Author Topic: The Sims 4 Immortal Dynasty Challenge  (Read 290095 times)

Offline MissZoef

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #525 on: December 08, 2014, 03:25:46 PM »
I have a question: if your heir finhishes her childhood aspiration and gets the highest grades in school, does the heir have to have 10 museum items? or can she also have 8/9? I read that children's drawings are also allowed if you complete the childhood aspiration. I just discovered I only have 9 drawing. It saves me time to keep those and not let her spend time on other museum items. Can I do that?

Offline Joria

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #526 on: December 08, 2014, 03:56:00 PM »
I believe putting pieces in the museum are also a way of determining the final $ value of your dynasty,  but the only requirements are they have to be unique and you need 8 of them, so having 9 should be ok. Since you can't mix and match, the childhood drawings, which have very low $ value, would be the only value you can put in for that heir but the quantity of 9 should be ok. 

The only reason it's good to get the childhood aspiration done is it allows you to have more items in the museum for that heir.  So theoretically you could have 10 items, each of them valued in the hundreds or thousands of simoleons instead of 8.
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Offline MissZoef

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #527 on: December 08, 2014, 04:31:38 PM »
I believe putting pieces in the museum are also a way of determining the final $ value of your dynasty,  but the only requirements are they have to be unique and you need 8 of them, so having 9 should be ok. Since you can't mix and match, the childhood drawings, which have very low $ value, would be the only value you can put in for that heir but the quantity of 9 should be ok. 

The only reason it's good to get the childhood aspiration done is it allows you to have more items in the museum for that heir.  So theoretically you could have 10 items, each of them valued in the hundreds or thousands of simoleons instead of 8.

I know I could get a lot of money for museum items if I wanted too, but I'm so busy completing everything else I do the easy ones :P. I found out I had some more drawings in my family inventory so I got 10 now. But they aren't worth a lot. The one with the highest value is 17 simoleons. Ah well. Finishing this dynasty is a real challenge already :)

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #528 on: December 08, 2014, 05:46:04 PM »
The items have to be done by that Immortal, though, as far as I'm aware.  So if those drawings in the family inventory were done by someone else, they don't count for that Immortal's museum total.  Someone can correct me if I'm wrong of course, but that's how I interpreted the rules.

Offline Metropolis Man

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #529 on: December 08, 2014, 06:04:47 PM »
The items have to be done by that Immortal, though, as far as I'm aware.  So if those drawings in the family inventory were done by someone else, they don't count for that Immortal's museum total.  Someone can correct me if I'm wrong of course, but that's how I interpreted the rules.

Correct. Each Heir is solely responsible for their own 8 museum items - no outside help.

Offline dethdukk

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #530 on: December 08, 2014, 06:08:01 PM »
Correct. Each Heir is solely responsible for their own 8 museum items - no outside help.

How far does this extend?  Does a sim have to run a flower from picking it off a wild flower all the way to excellent, or can they just harvest it?  what if they've tended the plant, but didn't originally plant it?
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Offline Metropolis Man

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #531 on: December 08, 2014, 06:18:24 PM »
How far does this extend?  Does a sim have to run a flower from picking it off a wild flower all the way to excellent, or can they just harvest it?  what if they've tended the plant, but didn't originally plant it?

Each Heir is responsible for their museum items. 100%. If Heir A is a painter and paints 8 items - you can't have Heir B take those paintings to count for Heir B's requirement because they essentially have done no work. Heir C cannot go out and catch frogs and pass them to Heir D. Heir E cannot grow plants for Heir F to just pick and turn in either.

This is the way it's always been intended. Hopefully the team feels the same given we have not strictly specified this in the rules. Maybe we should. It never crossed my mind to be honest. I mean each heir has their own requirements and they have to do each requirement on their own. 100%.



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Offline dethdukk

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #532 on: December 08, 2014, 06:50:01 PM »
Each Heir is responsible for their museum items. 100%. If Heir A is a painter and paints 8 items - you can't have Heir B take those paintings to count for Heir B's requirement because they essentially have done no work. Heir C cannot go out and catch frogs and pass them to Heir D. Heir E cannot grow plants for Heir F to just pick and turn in either.

This is the way it's always been intended. Hopefully the team feels the same given we have not strictly specified this in the rules. Maybe we should. It never crossed my mind to be honest. I mean each heir has their own requirements and they have to do each requirement on their own. 100%.

I feel this is a good way to do it, but it's good to specify so someone doesn't fail because they picked some flowers from a pre-existing garden or something.  Example, if a sim picks apples from the "community garden" near the BFF house, that wouldn't count for their requirements I assume, but that's not completely clear.
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Offline Joria

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #533 on: December 08, 2014, 07:29:44 PM »
Each Heir is responsible for their museum items. 100%. If Heir A is a painter and paints 8 items - you can't have Heir B take those paintings to count for Heir B's requirement because they essentially have done no work. Heir C cannot go out and catch frogs and pass them to Heir D. Heir E cannot grow plants for Heir F to just pick and turn in either.

This is the way it's always been intended. Hopefully the team feels the same given we have not strictly specified this in the rules. Maybe we should. It never crossed my mind to be honest. I mean each heir has their own requirements and they have to do each requirement on their own. 100%.

RE: plants....how far back does this have to go?  For instance, heir B grows a garden to perfect or whatever the highest value is.  Can heir C pick those items, plant them, and therefor grow perfect plants from the get go, and count those?  Seems like that would be ok to me as heir C does go to the trouble of planting, caring for and harvesting.
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Offline Metropolis Man

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #534 on: December 08, 2014, 08:02:39 PM »
RE: plants....how far back does this have to go?  For instance, heir B grows a garden to perfect or whatever the highest value is.  Can heir C pick those items, plant them, and therefor grow perfect plants from the get go, and count those?  Seems like that would be ok to me as heir C does go to the trouble of planting, caring for and harvesting.

That I have no issue with because in your example heir C did all the work. I will clarify the rule.

Offline Shewolf13

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #535 on: December 09, 2014, 12:10:53 AM »
I have a question... I'm pretty sure I know the answer, but... I just wanted to make sure.  I don't know how it happened, but somehow aging was turned off in my game.  I don't know if it got clicked accidentally or what.  Is there anyway I can just keep track of the age and age my sims up when necessary or is that grounds for a restart?  I'm not that far in, but I did just finish building their house.  I'm really hoping to just age them up correctly because I know how long it's been.  But if not, I'll restart.  Just wanted to find out.  I know it's a long shot.

Offline Whirligig

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #536 on: December 09, 2014, 01:17:10 AM »
Also on the topic of the extent to which the heir "contributed to the items" - if someone else planted and tended the garden, but the heir/founder collected the microscope samples and made the prints themselves, would that be okay? Or would the heir have to have grown/tended the garden, too?

Alternately, could they just collect the microscope samples from wild plants growing around the world and would that be acceptable?
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Offline Metropolis Man

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #537 on: December 09, 2014, 05:07:14 AM »
I have a question... I'm pretty sure I know the answer, but... I just wanted to make sure.  I don't know how it happened, but somehow aging was turned off in my game.  I don't know if it got clicked accidentally or what.  Is there anyway I can just keep track of the age and age my sims up when necessary or is that grounds for a restart?  I'm not that far in, but I did just finish building their house.  I'm really hoping to just age them up correctly because I know how long it's been.  But if not, I'll restart.  Just wanted to find out.  I know it's a long shot.

If aging was accidentally turned off then you'll need to restart. Sorry. :(

Also on the topic of the extent to which the heir "contributed to the items" - if someone else planted and tended the garden, but the heir/founder collected the microscope samples and made the prints themselves, would that be okay? Or would the heir have to have grown/tended the garden, too?

Alternately, could they just collect the microscope samples from wild plants growing around the world and would that be acceptable?

I am ok with heirs doing microscope samples. @Team -  how do you feel about that?

Offline LenaLJ

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #538 on: December 09, 2014, 05:54:10 AM »
If aging was accidentally turned off then you'll need to restart. Sorry. :(

I am ok with heirs doing microscope samples. @Team -  how do you feel about that?

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Offline MissZoef

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #539 on: December 09, 2014, 07:04:23 AM »
The items have to be done by that Immortal, though, as far as I'm aware.  So if those drawings in the family inventory were done by someone else, they don't count for that Immortal's museum total.  Someone can correct me if I'm wrong of course, but that's how I interpreted the rules.

I agree and checked whether she made any of them and she did :) Only counted the drawings this immortal made, otherwise it would be too easy.

Offline dethdukk

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #540 on: December 09, 2014, 11:09:52 AM »
So to clarify:  An Immortal must do all the work on their own museum pieces.  The materials they can use in the pieces must be collected either from randomly generated world features (IE, wild plants, rocks, ect) or made by themselves (IE, planted and grown to a harvestable state by the Sim).  They may NOT use materials produced by other Sims as final product.  Is this correct? 

So a Sim that wants to make Ambrosia for the museum would have to collect all the angelfish and deathflowers themselves (but could use another sims plant to collect those flowers) whereas if they wanted to use deathflowers for the museum, instead of just using another sims plant they would have to collect, plant, grow, then harvest again to be able to use them.

Sorry to be so... perfectionist about this one, but with how complicated this game is, its hard to get a good understanding of just what is museum legal and what isn't.
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Offline Shewolf13

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #541 on: December 09, 2014, 11:41:44 AM »
If aging was accidentally turned off then you'll need to restart. Sorry. :(


Yeah, that's what I figured.  On to try... five?  Or is it six?  Every time but one has been some kind of technical or weird problem.

Offline Margerita

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #542 on: December 09, 2014, 12:02:24 PM »
I think I got what most of you mean, but I do have one question: Can we use treasure maps that other sims collected for the boxes with MySims statues in them (almost always in my case) or do the sim in question need to collect them by themselves?

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #543 on: December 09, 2014, 08:32:04 PM »
I just toiled through skilling up my gen 2 heir in handiness so she could craft bathtubs for her museum pieces, all 10 of them. To find out that there is a game fault that won't allow the bathtubs to be placed in the house... or anywhere actually. They stay stuck in the inventory. There is a mention of it in Carl's guide on handiness but I must have missed that when I read it... or blindly took no notice anyhow!

So, yeah... don't bother crafting bathtubs on the woodworking bench... they can't be place in the world.  :-\
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Offline MissZoef

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #544 on: December 10, 2014, 05:29:07 AM »
Looks like I might have to restart my dynasty :( I picked flowers from the garden for my second heir, but he didn't growm them himself.. I did not realize that he had to do that. It sounds kind of logical when I read the comments, but I didn't think about it at the time. I must say one of the hardest things of this challenge is to keep track of all the rules and properly understanding them, because I've made a mistake with the rules quite often. I understood some of them differently. It might get easier the second time around. Although I'm not too happy to restart :P

Offline Joria

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #545 on: December 10, 2014, 06:47:47 AM »
 It doesn't get easier.  Just different.  I'm on my second try and already thinking I won't make it which would really irritate me because I got my house up to a mansion and it's perfect.  Just gotta keep plugging along.
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Offline HelenP

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #546 on: December 10, 2014, 03:48:20 PM »
I need some advice please.  I've been taking my founders' spouse to the lounge to do comedy routines and when I went back there today it was labelled 'incomplete'.  Am I allowed to go into build mode and replace the missing object? I didn't think that it was possible to remove things from the community areas and I know I have never gone into build mode outside the Dynasty lot.

Offline Metropolis Man

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #547 on: December 10, 2014, 03:54:13 PM »
I need some advice please.  I've been taking my founders' spouse to the lounge to do comedy routines and when I went back there today it was labelled 'incomplete'.  Am I allowed to go into build mode and replace the missing object? I didn't think that it was possible to remove things from the community areas and I know I have never gone into build mode outside the Dynasty lot.

So when you go into Map mode by pressing M and you put your cursor over the lounge the icon says "incomplete"? Could you post a screenshot of that please?

Offline HelenP

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #548 on: December 10, 2014, 04:32:34 PM »


This is how it shows up.

Offline Playalot

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Re: The Sims 4 Immortal Dynasty Challenge
« Reply #549 on: December 10, 2014, 04:33:07 PM »
An update on how evicting ghosts is going.

The next day two more households were added to Oasis Springs: The Ghost Of Bob Pancakes and The Ghost of The elderly sim that lived with Eric Spencer-Kim-Lewis (can't remember his name). I evicted both of them.

Today, about four simdays on, another ghost has been added to where Zest used to live. This time I am able to visit the lot and go inside his house. Maybe because my household knew Zest and visited that lot or maybe because we still have Zests urn and ghost on our lot at present. Either way I now have one household that I can visit so I'm not evicting this ghost just yet.

Obviously I'll still need a lot more that one visitable lot to be able to complete enough aspirations for my dynasty so I guess time will tell if more households are added. Preferably living... but at least visitable.


(Side issue, after I evicted all the ghosts my game had a massive culling of sims the next sim day at midnight. All my gen 2heir friends were culled apart from one and my 3 gen heirs BFF and three other friends were also culled. I don't know if evicting the ghosts triggered this or if it would have happened otherwise. All I know is that no culling had taken place before I evicted the ghosts.)
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