forget this is a long haul.
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Offline aenito

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #544 on: May 19, 2013, 05:33:29 PM »
You also get far fewer opportunities if you skill up and max before Young Adult or in a travel location (this includes University).   This also goes for Multi Tab and Brain Enhancing use. 

Travel locations are actually better than University because once you have one person get that level 3 visa (can be anyone not just immortals), you can buy a home.   You'll always have that home and there's no need to go to class at least once a day either. 

Mostly i agree with you except these two points.

- I was not talking about skilling sculpting, i was talking about finish skill challenges 2 days before become elder. You lack 100 experiments? 100 jokes? don't worry, you can go Uni and spend 53 days there if you need to.

- The house you can rent at Uni is saved too in the file, so if you return and rent the same house you get all the stuff you left the first time. Technically is not your house but you can do and undo at will and the house will be always there for you to rent.

edit: and i always assume you go to university to get a degree but degrees are completelly useless in this scenario. So there is no need to go to class and/or pass exams.

Offline Snufflesxx

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #545 on: May 22, 2013, 02:54:19 AM »
I'd like a little advice. Is the One Sim Band LTW doable? But I also wanted to do cooking as a Supermax. Would it be possible to do both?

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #546 on: May 22, 2013, 05:30:35 AM »
I've done one sim band before and in an immortal dynasty before.
.
I also believe I did it while supermaxing cooking with the same sim.

It was not my founder, but a latter sim. (It may have not even been a targeted immortal.) I gave him/her the Fast Learner LTR and also made use of the multitab so that while I was cooking I was picking up guitar.

I used the toddler instruments so that all four instruments would start at three, and I believe I also sent him/her to an instrument class to pick up an extra level.

I also used the subway. it was in Sunset Valley and I placed the subway on the park between the Landgraabs and Altos, having purchased it in an earlier generation.

Finally, I also believe that I used those skill potions in an attempt to get the skills to be raised quicker. That also made me think that it was a non-immortal that I got to complete that particular LTW, as they could raise any skill they liked.

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Offline ombradellarosa

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #547 on: May 22, 2013, 02:42:05 PM »
I'd like a little advice. Is the One Sim Band LTW doable? But I also wanted to do cooking as a Supermax. Would it be possible to do both?

I think doing a Cooking SuperMax is much smarter than trying to SuperMax an instrument, because they're so difficult. Yeah, I'd say it's absolutely doable! As well as the xylophone and classes Dek mentioned, I'd say take advantage of the toy oven as well while the Sim is a child and can't work on instruments. Then you have all of the Teen, Young Adult, and Adult years to do your maxing and SuperMaxing! Just don't try it with your founder, as none of those tips work for them.
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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #548 on: May 22, 2013, 06:33:46 PM »
I did try an earlier attempt with the founder (One Sim Band) ... I got to elder, and was still trying to get the ops needed to supermax guitar (so couldn't get to any other of the instruments). I chose at that point to change my LTW to something that was easier to complete.

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Re: Completing an Immortal Dynasty Hints and Tips (Not Questions)
« Reply #549 on: May 22, 2013, 08:04:51 PM »
You can learn any of the instruments if you are trying to SuperMax one of them. While I admit it is better not to learn any skills other than music if you are trying to SuperMax an instrument, if you get an op in one instrument it applies to that skill challenge in all of them. In fact, it may be helpful to learn more than one instrument in that case.
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