Author Topic: The Sims 3 Immortal Dynasty Challenge  (Read 1452778 times)

Online Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9675 on: May 04, 2014, 05:59:07 PM »
As a follow-up on that: I have a photo with the subject 'Child being carried'. Is that acceptible for the Sim doing the carrying, or only for the child?

I understand that this one also is accepted by the game as being complete if it is of a child carrying a doll/bear

Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9676 on: May 04, 2014, 06:04:26 PM »
It always completes for me when it's of a toddler being carried.

Anyways, I agree with Nutella. The name of the subject points to the focus being the child, and not the carrier (otherwise, wouldn't it be called "Carrying Child?").
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Online Nandarelle

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9677 on: May 04, 2014, 06:14:53 PM »
Thank you all! I agree with the reasoning but I also really liked the photograph :)

Offline Lizzycakecool

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9678 on: May 07, 2014, 11:48:55 AM »
Yes...

Sorry, just to get this straight - if Agnes were to supermax sculpting, would gen 2 be allowed to supermax sculpting? I might be reading everything wrong, but I just want to get it cleared.   :P
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Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9679 on: May 07, 2014, 11:53:11 AM »
Whatever mortals max or complete has no bearing on what immortals can and can't complete. So Agnes can sculpt all she likes and an immortal can still use it as a supermax.
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Offline Lizzycakecool

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9680 on: May 08, 2014, 02:41:39 AM »
Whatever mortals max or complete has no bearing on what immortals can and can't complete. So Agnes can sculpt all she likes and an immortal can still use it as a supermax.

Ok thanks!  ::)
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Online Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9681 on: May 10, 2014, 02:33:50 AM »
One of my sims has just died (one that should die and it was of old age. He had been invited to a party and I sent him to it, he went in the family's motive mobile. The house where the party was held had a spare parking spot in it, and my sim parked the motive mobile in it. My question is will the motive mobile be returned to the Spirin family or is it going to remain in the townie's house?



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Offline KRae

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9682 on: May 10, 2014, 08:30:30 AM »
I've lost a lot of vehicles this way. It's probably gone for good. I always give mortal elders an expendable vehicle as their preferred.

Offline Turoskel

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9683 on: May 10, 2014, 10:27:02 AM »
If you have a kleptomaniac in your household you could try and steal it back, I've done that before now. I'm assuming one of your other sims can't just go over to the house and click on the motive mobile and select go home or something?

I'm sure any other car would not have been so annoying but that is not really one you want to lose is it  :-\

Online Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9684 on: May 10, 2014, 12:10:49 PM »
oh well, I'm sure I'll get enough lifetime happiness points for another one or ten of them.

Thank you :)

Offline sdhoey

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9685 on: May 10, 2014, 03:08:31 PM »
I am on my cell phone reading this so please forgive me for asking, but can the founder be a witch? I know they are allowed as heirs and spouses. But just need clarification for the founder. Thank you

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9686 on: May 10, 2014, 03:46:30 PM »
I've had founders as witches in the past, so I'm fairly sure the answer is yes. :)

Offline sdhoey

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9687 on: May 10, 2014, 03:50:53 PM »

I've had founders as witches in the past, so I'm fairly sure the answer is yes. :)

Thanks Dek, I'm trying to figure something out.

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9688 on: May 10, 2014, 03:57:13 PM »
Yes founders can be witches.

Online Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9689 on: May 11, 2014, 06:12:10 AM »
Well, surprise, surprise! Sunday week 3 in game and I've just experienced another bug! The saved game can't open and causes an error which causes Sims 3 to close down. I've closed down the game, rebooted the computer, cleaned the caches etc, but no luck. So, I return to my previous save, which was done on the Saturday of week 2, which I understand I can do without needing to seek permission:

From the ruleset
Quote
If you have a bonafide bug, then you may return to an earlier save.

On Sunday, week 3, the first death in the family occurred, and as I posted earlier in this thread, the sim that died went to a party, taking the family motive mobile with him, and parking it in the spare parking spot at the house where the party was held, resulting in the Spirins losing their motive mobile.

My question is: as I know he'll die, can I take different actions (eg not send him to the party, or put the motive mobile into a sim's inventory) so it isn't lost to the family, or do I need to take the same actions that'll result in the family losing their motive mobile?

Many thanks for your answer.


Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9690 on: May 11, 2014, 08:08:59 AM »
@Deklitch

You don't have to do the same exact actions.  Your sim may not die on the same day (unless the previous save was on the same day the sim going to die).  ;)

Offline KRae

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9691 on: May 11, 2014, 09:08:08 AM »
That's true about not dying on the same day. I had a sim live into his 140s. He finally died, the game crashed, I restarted but this time he didn't die until 152. And this was on normal. Save that motive mobile!

Online Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9692 on: May 13, 2014, 03:35:15 AM »
Thanks Nutella and Krae. I got to keep the motive mobile, and he died on the same day.

Out of interest, I've just opened up Barnacle Bay, and looked at the lots that we can change.

The list of allowed lots in Ricalynn's post are as follows:

Barnacle Bay
    Crow's Nest Campgrounds
    Garden of the Forgotten
    Grace's Garden
    Lookout Park
    Pirate's Hideaway
    Wanderer's Watering Hole

I've also noticed there are another two named community lots, both of which are blank. These lots are
   Salty Lass' Landing (classified as 'no visitors allowed' and located near the Rome Household) and
   Smuggler's Parking (not classified (apart from as a community lot) and located next to Smuggler's Beach)

Is there any chance that we can re designate either of both of these two lots as well?

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9693 on: May 13, 2014, 04:21:56 AM »
I found this old post from Rica that answers your question:

It's also an empty lot which means you can put whatever you want on it.  Empty lots aren't lots that get redesignated - they're what you put other things on.  ;D  It's not actually a park or anything and even if you redesignated it, you still wouldn't be able to buy it as property because it's empty and doesn't register as anything until you make it not empty.

Due to it's empty nature, it will never be on the redesignation list.

Online Deklitch

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9694 on: May 13, 2014, 04:58:08 AM »
Ah, ok thanks Nutella

Offline Caterina

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9695 on: May 13, 2014, 10:28:41 AM »
I apologize if these questions have been asked and answered before.

1.  Are you allowed to marry a man who has a child from a previous relationship?

2.  In Edit Town mode before we begin, are we allowed to remove community lots?  With fewer community lots, sims will congregate at the ones remaining.

3.  In Lucky Palms, would we be able to add lighting to some of the community lots in Edit Town mode before we begin.  It is very dark.

Offline Nutella

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9696 on: May 13, 2014, 11:11:55 AM »
1.  Are you allowed to marry a man who has a child from a previous relationship?

Yes.

2.  In Edit Town mode before we begin, are we allowed to remove community lots?  With fewer community lots, sims will congregate at the ones remaining.

Depends.  Are you removing the town's original community lots?  That would be a no, you can't do that.  But if it is addition lots from xpac, then yes you can remove them.  Here is a more detailed explanation from edit town page:

 -- As long as you are not removing any of the town's original community lots, yes you can delete or move them.  The equestrian center is on the dynasty lot when you start the game, yes you can delete it and move either the large one or small one to another lot in the town.   Do not place the equestrian center on top of a lot that was already there like the fishing hole between the Landgraabs & Altos.  If you don't want that Katy Perry BonBon park behind the police station, go ahead and remove it from the town.  If you need to place a 60x60 lot at the end of Pinochle Road for a studio but the junkyard is in the large 40x40 lot at the end, move the junkyard to another lot in order to place the new lot where you need to. 


3.  In Lucky Palms, would we be able to add lighting to some of the community lots in Edit Town mode before we begin.  It is very dark.

Yes.

Offline MissChar

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9697 on: May 13, 2014, 06:36:52 PM »
Can pets be given up for adoption, or do they count as sims?

Offline Lisa46

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9698 on: May 13, 2014, 06:38:55 PM »
Feel free to get rid of pets. I asked that a while back.

Offline MissChar

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #9699 on: May 13, 2014, 06:41:06 PM »
Feel free to get rid of pets. I asked that a while back.
Thanks!

 

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